Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:00:01 Player: Cog on my mind Result: Destroyed by EXE-6 with Concept XC Strikerail Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (289) 1445 Value Destroyed (10138) 10138 Prototype IDs (90) 1800 Alien Tech Used (1) 200 Bonus (6854) 6854 TOTAL SCORE: 31037 Bonus ------- High Alert Combat Kills 420 Follower Combat Kills 1753 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1978 Scanned by Researcher 500 Friendly Fire -197 Cogmind --------- Core Integrity 0/1450 Matter 36/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Vortex Shotgun (48) Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Matter Neutralizer Improved Remote Datajack Plasma Sword > --- INVENTORY -------- Fusion Reactor Experimental Matter Compressor Advanced Weight Redist. System Long-range Terrain Scanner Experimental Core Analyzer Improved Medium Armor Plating Improved Powered Armor Thermal Barrier Advanced Shield Generator Authchip [Propulsion] Authchip [Device] Improved Trap Extractor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Hypervelocity Mass Driver Tiamat Missile Launcher [Rating: 162] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Utility 8 | . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 5 2 23 1 12 10 2 5 3 8 10 2 2 . 1 10 1 7 3 2 12 1 14 1 7 . . 3 . 9 . 5 . Power 17 | 1 . 2 2 1 . 1 . . . 2 2 . . . . 1 . 1 . . . . 2 . 1 . . 1 . . . . . Engine 7 | 1 . 1 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core 4 | . . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . Propulsion 59 | 2 2 . 10 . 7 4 . 2 1 3 2 . . . 1 4 . 4 . 1 2 . 9 . 1 . . 1 . 1 . 2 . Treads 24 | 2 1 . 9 . 7 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . 1 . . . 3 2 . . . 1 4 . 4 . 1 2 . 9 . 1 . . . . 1 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 60 | 2 1 . 7 . 1 3 2 1 2 . 5 2 . . . 4 . 2 2 1 7 1 2 . 3 . . 1 . 8 . 3 . Device 24 | 1 . . 3 . . . . . . . 2 2 . . . 3 . . 1 . 3 1 . . 2 . . . . 4 . 2 . Storage 6 | 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Processor 6 | . . . . . . 1 . . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . . . Hackware 9 | . . . . . . . . . 1 . 2 . . . . . . 1 . . 1 . . . 1 . . . . 2 . 1 . Protection 15 | . . . 4 . 1 1 1 1 . . . . . . . 1 . . 1 1 1 . 1 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . 4 . 4 2 . 2 . 3 1 . 2 . . 1 1 . 1 . 3 . 1 1 2 . . . . . . . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 2 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 2 . . . 1 1 . . . . . . 1 . . 8 . 1 . . . . 5 . . . 3 . Parts Lost 51 | . 1 2 6 . 1 1 . 1 . . 3 1 . . 1 3 . . 1 1 2 . 4 . 1 1 . 1 . 13 . 2 5 Power 8 | . . 1 2 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . Propulsion 19 | . 1 1 . . . . . . . . 1 . . . 1 1 . . . 1 . . 2 . 1 . . . . 8 . 1 1 Utility 19 | . . . 3 . 1 1 . . . . 1 1 . . . 1 . . 1 . . . 1 . . 1 . . . 3 . 1 4 Weapon 5 | . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Highest Loss Streak 9 | . 1 2 3 . 1 1 . 1 . . 2 1 . . 1 2 . . 1 1 1 . 3 . 1 1 . 1 . 9 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 4 7 12 13 13 14 15 13 10 12 12 13 12 13 14 14 13 14 13 12 13 14 13 15 19 19 19 19 19 15 4 3 2 Power . | . . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . 2 2 2 2 1 1 1 1 . 1 Propulsion 2 | 1 1 2 2 2 3 4 5 5 4 . . . . . 1 1 1 2 1 . . 1 . . 1 1 1 1 1 . . . . Utility 6 | . 1 4 6 7 6 5 6 4 2 5 6 7 7 8 7 6 7 7 8 8 8 9 9 9 12 12 12 12 12 10 2 1 . Weapon 3 | . . 1 2 3 2 3 3 3 2 5 4 3 4 4 4 4 3 3 3 2 3 4 3 4 3 4 4 4 4 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . . 9 1 2 4 1 7 1 1 . . . . 1 1 . 5 . . 3 . 1 . 1 . 1 2 . 7 . 1 . Power 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . Propulsion 12 | . . . 1 . 1 3 1 2 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Utility 16 | . . . 1 . 1 . . 3 . . . . . . 1 . . . . . 3 . . . 1 . 1 . . 4 . 1 . Weapon 14 | . . . 7 1 . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 99 92 88 89 97 100 99 89 70 79 79 88 93 92 92 90 87 91 88 95 96 98 100 95 93 94 87 94 69 4 15 17 Engine 4 | . 14 13 8 11 9 9 9 9 6 4 . . . . . . . . . . . . 1 . . . . . . . . . . Core 1 | . . . 1 . . . . . . 2 2 . . . . . . . . . . 5 5 5 5 5 5 2 5 2 . . . Reactor 2 | . . . . . . . . . . . 3 6 5 6 6 5 5 4 5 5 4 . 3 5 5 5 5 6 5 2 . . . Treads 13 | . 26 24 30 33 27 26 27 26 25 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . 24 22 20 25 26 25 29 29 28 29 29 33 35 35 36 32 31 31 30 31 22 . . . Device 10 | . 14 14 7 . 8 9 9 9 6 6 8 11 13 13 13 17 23 17 17 17 12 11 9 10 13 10 10 10 10 7 . 5 7 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 . . . Processor 5 | . . . . . . 6 9 9 11 13 9 6 6 6 6 1 . 4 5 5 9 11 10 10 10 10 10 10 10 7 4 4 4 Hackware 3 | . . . . . . . . . 5 6 13 13 13 13 13 9 5 5 5 5 5 5 5 5 5 5 5 5 5 6 . 1 2 Protection 5 | . . . 9 11 9 8 9 9 6 . . . . . . 3 5 5 4 4 4 5 5 5 1 4 5 5 5 2 . . . Energy Cannon 1 | . . . . . . . . . . 1 2 6 3 . . . . 1 5 2 3 1 5 4 4 4 4 . 5 1 . . . Ballistic Gun 10 | . 5 . 19 22 27 26 27 26 13 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 16 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 . 1 5 5 5 5 5 5 5 5 2 . . . Slashing Weapon 2 | . . . . . . . . . . . 7 6 11 20 13 16 8 3 . . . . . 5 5 5 5 5 5 3 . . . Peak Build Rating 162 | 7 7 10 20 21 31 34 33 34 45 48 62 64 68 67 67 81 84 89 93 93 121 121 133 134 143 144 144 145 144 162 8 47 39 Average Rating 59 | 5 6 7 15 20 27 31 32 33 42 37 54 58 65 67 66 77 79 85 90 86 107 112 125 133 138 143 143 134 144 114 7 26 25 On Entrance 67 | . 7 7 10 20 21 31 33 33 34 45 37 58 64 67 67 64 77 77 88 93 85 121 116 133 133 141 144 144 144 144 7 8 39 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Heaviest Build 97 | 13 32 32 49 51 55 55 46 50 50 50 52 47 45 41 44 53 62 60 60 63 67 61 83 86 83 87 87 87 87 97 . 15 6 Greatest Support 112 | 40 40 40 60 60 62 62 60 62 62 62 45 53 53 44 51 59 59 60 60 58 73 64 98 90 100 100 88 88 100 112 3 23 10 Greatest Overweight (x) 4 | . 3 3 1 . . . . 1 . 1 1 1 . . . . 1 1 . 1 4 . . . . . . 