Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 22:08:12 Player: daxter767676 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (2141) 2141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 5669 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 117 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 86/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Relay Coupler [Demolisher] (22) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Aluminum Leg Improved Signal Interpreter Improved Medium Armor Plating Relay Coupler [NC] (32) Relay Coupler [NC] (26) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Relay Coupler [Demolisher] Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 60 | 4 11 3 6 31 2 3 Power 8 | . 3 . 1 4 . . Engine 6 | . 3 . . 3 . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 26 | 2 4 3 2 11 2 2 Treads 1 | . . . . . 1 . Leg 13 | . 2 2 2 5 . 2 Wheel 5 | 2 2 1 . . . . Hover 1 | . . . . . 1 . Flight 6 | . . . . 6 . . Utility 15 | 2 2 . 2 9 . . Device 7 | 2 1 . 1 3 . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 2 | . . . . 2 . . Protection 5 | . . . 1 4 . . Artifact . | . . . . . . . Weapon 11 | . 2 . 1 7 . 1 Energy Gun 2 | . 1 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 1 . 1 5 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 33 | . 4 1 3 16 4 5 Power 6 | . 1 . . 4 . 1 Propulsion 12 | . 2 1 1 6 1 1 Utility 7 | . 1 . 1 2 1 2 Weapon 8 | . . . 1 4 2 1 Highest Loss Streak 10 | . 2 1 3 10 3 5 To Critical Strikes 1 | . . . . 1 . . Average Backups 7 | 7 8 8 9 5 9 9 Power 1 | 1 2 3 3 . . . Propulsion 2 | 4 2 2 3 1 . . Utility 1 | . . . 1 2 7 8 Weapon 2 | 1 2 3 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 28 | 10 4 . 1 6 . 7 Power 3 | 1 1 . . 1 . . Propulsion 12 | 5 3 . . 4 . . Utility 9 | 1 . . . 1 . 7 Weapon 4 | 3 . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 94 98 63 79 94 67 Engine 10 | . 13 14 5 7 9 7 Leg 15 | . 9 11 13 19 25 16 Wheel 6 | . 15 14 3 . . . Flight 1 | . . . . 4 . . Device 12 | . 12 14 12 14 9 8 Storage 8 | . 14 14 9 2 9 9 Hackware 4 | . . . . 6 17 9 Protection 4 | . . . 1 7 9 5 Energy Gun 13 | . 26 28 12 3 1 . Ballistic Gun 4 | . 1 . 1 7 7 . Special Weapon 2 | . . . . 4 4 . Peak Build Rating 35 | 9 9 8 15 35 33 28 Average Rating 13 | 7 7 6 10 17 31 24 On Entrance 14 | 6 9 6 8 15 32 27 Avg Prop Armor Cover (%) 5 | 10 . 6 5 4 4 4 Naked Turns . | . . . . . . . Heaviest Build 35 | 13 20 20 24 35 35 28 Greatest Support 35 | 20 20 20 30 35 35 30 Greatest Overweight (x) 3 | 1 1 1 2 3 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 8 | 8 9 10 10 6 10 10 Most Carried 10 | 8 9 10 10 10 10 10 Average Carried 7 | 7 8 8 9 5 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 9 10 10 9 10 9 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1176 | 240 159 35 66 526 150 . Remotely . | . . . . . . . Salvage Created 1889 | 191 573 150 157 542 206 70 Parts 127 | 18 35 13 5 44 7 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 45 | . 17 2 3 17 4 2 Guns 43 | . 17 2 3 17 4 . AOE 2 | . . . . . . 2 Classes Destroyed 7 | 3 2 . 1 1 . . Worker 1 | 1 . . . . . . Tunneler 6 | 6 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 13 | . 5 . . 8 . . Grunt 24 | . 12 2 2 5 3 . Sentry 5 | . . . 1 3 1 . Hunter 3 | . . . . 1 . 2 Best Kill Streak 6 | 3 3 2 3 6 2 2 Combat Bots Only 6 | . 3 2 3 6 2 2 Max Kills in Single Turn 2 | 2 1 1 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 357 | . 80 14 25 170 41 27 Missed 90 | . 19 6 4 47 9 5 Hits 267 | . 61 8 21 123 32 22 Melee 11 | . . . . . 11 . Projectile 256 | . 61 8 21 123 21 22 Critical Strikes 9 | . . . . 8 1 . Damage Taken 3629 | . 632 105 330 1511 676 375 Core 750 | . 132 57 78 354 64 65 Absorbed by Shields 13 | . . . . 13 . . Ignored by Resistances 31 | . . . . 31 . . Regen/Repaired (Parts) 47 | . 47 . . . . . Core Remaining (%) 62 | 100 . 24 . . . . Volleys Fired 230 | 18 56 14 20 84 26 12 Largest 2 | 2 2 2 2 2 2 1 Hottest 128 | 100 100 100 100 128 84 30 Shots Fired 351 | 36 92 28 24 120 39 12 Gun 314 | 36 92 28 24 95 39 . Cannon . | . . . . . . . Launcher 12 | . . . . . . 12 Special 25 | . . . . 25 . . Kinetic 103 | . 8 . 