Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 07:43:40 Player: Back to the Scrapyard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5280) 5280 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 10569 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 349 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 23/160 System Corruption 5% Temperature Cool (50) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Heat Sink Huge Storage Unit Compact Battery (200) Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Relay Coupler [NC] (27) Plasma Cannon Plasma Cannon Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit PSU Rigger > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite Light EM Pulse Cannon Heavy Particle Cannon Autogun Mini Grenade Launcher Improved Grenade Launcher Scythe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 75 | 7 9 2 15 1 . 6 19 12 4 Power 9 | . 2 . 1 1 . 1 2 1 1 Engine 3 | . 1 . . 1 . 1 . . . Core 6 | . 1 . 1 . . . 2 1 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 . 6 . . 2 8 5 2 Treads 24 | . 2 . 6 . . 2 7 5 2 Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 14 | 2 1 1 2 . . 1 6 1 . Device 7 | 1 . . 1 . . 1 4 . . Storage 4 | 1 1 1 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 25 | 3 4 1 6 . . 2 3 5 1 Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon 7 | . 3 1 . . . 1 1 1 . Ballistic Gun 8 | 2 . . . . . . 2 3 1 Ballistic Cannon 5 | . 1 . 3 . . 1 . . . Launcher 2 | . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . 1 Parts Lost 31 | . 3 . . 1 . 7 10 8 2 Power 6 | . 1 . . 1 . 1 1 1 1 Propulsion 14 | . 1 . . . . 3 6 4 . Utility 2 | . . . . . . 1 1 . . Weapon 9 | . 1 . . . . 2 2 3 1 Highest Loss Streak 7 | . 1 . . 1 . 7 5 4 2 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 4 9 17 20 24 25 22 23 23 24 Power 1 | 1 1 1 2 1 1 1 2 1 1 Propulsion 3 | 1 2 1 3 5 5 3 1 7 8 Utility 7 | . 1 4 5 8 9 11 12 10 10 Weapon 7 | . 4 10 9 10 9 6 6 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . . 2 10 1 . 3 11 1 23 Power 5 | . . . 1 . . . 4 . . Propulsion 12 | . . . . . . . . 1 11 Utility 20 | . . . 3 1 . 2 4 . 10 Weapon 14 | . . 2 6 . . 1 3 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 93 87 88 98 96 92 99 Engine 1 | . . . . 2 11 10 . . . Core 9 | . 12 14 11 8 . . 8 9 8 Treads 29 | . 9 28 32 33 33 32 31 29 36 Leg 1 | . 17 . . . . . . . . Device 11 | . 14 14 11 11 11 10 10 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 Protection 3 | . . . . . . . 7 9 9 Energy Cannon 10 | . 13 14 11 11 11 10 8 8 5 Ballistic Gun 7 | . 3 . . . . . 16 17 22 Ballistic Cannon 9 | . 10 14 16 11 11 21 1 . . Peak Build Rating 34 | 6 10 14 24 24 24 24 34 32 29 Average Rating 21 | 4 8 12 20 23 24 21 28 29 28 On Entrance 18 | . 6 10 14 24 24 24 22 32 29 Avg Prop Armor Cover (%) 14 | . 7 . . . . . 17 . . Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 9 32 55 104 104 104 104 108 110 107 Greatest Support 80 | 20 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 21 | . 8 1 1 1 1 4 21 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 19 21 25 25 25 25 25 25 Most Carried 25 | 6 15 20 25 25 25 25 25 25 25 Average Carried 20 | 4 9 17 20 24 24 22 23 23 24 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 Final Carried 25 | 5 15 19 25 25 25 25 25 25 23 Class Distribution -------------------- 41% | Scavenger-Skirmisher 25% | Mutant 24% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3168 | 139 423 20 611 109 . 297 675 722 172 Remotely . | . . . . . . . . . . Salvage Created 4857 | 70 630 . 616 218 . 405 1320 1131 467 Parts 315 | 8 46 . 45 16 . 23 81 71 25 Haulers Intercepted 8 | . 1 . 2 . . . 4 . 1 Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 114 | . 14 . 15 8 . 10 22 37 8 Guns 32 | . 4 . . . . . 8 16 4 Cannons 72 | . 10 . 15 8 . 10 13 13 3 AOE 8 | . . . . . . . . 8 . Classes Destroyed 13 | 1 5 . 2 1 . 2 2 . . Worker 4 | . 1 . . . . . 3 . . Builder 7 | . . . 2 . . 1 4 . . Tunneler 3 | 3 . . . . . . . . . Hauler 8 | . 1 . 2 . . . 4 . 