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 16 5 5 5 Most Carried 20 | 2 6 13 15 15 15 15 15 15 15 15 15 15 14 14 15 15 14 15 15 15 15 15 15 15 20 20 20 20 19 20 5 5 5 Average Carried 13 | 1 4 8 13 14 13 14 14 14 12 14 14 14 13 14 14 14 13 14 14 14 14 14 13 15 19 19 19 19 19 15 4 3 2 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 6 13 15 15 15 15 15 14 15 15 15 13 14 14 14 14 13 14 15 15 15 15 15 15 20 19 19 19 19 4 5 2 3 Class Distribution -------------------- 23% | Mutant 19% | Gunner 16% | Hacker-Scout 11% | Hacker-Mutant 7% | Tank 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Derelict-Gunner | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scout | -5/Upper Caves Trapper-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Matter Collected 8416 | 259 165 208 1211 98 869 1442 136 254 . 143 160 90 81 . 126 380 128 113 184 210 785 44 189 138 226 357 43 . 92 208 . 63 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11954 | 38 298 78 1155 84 1126 2206 165 558 . 450 346 84 43 . 37 412 521 610 203 197 622 156 616 . 1243 191 58 . 59 398 . . . Parts 583 | 5 17 10 82 8 69 116 8 34 . 2 13 4 3 . 5 24 3 27 8 8 15 2 38 . 49 7 1 . . 25 . . . Haulers Intercepted 24 | . 1 . 2 . 4 6 . . . . 1 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . . . Recyclers Shooed 13 | . 1 . 2 . . 3 . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . 10 2 . 1 . . . 12 14 . 2 . . . 8 4 . . . . . . Prevented 7 | . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Combat Hostiles Destroyed 196 | . 6 3 25 4 16 33 3 12 . 2 6 2 1 . 6 1 2 2 4 6 18 2 4 . 19 8 2 . 1 8 . . . Melee 16 | . . . . . . . . . . . 1 1 1 . . 1 . 2 3 1 . . 3 . 3 . . . . . . . . Guns 84 | . 4 . 21 4 16 33 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . 2 3 4 . . . . . . . . 1 . . . . . . . . 17 2 1 . . . . . . . . . . AOE 61 | . . . . . . . . 9 . . 5 . . . 6 . 2 . . 5 . . . . 16 8 2 . . 8 . . . Classes Destroyed 28 | 2 4 2 4 . 1 3 . 5 . 1 . 1 1 . 1 . . 1 1 . 1 . . . . . . . . . . . . Worker 17 | 1 . . 1 . 1 1 . . . . 2 . . . . . . 2 . . . . 1 . 4 . . . . 4 . . . Builder 15 | . . 2 . . 1 3 . . . . . . . . . 1 . . . . . . 3 . . . . . . 5 . . . Tunneler 7 | 1 . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 24 | . 1 . 2 . 4 6 . . . . 1 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . . . Recycler 6 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Minesweeper 4 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . 2 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . . . . . . . . Watcher 14 | . 1 . 1 . 2 2 . . . . . . . . . 2 . 1 . . . . 1 . 4 . . . . . . . . Swarmer 45 | . . . 8 4 . 3 . . . . 4 2 . . 4 . . . 2 1 1 . 1 . 5 4 2 . . 4 . . . Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Grunt 71 | . 6 2 8 . 8 16 . . . . 2 . . . . 1 . . . 5 11 2 . . 6 3 . . 1 . . . . Brawler 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Duelist 5 | . . . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 7 . 6 10 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . 4 . . . . 1 . . . Programmer 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . Compactor 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Federalist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 2 3 5 2 3 9 1 10 . 1 4 1 1 . 4 2 2 3 2 4 8 6 3 . 9 4 2 . 1 8 . . . Combat Bots Only 10 | . 2 2 5 2 3 8 1 10 . 1 3 1 1 . 4 1 2 1 2 4 7 6 1 . 8 4 2 . 1 4 . . . Max Kills in Single Turn 6 | 1 1 1 1 1 2 2 1 6 . 1 1 1 1 . 3 1 1 1 1 3 2 1 1 . 5 4 2 . 1 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 6 . . 1 . . . 3 . 1 . . 3 . . . . 4 4 2 . . 2 . . . Melee 1 | . . . . . . . . . . . 1 1 1 . . 1 . 1 1 1 . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Hostile Shots Fired 1152 | . 49 5 112 11 48 111 6 42 . . 97 26 9 . 14 34 . 21 17 25 27 3 49 . 61 16 5 . 2 204 4 45 109 Missed 441 | . 8 1 33 2 9 33 3 11 . . 45 13 2 . 3 17 . 9 10 15 14 1 25 . 26 6 2 . . 77 1 25 50 Hits 711 | . 41 4 79 9 39 78 3 31 . . 52 13 7 . 11 17 . 12 7 10 13 2 24 . 35 10 3 . 2 127 3 20 59 Melee 8 | . . . 3 . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 703 | . 41 4 76 9 39 74 3 31 . . 52 13 6 . 11 17 . 12 7 10 13 2 24 . 35 10 3 . 2 127 3 20 59 AOE 8 | . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 34 | . 3 . 1 . . 3 . 5 . . 1 . . . . . . 1 2 . 1 . 1 . 2 . . . . 10 . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 12401 | . 545 201 1079 67 594 1219 43 447 . 34 774 191 114 . 189 414 . 221 275 176 254 56 357 . 539 140 68 . 38 2538 75 435 1318 Core 3517 | . 118 14 62 . 36 122 14 83 . 17 261 40 16 . 20 111 . 22 16 22 . . 32 . 79 . . . . 971 75 273 1113 Absorbed by Shields 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . 70 Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . 10 4 . . . . . . . . . . . . . Regen/Repaired (Parts) 724 | . . . . . . . . . . 17 113 . . . . 77 232 47 . . 143 . . 48 47 . . . . . . . . Core Remaining (%) 67 | 100 . 47 . 84 . . . 53 . . . . . . 58 . . . . . . 82 . . . . . . 90 25 . . . Volleys Fired 559 | 13 39 11 100 10 62 102 8 17 . 9 9 2 . . 6 . 7 4 24 14 51 7 15 9 12 11 2 . . 13 . 2 . Largest 3 | 2 2 2 2 2 3 3 3 3 . 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Hottest 113 | 60 60 60 60 46 75 75 75 81 . 113 39 35 . . 39 . 39 35 35 39 100 100 105 49 113 113 46 . . 113 . 60 . Shots Fired 1087 | 26 76 22 199 20 186 290 24 43 . 9 9 2 1 . 6 . 7 4 24 14 51 7 15 9 13 11 2 . 2 13 . 2 . Gun 808 | 26 60 . 168 20 186 282 24 40 . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannon 193 | . 16 22 30 . . 7 . . . 9 4 2 1 . . . . 4 12 . 48 5 12 3 11 2 . . 2 3 . . . Launcher 63 | . . . 1 . . 1 . 3 . . 5 . . . 6 . 7 . . 14 . . . 6 2 6 2 . . 10 . . . Special 23 | . . . . . . . . . . . . . . . . . . . 12 . 3 2 3 . . 3 . . . . . . . Kinetic 832 | 13 47 22 198 20 186 282 24 40 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 115 | 13 29 . . . . 7 . . . 9 4 2 1 . . . . 4 12 . . 1 12 3 11 2 . . 2 3 . . . Explosive 63 | . . . 1 . . 1 . 3 . . 5 . . . 6 . 7 . . 14 . . . 6 2 6 2 . . 10 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . . . . . . . 48 4 . . . . . . . . . 2 . Robot Hit Streak 24 | 5 7 6 11 3 12 17 9 8 . 9 1 1 2 . 2 . 9 . 11 13 10 10 1 4 5 11 . . 12 20 . 24 . Robot Miss Streak 7 | 5 3 2 7 3 5 5 1 3 . 1 3 1 . . 2 . . . 2 2 4 . 2 1 . . . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 9 | . 1 . 2 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 746 | 13 48 14 119 8 109 189 14 27 . 8 13 3 1 . 2 15 7 12 18 6 35 6 19 7 15 6 3 . 1 26 . 2 . Core Hits 405 | 4 19 6 50 5 51 80 6 25 . 