Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.12 @ 21:11:35 Player: derk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2439) 2439 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6029 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 237/550 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Enhanced Optical Array Improved Core Shielding Hacking Suite Improved System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Gravmag System Gravmag Array Gravmag Array Power Amplifier High-capacity Storage Unit Compact Matter Pod (150) System Shield Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Chainsword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Gravmag System Combat Airjet Combat Airjet Gravmag Array Energy Well Compact Matter Pod Advanced Sensor Array Improved Light Armor Plating System Shield Gauss Rifle Advanced EMP Blaster [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 118 | 6 7 15 33 23 34 Power 10 | 1 . 2 . 1 6 Engine 5 | 1 . 2 . 1 1 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 39 | 2 2 3 15 7 10 Treads 13 | . 2 3 5 3 . Leg 1 | . . . 1 . . Wheel 11 | 2 . . 9 . . Hover 14 | . . . . 4 10 Flight . | . . . . . . Utility 41 | 1 4 7 9 10 10 Device 16 | . . 5 2 5 4 Storage 9 | 1 4 . 2 . 2 Processor 2 | . . . . 1 1 Hackware 3 | . . . . 2 1 Protection 11 | . . 2 5 2 2 Artifact . | . . . . . . Weapon 28 | 2 1 3 9 5 8 Energy Gun 12 | . 1 . 6 2 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 . 3 1 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 39 | . 2 7 4 . 26 Power 6 | . . 1 . . 5 Propulsion 15 | . 1 2 3 . 9 Utility 8 | . . 2 1 . 5 Weapon 10 | . 1 2 . . 7 Highest Loss Streak 8 | . 1 2 3 . 8 Average Slot Usage (%) 90 | . 94 94 95 93 79 Engine 7 | . 14 10 9 7 . Core 3 | . . . . . 11 Treads 10 | . 23 21 10 6 . Wheel 4 | . 4 . 15 2 . Hover 6 | . . . . 13 16 Device 10 | . . 12 12 13 9 Storage 18 | . 23 22 21 14 13 Processor 1 | . . . . . 3 Hackware 5 | . . . . 15 13 Protection 4 | . . 5 7 7 2 Energy Gun 4 | . 3 1 12 4 . Ballistic Gun 9 | . 24 20 5 . 2 Slashing Weapon 1 | . . . . 4 2 Naked Turns . | . . . . . . Heaviest Build 93 | 13 41 50 89 93 48 Greatest Support 84 | 26 40 40 60 84 72 Greatest Overweight (x) 6 | . 1 2 6 4 1 Average Overweight (x) . | . . 1 2 . . Largest Inventory Capacity 24 | 6 16 16 24 24 14 Average Capacity 15 | 5 12 16 18 16 13 Most Carried 24 | 5 10 16 21 24 14 Average Carried 13 | 3 7 13 17 14 11 Final Capacity 24 | 6 16 16 24 10 10 Final Carried 21 | 5 10 16 21 10 10 Class Distribution -------------------- 36% | Hacker-Mutant 28% | Mutant 21% | Scavenger-Mutant 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2451 | 284 380 463 671 230 423 Remotely . | . . . . . . Salvage Created 3302 | 112 391 709 1196 307 587 Parts 202 | 4 23 59 58 12 46 Haulers Intercepted 6 | . 1 2 2 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 12 17 17 7 8 Melee 7 | . . . . 5 2 Guns 52 | . 12 17 16 1 6 Cannons 1 | . . . . 1 . AOE 1 | . . . 1 . . Classes Destroyed 13 | 2 3 3 3 1 1 Worker 2 | . . 1 . . 1 Builder 1 | . . . 1 . . Tunneler 3 | 1 . . 1 . 1 Hauler 6 | . 1 2 2 1 . Recycler 2 | 1 . . 1 . . Operator 3 | . . . 1 . 2 Watcher 4 | . . 1 3 . . Swarmer 20 | . 6 7 3 4 . Grunt 26 | . 6 5 11 1 3 Brawler 1 | . . . 1 . . Sentry 8 | . . 5 2 1 . Hunter 4 | . . . . . 4 Programmer 2 | . . . . 1 1 Best Kill Streak 6 | 1 6 6 6 3 2 Combat Bots Only 5 | . 5 5 5 3 1 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6451 | . 536 777 1059 317 3762 Core 1240 | . 47 119 198 17 859 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 81 70 64 97 . Volleys Fired 237 | 4 32 62 68 8 63 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 60 60 110 110 138 Shots Fired 406 | 8 61 122 134 15 66 Gun 397 | 8 61 122 132 11 63 Cannon 4 | . . . . 4 . Launcher 5 | . . . 2 . 3 Special . | . . . . . . Kinetic 288 | 8 58 121 54 . 47 Thermal 109 | . . . 78 15 16 Explosive 3 | . . . . . 3 Electromagnetic 6 | . 