Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 21:35:14 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (22) 4400 Robots Destroyed (289) 1445 Value Destroyed (8708) 8708 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2488) 2488 TOTAL SCORE: 19581 Bonus ------- High Alert Combat Kills 864 Follower Combat Kills 161 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 500/500 System Corruption 0% Temperature Cool (28) Movement Rolling (110) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Coolant Injector Enhanced Optical Array Target Analyzer Core Shielding Improved Field Recycling Unit Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Heavy Plasma Cannon Makeshift Axe > --- INVENTORY (4) ---- Hardlight Generator System Backup Module Hellfire Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Combat Gravmag System Combat Gravmag System Coolant Injector Long-range Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Hardened Heavy Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Component Analysis Suite Improved System Backup Module Long-range Tractor Beam Improved Field Recycling Unit Heart of Steel Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Flak Gun Coil Gun Long-range Missile Launcher Remote Datajack Heavy Pick [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Utility 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 7 5 5 22 1 1 6 36 6 18 9 44 14 8 1 6 49 3 8 6 1 2 . Power 19 | 1 . 1 1 . . . 4 . 3 . 1 . 1 . 1 4 . . 1 1 . . Engine 12 | 1 . 1 1 . . . 4 . 3 . . . . . . 1 . . . 1 . . Core 6 | . . . . . . . . . . . 1 . 1 . . 3 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 36 | 2 1 1 3 1 . . 11 . 3 . 6 . . . . 6 1 1 . . . . Treads 22 | 1 1 . 3 1 . . 11 . 3 . 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 3 | 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Hover 10 | . . . . . . . . . . . 4 . . . . 6 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 4 . 5 . 1 . 8 1 5 2 15 9 3 1 1 26 1 4 5 . 1 . Device 37 | . . . . . . . . . . 1 6 6 2 . 1 13 1 3 3 . 1 . Storage 17 | 2 4 . 2 . 1 . 3 . 2 . 3 . . . . . . . . . . . Processor 5 | . . . . . . . 1 . 1 . . 1 . . . . . 1 1 . . . Hackware 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . Protection 32 | . . . 3 . . . 4 1 2 1 5 2 1 1 . 11 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 . 3 13 . . 6 13 5 7 7 22 5 4 . 4 13 1 3 . . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . 1 . . . 1 . . 3 . . . . Ballistic Gun 33 | . . . . . . . . . 4 3 12 3 2 . 2 7 . . . . . . Ballistic Cannon 26 | . . 2 9 . . 3 8 3 1 . . . . . . . . . . . . . Launcher 28 | . . 1 4 . . 3 4 2 2 2 3 2 1 . . 3 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . 2 5 . 1 . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 . Parts Lost 30 | . . 1 3 . . . 4 . 2 . . . 1 . 2 14 . . 1 2 . . Power 9 | . . 1 1 . . . 2 . . . . . . . 1 4 . . . . . . Propulsion 7 | . . . 1 . . . . . . . . . . . . 5 . . 1 . . . Utility 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . 1 . . Weapon 9 | . . . 1 . . . 1 . 1 . . . 1 . 1 3 . . . 1 . . Highest Loss Streak 10 | . . 1 1 . . . 1 . 1 . . . 1 . 2 10 . . 1 1 . . Average Slot Usage (%) 94 | . 100 100 97 100 100 100 99 100 99 100 99 100 100 100 99 98 5 21 60 64 69 73 Engine 6 | . 14 14 10 11 11 11 8 9 9 9 4 . . . . . . . . 4 6 6 Core 2 | . . . . . . . . . . . 2 7 7 7 . 10 . . 1 6 6 6 Treads 11 | . 21 15 14 22 22 22 18 18 18 18 12 . . . . . . . . . . . Wheel 1 | . 6 12 7 . . . . . . . . . . . . . . 3 6 6 6 6 Hover 8 | . . . . . . . . . . . 17 30 30 30 30 32 . . . . . . Device 3 | . . . . . . . . . . . 3 6 6 7 6 4 . 3 18 14 18 20 Storage 29 | . 28 28 34 44 44 44 36 36 36 36 30 30 30 30 30 25 . . . . . . Processor 6 | . . . . . . . 8 9 9 9 7 7 7 7 7 5 . 1 12 13 13 13 Protection 3 | . . . 