1 8 2 . . 9 8 4 7 4 13 16 2 10 4 33 15 3 . . 20 . . . Critical Kills 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 1 . 2 . 1 . . . . 1 1 . . . . 1 . 2 1 . 22 2 3 . . . . . 1 3 . . . Meltdown 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . Impale 6 | . . . . . . . . . . . . . . . . . . 2 1 . . . 3 . . . . . . . . . . Sunder 24 | . . . . . . . . . . . . . . . . . . . . . 22 2 . . . . . . . . . . . Melee Attacks 272 | . . . . . . . . . . 2 35 3 2 . 2 40 . 42 13 6 . 4 37 . 47 3 5 . 1 30 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . 2 35 3 2 . 2 39 . 6 . . . . 6 . 47 3 5 . 1 30 . . . Piercing 90 | . . . . . . . . . . . . . . . . . . 36 13 6 . 4 31 . . . . . . . . . . Sneak Attacks 54 | . . . . . . . . . . . 6 1 . . . 6 . 7 3 2 . . 10 . 8 . 1 . . 10 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 1 2 1 . . 2 . 1 . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . 1 . . 7 . 1 . . . . . . . . . . . . . . . Damage Inflicted 31733 | 131 535 241 1873 115 1786 3528 255 1276 . 318 1454 202 33 . 429 793 858 1073 481 992 3845 311 1558 1222 3808 1154 427 . 37 2859 . 139 . Guns 8283 | 131 373 . 1570 115 1786 3517 241 414 . . . . . . . . . . . . . . . . . . . . . . . 136 . Cannons 5435 | . 161 240 292 . . . . . . 318 . 65 33 . . . . . 30 . 3845 178 144 62 30 . . . 37 . . . . Explosions 10405 | . . . . . . . . 862 . . 653 . . . 429 . 858 . . 686 . . . 1160 2768 1154 255 . . 1580 . . . Melee 7569 | . . . . . . . . . . . 801 137 . . . 793 . 1073 451 306 . 133 1414 . 1010 . 172 . . 1279 . . . Ramming 41 | . 1 1 11 . . 11 14 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 8567 | 55 337 240 1862 115 1786 3517 241 414 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2483 | 76 197 . . . . . . . . 318 144 65 33 . . . . . 30 . . . 144 62 1377 . . . 37 . . . . Explosive 8914 | . . . . . . . . 862 . . 509 . . . 429 . 858 . . 686 . . . 1160 1421 1154 255 . . 1580 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4501 | . . . . . . . . . . . 801 137 . . . 793 . . . . . . 309 . 1010 . 172 . . 1279 . . . Piercing 3068 | . . . . . . . . . . . . . . . . . . 1073 451 306 . 133 1105 . . . . . . . . . . Entropic 4159 | . . . . . . . . . . . . . . . . . . . . . 3845 178 . . . . . . . . . 136 . Highest Corruption 7 | . . . . . . 1 1 . . . 2 2 2 2 2 1 1 2 3 3 3 . 2 2 7 7 7 7 7 7 . . 7 Average Corruption 3 | . . . . . . 1 1 . . . 1 2 2 2 2 1 1 1 2 3 3 . 1 2 4 7 7 7 7 5 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . 2 7 . . . 4 2 4 1 6 . . 8 9 11 . . 7 2 16 28 7 3 8 5 . . 6 Message Errors 31 | . . . . . . 1 3 . . . 2 . . . 1 . . 3 2 1 . . . . 5 8 1 . 2 2 . . . Matter Fused 47 | . . . . . . . 2 . . . . . 2 1 3 . . 2 3 6 . . 1 1 7 11 1 2 1 2 . . 2 Heat Flow Errors 14 | . . . . . . 1 . . . . . . . . . . . 1 2 1 . . 1 . 1 3 . 1 1 . . . 2 Energy Discharges 13 | . . . . . . . 1 . . . 1 1 1 . 1 . . . 1 . . . 1 . . 2 2 . 1 . . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 . . . 1 1 . . . . . 1 1 1 . . 2 . 1 2 2 . 1 . . . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 1 . . 1 . . . Misfires 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 2689 | . . 9 19 . . . . 32 . . 369 47 28 . . 78 . 308 29 115 305 108 271 . 371 22 63 . 18 497 . . . Projectiles 392 | . . 9 . . . . . . . . . . 28 . . . . . . . 305 . 32 . . . . . 18 . . . . Explosions 608 | . . . 19 . . . . 32 . . 105 . . . . . . . . 13 . . . . 320 22 18 . . 79 . . . Melee 1689 | . . . . . . . . . . . 264 47 . . . 78 . 308 29 102 . 108 239 . 51 . 45 . . 418 . . . Knockbacks 7 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 59 . . . . 52 . . 29 . . . 15 . . . . 16 . . . . 36 . . . . 26 . 1 . Shots 8 | . . . 1 . . . . 2 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Rammed 12 | . 1 1 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 13 | . 1 1 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 60 213 18 156 33 317 371 114 130 . 325 3 . . . . 22 4 193 466 280 302 131 184 . 117 219 . 248 184 26 . . 195 Average Temperature 61 | 32 64 16 23 16 77 101 45 68 . 116 3 . . . . 8 4 59 78 57 62 29 37 . 53 89 . 137 69 16 . . 104 Received Heat Transfer 2391 | . 342 18 297 . 189 531 18 96 . . 66 . 21 . . 99 . 36 9 27 48 . 42 . 72 . 9 . 9 255 9 36 162 Effects 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 14 | . 2 . . . . . . 3 . 3 . 1 . . . . . . . . . . . . 3 . . . 2 . . . . Heat Transferred 2318 | 175 450 . . . . . . . . 296 100 100 50 . . . . . 50 . . . 160 100 800 . . . 37 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Maximum Alert Level 4 | . . . 1 . . 2 1 . . . 1 . . . . 3 1 2 . . . . 1 . 4 . . . . 1 . . 1 Low Security (%) 71 | 100 100 100 86 100 100 22 82 . 100 100 74 . . . . 2 . 16 . . . . 83 100 36 . . . . 69 100 100 92 Level 1 17 | . . . 13 . . 30 17 . . . 25 . . . . 54 100 73 . . . . 16 . 1 . . . . 30 . . 7 Level 2 7 | . . . . . . 47 . . . . . . . . . 28 . 10 . . . . . . 14 . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . 13 . . . . . . . . 41 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1176 | 5 81 91 295 105 143 617 255 . 3 3 288 . . . . 797 326 453 . . . . 343 141 1176 . . . . 322 159 193 253 Initial 302 | . 3 . 14 105 . 37 235 . . . . . . . . 302 276 179 . . . . . 119 70 . . . . 33 159 78 108 Average 172 | . 27 14 116 17 68 344 165 . . . 122 . . . . 432 289 321 . . . . 108 109 576 . . . . 108 151 131 128 Influence Increases 13433 | 10 195 131 871 110 577 1092 238 . 3 23 1021 60 245 . 145 1609 120 1099 162 596 684 42 602 102 2007 337 45 . 80 567 . 315 345 Destroy 0b10 Robot/C 4500 | . 120 80 520 80 320 640 60 . . . 300 40 20 . 80 340 . 300 100 180 400 40 60 . 420 180 40 . 20 160 . . . Destroy 0b10 Robot/NC 520 | 10 20 10 45 5 45 80 . . . . 25 5 . . 10 45 . 35 5 5 5 . 45 . 65 . 5 . . 55 . . . Destroy Leader 946 | . 34 20 146 10 112 186 . . . . 62 . . . 10 66 . 100 20 20 . . 26 . 92 20 . . . 22 . . . Allied During Kill 349 | . . 6 2 . . . . . . . 98 . . . . 22 . 139 7 31 9 2 . . 31 2 . . . . . . . Trap Triggered on 0b10 80 | . . . 20 . . . . . . . . . . . . 20 . 10 . . . . . . . . . . . . . . 30 Successful Hack 569 | . 21 . 13 . 37 40 28 . 3 . 50 . . . . 49 . 116 . . . . 44 . 100 . . . . 8 . 60 . Select Force Hacks 200 | . . . . . . . 150 . . . . . . . . . . . . . . . . . 