2 67 26 . Thermal 236 | 36 84 28 22 53 13 . Explosive 12 | . . . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 7 9 16 17 18 13 6 Robot Miss Streak 5 | 2 4 3 2 5 3 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 1 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 230 | 24 60 21 18 72 29 6 Core Hits 109 | 9 32 9 9 36 8 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | 3 3 3 1 1 2 . Burn 12 | 3 3 3 1 1 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3238 | 313 783 264 227 867 513 271 Guns 2967 | 313 783 264 227 867 513 . Cannons . | . . . . . . . Explosions 271 | . . . . . . 271 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1031 | . 56 . 24 583 368 . Thermal 1936 | 313 727 264 203 284 145 . Explosive 271 | . . . . . . 271 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Matter Fused 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . . . . . . 123 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 275 | 156 275 . . 16 19 . Average Temperature 57 | 59 71 . . 6 4 . Received Heat Transfer 1248 | . 264 66 144 594 180 . Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | 5 7 . 1 5 . . Heat Transferred 6475 | 1147 2368 999 666 851 444 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 62 | 100 100 . 100 18 . 90 Level 1 16 | . . . . 18 100 9 Level 2 21 | . . . . 62 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 622 | 15 177 . 70 622 302 211 Initial 302 | . . . 14 32 302 148 Average 192 | . 92 . 22 385 257 157 Influence Increases 1741 | 40 551 50 110 770 117 103 Destroy 0b10 Robot/C 960 | . 340 40 60 400 80 40 Destroy 0b10 Robot/NC 40 | 40 . . . . . . Destroy Leader 150 | . 70 10 20 20 20 10 Allied During Kill 4 | . . . . 4 . . Successful Hack 25 | . 4 . . 21 . . Select Force Hacks 90 | . 60 . 30 . . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 127 | . 2 . . 70 2 53 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 180 | . 75 . . 90 15 . Influence Decreases 1540 | 40 416 156 89 198 510 131 Entered New Map 500 | . . 66 15 18 320 81 Time Decay 700 | 40 376 80 54 . 150 . Lost Part 320 | . 40 10 20 160 40 50 Lost Ally 20 | . . . . 20 . . Squads Dispatched 10 | . 6 . 2 . 2 . Investigation 5 | . 4 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 27 2 3 21 10 3 Peak Tracking Total 7 | . 5 2 2 7 4 3 Tactical Retreats 5 | . 2 . . 2 1 . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 15 | . 8 . 2 2 3 . Terminals 9 | . 5 . . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 32 | . 22 . 2 3 5 . Successful 14 | . 9 . 2 2 1 . Failed 18 | . 13 . . 1 4 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 20 | . 15 . 1 . 4 . Terminals 23 | . 16 . . 3 4 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 3 | . 1 . . 2 . . Open Door 1 | . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 7 | . 6 . 1 . . . Terminals 4 | . 4 . . . . . Botnet 2 | . 2 . . . . . Skim 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 7 . . 1 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Attached 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 25 | . . . . 25 . . Highest-Rated Ally 25 | . . . . 25 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 233 | . . . . 233 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 993 | 437 556 . . . . . Terrain 728 | 172 556 . . . . . Seismic 265 | 265 . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 3428 | 569 1019 168 127 1123 313 109 Spaces Moved 1878 | 195 616 74 41 727 183 42 Core 5 | . . . . 5 . . Treads . | . . . . . . . Legs 1069 | 36 201 56 41 510 183 42 Wheels 592 | 159 415 18 . . . . Hover . | . . . . . . . Flight 212 | . . . . 212 . . Fastest Speed 34 | 80 80 80 120 34 120 120 Average Speed 105 | 89 97 163 176 96 128 190 Slowest Speed 260 | 120 190 190 260 200 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 9 91 5 4 69 18 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . . 1 1 73 Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 73 | . . . . . . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 2918 | 555 942 93 69 980 221 58 Wait 652 | 326 245 . . 74 7 . Move 1874 | 194 615 73 41 726 183 42 Hop . | . . . . . . . Pick Up 22 | 6 4 1 . 10 1 . Fast Attach 42 | 4 4 1 4 26 2 1 Attach 10 | . 