7 . . . 8 9 9 8 3 . . . . . . . 1 6 6 6 Energy Gun 1 | . 28 6 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 3 . . 5 13 11 6 6 Ballistic Gun 4 | . . . . . . . . . 9 11 11 7 11 15 6 9 . . . . . . Ballistic Cannon 7 | . . 14 21 22 22 21 16 11 8 . . . . . . . . . . . . . Launcher 1 | . . 7 . . . . . 6 . 1 . 1 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 5 2 5 . . 4 2 . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . 15 10 . . . . . Heaviest Build 128 | 15 55 61 89 89 89 89 128 123 125 128 126 92 87 93 93 98 5 24 47 52 47 47 Greatest Support 116 | 20 40 40 40 40 40 40 43 40 40 40 88 88 88 88 88 116 3 28 28 28 28 28 Greatest Overweight (x) 28 | 1 2 5 7 2 2 2 3 3 3 3 1 1 . 1 1 28 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 4 5 2 2 2 2 3 2 3 . . . . . . . . . 1 1 1 Largest Inventory Capacity 32 | 8 18 18 28 28 28 28 32 32 32 32 32 28 28 28 28 28 4 4 4 4 4 4 Average Capacity 25 | 6 14 18 24 28 28 28 31 32 32 32 29 28 28 28 28 27 4 4 4 4 4 4 Most Carried 32 | 8 18 18 28 28 28 28 32 32 32 32 32 28 28 28 28 28 4 4 4 4 4 4 Average Carried 24 | 3 13 17 23 27 28 27 31 32 31 31 29 27 27 28 27 27 3 3 3 4 4 4 Final Capacity 32 | 8 18 18 28 28 28 28 32 32 32 32 28 28 28 28 28 4 4 4 4 4 4 4 Final Carried 32 | 8 18 18 28 28 28 28 32 32 32 32 28 27 28 28 27 4 4 4 4 4 4 4 Class Distribution -------------------- 79% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Matter Collected 7262 | 270 20 547 621 320 91 318 1261 362 752 252 700 309 177 . 193 665 . 45 185 159 . 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8118 | 185 400 135 924 258 . 437 1574 303 877 266 882 196 99 . 251 843 . 45 106 337 . . Parts 523 | 13 24 11 62 18 . 37 102 17 64 23 47 4 9 . 11 61 . 5 5 10 . . Haulers Intercepted 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . 2 . . . 2 . . . . . . . . . . . Parts Field Recycled 52 | . . . . . . . . . . 20 20 4 . . . 5 . . 1 2 . . Retrieved Matter 673 | . . . . . . . . . . 47 310 227 . . . 76 . . 5 8 . . Parts Self-Destructed 46 | . . . . . . . . . . . . 4 9 . 21 . . . 2 10 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 225 | . 8 15 25 8 . 15 43 13 25 11 19 4 7 . 4 20 . 1 3 4 . . Guns 49 | . 6 . . . . . . . 5 6 12 1 3 . 4 12 . . . . . . Cannons 87 | . . 1 14 8 . 5 29 7 15 . . . . . . . . 1 3 4 . . AOE 88 | . 2 14 11 . . 10 14 6 5 5 6 3 4 . . 8 . . . . . . Classes Destroyed 18 | 2 5 2 3 1 . 1 1 . . . 2 . . . . . . . . 1 . . Worker 11 | . 1 2 1 1 . . 2 . 1 . . . . . . 3 . . . . . . Builder 7 | . . 1 1 . . 1 2 . . . . . . . . 2 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . Recycler 10 | 1 1 1 3 . . 1 2 . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 18 | . 3 . 2 . . . 5 . 4 . 3 . . . . 1 . . . . . . Swarmer 80 | . 6 2 13 . . 8 11 4 7 7 4 1 7 . . 4 . . 3 3 . . Grunt 75 | . 2 . 8 6 . 5 19 5 11 2 9 1 . . 4 3 . . . . . . Brawler 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Duelist 6 | . . . 1 . . 1 1 1 1 . 1 . . . . . . . . . . . Sentry 27 | . . . 3 . . . 10 1 6 1 1 1 . . . 3 . . . 1 . . Hunter 12 | . . . . . . 1 2 2 . 1 . 1 . . . 5 . . . . . . Programmer 9 | . . . . . . . . . . . 3 . . . . 5 . 1 . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 5 3 6 10 6 . 9 9 5 5 4 4 3 4 . 3 7 . 1 3 3 . . Combat Bots Only 8 | . 3 3 8 6 . 7 7 5 5 4 3 3 4 . 3 4 . 1 3 3 . . Max Kills in Single Turn 6 | 2 2 2 4 1 . 4 6 3 4 2 2 2 2 . 1 3 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 4 . . 4 5 3 3 2 1 2 2 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Damage Taken 12016 | . 172 280 796 139 . 322 1989 300 903 166 1301 224 240 . 678 3812 . 19 282 323 . 70 Core 1803 | . 55 59 112 10 . 50 240 31 107 37 161 13 18 . 58 766 . . . 61 . 25 Absorbed by Shields 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 54 . . . 