50 . . . . . . . . Disable Machine 960 | . . 15 30 . 45 90 . . . . 75 . . . . 150 . 60 . . . . . . 480 . . . . 15 . . . Destroy Structure 1319 | . . . 20 . 3 26 . . . 23 111 . . . . 212 120 84 . . . . 52 102 394 . . . . 172 . . . Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Partial Spotted 330 | . . . . . . . . . . . 30 . . . . 60 . 30 . . . . 120 . 45 . . . . . . 15 30 Lose Combat Pursuer 3360 | . . . 75 15 15 30 . . . . 270 15 225 . 45 345 . 225 30 360 270 . 255 . 330 135 . . 60 135 . 240 285 Influence Decreases 13190 | 5 200 94 637 381 488 576 750 93 3 23 808 273 150 95 140 825 653 951 491 323 566 508 260 343 936 806 285 463 30 334 144 261 295 Entered New Map 4026 | . 2 . 23 166 . 52 370 93 . . . 79 . 95 . 3 513 77 151 15 348 466 . 223 31 434 135 463 . 17 124 61 85 Time Decay 6475 | 5 188 84 534 215 478 514 380 . 3 10 316 194 150 . 130 302 100 404 310 238 158 22 230 90 366 342 150 . 30 182 20 170 160 Lost Part 455 | . 10 10 60 . 10 10 . . . . 30 . . . 10 30 . . 10 10 20 . 30 . 10 10 . . . 125 . 20 50 Lost Ally 1052 | . . . 20 . . . . . . 13 180 . . . . 40 40 320 20 60 40 20 . 30 229 20 . . . 10 . 10 . Purge Threat 1182 | . . . . . . . . . . . 282 . . . . 450 . 150 . . . . . . 300 . . . . . . . . Squads Dispatched 104 | . 2 . 3 1 2 6 . . . . 16 . 1 . . 15 . 17 . . . . 8 . 21 . . . . 4 1 4 3 Investigation 55 | . . . 2 1 2 1 . . . . 10 . . . . 10 . 7 . . . . 6 . 14 . . . . 1 1 . . Extermination 15 | . . . . . . . . . . . 2 . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . 2 2 Reinforcement 22 | . 2 . 1 . . 1 . . . . 4 . . . . . . 3 . . . . 1 . 5 . . . . 2 . 2 1 Assault 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . 3 . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Distress Signals 24 | . . . 1 . 1 3 . . . . 4 . . . . 2 . 2 . . . . 3 . 4 . . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 12 4 34 6 21 36 2 18 1 8 32 7 13 . 7 43 4 29 12 27 49 4 25 6 47 15 3 . 5 38 1 20 29 Peak Tracking Total 17 | . 3 2 5 3 3 9 1 10 1 6 6 3 7 . 4 16 3 7 5 6 8 3 6 6 9 4 3 . 3 17 1 8 11 Tactical Retreats 112 | . . . 3 1 1 2 . . . 1 9 1 7 . 2 7 . 8 5 9 8 . 12 . 9 5 . . 2 7 . 5 8 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Traps Triggered 26 | . 1 . 1 . . 1 . . 1 . 2 . . . . 1 . 6 . . . . 3 . 2 . . . . 4 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 17 | . . . 2 . . . . . . . . 2 . . 1 2 . 1 2 4 . . . . . . . . . . . . 3 Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Installed 23 | . . . 3 . . . . . . . 1 4 . . 1 2 . 1 3 4 . . . . . . . . . . . . 4 Triggered 15 | . . . 2 . . . . . . . . 2 . . 1 2 . 1 . 4 . . . . . . . . . . . . 3 Most Traps Carried 8 | . . 3 3 . . . . 2 2 2 2 8 7 7 7 6 4 4 7 8 8 6 6 6 6 6 6 6 6 6 6 6 6 Objects Rigged 24 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . 19 . . . . . . . . Exploded 12 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 10 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Disabled 72 | . . 1 2 . 3 6 . 4 . . 5 . . . . 10 . 4 . . 3 1 . . 32 . . . . 1 . . . Max in Single Turn 8 | . . 1 1 . 1 1 . 1 . . 3 . . . . . . 1 . . 1 1 . . 8 . . . . 1 . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Accessed 172 | . 5 . 6 1 8 11 10 4 2 . 16 . 1 3 . 18 . 23 . . 3 1 17 . 28 1 . 5 . 4 1 4 . Terminals 83 | . 5 . 6 . 7 10 5 . 2 . 5 . . . . 10 . 11 . . . 1 6 . 10 . . . . 2 . 3 . Fabricators 15 | . . . . . . . . . . . 2 . . . . 2 . 3 . . . . 3 . 5 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Recycling Units 36 | . . . . . . . 5 . . . 7 . . . . 4 . 7 . . . . 4 . 7 . . . . 1 1 . . Scanalyzers 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . . . Garrison Access 9 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . . . 1 . Total Hacks 502 | . 14 . 20 1 24 26 20 22 5 . 44 . 1 20 . 59 . 53 . . 11 6 46 . 95 1 . 17 . 9 2 6 . Successful 302 | . 8 . 8 1 15 13 15 22 3 . 30 . 1 20 . 34 . 29 . . 11 6 20 . 38 1 . 17 . 7 . 3 . Failed 199 | . 6 . 12 . 9 13 5 . 2 . 14 . . . . 24 . 24 . . . . 26 . 57 . . . . 2 2 3 . Catastrophic 36 | . . . 4 . 2 4 . . 1 . . . . . . 1 . 6 . . . . 6 . 12 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 244 | . 8 . 16 . 16 13 11 . 4 . 27 . . . . 32 . 34 . . 1 . 23 . 47 . . . . 7 2 3 . Terminals 284 | . 14 . 20 . 23 23 14 . 5 . 28 . . . . 46 . 32 . . . 6 22 . 42 . . . . 5 . 4 . Fabricators 42 | . . . . . . . . . . . 6 . . . . 4 . 10 . . . . 6 . 16 . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 5 . . . . . . . . Recycling Units 46 | . . . . . . . 6 . . . 7 . . . . 5 . 8 . . . . 4 . 12 . . . . 2 2 . . Scanalyzers 28 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 9 . 12 . . . . 2 . . . Garrison Access 22 | . . . . . 1 3 . . . . 2 . . . . . . 1 . . . . 5 . 8 . . . . . . 2 . Terminal Hacks 175 | . 5 . 3 1 12 9 8 22 2 . 12 . 1 20 . 18 . 11 . . 11 6 5 . 9 1 . 17 . 2 . . . Record 35 | . . . . . . . . 21 . . . . . 2 . . . . . . . 6 . . . . . 6 . . . . . Part Schematic 14 | . . . . . . . 1 . . . . . . 8 . 2 . . . . . . . . . . . 3 . . . . . Robot Schematic 8 | . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 2 . . . 6 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 4 . . . . . Prototype ID Bank 30 | . 1 . 1 . 2 1 3 . . . . . . 3 . 1 . 2 . . 10 . 1 . 1 . . 4 . . . . . Open Door 9 | . . . . 1 . 5 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 6 | . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 8 | . 1 . . . . 1 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . 1 1 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 9 | . 1 . . . 1 1 . . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . 2 . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 1 . 3 . . . . . . . . Network Status 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . 4 . . . . 2 . . . Insert Component 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . . . Analyze 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 98 | . 3 . 5 . 2 3 7 . 1 . 16 . . . . 13 . 13 . . . . 10 . 19 . . . . 3 . 3 . Terminals 45 | . 3 . 5 . 2 3 2 . 1 . 5 . . . . 7 . 3 . . . . 2 . 7 . . . . 2 . 3 . Track 6 | . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Botnet 31 | . 3 . 3 . 2 3 2 . 1 . 2 . . . . 4 . 3 . . . . 2 . 3 . . . . 1 . 2 . Detonate 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 16 | . . . . . . . . . . . 3 . . . . 1 . 