Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 01:06:36 Player: Muchitsuji Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (659) 659 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 8099 Bonus ------- Pacifist 200 Entered DSFs 1000 Cogmind --------- Core Integrity 882/1300 Matter 196/300 Energy 37/100 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Compact Ion Cannon Carbide Saw > --- INVENTORY (5) ---- Improved Transmission Jammer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core F-cell Engine > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Improved Reaction Control System Cloaking Device > --- WEAPON ----------- Compact Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Combat Airjet Combat Airjet Combat Airjet Combat Airjet Impulse Thruster Improved Transmission Jammer Mini Grenade Launcher [Rating: 106] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 2 1 . . . . 1 . . 1 Utility 7 | . . 1 . 1 . 1 . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 7 3 26 6 3 12 17 5 . 12 16 8 6 Power 16 | 1 . 3 . 1 1 5 2 . 1 1 . 1 Engine 10 | 1 . 3 . . . 4 1 . 1 . . . Core 6 | . . . . 1 1 1 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 . 14 5 . 5 2 1 . 1 9 7 2 Treads . | . . . . . . . . . . . . . Leg 9 | . . 9 . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . Hover 9 | . . . . . . . . . . 8 1 . Flight 26 | . . 3 5 . 5 2 1 . 1 1 6 2 Utility 34 | 1 2 5 . 1 2 8 1 . 8 4 1 1 Device 22 | . 1 1 . 1 1 7 1 . 4 4 1 1 Storage 2 | 1 . . . . . . . . 1 . . . Processor 3 | . . . . . . 1 . . 2 . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 6 | . 1 4 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 3 1 4 1 1 4 2 1 . 2 2 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 9 | . 1 3 . . . 1 1 . 1 1 . 1 Ballistic Gun 3 | 2 . . . . . . . . 1 . . . Ballistic Cannon 8 | . . 1 1 1 3 1 . . . 1 . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 4 . . 3 . . . Parts Lost 27 | . . 3 . . 3 1 3 . . . . 17 Power 2 | . . . . . . . . . . . . 2 Propulsion 12 | . . 2 . . 1 1 2 . . . . 6 Utility 10 | . . . . . 1 . 1 . . . . 8 Weapon 3 | . . 1 . . 1 . . . . . . 1 Highest Loss Streak 16 | . . 3 . . 3 1 2 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 92 93 84 92 90 88 80 86 94 98 69 Engine 7 | . 14 11 9 . . 7 9 6 10 5 5 3 Core 1 | . . . . 7 7 3 . 6 . 4 4 . Leg 1 | . . 8 . . . . . . . . . . Wheel 3 | . 28 17 . . . . . . . . . . Hover 2 | . . . . . . . . . . 25 29 . Flight 26 | . . . 45 38 43 39 39 33 34 9 6 25 Device 21 | . 3 11 9 15 14 25 25 20 22 30 31 25 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 5 2 Processor 1 | . . . . . . . . . 2 5 5 4 Protection 2 | . 9 10 9 7 7 . . . . . . . Energy Cannon 1 | . 1 10 1 . . . . . . 3 4 . Ballistic Gun 1 | . 14 4 . . . . . . . . . . Ballistic Cannon 5 | . . 5 10 7 9 5 6 6 5 3 5 3 Peak Build Rating 106 | 6 7 15 21 24 41 52 52 37 62 99 106 90 Average Rating 50 | 4 6 11 17 21 33 44 46 37 52 88 98 83 On Entrance 35 | . 6 7 12 21 22 32 49 37 37 55 99 90 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 12 15 27 20 19 31 32 30 22 29 40 41 31 Greatest Support 84 | 20 20 42 20 20 32 32 30 22 29 48 84 42 Greatest Overweight (x) 8 | . . 8 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 4 6 7 7 7 7 7 8 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 8 8 8 8 8 8 8 7 7 8 2 Class Distribution -------------------- 40% | Sprinter 26% | Infiltrator-Sprinter 22% | Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Infiltrator-Sprinter | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/DSF Infiltrator-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Matter Collected 1531 | 158 . 387 . . 181 190 256 . 44 60 63 192 Remotely . | . . . . . . . . . . . . . Salvage Created 731 | . . 447 . . 68 . 39 . . 52 56 69 Parts 37 | . . 19 . . 2 . 1 . . 5 7 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 2 1 . . . . Prevented 4 | . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 14 | . . 7 . . 1 . 2 . . . 2 2 Guns 1 | . . 1 . . . . . . . . . . Cannons 13 | . . 6 . . 1 . 2 . . . 2 2 Classes Destroyed 7 | . . 3 . . 1 . 1 . . 1 1 . Worker 4 | . . . . . . . . . . 3 . 1 Recycler 2 | . . 2 . . . . . . . . . . Cutter 4 | . . . . . . . . . . . 2 2 Grunt 3 | . . 3 . . . . . . . . . . Sentry 5 | . . 4 . . . . 1 . . . . . Specialist 1 | . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . . 5 . . 1 . 1 . . 2 2 3 Combat Bots Only 5 | . . 5 . . 1 . 1 . . . 2 2 Max Kills in Single Turn 2 | . . 2 . . 1 . 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Hostile Shots Fired 259 | . . 55 . . 32 37 38 4 11 . 7 75 Missed 113 | . . 15 . . 11 25 20 2 8 . 3 29 Damage Taken 3010 | . . 588 . . 473 141 198 . 45 72 232 1261 Core 696 | . . 134 . . 44 41 20 . 16 . 23 418 Absorbed by Shields 41 | . . . . . 41 . . . . . . . Redirected to Shielding 125 | . . . . . 125 . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . 24 . . . . . . Core Remaining (%) 93 | 100 100 66 100 . 93 . . 92 98 . 98 . Volleys Fired 81 | . 3 25 . . 7 . 17 . 8 5 2 14 Largest 2 | . 2 2 . . 2 . 1 . 1 1 2 1 Hottest 138 | . 60 107 . . 87 . 48 . 48 90 138 90 Shots Fired 118 | . 6 50 . . 14 . 17 . 8 5 4 14 Gun 15 | . 6 9 . . . . . . . . . . Cannon 102 | . . 41 . . 13 . 17 . 8 5 4 14 Launcher 1 | . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 72 | . 3 25 . . 13 . 17 . 8 . 2 4 Thermal 42 | . . 25 . . . . . . . 5 2 10 Explosive 1 | . . . . . 1 . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . Robot Hit Streak 8 | . 1 8 . . 2 . 7 . . 4 1 5 Robot Miss Streak 3 | . 1 2 . . 1 . 1 . . 1 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 73 | . 3 35 . . 5 . 14 . . 4 1 11 Core Hits 29 | . . 11 . . 3 . 4 . . 3 2 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . 2 . . 1 . . . . . . 1 Blast 3 | . . 2 . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1676 | . 41 683 . . 100 . 392 . . 110 56 294 Guns 141 | . 41 100 . . . . . . . . . . Cannons 1504 | . . 583 . . 100 . 392 . . 110 56 263 Explosions . | . . . . . . . . . . . . . Melee 31 | . . . . . . . . . . . . 31 Ramming . | . . . . . . . . . . . . . Kinetic 935 | . 41 293 . . 100 . 392 . . . 28 81 Thermal 710 | . . 390 . . . . . . . 110 28 182 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . 31 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . 14 Average Corruption 7 | . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 60 | . . 1 . . . . 20 . . . . 39 Projectiles 60 | . . 1 . . . . 20 . . . . 39 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . 1 . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . 1 . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 538 | . . 538 . 4 42 481 60 . 3 12 . 138 Average Temperature 78 | . . 169 . 2 19 41 24 . 3 6 . 61 Received Heat Transfer 431 | . . 243 . . 72 24 92 . . . . . Effects 10 | . . 9 . . . 1 . . . . . . Shutdowns 4 | . . 3 . . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1110 | . . 703 . . . . . . . 148 37 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Peak Influence 262 | . 45 262 41 40 72 65 . . 161 35 74 200 Initial 41 | . . 18 26 18 28 21 . . . . 24 41 Average 56 | . 9 77 27 33 57 34 . . 101 17 51 60 Maximum Alert Level 1 | . . 1 . . . . . . . . . 1 Low Security (%) 98 | 100 100 88 100 100 100 100 . . 100 100 100 99 Level 1 1 | . . 11 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 2 . . 1 2 . . . 1 1 4 Investigation 3 | . . . . . . 2 . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 9 | . 2 2 . . 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Distress Signals 3 | . . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 4 15 2 . 6 8 3 1 11 1 5 38 Peak Tracking Total 13 | . 2 7 4 . 4 5 1 1 9 1 3 13 Tactical Retreats 21 | . . 2 . . 2 3 1 1 3 . 2 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Traps Triggered 7 | . . 