1 Recycler 2 | . . . . . . . 2 . . Operator 1 | . . . . . . . 1 . . Watcher 7 | . 3 . 3 . . . 1 . . Swarmer 36 | . 3 . 4 3 . . 6 20 . Grunt 52 | . 11 . 6 4 . 8 11 9 3 Brawler 4 | . . . . . . 1 . 1 2 Duelist 1 | . . . . 1 . . . . . Sentry 18 | . . . 5 . . . 4 6 3 Hunter 3 | . . . . . . 1 1 1 . Best Kill Streak 8 | 1 5 . 4 3 . 3 8 5 2 Combat Bots Only 5 | . 4 . 2 3 . 3 5 5 2 Max Kills in Single Turn 4 | 1 1 . 2 1 . 1 2 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 622 | . 64 . 56 21 . 84 189 150 58 Missed 139 | . 10 . 14 6 . 25 43 30 11 Hits 483 | . 54 . 42 15 . 59 146 120 47 Melee 2 | . . . . . . . . . 2 Projectile 481 | . 54 . 42 15 . 59 146 120 45 Critical Strikes 14 | . . . 2 . . 4 4 1 3 Damage Taken 6675 | . 644 . 482 176 . 1367 2037 1255 714 Core 923 | . 131 . 34 41 . 164 280 186 87 Absorbed by Shields 176 | . . . . . . . 52 72 52 Regen/Repaired (Parts) 206 | . . . 86 . . . 120 . . Core Remaining (%) 62 | 100 . 47 . . . 40 . . . Volleys Fired 324 | 7 50 . 46 13 . 27 74 82 25 Largest 3 | 2 2 . 3 2 . 3 3 3 3 Hottest 142 | 60 90 . 135 125 . 142 142 131 128 Shots Fired 821 | 14 97 . 128 26 . 73 206 202 75 Gun 342 | 14 29 . . . . . 118 125 56 Cannon 475 | . 68 . 127 26 . 73 87 75 19 Launcher 4 | . . . 1 . . . 1 2 . Special . | . . . . . . . . . . Kinetic 515 | 7 50 . 82 13 . 46 136 125 56 Thermal 302 | 7 47 . 45 13 . 27 69 75 19 Explosive 4 | . . . 1 . . . 1 2 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 3 6 . 14 4 . 7 12 11 10 Robot Miss Streak 8 | 3 8 . 5 2 . 5 5 4 5 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 436 | 7 43 . 70 16 . 36 109 109 46 Core Hits 194 | 3 24 . 24 8 . 17 49 52 17 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 1 . 3 1 . 3 1 . 1 Meltdown 2 | . . . . . . . 1 . 1 Blast 8 | . 1 . 3 1 . 3 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10424 | 74 792 8 1774 634 . 1059 2491 2675 917 Guns 3127 | 74 203 . . . . . 1087 1155 608 Cannons 6718 | . 586 . 1760 634 . 1007 1381 1041 309 Explosions 526 | . . . . . . 47 . 479 . Melee . | . . . . . . . . . . Ramming 53 | . 3 8 14 . . 5 23 . . Kinetic 5441 | 31 382 . 980 397 . 557 1331 1155 608 Thermal 4451 | 43 407 . 780 237 . 497 1137 1041 309 Explosive 479 | . . . . . . . . 479 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 . . 5 Average Corruption 4 | . . . . . . 4 . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . 15 . . 1 Message Errors 4 | . . . . . . 4 . . . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 3 . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 158 | . . . 56 30 . 6 36 30 . Projectiles 158 | . . . 56 30 . 6 36 30 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 20 | . 3 . 5 1 . 5 6 . . Impact . | . . . . . . . . . . Kinetic 19 | . 3 . 5 1 . 5 5 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 32 | . . . . . . . 23 9 . Shots 2 | . . . . . . . 1 1 . Rammed 9 | . 1 1 4 . . 1 2 . . Targets Rammed 10 | . 1 1 4 . . 1 3 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 555 | . 312 . 555 51 . 373 304 376 238 Average Temperature 94 | . 112 . 114 20 . 94 82 89 80 Received Heat Transfer 2716 | . 288 . 222 75 . 531 921 375 304 Effects 9 | . 1 . 6 . . 1 1 . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 3 | . . . 1 . . 1 1 . . Matter Decay 2 | . 1 . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 11 | . . . 4 . . 1 1 5 . Heat Transferred 7324 | 100 851 . 1110 333 . 716 1665 1949 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . 1 . . . 1 4 3 Low Security (%) 65 | 100 100 100 39 100 . 100 96 10 . Level 1 14 | . . . 60 . . . 3 6 . Level 2 10 | . . . . . . . . 32 96 Level 3 4 | . . . . . . . . 25 3 Level 4 4 | . . . . . . . . 26 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1449 | 5 162 19 314 111 . 82 230 1449 705 Initial 705 | . 3 . 5 88 . . . 46 705 Average 235 | 1 52 . 182 64 . 24 103 809 531 Influence Increases 4404 | 15 429 22 805 306 . 328 754 1503 242 Destroy 0b10 Robot/C 2580 | . 280 20 480 200 . 200 440 800 160 Destroy 0b10 Robot/NC 165 | 15 25 . 40 . . 5 75 . 