3 . . . . 4 . 5 . . . . . . . . Report 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . Liberate 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Haulers 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Patch 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Recycling Units 34 | . . . . . . . 5 . . . 7 . . . . 4 . 7 . . . . 4 . 6 . . . . 1 . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 25 | . . . . . . . . . . . 6 . . . . 3 . 6 . . . . 4 . 5 . . . . 1 . . . Scrapoids 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 5 . 5 . 7 8 2 . 2 . 8 . . . . 13 . 17 . . . 1 11 . 18 . . . . 2 1 3 . Full Trace Events 12 | . . . 2 . . 1 . . . . 1 . . . . 4 . . . . . . . . 3 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . . . 8 . 3 . . . . . . 1 . . . . 3 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 163 | . . . . . . . . . . . . . . . . . . 35 . . . . . . 128 . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . 12 . . . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . . 1 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Total Allies 81 | . . 3 . . . . . . . 19 5 . . . . 1 19 1 3 . 2 1 . 19 5 1 . . . 1 . 1 . Largest Group 19 | . . 3 1 . . . . . . 19 12 . . . . 1 19 17 3 3 1 1 . 19 11 1 . . . 1 . 1 . Highest-Rated Group 702 | . . 40 16 . . . . . . 684 457 . . . . 123 702 646 112 90 49 43 . 702 465 41 . . . 10 . 45 . Highest-Rated Ally 123 | . . 16 16 . . . . . . 50 46 . . . . 123 50 112 112 30 49 43 . 50 47 41 . . . 10 . 45 . Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 605 | . . 5 6 . . . . . . 108 75 . . . . 36 88 118 11 9 8 . . 66 73 2 . . . . . . . Total Damage 17434 | . . 45 79 . . . . . . 3084 1176 . . . . 2003 2254 2533 228 297 593 . . 3509 1592 41 . . . . . . . Kills 79 | . . 1 1 . . . . . . 8 10 . . . . 18 4 13 2 3 2 . . 12 4 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Active Infowar (turns) 19472 | 7 603 989 680 . 1805 1404 896 2359 168 383 791 538 371 34 307 660 209 961 680 515 700 703 550 184 931 769 306 120 236 371 . 123 119 Optics 4705 | . . . . . . . . . . . . . . . . . . . . . 539 703 550 184 931 769 306 120 236 367 . . . Sensors 7932 | . . . . . . . . . . . . 71 371 34 307 660 209 961 680 515 193 702 343 . 918 769 306 120 236 295 . 123 119 Structural 4469 | . . . . . . . . . . . . . . . . 423 209 961 680 515 73 . 546 184 741 117 . . . 20 . . . Seismic 10257 | 7 603 989 680 . 1805 1404 896 2359 168 383 637 326 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2808 | . . . . . . . . . 147 383 791 538 371 34 307 237 . . . . . . . . . . . . . . . . . Cloaking 39 | . . . . . . . . . . . . . . . . 30 . . . . 2 . . . . . . . . 7 . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Analysis Total 16 | . 2 . . . 6 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . . . 3 3 . . . . . 2 2 . 2 . . . 1 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Turns Passed 22138 | 116 603 989 1501 1159 1806 1404 896 2359 168 383 791 538 371 34 307 660 209 961 680 515 700 703 550 184 931 769 306 120 236 466 45 355 323 Spaces Moved 24051 | 45 275 572 723 684 971 607 507 1414 100 416 1250 992 784 80 571 1162 205 1590 1036 902 898 853 954 289 1528 861 701 265 558 756 77 790 635 Core 501 | 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 172 77 19 227 Treads 5650 | 40 265 400 656 684 971 607 507 1414 100 6 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 249 | . 10 172 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16472 | . . . . . . . . . . 410 1250 992 784 80 571 1162 205 1590 1036 902 897 853 954 289 1528 861 701 265 558 584 . . . Flight 1179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 771 408 Fastest Speed 21 | 50 110 110 95 160 158 158 170 161 161 43 43 43 43 43 43 38 40 34 34 30 25 25 23 25 21 27 36 36 27 23 50 30 32 Average Speed 67 | 147 158 147 153 160 160 162 170 161 161 52 44 45 43 43 43 38 40 36 34 30 28 27 32 29 34 35 36 36 35 36 50 37 39 Slowest Speed 250 | 160 160 240 160 160 163 170 170 250 161 161 103 101 43 43 48 42 102 111 34 105 250 30 38 30 38 36 36 98 36 180 50 50 50 Overloaded Moves 639 | . . . . . . . . . . . . . . . . . . . . . . . 4 20 108 23 . . 3 178 . 87 216 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 Potential Cave-ins 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 50 98 59 99 88 93 99 94 4 89 38 96 83 70 65 37 89 51 97 90 90 93 38 90 58 88 88 64 78 28 5 79 34 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 16 | . . 1 . 1 . . 5 . . . 1 . 2 1 . . . . 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 16 | . . . 1 . 1 . . . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 2 . 1 . . . 4 . . . 4 3 . 3 . . . 1 3 . 4 . . . 1 3 . 2 . . . . Spaces Dug 332 | . . . . . . 19 . . . 2 49 1 . . . 11 . 24 8 1 . 5 26 . 128 24 20 . 1 13 . . . Terrain Destroyed 1218 | . . . 24 . . 19 . 50 . 3 134 1 . . 78 11 87 24 12 176 15 8 27 55 221 93 35 . 2 143 . . . Melee 119 | . . . . . . . . . . 2 17 1 . . . 11 . 20 2 1 . 3 17 . 30 3 1 . 1 10 . . . Projectile 66 | . . . . . . . . . . 1 4 . . . . . . 4 10 . 15 5 10 1 10 2 . . 1 3 . . . AOE 1033 | . . . 24 . . 19 . 50 . . 113 . . . 78 . 87 . . 175 . . . 54 181 88 34 . . 130 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Frg Total 28825 | 68 372 694 953 734 1115 854 528 1470 109 580 1415 1074 814 79 621 1330 322 1902 1322 1113 1294 1305 1103 376 1849 1304 743 288 591 882 82 834 705 Wait 3242 | 2 45 99 52 35 53 104 4 12 . 115 91 52 21 . 35 115 107 210 235 181 300 433 62 76 218 424 32 . 33 44 5 37 10 Move 23991 | 44 274 571 722 683 970 606 506 1413 100 415 1249 991 783 79 570 1162 204 1589 1035 901 897 852 954 288 1527 860 700 264 557 755 76 767 627 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 Pick Up 138 | 2 4 8 19 2 6 7 1 8 5 3 5 9 1 . 3 7 . 9 5 . 8 2 6 . 7 . 1 1 . 4 1 1 3 Fast Attach 112 | 7 3 2 9 1 2 5 2 5 . 3 8 . 5 . . 1 . 7 1 1 11 . 10 1 6 1 . 11 . 6 . 4 . Attach 73 | . 1 1 5 . 3 2 . 1 3 7 7 2 . . 1 5 1 1 3 2 6 1 3 . 4 1 . 1 . 7 . 5 . Detach 38 | . 1 . 2 . . . . . . 8 4 . 1 . . . 1 1 . 2 4 . . . 5 . . 1 . 6 . 2 . Swap 90 | . 1 . 11 . 8 15 1 1 . . 2 2 . . 1 8 1 6 . 1 3 2 5 2 8 4 2 . . 6 . . . Drop 189 | . 3 1 28 3 11 10 4 13 1 18 8 9 2 . 2 4 1 12 3 1 14 3 11 . 8 . 1 10 . 5 . 1 2 Fire 559 | 13 39 11 100 10 62 102 8 17 . 9 9 2 . . 6 . 