57 . . . 24 . . . . 64 . . . . . . . Volleys Fired 613 | 3 28 31 60 17 3 15 99 20 73 16 64 19 9 . 31 74 . 5 19 25 . 2 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . 1 2 2 . 1 Hottest 180 | 80 80 80 88 88 88 88 96 96 96 48 80 46 51 . 80 73 . 90 180 180 . 90 Shots Fired 1024 | 6 56 37 109 34 6 24 166 35 138 25 111 24 14 . 45 118 . 5 24 45 . 2 Gun 419 | 6 56 8 . . . . . . 63 20 100 10 10 . 35 111 . . . . . . Cannon 498 | . . 6 101 34 6 16 148 31 67 . 3 . . . 10 . . 5 24 45 . 2 Launcher 107 | . . 23 8 . . 8 18 4 8 5 8 14 4 . . 7 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 758 | . . 6 101 34 6 16 148 31 130 20 100 10 10 . 35 111 . . . . . . Thermal 89 | . . . . . . . . . . . 3 . . . 10 . . 5 24 45 . 2 Explosive 78 | . . 23 5 . . 4 3 4 1 5 8 14 4 . . 7 . . . . . . Electromagnetic 99 | 6 56 8 3 . . 4 15 . 7 . . . . . . . . . . . . . Robot Hit Streak 23 | 4 5 4 10 12 . 14 12 22 18 17 23 8 3 . 7 15 . 1 4 8 . . Robot Miss Streak 10 | . 4 6 3 2 . 3 3 1 6 1 2 1 5 . 10 4 . 1 3 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . Shots Hit Robots 659 | 4 26 16 67 22 . 14 109 28 94 17 96 10 10 . 28 86 . 1 7 23 . 1 Core Hits 464 | 5 16 27 45 10 . 25 78 23 51 15 53 13 12 . 23 54 . 1 4 9 . . Critical Hits 15 | . . . . . . . 4 . 5 . 2 . 1 . . . . . . 3 . . Critical Kills 5 | . . . . . . . 2 . 2 . . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . . . . 2 . 3 . 2 . 1 . . . . . . 2 . . Melee Attacks 46 | . . . . . . . . . . 2 18 3 1 . 4 17 . . . . . 1 Impact 36 | . . . . . . . . . . 2 15 3 1 . 4 11 . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22465 | 77 575 1379 2431 520 . 1021 4059 972 2337 518 2496 453 524 . 529 3383 . 75 289 798 . 29 Guns 5201 | 77 351 10 . . . . . . 667 212 1259 94 116 . 529 1886 . . . . . . Cannons 7826 | . . 87 1508 520 . 213 2617 491 1228 . . . . . . . . 75 289 798 . . Explosions 9118 | . 224 1275 923 . . 808 1436 481 442 306 1091 359 408 . . 1365 . . . . . . Melee 307 | . . . . . . . . . . . 146 . . . . 132 . . . . . 29 Ramming 13 | . . 7 . . . . 6 . . . . . . . . . . . . . . . Kinetic 11427 | . . 87 1508 520 . 213 2617 491 1895 212 1259 94 116 . 529 1886 . . . . . . Thermal 2153 | . 183 . 61 . . 172 516 . 59 . . . . . . . . 75 289 798 . . Explosive 7033 | . . 1275 718 . . 421 393 481 216 306 1091 359 408 . . 1365 . . . . . . Electromagnetic 1532 | 77 392 10 144 . . 215 527 . 167 . . . . . . . . . . . . . Impact 146 | . . . . . . . . . . . 146 . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Piercing 132 | . . . . . . . . . . . . . . . . 132 . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 2 . . . 3 3 3 3 . . . Average Corruption 2 | . . . . . . . . . . . 3 1 . . . 2 3 3 2 . . . Corruption Purged 10 | . . . . . . . . . . . 5 2 . . . . . . 3 . . . Effects 71 | . . . . . . . . . . . 42 . . . . 13 1 7 8 . . . Message Errors 23 | . . . . . . . . . . . 12 . . . . 4 1 . 6 . . . Matter Fused 18 | . . . . . . . . . . . 8 . . . . 5 . 5 . . . . Heat Flow Errors 6 | . . . . . . . . . . . 3 . . . . 1 . 1 1 . . . Energy Discharges 5 | . . . . . . . . . . . 2 . . . . 1 . 1 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Targeting Errors 10 | . . . . . . . . . . . 8 . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . 14 50 74 . . 31 116 12 48 21 82 50 22 . . 58 . 2 14 54 . 4 Projectiles 207 | . . 7 17 . . 7 59 12 35 . . . . . . . . 2 14 54 . . Explosions 404 | . 14 43 57 . . 24 57 . 13 21 46 50 22 . . 57 . . . . . . Melee 41 | . . . . . . . . . . . 36 . . . . 1 . . . . . 4 Knockbacks 80 | . . 1 17 7 . 3 29 7 14 . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 65 | . . 1 16 6 . 2 23 5 12 . . . . . . . . . . . . . Secondary 13 | . . . 1 1 . 1 6 2 2 . . . . . . . . . . . . . Self-Inflicted Damage 531 | . . 105 97 . . 69 30 25 18 . 62 . 41 . . 