5 Destroy Leader 480 | . 68 . 130 40 . 40 120 30 52 Allied During Kill 85 | . . 2 38 11 . . . 34 . Successful Hack 106 | . 40 . 15 . . . 30 21 . Disable Machine 150 | . 15 . 15 15 . 15 45 30 15 Anti-Garrison Action 550 | . . . . . . . . 550 . Destroy Structure 138 | . 1 . 27 10 . 23 44 23 10 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 135 | . . . 45 30 . 45 . 15 . Influence Decreases 3973 | 10 434 6 594 512 21 328 683 125 1260 Entered New Map 942 | . 2 . 11 139 21 . . 25 744 Time Decay 2442 | 10 402 6 563 334 . 258 583 . 286 Lost Part 310 | . 30 . . 10 . 70 100 80 20 Lost Ally 129 | . . . 20 29 . . . 20 60 Purge Threat 150 | . . . . . . . . . 150 Squads Dispatched 15 | . 2 1 6 . . . 4 . 2 Investigation 9 | . 2 1 4 . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 2 . 1 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . . . 4 . . . 3 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 21 . 31 12 . 13 39 43 16 Peak Tracking Total 6 | . 3 . 6 3 . 6 6 5 5 Tactical Retreats 7 | . . . 2 2 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 3 . . . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . . . . . . . 2 . . Exploded 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . 1 . 1 1 . 1 3 8 1 Max in Single Turn 1 | . 1 . . 1 . 1 1 1 1 Garrison Relay 6 | . . . . . . . . 6 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 29 | . 7 1 11 . 1 . 5 3 1 Terminals 22 | . 7 . 8 . . . 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 60 | . 14 1 18 . 1 . 16 6 4 Successful 33 | . 11 1 11 . 1 . 6 2 1 Failed 25 | . 2 . 6 . . . 10 4 3 Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 55 | . 15 . 24 . 1 . 10 1 4 Terminals 47 | . 14 . 13 . . . 10 6 4 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 10 | . 4 1 . . 1 . 1 2 1 Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 15 | . 7 . 6 . . . 2 . . Terminals 15 | . 7 . 6 . . . 2 . . Operators 2 | . 1 . . . . . 1 . . Skim 13 | . 6 . 6 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 7 . . . 4 2 1 Full Trace Events 5 | . 1 . 1 . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 64 | . . . 26 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 23 . Machine Destruction 23 | . . . . . . . . 23 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . 2 . 3 . . . 4 . Largest Group 4 | . . 2 2 4 . . . 4 3 Highest-Rated Group 71 | . . 46 46 71 . . . 61 30 Highest-Rated Ally 31 | . . 31 31 31 . . . 31 10 Initial Warlord ECA Mod 12 | . . . . . . . . . 12 Total Orders . | . . . . . . . . . . Ally Attacks 94 | . . 1 57 16 . . . 18 2 Total Damage 1236 | . . 21 770 131 . . . 314 . Kills 17 | . . 1 10 3 . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 3811 | 10 1281 1685 834 . . . 1 . . Traps 1 | . . . . . . . 1 . . Seismic 3810 | 10 1281 1685 834 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 12666 | 176 1281 1685 2496 751 650 879 2024 2096 628 Spaces Moved 4553 | 124 698 311 1142 289 271 312 540 742 124 Core 18 | 13 5 . . . . . . . . Treads 3970 | . 260 311 1142 289 271 312 519 742 124 Legs 544 | 111 433 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 21 | . . . . . . . 21 . . Fastest Speed 50 | 50 120 160 160 240 240 240 240 240 240 Average Speed 219 | 112 155 231 196 240 240 240 298 240 240 Slowest Speed 1570 | 120 450 240 240 240 240 480 1570 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 52 | 6 73 52 79 50 70 59 42 74 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 2 . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 115 | . . . 22 10 . 29 45 3 6 Melee . | . . . . . . . . . . Projectile 78 | . . . 17 10 . 19 26 . 6 AOE 37 | . . . 5 . . 10 19 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6572 | 144 796 1275 1291 316 272 379 774 913 412 Wait 1375 | . 12 952 27 11 . 18 79 30 246 Move 4545 | 123 697 310 1141 288 270 311 540 741 124 Hop . | . . . . . . . . . . Pick Up 120 | 7 21 7 27 2 1 11 30 10 4 Fast Attach 8 | 4 . . 2 . . . . 1 1 Attach 47 | 2 8 . 5 1 . 8 14 7 2 Detach . | . . . . . . . . . . Swap 46 | 1 3 2 15 . . . 