7 4 24 14 51 7 15 9 12 11 2 . . 13 . 2 . Melee 247 | . . . . . . . . . . 2 31 3 1 . 2 26 . 36 13 6 . 4 37 . 47 3 5 . 1 30 . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 1 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . . . . . . . . . . . . . . 26 . . . . . . 7 . . . . 6 . . 55 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap 23 | . . . 3 . . . . . . . 1 4 . . 1 2 . 1 3 4 . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Entered Mines 721 | -10/Mines | Assembled infested the area 1040 | -10/Mines | Learned location of Zion (-7) 1124 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1143 | -10/Mines | Discovered new exit (range 10) 1193 | -10/Mines | Learned Materials trap positions 1340 | -10/Mines | Found a hidden stash of uninstalled traps 1446 | -10/Mines | Core integrity fell below 50% 1606 | -10/Mines | Discovered new exit (range 16) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Accompanied by 1 ally 1709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Loaded intel: 14 trap records 2162 | -9/Materials | Lost 3 parts (1p2u) 2540 | -9/Materials | Build established: Scavenger-Mutant 2622 | -9/Materials | Discovered new exit (range 10) 2743 | -9/Materials | Identified exit to Mines 2842 | -9/Materials | Build established: Mutant 3210 | -9/Materials | Entered Mines 3213 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3265 | -9/Mines | Met a Derelict shopkeep closing up shop 3449 | -9/Mines | Discovered new exit (range 6) 3603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3603 | -9/Mines | Discovered new exit (range 5) 3784 | -9/Mines | Discovered new exit (range 5) 3834 | -9/Mines | Learned location of Storage (-8) 4369 | -9/Mines | Entered Materials 4369 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4370 | -8/Materials | Identified exit to Storage 4661 | -8/Materials | Build established: Scavenger-Tank 4773 | -8/Materials | Met 7R-MNS 4878 | -8/Materials | Discovered new exit (range 15) 5105 | -8/Materials | Discovered exit to Storage (range 15) 5229 | -8/Materials | Build established: Tank 5370 | -8/Materials | Discovered new exit (range 6) 5677 | -8/Materials | Discovered new exit (range 3) 6175 | -8/Materials | Entered Storage 6699 | -8/Storage | Garrison activated, responded to threat 6802 | -8/Storage | Build established: Gunner 6838 | -8/Storage | Used back door to open Recycling access 6838 | -8/Storage | Discovered new exit (range 5) 7294 | -8/Storage | Discovered new exit (range 16) 7375 | -8/Storage | First assault squad dispatched 7510 | -8/Storage | Destroyed 8 combat bots 7579 | -8/Storage | Entered Recycling 7901 | -8/Recycling | Discovered new exit (range 16) 8365 | -8/Recycling | Scanned before Scraplab entrance 8460 | -8/Recycling | Entered Scraplab 8474 | -8/Recycling | Discovered new exit (range 2) 8475 | -8/Recycling | Entered Scraptown 8475 | -8/Scraptown | System corruption cleaned by C-Scrubber 8857 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8862 | -8/Scraptown | Visited Cyclists 8965 | -8/Scraptown | Discovered new exit (range 5) 9087 | -8/Scraptown | Visited TADAMA 9123 | -8/Scraptown | Visited The Evicted 9158 | -8/Scraptown | Visited Junk Repository 9192 | -8/Scraptown | Visited UFD Registry 9438 | -8/Scraptown | Visited Fellowship of the Rings 9464 | -8/Scraptown | Visited Shadow of the Wyrm 9498 | -8/Scraptown | Visited Awakened 9536 | -8/Scraptown | Registered with UFD as "Deathframe" 9573 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9580 | -8/Scraptown | Found DCF Scrap (30 items) 9641 | -8/Scraptown | Visited Science Guys 9702 | -8/Scraptown | Visited Scrapoid Pod Storage 9924 | -8/Scraptown | Visited A0-MCA Data Center 9934 | -8/Scraptown | Given an A rating by A0-MCA 9938 | -8/Scraptown | Found A0-MCA's Component Scanner 9969 | -8/Scraptown | Visited Research Penetration Think Tank 10019 | -8/Scraptown | Visited Derelict Rescue Squad 10082 | -8/Scraptown | Discovered new exit (range 5) 10209 | -8/Scraptown | Visited Abandonware Association 10227 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10227 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10288 | -8/Scraptown | Visited Modified Component R&D 10383 | -8/Scraptown | Visited Curators Association 10505 | -8/Scraptown | Met Optimus 10505 | -8/Scraptown | Accepted into 0bPrime 10720 | -8/Scraptown | Civil war broke out across Scraptown 10781 | -8/Scraptown | Lost 5 allies 10834 | -8/Scraptown | Entered Factory 10834 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10842 | -6/Factory | Destroyed 10 combat bots 11002 | -6/Factory | Sucked down chute 11002 | -6/Factory | Entered Waste 11021 | -6/Waste | Spotted C-40 Crusher 11022 | -6/Waste | Spotted C-40 Crusher 11033 | -6/Waste | Spotted C-40 Crusher 11049 | -6/Waste | Spotted C-40 Crusher 11067 | -6/Waste | Spotted C-40 Crusher 11079 | -6/Waste | Spotted C-40 Crusher 11080 | -6/Waste | Discovered new exit (range 12) 11192 | -6/Waste | Warlord forces began an assault 11199 | -6/Waste | Destroyed C-40 Crusher 11203 | -6/Waste | Allies destroyed C-40 Crusher 11204 | -6/Waste | Allies destroyed C-40 Crusher 11218 | -6/Waste | Allies destroyed C-40 Crusher 11224 | -6/Waste | Allies destroyed C-40 Crusher 11237 | -6/Waste | Destroyed C-40 Crusher 11264 | -6/Waste | Lost 7 allies 11330 | -6/Waste | Build established: Mutant 11385 | -6/Waste | Entered Factory 11385 | -6/Factory | Accompanied by 12 allies 11510 | -6/Factory | Lost 7 allies 11563 | -6/Factory | Loaded intel: 8 recycling unit locations 11719 | -6/Factory | Identified exit to Lower Caves 11723 | -6/Factory | Scrapoids reinforcements arrived? 