84 . . . . . . Shots 18 | . . 4 3 . . 2 2 1 1 . 2 . 1 . . 2 . . . . . . Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | 18 90 54 312 162 21 84 354 168 225 32 152 7 . . 150 307 . 126 195 199 . 48 Average Temperature 63 | 12 34 23 75 64 10 34 89 57 55 12 35 4 . . 61 51 . 41 63 101 . 28 Received Heat Transfer 2736 | . 18 . 198 81 . 45 720 18 315 36 282 21 . . 264 672 . 9 . 57 . . Effects 8 | . . . 3 . . . 2 . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 2 . . . 2 . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 1 . 1 . . 1 2 . 1 . 5 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . Heat Transferred 2900 | . 300 . 100 . . 250 450 . 50 . . . . . . . . 100 450 1200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 . 1 . . 3 4 . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Peak Influence 1082 | 25 347 85 486 346 . 243 872 1082 577 642 625 . . . . 398 158 148 . . . . Initial 566 | . 16 62 . 151 . . 94 566 527 263 336 . . . . 48 128 110 . . . . Average 336 | 10 171 32 365 188 . 58 481 947 330 516 332 . . . . 143 140 98 . . . . Maximum Alert Level 3 | . 1 . 2 1 . 1 3 3 2 2 2 . . . . 1 . . . . . . Low Security (%) 40 | 100 78 100 5 44 . 92 30 . . . 44 . . . . 60 100 100 . . . . Level 1 24 | . 21 . 39 55 . 7 5 . 82 17 10 . . . . 39 . . . . . . Level 2 22 | . . . 54 . . . 29 9 17 82 45 . . . . . . . . . . . Level 3 12 | . . . . . . . 34 90 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 3 1 . 1 5 . 3 . 7 . . . . 8 . 3 . . . . Investigation 4 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . 2 . . . . 3 . 1 . . . . Reinforcement 21 | . 3 . 3 . . 1 4 . 2 . 3 . . . . 4 . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . 1 2 . 1 . 1 . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Distress Signals 4 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 19 20 40 8 . 15 51 12 33 9 36 4 6 . 8 33 6 3 3 6 . 4 Peak Tracking Total 8 | . 3 3 6 3 . 4 8 4 5 3 4 3 3 . 3 6 6 2 3 3 . 4 Tactical Retreats 19 | . 4 5 . . . . 1 . 1 1 3 . 1 . 1 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Traps Triggered 26 | . . . 1 . . . 2 13 2 1 6 . . . . 1 . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Disabled 24 | . 3 2 3 . . 2 8 1 . 2 . . . . . 3 . . . . . . Max in Single Turn 5 | . 1 2 2 . . 1 5 1 . 1 . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Accessed 57 | . 6 . 3 1 2 . 11 . 7 . 11 1 1 3 . 10 . . . . 1 . Terminals 27 | . 6 . 1 . . . 7 . 4 . 4 . . . . 5 . . . . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . Repair Stations 5 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 1 . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Total Hacks 155 | . 17 . 6 1 2 . 31 . 26 . 22 1 1 21 . 21 . . . . 6 . Successful 104 | . 7 . 6 1 2 . 14 . 21 . 13 1 1 21 . 11 . . . . 6 . Failed 51 | . 10 . . . . . 17 . 5 . 9 . . . . 10 . . . . . . Catastrophic 12 | . 2 . . . . . 5 . 1 . 1 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 8 . 3 . . . 10 . 5 . 8 . . . . 3 . . . . 1 . Terminals 70 | . 17 . 2 . . . 20 . 14 . 8 . . . . 9 . . . . . . Fabricators 13 | . . . . . . . . . . . 6 . . . . 7 . . . . . . Repair Stations 10 | . . . 1 . . . 3 . 3 . 2 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 19 | . . . 3 . . . 7 . 6 . 1 . . . . 2 . . . . . . Garrison Access 9 | . . . . . . . 1 . 3 . 3 . . . . 2 . . . . . . Terminal Hacks 55 | . 6 . 1 1 2 . 4 . 7 . 3 1 1 21 . 2 . . . . 6 . Record 13 | . . . . . 2 . . . . . . . . 11 . . . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . . . 7 . . . . . . 6 . Prototype ID Bank 9 | . 2 . 1 . . . 1 . 2 . . . . 3 . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 5 . . . . 5 . . . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . Build 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . 2 . 2 . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Repair 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 3 . . . 7 . 6 . . . . . . 2 . . . . . . Insert Component 9 | . . . 1 . . . 3 . 3 . . . . . . 2 . . . . . . Analyze 9 | . . . 2 . . . 4 . 3 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 2 . 2 . . . . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Coupler Status 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 . . . . . 4 . 1 . . . . 1 . . . . . . Terminals 5 | . 1 . 1 . . . . . 3 . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Watchers 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 . 1 . . . 8 . 5 . 10 . . . . 9 . . . . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 1 . . . 3 . 2 . . . . 7 . . . . . . 6 . Parts Built 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . . Matter 994 | . . . . . . . . . . . 570 . . . . 424 . . . . . . Time 497 | . . . . . . . . . . . 285 . . . . 212 . . . . . . Total Part Build Rating 54 | . . . . . . . . . . . 30 . . . . 24 . . . . . . Parts Repaired 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Time 108 | . . . . . . . 32 . 38 . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 3 . 2 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 3 . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 10 . . . . . . . . . . . . Machine Destruction 10 | . . . . . . . . . . 10 . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Total Allies 5 | . . 2 . . . . . . . . . . . . 1 . . . . . 2 . Largest Group 2 | . . 2 2 . . . . . . . . . . . 1 . . . . . 2 2 Highest-Rated Group 188 | . . 42 42 . . . . . . . . . . . 94 . . . . . 188 188 Highest-Rated Ally 94 | . . 31 31 . . . . . . . . . . . 94 . . . . . 94 94 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 31 | . . . 4 . . . . . . . . . . . 11 . . . . . . 16 Total Damage 799 | . . . 63 . . . . . . . . . . . 276 . . . . . . 460 Kills 9 | . . . 2 . . . . . . . . . . . 4 . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . . . 1 1 . 2 . . . 1 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Turns Passed 24078 | 112 719 1115 1231 696 1131 1164 2774 1447 2151 960 2577 992 960 56 1030 2086 138 468 1173 401 519 178 Spaces Moved 14825 | 93 436 720 589 304 560 555 1103 595 827 392 1635 1155 1221 80 921 1956 223 313 455 297 241 154 Core 349 | 1 . . . . . . . . . . . . . . . 22 223 103 . . . . Treads 5210 | 5 192 63 139 304 560 555 1103 595 827 392 475 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2795 | 87 244 657 450 . . . . . . . . . . . . . . 210 455 297 241 154 Hover 6471 | . . . . . . . . . . . 1160 1155 1221 80 921 1934 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 200 200 200 200 225 205 225 68 68 68 68 68 50 50 50 100 110 110 110 Average Speed 128 | 90 133 137 164 200 200 200 208 225 217 225 117 69 68 68 89 64 51 84 104 110 110 110 Slowest Speed 1450 | 160 180 180 240 200 200 200 225 225 225 225 182 138 68 138 138 1450 100 100 110 110 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 81 99 57 74 93 96 94 78 72 51 37 87 87 69 90 37 84 14 64 40 13 31 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . Known Exits Taken 8 | . . . . . . . 1 . 1 . 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 8 | . . . . . . 1 . . . . . 1 1 . 1 . . . 2 1 . 1 Spaces Dug 320 | . . 32 1 . 1 . 8 2 . 23 12 151 14 . 14 40 . 3 9 10 . . Terrain Destroyed 803 | . 2 198 28 8 2 38 65 13 33 39 58 165 32 . 14 70 . 3 14 19 . 2 Melee 29 | . . . . . . . . . . . 11 2 1 . 4 11 . . . . . . Projectile 125 | . . . 15 8 2 2 36 . 13 . 1 . . . 10 . . 3 14 19 . 2 AOE 649 | . 2 198 13 . . 36 29 13 20 39 46 163 31 . . 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Total 18724 | 111 529 809 753 361 567 584 1421 666 1053 440 2149 1307 1331 80 1072 2629 245 509 1129 325 494 160 Wait 2618 | . 