1 . . 4 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Machines Disabled 5 | . 1 1 . . 1 . 1 . . 1 . . Max in Single Turn 1 | . 1 1 . . 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Machines Accessed 29 | . 2 2 2 4 . 6 1 . 5 3 . 4 Terminals 19 | . 2 2 2 2 . 3 . . 3 3 . 2 Fabricators 4 | . . . . 2 . 1 . . 1 . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 3 10 4 7 . 15 1 . 12 4 . 8 Successful 26 | . 1 5 1 4 . 8 1 . 3 1 . 2 Failed 38 | . 2 5 3 3 . 7 . . 9 3 . 6 Catastrophic 13 | . 1 2 1 . . 2 . . 2 2 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 41 | . 3 10 4 5 . 6 . . 5 4 . 4 Fabricators 9 | . . . . 2 . 3 . . 4 . . . Repair Stations 6 | . . . . . . 6 . . . . . . Recycling Units 4 | . . . . . . . . . 3 . . 1 Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 1 5 1 4 . 2 1 . 2 1 . 1 Record 2 | . 1 . . . . 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 4 | . . . . 1 . 1 . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 3 | . . 1 . 1 . . . . . . . 1 Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . 1 . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 2 2 2 4 . 6 . . 4 2 . 4 Full Trace Events 3 | . . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . 2 . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 245 | . . . . . . 106 . . 139 . . . Total Part Build Rating 30 | . . . . . . 12 . . 18 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 44 | . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Turns Passed 3742 | 53 124 503 61 51 172 596 453 130 485 274 87 753 Spaces Moved 6365 | 49 137 321 143 156 162 1203 883 530 939 446 119 1277 Core 6 | 3 . 3 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 70 | . . 70 . . . . . . . . . . Wheels 431 | 46 137 248 . . . . . . . . . . Hover 485 | . . . . . . . . . . 385 100 . Flight 5373 | . . . 143 156 162 1203 883 530 939 61 19 1277 Fastest Speed 20 | 50 80 80 23 23 20 22 21 24 22 22 25 25 Average Speed 30 | 78 80 96 23 23 23 22 21 24 22 48 48 26 Slowest Speed 450 | 80 80 450 26 23 27 23 24 24 24 53 55 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 2 2 1 3 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 28 38 17 6 87 29 83 53 26 12 77 33 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug 8 | . . . . . . . . . 8 . . . Terrain Destroyed 23 | . . 1 . . 13 . 1 . 8 . . . Melee . | . . . . . . . . . . . . . Projectile 10 | . . 1 . . . . 1 . 8 . . . AOE 13 | . . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac DSF Res Total 7987 | 60 144 460 170 170 282 1525 1129 531 1202 497 145 1672 Wait 1255 | . . 64 12 8 47 285 221 3 230 12 . 373 Move 6322 | 48 136 320 142 155 161 1197 878 527 932 445 118 1263 Hop 15 | . . . . . . 2 2 1 3 . . 7 Pick Up 59 | 5 1 11 5 2 3 7 2 . 6 8 6 3 Fast Attach 36 | 5 2 5 1 . 2 9 . . 5 3 1 3 Attach 32 | 1 . 6 2 1 2 6 4 . 2 4 1 3 Detach 24 | . . 4 1 . 2 5 3 . 3 3 3 . Swap 53 | 1 1 15 3 2 8 2 1 . 5 9 6 . Drop 64 | . 1 10 4 2 7 11 1 . 8 8 8 4 Fire 81 | . 3 25 . . 7 . 17 . 8 5 2 14 Melee 2 | . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 44 | . . . . . 43 1 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 558 | -9/Materials | Lost 3 parts (2n1w) 659 | -9/Materials | Discovered new exit (range 9) 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Propulsion x2 705 | -8/Materials | Identified exit to Storage 734 | -8/Materials | Discovered new exit (range 16) 742 | -8/Materials | Entered Factory 742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 788 | -7/Factory | Identified exit to DSF 793 | -7/Factory | Entered DSF 868 | -7/DSF | Additional patrols routed to DSF 962 | -7/DSF | Discovered new exit (range 16) 965 | -7/DSF | Entered Factory 965 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 993 | -6/Factory | Lost 3 parts (1n1u1w) 1111 | -6/Factory | Repaired Xenon Bombardment Thruster 1236 | -6/Factory | Fabricated Linear Gravjet? 