3 1 2 . . Robot Hit Streak 22 | 3 12 22 14 8 7 Robot Miss Streak 7 | 1 2 5 7 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 294 | 5 44 84 91 18 52 Core Hits 139 | 3 20 35 43 11 27 Critical Hits 14 | . . 2 1 . 11 Critical Kills 6 | . . 1 . . 5 Critical Parts Destroyed 8 | . . 1 1 . 6 Melee Attacks 55 | . . . . 26 29 Impact . | . . . . . . Slashing 55 | . . . . 26 29 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 5036 | 63 572 1112 1781 551 957 Guns 4030 | 63 540 1112 1685 143 487 Cannons 26 | . . . . 26 . Explosions 303 | . 32 . 96 . 175 Melee 650 | . . . . 382 268 Ramming 27 | . . . . . 27 Kinetic 2401 | 63 500 1102 493 . 243 Thermal 1637 | . 32 . 1192 169 244 Explosive 175 | . . . . . 175 Electromagnetic 146 | . 40 10 96 . . Impact . | . . . . . . Slashing 650 | . . . . 382 268 Piercing . | . . . . . . Highest Corruption 3 | . . 1 1 1 3 Average Corruption 1 | . . 1 1 1 1 Corruption Purged 1 | . . . . 1 . Effects 4 | . . 3 1 . . Message Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 22 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 22 | . . . . 22 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . 37 . 44 . 13 Shots 3 | . 1 . 2 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | . 24 . 144 32 165 Average Temperature 40 | . 9 . 48 21 39 Received Heat Transfer 1437 | . 165 243 459 36 534 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 4 2 1 Heat Transferred 3195 | . 50 . 2331 333 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 256 | 10 230 240 256 233 215 Average Influence 101 | 3 148 99 99 142 75 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 89 | 100 74 91 84 81 98 Level 1 10 | . 25 8 15 18 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 1 5 1 9 Investigation 3 | . 2 1 . . . Extermination 2 | . . . . 1 1 Reinforcement 7 | . . . 2 . 5 Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 9 | . 1 2 . 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 16 39 31 15 54 Peak Tracking Total 9 | . 6 6 4 4 9 Tactical Retreats 31 | . . 7 7 3 14 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 2 . 3 . . Max in Single Turn 2 | . 1 . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 22 | . 4 3 5 . 10 Terminals 20 | . 4 2 5 . 9 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 74 | . 9 12 16 . 37 Successful 42 | . 5 9 9 . 19 Failed 32 | . 4 3 7 . 18 Catastrophic 8 | . 1 1 4 . 2 Database Lockouts . | . . . . . . Manual 30 | . 2 2 10 . 16 Terminals 66 | . 9 6 16 . 35 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 5 3 9 . 15 Part Schematic 6 | . 1 1 2 . 2 Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 Terminal Index 1 | . 1 . . . . Fabricator Index 2 | . . . 1 . 1 Alert Level 1 | . . . . . 1 Unreport Threat 5 | . 1 . 1 . 3 Locate Traps 3 | . . 1 2 . . Transport Status 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Recall Reinforcements 2 | . . . . . 2 Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . . . . . 11 Terminals 4 | . . . . . 4 Assimilate 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 21 | . 3 3 5 . 10 Full Trace Events 3 | . 1 1 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . 1 4 2 . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4384 | 73 401 1036 1060 591 1223 Spaces Moved 3218 | 55 182 413 590 593 1385 Core 3 | 3 . . . . . Treads 727 | . 133 413 114 67 . Legs . | . . . . . . Wheels 631 | 52 49 . 476 54 . Hover 1857 | . . . . 472 1385 Flight . | . . . . . . Fastest Speed 48 | 50 90 180 100 52 48 Average Speed 96 | 86 153 180 123 74 62 Slowest Speed 256 | 90 180 200 240 256 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 30 35 39 11 46 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 50 | . . . . 17 33 Terrain Destroyed 82 | . 2 . 4 18 58 Melee 34 | . . . . 17 17 Projectile 1 | . . . . 1 . AOE 47 | . 2 . 4 . 41 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4034 | 69 243 586 806 696 1634 Wait 240 | . 