14 8 3 Drop 66 | . 4 3 24 1 1 3 18 5 7 Fire 324 | 7 50 . 46 13 . 27 74 82 25 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 9 | . 1 1 4 . . 1 2 . . Escape Stasis 6 | . . . . . . . . 6 . Rewire 23 | . . . . . . . . 23 . Trap 2 | . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Discovered new exit (range 9) 819 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Learned location of 1 exit from Storage 918 | -10/Materials | Learned location of 2 exits from Mines 940 | -10/Materials | Learned location of Subcaves (-10) 952 | -10/Materials | Learned Materials stockpile data 953 | -10/Materials | Learned Materials stockpile data 954 | -10/Materials | Learned Materials stockpile data 955 | -10/Materials | Learned Storage stockpile data 956 | -10/Materials | Learned Storage terminal intel 962 | -10/Materials | Core integrity fell below 50% 967 | -10/Materials | Learned Storage emergency access door positions 1234 | -10/Materials | Discovered new exit (range 11) 1304 | -10/Materials | Central database locked down 1458 | -10/Materials | Entered Mines 1459 | -10/Mines | Identified exit to Subcaves 1459 | -10/Mines | Identified exit to Materials 1501 | -10/Mines | Met a Derelict shopkeep closing up shop 1502 | -10/Mines | Met a Derelict bent on vengeance 1805 | -10/Mines | Learned Materials emergency access door positions 1813 | -10/Mines | Assembled infested the area 3143 | -10/Mines | Entered Materials 3143 | -9/Materials | Accompanied by 2 allies 3143 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3144 | -9/Materials | Identified exit to Storage 3148 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3417 | -9/Materials | Repaired Lgt. Cannon+ 3672 | -9/Materials | Central database locked down 3732 | -9/Materials | Build established: Gunner 3827 | -9/Materials | Discovered new exit (range 10) 4249 | -9/Materials | Loaded intel: 2 repair station locations 4298 | -9/Materials | Loaded intel: 38 non-interactive machine locations 4337 | -9/Materials | Identified exit to Materials 4337 | -9/Materials | Identified exit to Mines 4365 | -9/Materials | Learned Materials emergency access door positions 4381 | -9/Materials | Learned Storage stockpile data 4386 | -9/Materials | Learned Materials emergency access door positions 4390 | -9/Materials | Learned Storage stockpile data 4405 | -9/Materials | Learned 4 Recycling zone layouts 4432 | -9/Materials | Learned Storage terminal intel 4443 | -9/Materials | Build established: Scavenger-Gunner 5639 | -9/Materials | Entered Mines 5639 | -9/Mines | Accompanied by 1 ally 5649 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5891 | -9/Mines | Discovered exit to Materials (range 11) 5919 | -9/Mines | Lost 3 allies 5988 | -9/Mines | Found a hidden stash of uninstalled traps 6119 | -9/Mines | Learned location of Zion (-7) 6150 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6207 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6378 | -9/Mines | Discovered new exit (range 5) 6390 | -9/Mines | Entered Exiles 6450 | -9/Exiles | Met 8R-AWN 6491 | -9/Exiles | Met EX-HEX 6568 | -9/Exiles | Met EX-BIN 6602 | -9/Exiles | Aligned with FarCom system 6604 | -9/Exiles | Given EX-Vault access code 6666 | -9/Exiles | Opened EX-Vault 6681 | -9/Exiles | Found PSU Rigger 6730 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6795 | -9/Exiles | Met EX-DEC 7011 | -9/Exiles | Discovered new exit (range 14) 7040 | -9/Exiles | Left Exiles lab with PSU Rigger 7040 | -9/Exiles | Entered Mines 7105 | -8/Mines | Crushed by falling debris 7105 | -8/Mines | Core integrity fell below 50% 7136 | -8/Mines | Lost 7 parts (1p3n1u2w) 7419 | -8/Mines | Build established: Scavenger-Skirmisher 7632 | -8/Mines | Discovered exit to Materials (range 4) 7919 | -8/Mines | Entered Materials 7919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8128 | -8/Materials | Lost 5 parts (1p3n1w) 8425 | -8/Materials | Repaired Hvy. Particle Cannon 8984 | -8/Materials | Core integrity fell below 50% 9943 | -8/Materials | Identified exit to Garrison 9943 | -8/Materials | Entered Garrison 9948 | -8/Garrison | Triggered checkpoint 10147 | -8/Garrison | Triggered checkpoint 10176 | -8/Garrison | Garrison Relay disabled 10252 | -8/Garrison | Triggered checkpoint 10285 | -8/Garrison | Triggered checkpoint 10310 | -8/Garrison | Triggered checkpoint 10355 | -8/Garrison | Triggered checkpoint 10459 | -8/Garrison | Triggered checkpoint 10503 | -8/Garrison | Lost 4 parts (2n2w) 10510 | -8/Garrison | Garrison Relay disabled 10546 | -8/Garrison | Garrison Relay disabled 10561 | -8/Garrison | Triggered checkpoint 10716 | -8/Garrison | Discovered new exit (range 14) 10893 | -8/Garrison | Discovered new exit (range 11) 10947 | -8/Garrison | Triggered checkpoint 11102 | -8/Garrison | Garrison Relay disabled 11126 | -8/Garrison | Discovered new exit (range 65) 11126 | -8/Garrison | Discovered new exit (range 12) 11126 | -8/Garrison | Discovered new exit (range 46) 11219 | -8/Garrison | Rescued a captive Derelict 11473 | -8/Garrison | Triggered checkpoint 11510 | -8/Garrison | Garrison Relay disabled 11799 | -8/Garrison | Triggered checkpoint 11814 | -8/Garrison | Core integrity fell below 20% 11846 | -8/Garrison | Garrison Relay disabled 12039 | -8/Garrison | Entered Materials 12039 | -8/Materials | Accompanied by 3 allies 12154 | -8/Materials | Lost 3 allies 12439 | -8/Materials | First assault squad dispatched 12667 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12394_ Acquired Plasma Cannon. 12439_ ALERT: Unidentified disturbance in Zone 2U, assault force dispatched. 12646_ C-45 Heavy ARC bursts open, deploying its payload. 12646_ G-50 Soldier unfolds itself. 12646_ B-36 Bruiser unfolds itself. 12646_ G-47 Trooper unfolds itself. 12646_ M-28 Smith unfolds itself. 12646_ Lgt. Nuclear Core destroyed. 12646_ System corrupted by crushing effect (+5). 12647_ System corrupted: IFF burst signal emitted. 12651_ B-36 Bruiser destroyed. 12651_ Switching to secondary target: G-50 Soldier. 12653_ Minigun destroyed. 12654_ Matter Filter disabled. 12655_ G-47 Trooper suffers critical hit (Burn). 12661_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##########????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?+????????????????? | | ????????????????????????? ???????????????????? | | ??????????????######????? ???????????????????? | | ??????????????# #######+############ ????? | | ??????????????# " #???? | | ??????????????# l T ????? | | ??????????????#! #######g############ #???? | | ?????????????####+###### @m ]#?????????????? | | ?????????????# # g % #?????????????? | | ?????????????# [# %""%""" #?????????????? | | ?????????????# g # """"""" #?????????????? | | ?????????????# # """"""" #?????????????? | | ?????????????########g## """"""" #?????????????? | | +################# # """"??????????????????? | | # ???????????????????? | | ##??????????????????????? | | =*[! #???????????????????????? | | ?#############+### #???????????????????????? | | ?????????# =%!### = ##???????????????????????? | | ?????????# #?#=%!#????????????????????????? | | ?????????# #?# [ #????????????????????????? | | ?????????# #?# ##########+#?????????????? | | ?????????# ### ????????????? | | ?????????# + ????????????? | | ?????????########## g ????????????? | | ??????????????????# ###########+?????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ######????????????????=??? | | ??????????????|???# # #???????????????????? | | ??????????????????# # +???????????????????? | | ??????????????????# # #???????######??????? | | ??????????????????# # #???????? [! ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 28% | -9/Materials Hvy. Particle Cannon | 7% | -8/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexGaussBasin Manual? 0 Play Time 01:08:54 Cumulative 343.5 hours Start 2026.05.22 @ 06:23:24 End 2026.05.22 @ 07:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 445 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8326225-38de-4884-b6ed-3485f7b5e6b3