1379 | -6/Factory | Found Prototype Processor 1379 | -6/Factory | Identified Exp. Targeting Computer 1421 | -6/Factory | Build established: Sprinter 1548 | -6/Factory | Discovered new exit (range 8) 1561 | -6/Factory | Entered Lower Caves 1748 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1946 | -6/Lower Caves | Discovered new exit (range 7) 1951 | -6/Lower Caves | Learned Factory emergency access door positions 1971 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2010 | -6/Lower Caves | Learned 12 Factory zone layouts 2014 | -6/Lower Caves | Entered another Lower Caves area 2020 | -6/Lower Caves | Learned Factory trap positions 2034 | -6/Lower Caves | Discovered new exit (range 10) 2102 | -6/Lower Caves | Spotted B-75 Beast 2144 | -6/Lower Caves | Entered Factory 2144 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2145 | -5/Factory | Identified exit to Factory 2146 | -5/Factory | Loaded intel: 107 trap records 2471 | -5/Factory | Fabricated Enh. Nova Cannon? 2629 | -5/Factory | Entered another Factory area 2629 | -4/Factory | Evolved 2 slots: Utility x2 2810 | -4/Factory | Discovered new exit (range 4) 2812 | -4/Factory | Identified exit to Research 2834 | -4/Factory | Identified exit to DSF 2903 | -4/Factory | Entered DSF 2905 | -4/DSF | Build established: Infiltrator-Mutant 2931 | -4/DSF | Additional patrols routed to DSF 2987 | -4/DSF | Discovered exit to Research (range 11) 2990 | -4/DSF | Entered Research 2990 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -3/Research | Build established: Infiltrator-Sprinter 3729 | -3/Research | System corruption reached 10% 3743 | -3/Research | Self-destructed Last Messages --------------- 03729_ Acquired 21 matter. 03730_ U-05 Engineer lays Concrete. 03730_ Acquired 29 matter. 03731_ Imp. Reaction Control System destroyed. 03731_ U-05 Engineer lays Concrete. <x2> 03732_ Acquired Carbide Saw. 03733_ U-05 Engineer lays Concrete. <x2> 03735_ P-80 Master resets P-80 Master, system corruption cleaned. 03735_ R-10 Processor collects Lgt. Ion Engine. 03736_ U-05 Engineer lays Concrete. 03737_ P-80 Master Gamma Rifle severed. 03737_ Impulse Thruster destroyed. 03737_ U-05 Engineer lays Concrete. 03738_ R-10 Processor collects Gamma Rifle. 03739_ U-05 Engineer lays Concrete. 03740_ P-80 Master resets R-10 Processor, system corruption cleaned. 03740_ U-05 Engineer lays Concrete. 03742_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ????######?????????????????????????? | | ??????????# ????## #########?????????????????? | | ??????????# ??## u #?????????????????? | | ??????????# ??# % #?????????????????? | | ??????????# ??# % #?????????????????? | | ??????????# ### s sp@ #?????????????????? | | ???# ##### # R s #?????????????????? | | ?? # #?????????????????? | | ??? sp #?????????????????? | | ??????????#### # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # ! #?????????????????? | | ?????????????# ##############?????????????????? | | ???? ?????# #???#####??????????????????????? | | ???# #????# #??? #??????????????????????? | | ???# #????# #?? #??????????????????????? | | ???# #????# #?? ???????????????????????? | | ???# #????# #? ???????????????????????? | | ???# #????# #? """ #??????????????????????? | | ???# #????# # """ #??????????????????????? | | ???# #????# # """ #??????????????????????? | | ???# #????# + #??????????????????????? | | ???# #????# # #??????????????????????? | | ???# #????# # #??????????????????????? | | #### ###### #########??????????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 75 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -6/Factory Enh. Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisExpertInitializer Manual? 0 Play Time 02:11:23 Cumulative 37.7 hours Start 2025.03.22 @ 13:11:40 End 2025.03.23 @ 01:06:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6701a898-993e-4bc3-a289-af86844fa03c