1 2 1 4 . 2 Detach 3 | . 1 1 . 1 . . Swap 35 | . 9 1 2 21 1 1 Drop 40 | 7 7 . 1 24 1 . Fire 230 | 18 56 14 20 84 26 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 570 | -11/Scrapyard | Entered Materials 571 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 10) 824 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 3) 1037 | -10/Materials | Discovered new exit (range 3) 1416 | -10/Materials | Repaired Med. Laser 1434 | -10/Materials | Core integrity fell below 50% 1491 | -10/Materials | Discovered new exit (range 12) 1567 | -10/Materials | Discovered new exit (range 5) 1589 | -10/Materials | Entered Subcaves 1625 | -10/Subcaves | Discovered new exit (range 14) 1757 | -10/Subcaves | Entered Materials 1757 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1818 | -8/Materials | Garrison activated, responded to threat 1855 | -8/Materials | Lost 3 parts (1n1u1w) 1884 | -8/Materials | Identified exit to Garrison 1884 | -8/Materials | Entered Garrison 1930 | -8/Garrison | Triggered checkpoint 2009 | -8/Garrison | Core integrity fell below 50% 2042 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Lost 10 parts (3p3n2u2w) 2071 | -8/Garrison | Discovered new exit (range 8) 2076 | -8/Garrison | Discovered new exit (range 65) 2076 | -8/Garrison | Discovered new exit (range 9) 2076 | -8/Garrison | Discovered new exit (range 81) 2076 | -8/Garrison | Discovered new exit (range 97) 2136 | -8/Garrison | Build established: Scavenger-Mutant 2194 | -8/Garrison | Rescued a captive Derelict 2198 | -8/Garrison | Garrison Relay disabled 2385 | -8/Garrison | Installed Relay Interface Framework 2563 | -8/Garrison | Garrison Relay disabled 2842 | -8/Garrison | Triggered checkpoint 2953 | -8/Garrison | Garrison Relay disabled 3007 | -8/Garrison | Entered Materials 3213 | -8/Materials | Core integrity fell below 20% 3237 | -8/Materials | Garrison activated, responded to threat 3320 | -8/Materials | Identified exit to Garrison 3320 | -8/Materials | Entered Garrison 3325 | -8/Garrison | Lost 3 parts (1n1u1w) 3380 | -8/Garrison | Triggered checkpoint 3429 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 03328_ System corrupted: Substantial component data lost. 03354_ System corrupted: Matter fused (-6). 03380_ Beams of light sweep through the air. An alarm sounds. 03384_ The unstable cave ceiling collapses. 03385_ Penetrated by Slug. 03385_ Imp. Medium Armor Plating destroyed. 03388_ Carbon-fiber Leg destroyed. 03397_ Slug penetrates Wall. 03401_ H-55 Commando destroyed. 03402_ Penetrated by Slug. 03402_ Imp. Deuterium Engine destroyed. 03406_ Acquired Carbon-fiber Leg. 03416_ Imp. Heat Sink destroyed. 03417_ H-55 Commando destroyed. 03423_ The unstable cave ceiling collapses. 03426_ Grenade Launcher destroyed. 03429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## ######### #???????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ??????????????# ##### #####?????????????????? | | ??????????????# #??## % # #???????????????????? | | ??????????????# #??# = # ###?????????????????? | | ??????????????# #??# #?????????????????? | | ??????????????# #???# #??????????????????? | | ??????????????# #???# @ h #??????????????????? | | ??????????????# #???# #?????????????????? | | ??????????????# #???## #?????????????????? | | ??????????????# #????## # # #?????????????????? | | ????????????### #?????##### #?#?????????????????? | | ????????????# #????????? ???????????????????? | | ????????????# #????????? ??????????????????? | | ????????????# #????????? ?#?????????????????? | | ????????????######????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????## ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 63 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 32% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed ShieldMakeshiftMallet Manual? 0 Play Time 00:44:13 Cumulative 149.5 hours Start 2025.10.31 @ 21:21:59 End 2025.10.31 @ 22:08:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 151 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 42/SmallcapsLarge Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ffc193-8bdb-40af-b9dc-f70b80894763