11793 | -6/Factory | Lost 5 allies 11861 | -6/Factory | Learned location of Protoforge (-2) 12095 | -6/Factory | Build established: Hacker-Mutant 12176 | -6/Factory | Entered Lower Caves 12177 | -6/Lower Caves | Encountered a Warlord checkpoint 12309 | -6/Lower Caves | Learned Factory emergency access door positions 12566 | -6/Lower Caves | Learned location of 2 exits from Factory 12693 | -6/Lower Caves | Discovered new exit (range 8) 12698 | -6/Lower Caves | Learned Factory emergency access door positions 12714 | -6/Lower Caves | Entered another Lower Caves area 12741 | -6/Lower Caves | Discovered new exit (range 15) 12857 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12895 | -6/Lower Caves | Discovered new exit (range 13) 12951 | -6/Lower Caves | Learned Factory trap positions 13085 | -6/Lower Caves | Entered Data Miner 13085 | -6/Data Miner | Discovered new exit (range 6) 13094 | -6/Data Miner | Met Data Miner 13104 | -6/Data Miner | Learned location of Section 7 (-2) 13104 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13110 | -6/Data Miner | Received God Mode back door access code from Data Miner 13119 | -6/Data Miner | Entered Proximity Caves 13121 | -5/Proximity Caves | Spotter reported a threat 13122 | -5/Proximity Caves | Spotter reported a threat 13303 | -5/Proximity Caves | Spotted B-75 Beast 13369 | -5/Proximity Caves | Discovered new exit (range 7) 13426 | -5/Proximity Caves | Entered Factory 13426 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13427 | -5/Factory | Identified exit to Upper Caves 13427 | -5/Factory | Identified exit to Factory 13428 | -5/Factory | Loaded intel: 123 trap records 13442 | -5/Factory | Garrison activated, responded to threat 13655 | -5/Factory | Loaded intel: 7 recycling unit locations 13717 | -5/Factory | Scraphulk reinforcements arrived? 13765 | -5/Factory | Identified exit to Extension 13765 | -5/Factory | Central database locked down 13878 | -5/Factory | Garrison activated, responded to threat 13926 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 13969 | -5/Factory | Spotted B-75 Beast 14086 | -5/Factory | Sucked down chute 14086 | -5/Factory | Entered Waste 14095 | -5/Waste | Spotted C-40 Crusher 14113 | -5/Waste | Warlord forces began an assault 14118 | -5/Waste | Spotted C-40 Crusher 14129 | -5/Waste | Allies destroyed C-40 Crusher 14130 | -5/Waste | Allies destroyed C-40 Crusher 14142 | -5/Waste | Spotted C-40 Crusher 14151 | -5/Waste | Spotted C-40 Crusher 14157 | -5/Waste | Destroyed C-40 Crusher 14161 | -5/Waste | Destroyed C-40 Crusher 14242 | -5/Waste | Discovered new exit (range 12) 14243 | -5/Waste | Build established: Mutant 14295 | -5/Waste | Entered Factory 14295 | -5/Factory | Accompanied by 17 allies 14367 | -5/Factory | Fabricated Linear Gravjet (x2) 14444 | -5/Factory | Discovered exit to Factory (range 14) 14456 | -5/Factory | Garrison activated, responded to threat 14540 | -5/Factory | Loaded intel: 8 recycling unit locations 14557 | -5/Factory | Incoming investigation squad redirected 14597 | -5/Factory | Lost 4 allies 14624 | -5/Factory | Build established: Scout 14718 | -5/Factory | Incoming investigation squad redirected 14927 | -5/Factory | Discovered exit to Factory (range 10) 14984 | -5/Factory | Incoming investigation squad redirected 15187 | -5/Factory | Scraphulk reinforcements arrived? 15256 | -5/Factory | Entered Upper Caves 15256 | -5/Upper Caves | Accompanied by 1 ally 15453 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15453 | -5/Upper Caves | Identified exit to Warlord 15484 | -5/Upper Caves | Learned location of Warlord (-5) 15486 | -5/Upper Caves | Discovered new exit (range 8) 15490 | -5/Upper Caves | Identified exit to Upper Caves 15492 | -5/Upper Caves | Encountered a Warlord checkpoint 15521 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15638 | -5/Upper Caves | Learned Factory terminal intel 15936 | -5/Upper Caves | Entered another Upper Caves area 15936 | -5/Upper Caves | Accompanied by 3 allies 16134 | -5/Upper Caves | Spotted B-75 Beast 16428 | -5/Upper Caves | Encountered a Warlord checkpoint 16442 | -5/Upper Caves | Learned 4 Factory zone layouts 16451 | -5/Upper Caves | Entered Warlord 16462 | -5/Warlord | System corruption cleaned by Quarantine Array 16478 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16582 | -5/Warlord | Opened Warlord's prototype stash 16589 | -5/Warlord | Found Prototype Hackware 16589 | -5/Warlord | Identified Ghost Barrier 16598 | -5/Warlord | Found Prototype Device 16598 | -5/Warlord | Identified Thermal Barrier 16608 | -5/Warlord | Found Prototype Device 16608 | -5/Warlord | Identified Exp. Cloaking Device 16612 | -5/Warlord | Found Prototype Processor 16612 | -5/Warlord | Identified Spectral Analyzer 16659 | -5/Warlord | Warlord's base attacked by MAIN.C 16660 | -5/Warlord | Rebuked by Warlord 16677 | -5/Warlord | Found Prototype Energy Gun 16677 | -5/Warlord | Identified Vortex Shotgun 16680 | -5/Warlord | Found Prototype Energy Cannon 16680 | -5/Warlord | Identified Vortex Driver 16685 | -5/Warlord | Found Vortex Driver 16872 | -5/Warlord | Destroyed 7 combat bots 17009 | -5/Warlord | Warlord forces counterattacked 17018 | -5/Warlord | Lost 3 allies 17044 | -5/Warlord | Found Vortex Shotgun 17134 | -5/Warlord | Spotted Executioner 17147 | -5/Warlord | Found Corrupted Prototype Processor 17149 | -5/Warlord | Discovered new exit (range 12) 17151 | -5/Warlord | Identified exit to Proximity Caves 17151 | -5/Warlord | Entered Proximity Caves 17184 | -4/Proximity Caves | Spotted B-86 Titan 17219 | -4/Proximity Caves | Lost 11 allies 17552 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17662 | -4/Proximity Caves | Build established: Hacker-Scout 17744 | -4/Proximity Caves | Learned Armory garrison access intel 17744 | -4/Proximity Caves | Learned Armory emergency access door positions 17744 | -4/Proximity Caves | Learned Extension emergency access door positions 17744 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 17853 | -4/Proximity Caves | Discovered exit to Factory (range 2) 17854 | -4/Proximity Caves | Entered Factory 17854 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17856 | -4/Factory | Loaded intel: 26 terminal locations 17895 | -4/Factory | Identified Exp. Core Analyzer 17983 | -4/Factory | Loaded intel: 8 recycling unit locations 17992 | -4/Factory | Discovered new exit (range 15) 18054 | -4/Factory | Lost 3 parts (1p2n) 18069 | -4/Factory | Discovered new exit (range 6) 18071 | -4/Factory | Identified exit to Upper Caves 18332 | -4/Factory | Discovered new exit (range 9) 18382 | -4/Factory | Spotted B-86 Titan 18404 | -4/Factory | Sucked down chute 18404 | -4/Factory | Entered Waste 18406 | -4/Waste | Spotted C-40 Crusher 18407 | -4/Waste | Spotted C-40 Crusher 18407 | -4/Waste | Spotted C-40 Crusher 18417 | -4/Waste | Spotted C-40 Crusher 18417 | -4/Waste | Spotted C-40 Crusher 18430 | -4/Waste | Spotted C-40 Crusher 18430 | -4/Waste | Discovered new exit (range 24) 18481 | -4/Waste | Build established: Hacker-Sprinter 18485 | -4/Waste | Warlord forces began an assault 18498 | -4/Waste | Allies destroyed C-40 Crusher 18504 | -4/Waste | Allies destroyed C-40 Crusher 18507 | -4/Waste | Allies destroyed C-40 Crusher 18521 | -4/Waste | Allies destroyed C-40 Crusher 18550 | -4/Waste | Lost 8 allies 18553 | -4/Waste | Identified exit to Factory 18588 | -4/Waste | Entered Factory 18588 | -4/Factory | Accompanied by 11 allies 18756 | -4/Factory | Fabricated Antigrav Array? 