17 44 34 35 1 5 118 21 107 17 319 116 90 . 111 485 14 179 647 3 252 3 Move 14802 | 92 435 719 588 303 559 554 1102 593 826 390 1634 1154 1220 79 920 1956 222 312 454 296 240 154 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 9 25 5 29 2 1 2 31 . 12 2 25 . 1 . . 25 2 2 2 . . . Fast Attach 36 | 6 . . 4 . . . 3 . 3 . 3 . . . 1 3 2 6 2 1 2 . Attach 38 | 1 . 2 5 . . . 5 . 2 . 4 1 1 . 1 10 1 2 3 . . . Detach 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Swap 184 | . 5 3 13 1 1 6 28 6 13 9 37 13 7 1 4 36 . . 1 . . . Drop 164 | . 19 4 20 3 2 2 34 . 17 2 30 1 2 . . 23 3 2 . . . . Fire 613 | 3 28 31 60 17 3 15 99 20 73 16 64 19 9 . 31 74 . 5 19 25 . 2 Melee 46 | . . . . . . . . . . 2 18 3 1 . 4 17 . . . . . 1 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 26 . 2 15 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low / *Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Entered Mines 839 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 915 | -10/Mines | Learned location of Storage (-9) 929 | -10/Mines | Assembled infested the area 934 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1158 | -10/Mines | Discovered new exit (range 8) 1277 | -10/Mines | Discovered new exit (range 5) 1756 | -10/Mines | Learned Materials stockpile data 1947 | -10/Mines | Entered Materials 1947 | -9/Materials | Accompanied by 2 allies 1947 | -9/Materials | Evolved 2 slots: Utility x2 1952 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2086 | -9/Materials | Destroyed 8 combat bots 2230 | -9/Materials | Discovered new exit (range 11) 2298 | -9/Materials | Build established: Hauler-Mutant 2840 | -9/Materials | Discovered new exit (range 5) 3118 | -9/Materials | Discovered new exit (range 16) 3178 | -9/Materials | Entered Mines 3286 | -9/Mines | Discovered new exit (range 6) 3533 | -9/Mines | Discovered new exit (range 9) 3773 | -9/Mines | Met a Derelict shopkeep closing up shop 3840 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3840 | -9/Mines | Discovered new exit (range 5) 3874 | -9/Mines | Entered Exiles 3874 | -9/Exiles | Found Exiles lab abandoned 4977 | -9/Exiles | Discovered new exit (range 11) 5005 | -9/Exiles | Entered Mines 5499 | -8/Mines | Discovered new exit (range 7) 5782 | -8/Mines | Destroyed 7 combat bots 6054 | -8/Mines | Discovered new exit (range 12) 6169 | -8/Mines | Entered Materials 6169 | -8/Materials | Evolved 2 slots: Utility x2 6639 | -8/Materials | Repaired Med. Armor Plating 7119 | -8/Materials | Destroyed 7 combat bots 7224 | -8/Materials | Identified exit to Factory 8940 | -8/Materials | Identified exit to Garrison 8943 | -8/Materials | Entered Garrison 9070 | -8/Garrison | Triggered checkpoint 9156 | -8/Garrison | Triggered checkpoint 9322 | -8/Garrison | Discovered new exit (range 12) 9520 | -8/Garrison | Discovered new exit (range 10) 9754 | -8/Garrison | Discovered new exit (range 14) 9799 | -8/Garrison | Installed Relay Interface Framework 10242 | -8/Garrison | Triggered checkpoint 10390 | -8/Garrison | Entered Materials 10521 | -8/Materials | Core integrity fell below 50% 11035 | -8/Materials | Repaired Hrd. Medium Armor Plating 11400 | -8/Materials | Discovered exit to Factory (range 7) 12199 | -8/Materials | Discovered exit to Factory (range 4) 12538 | -8/Materials | Identified exit to Garrison 12541 | -8/Materials | Entered Garrison 12604 | -8/Garrison | Triggered checkpoint 12743 | -8/Garrison | Discovered exit to Factory (range 13) 12781 | -8/Garrison | Expanded RIF knowledge: Hotswap 12857 | -8/Garrison | Triggered checkpoint 12933 | -8/Garrison | Garrison Relay disabled 13112 | -8/Garrison | Triggered checkpoint 13145 | -8/Garrison | Garrison Relay disabled 13501 | -8/Garrison | Entered Factory 13501 | -7/Factory | Evolved 2 slots: Propulsion x2 13623 | -7/Factory | Discovered new exit (range 8) 14164 | -7/Factory | Fabricated Cmb. Airjet? 