18777 | -4/Factory | Lost 3 allies 18811 | -4/Factory | Loaded intel: 8 recycling unit locations 18850 | -4/Factory | Scrapoids reinforcements arrived? 18920 | -4/Factory | Lost 4 allies 18927 | -4/Factory | Spotted B-86 Titan 18948 | -4/Factory | Identified exit to Armory 18949 | -4/Factory | Spotted B-86 Titan 18951 | -4/Factory | Found Imp. Powered Armor 18978 | -4/Factory | Discovered new exit (range 10) 18984 | -4/Factory | Destroyed 8 combat bots 19159 | -4/Factory | Build established: Hacker-Scout 19193 | -4/Factory | Repaired Broken Cld. Antigrav System 19321 | -4/Factory | Discovered new exit (range 6) 19323 | -4/Factory | Identified exit to Research 19519 | -4/Factory | Entered Upper Caves 19520 | -4/Upper Caves | Encountered a Warlord checkpoint 19598 | -4/Upper Caves | Spotted B-86 Titan 20160 | -4/Upper Caves | Discovered new exit (range 15) 20166 | -4/Upper Caves | Identified exit to Upper Caves 20288 | -4/Upper Caves | Entered another Upper Caves area 20295 | -4/Upper Caves | Encountered a Warlord checkpoint 20347 | -4/Upper Caves | Discovered exit to Research (range 12) 20458 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20552 | -4/Upper Caves | Discovered new exit (range 18) 20553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20594 | -4/Upper Caves | Identified exit to Zhirov 20594 | -4/Upper Caves | Entered Zhirov 20595 | -4/Zhirov | Discovered new exit (range 3) 20595 | -4/Zhirov | Identified exit to Proximity Caves 20601 | -4/Zhirov | Met Zhirov 20608 | -4/Zhirov | Learned location of Quarantine (-2) 20608 | -4/Zhirov | Learned location of Testing (-3) 20608 | -4/Zhirov | Learned location of Command (-1) 20615 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20624 | -4/Zhirov | Found Alien Artifact 20624 | -4/Zhirov | Identified Integrated Reactor 20624 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20631 | -4/Zhirov | Found Alien Artifact 20714 | -4/Zhirov | Entered Proximity Caves 20714 | -3/Proximity Caves | Spotted B-86 Titan 20950 | -3/Proximity Caves | Entered Research 20950 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20958 | -3/Research | Loaded intel: 5 recycling unit locations 21054 | -3/Research | Spotted B-86 Titan 21127 | -3/Research | Identified Transdimensional Reconstructor 21317 | -3/Research | Released all parts (7) 21347 | -3/Research | Lost 9 parts (1p6n1u1w) 21348 | -3/Research | Spotted B-86 Titan 21396 | -3/Research | Identified exit to Testing 21401 | -3/Research | Discovered new exit (range 11) 21407 | -3/Research | Core integrity fell below 50% 21415 | -3/Research | Identified exit to Research 21416 | -3/Research | Entered another Research area 21416 | -2/Research | Evolved 2 slots: Utility x2 21417 | -2/Research | Identified exit to Quarantine 21446 | -2/Research | Lost 3 parts (1n2u) 21461 | -2/Research | Entered Quarantine 21622 | -2/Quarantine | Scanned by Researcher 21675 | -2/Quarantine | Build established: Mutant 21698 | -2/Quarantine | Found Prototype Device 21698 | -2/Quarantine | Identified Exp. Transmission Jammer 21701 | -2/Quarantine | Found Prototype Processor 21701 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 21787 | -2/Quarantine | Spotted Fortress 21812 | -2/Quarantine | Discovered new exit (range 6) 21812 | -2/Quarantine | Discovered new exit (range 6) 21815 | -2/Quarantine | Identified exit to Protoforge 21816 | -2/Quarantine | Entered Protoforge 21855 | -2/Protoforge | Spotted Hotshot 21861 | -2/Protoforge | Spotted Hotshot 21888 | -2/Protoforge | Superfortress began startup sequence 21914 | -2/Protoforge | Spotted B-90 Cyclops 21951 | -2/Protoforge | Spotted Hotshot 22024 | -2/Protoforge | Core integrity fell below 50% 22037 | -2/Protoforge | Spotted Hotshot 22039 | -2/Protoforge | Spotted Hotshot 22065 | -2/Protoforge | Lost 4 parts (1n3u) 22068 | -2/Protoforge | Core integrity fell below 20% 22139 | -2/Protoforge | Spotted EXE-6 22139 | -2/Protoforge | Spotted EXE-6 22139 | -2/Protoforge | Destroyed by EXE-6 with Concept XC Strikerail Last Messages --------------- 22047_ U-05 Engineer destroyed. 22047_ K-01 Serf destroyed. 22047_ K-01 Serf collects debris. 22047_ K-01 Serf cleans the Quantum Generator. 22048_ System corrupted: Matter fused (-10). 22048_ K-01 Serf collects debris. 22049_ U-05 Engineer lays Concrete. 22050_ K-01 Serf collects debris. 22051_ U-05 Engineer lays Concrete. 22051_ K-01 Serf collects debris. 22073_ System corrupted: Heat flow error (+284). 22073_ Positron Recycler disabled. 22076_ Door malfunctions. 22102_ System corrupted: Matter fused (-5). 22113_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 3U. 22121_ System corrupted: Component data lost. 22131_ K-01 Serf cleans the Machine. 22139_ EXE-6 springs to life. 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"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: TH 50 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 33 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Force Lance | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Exp. Core Analyzer | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Linear Gravjet | x2 | -5/Factory | Authchip Antigrav Array | x1 | -4/Factory | Preloaded Repaired ---------- Cld. Antigrav System | 86% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicContainmentCutter Manual? 0 Play Time 05:29:59 Cumulative 414.4 hours Start 2025.05.23 @ 17:39:07 End 2025.05.26 @ 21:00:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/1/6/1/1/0/2/2/1/0 Lore% 86 Gallery% 77 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28659e46-b2cb-4f7e-8888-54618838ade3