14624 | -7/Factory | Repaired Hrd. Medium Armor Plating 14916 | -7/Factory | Fabricated Cmb. Airjet? 15097 | -7/Factory | Local fabrication network quarantined 15101 | -7/Factory | First assault squad dispatched 15155 | -7/Factory | Fabricated Cmb. Airjet (x2) 15609 | -7/Factory | Identified exit to Lower Caves 16024 | -7/Factory | Discovered new exit (range 6) 16078 | -7/Factory | Entered Lower Caves 16844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16990 | -7/Lower Caves | Discovered new exit (range 15) 16999 | -7/Lower Caves | Identified exit to Lower Caves 17004 | -7/Lower Caves | Learned location of Zion (-6) 17070 | -7/Lower Caves | Entered another Lower Caves area 17071 | -7/Lower Caves | Encountered a Warlord checkpoint 17113 | -7/Lower Caves | Discovered new exit (range 10) 17120 | -7/Lower Caves | Identified exit to Factory 17452 | -7/Lower Caves | Found Prototype Device 17641 | -7/Lower Caves | Learned location of 2 exits from Factory 18011 | -7/Lower Caves | Discovered new exit (range 6) 18018 | -7/Lower Caves | Identified exit to Data Miner 18030 | -7/Lower Caves | Entered Data Miner 18030 | -7/Data Miner | Discovered new exit (range 6) 18043 | -7/Data Miner | Met Data Miner 18055 | -7/Data Miner | Learned location of Section 7 (-2) 18055 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18067 | -7/Data Miner | Received God Mode back door access code from Data Miner 18083 | -7/Data Miner | Identified exit to Proximity Caves 18086 | -7/Data Miner | Entered Proximity Caves 18158 | -6/Proximity Caves | Learned Factory trap positions 18624 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18701 | -6/Proximity Caves | Escorted by Enhanced Grunt 18753 | -6/Proximity Caves | Learned Factory emergency access door positions 19065 | -6/Proximity Caves | Discovered exit to Factory (range 8) 19116 | -6/Proximity Caves | Entered Factory 19116 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 19117 | -6/Factory | Identified exit to Lower Caves 19117 | -6/Factory | Identified exit to Extension 19118 | -6/Factory | Loaded intel: 114 trap records 19562 | -6/Factory | Identified Heart of Steel 19970 | -6/Factory | Lost 3 parts (1p2n) 20009 | -6/Factory | Discovered exit to Extension (range 9) 20290 | -6/Factory | Garrison activated, responded to threat 20387 | -6/Factory | Discovered new exit (range 11) 20626 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 20740 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 20913 | -6/Factory | Identified exit to Factory 21152 | -6/Factory | Core integrity fell below 50% 21187 | -6/Factory | Released all parts (8) 21195 | -6/Factory | Core integrity fell below 20% 21202 | -6/Factory | Manually triggered Chute Trap 21202 | -6/Factory | Sucked down chute 21202 | -6/Factory | Entered Waste 21210 | -6/Waste | Lost 10 parts (2p3n2u3w) 21229 | -6/Waste | Spotted C-40 Crusher 21243 | -6/Waste | Spotted C-40 Crusher 21244 | -6/Waste | Found Prototype Launcher 21251 | -6/Waste | Identified Hellfire Missile Launcher 21262 | -6/Waste | Spotted C-40 Crusher 21292 | -6/Waste | Spotted C-40 Crusher 21295 | -6/Waste | Spotted C-40 Crusher 21303 | -6/Waste | Spotted C-40 Crusher 21317 | -6/Waste | Discovered new exit (range 12) 21340 | -6/Waste | Entered Factory 21465 | -6/Factory | Build established: Mutant 21784 | -6/Factory | Garrison activated, responded to threat 21799 | -6/Factory | Discovered exit to Lower Caves (range 3) 21808 | -6/Factory | Entered Lower Caves 21941 | -6/Lower Caves | Learned 4 Factory zone layouts 22926 | -6/Lower Caves | Discovered new exit (range 7) 22981 | -6/Lower Caves | Entered another Lower Caves area 23061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23376 | -6/Lower Caves | Discovered new exit (range 7) 23382 | -6/Lower Caves | Entered Zion 23396 | -6/Zion | Given A8's code to call for help 23431 | -6/Zion | Visited the Megawrench Repair Shop 23431 | -6/Zion | Megawrench repaired 9 parts 23452 | -6/Zion | Discovered new exit (range 10) 23489 | -6/Zion | Given the Hacking Drone Bay 23491 | -6/Zion | Found Prototype Device 23491 | -6/Zion | Identified Hacking Drone Bay 23563 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23564 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23820 | -6/Zion | Build established: Derelict-Mutant 23901 | -6/Zion | Entered Proximity Caves 23901 | -5/Proximity Caves | Accompanied by 2 allies 24079 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23557_ Connecting with WAR.Sys... 23557_ Transmitting encrypted signal... >>\\EJJ6 Transmitting encrypted signal... 23563_ Enhanced Grunt warps into view. 23670_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 23719_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 23883_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 23883_ Connecting with WAR.Sys... LOCATION=UNKNOWN GOAL=ESCAPE 24021_ Searching scrap... 24021_ Found Remote Shield. 24021_ Found 15 Matter. 24022_ Acquired 15 matter. 24066_ S-27 Virus destroyed. 24078_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ??# ##????????????????????????????????????????? | | ??# ####?????????????????????????????????????? | | ??# ##????????????????????????????????????? | | ??# ##???????????????????????????????????? | | ?## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ##??????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????? | | ##????????? ????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ! #????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ?## ##?????????######???????????????????????? | | ??# #????????## ##??????????????????????? | | ### ##???????# #??????????????????????? | | #????#### #??????????????????????? | | # ###### ###????????????????????? | | ### ## ## ##???????????????????? | | ??###### ##??????????????????? | | ???????## #??????????????????? | | ????????######## ## ##??????????????????? | | ???????????????### #### #??????????????????????? | | ?????????????????###?#; #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# s##??????????????????????? | | ?????????????????????## ##?##???????????????????? | | ?????????????????????#; ## ##??????????????????? | | ?????????????????????### # #??????????????????? | | ???????????# ????????# # #??????????????????? | | ???????????# ?????# # #???????????????????? | | ??????????## ### #????????????????????? | | ??????????# #????????????????????? | | ????????# #????????????????????? | | ???? "????????????????????? | | ????? ### "##???????????????????? | | ?????### ## ???# [ "#????????????????????? | | ???????##????# ??? *% ##????????????????????? | | ???????????? ??? = #?????????????????????? | | ?????????? ??? ?????????????????????? | | ?????????# ??? ?????????????????????? | | ?????????## #??? ?????????????????????? | | ??????????# ???? ### ?????????????????????? | | ??????????#????####??#" ????????????????????? | | ?????????????????????## ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????# #### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 52 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 11 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Lrn. Sensor Array | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilProcessingTerrabomb Manual? 0 Play Time 02:52:36 Cumulative 221.5 hours Start 2020.10.13 @ 17:47:19 End 2020.10.13 @ 21:35:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2444d1f4-3b08-4130-aacc-db89584386ed