11 75 63 4 87 Move 3213 | 54 181 412 589 592 1385 Hop . | . . . . . . Pick Up 84 | 5 8 15 23 13 20 Fast Attach 52 | 6 3 3 12 13 15 Attach 37 | . 2 8 4 8 15 Detach 7 | . 1 . 2 3 1 Swap 29 | . 2 4 17 2 4 Drop 78 | . 3 7 28 27 13 Fire 237 | 4 32 62 68 8 63 Melee 55 | . . . . 26 29 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 7 exits: [*Fac x3] / Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Discovered new exit (range 15) 1163 | -9/Materials | Build established: Scavenger-Mutant 1216 | -9/Materials | Discovered new exit (range 11) 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -8/Materials | Build established: Mutant 2328 | -8/Materials | Garrison activated, responded to threat 2426 | -8/Materials | Discovered new exit (range 13) 2511 | -8/Materials | Lost 3 parts (2n1u) 2523 | -8/Materials | Build established: Hauler-Mutant 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x2 2768 | -7/Factory | Discovered new exit (range 5) 3094 | -7/Factory | Build established: Hacker-Mutant 3117 | -7/Factory | Discovered new exit (range 15) 3162 | -7/Factory | Entered another Factory area 3162 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3352 | -6/Factory | Lost 7 parts (3n2u2w) 3386 | -6/Factory | Discovered new exit (range 11) 3721 | -6/Factory | Discovered new exit (range 17) 3964 | -6/Factory | Garrison activated, responded to threat 3996 | -6/Factory | Lost 8 parts (2p2n1u3w) 4024 | -6/Factory | Identified exit to Lower Caves 4024 | -6/Factory | Identified exit to Extension 4141 | -6/Factory | Core integrity fell below 50% 4258 | -6/Factory | Spotted B-75 Beast 4305 | -6/Factory | Lost 4 parts (2p1n1w) 4307 | -6/Factory | Core integrity fell below 20% 4362 | -6/Factory | Discovered new exit (range 12) 4385 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04295_ K-01 Serf collects debris. 04296_ Acquired Lgt. Ion Engine. 04297_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 04298_ K-01 Serf collects debris. 04301_ U-05 Engineer lays Concrete. 04301_ K-01 Serf collects debris. 04301_ R-10 Processor collects Wheel. 04301_ Acquired Imp. Core Shielding. 04305_ K-01 Serf collects debris. 04309_ Lgt. Ion Engine destroyed. 04331_ Acquired Hcp. Storage Unit. 04337_ Gravmag Array destroyed. 04349_ U-05 Engineer builds a Wall. 04356_ Cmb. Airjet destroyed. 04360_ Door malfunctions. 04362_ EXIT=FOUND 04362_ K-01 Serf cleans the Matter Pump. 04375_ Cmb. Airjet destroyed. 04378_ K-01 Serf cleans the Matter Pump. 04378_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# + | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????# #? | | ???????????????????????????#########+####?? | | ???????????????????????????????????# #????? | | ????????????????????????##########?# #??? | | ????????????????????????# ### #### | | ????????????????????????# # | | ????????????????????????# !! # | | ????????????????????????# ! # """ """ | | ????????????????????????# + """ """ | | ???????????????????????## # """ """ | | ???????????????????????## ! # | | ?????????>?????????????## # """ """ | | ????????????????????????# # """ """ | | ????????????????????????#########" """ """ | | ????????????????????????###?????## | | ????????????????##???????????????# """ """ | | ????????????????# ##?????????????# """ """ | | ?????????????????#@##????????????# """ """ | | ?????????????????##;############## | | ??????????????????##ss """ """ | | ???????????????????# """ """ | | ???????????????????# """ """ | | ???????????????????# | | ???????????????????# < | | ???????????????????# ###/####### | | ???????????????????# #?? ????? | | ???????????????????######## #?? ??? | | ??????????????????????????# #?? !? | | ??????????????????????????# +??=== | | ??????????????????????????# #??=== | | ??????????????????????????# #??=== | | ?????????????????????????? #?? "" | | ????????????????????????? #?? "" | | ????????????????????????? #?? """ | | ????????????????????????#+##### #?? ""? | | ??????????????????????????????? #??? "??? | | ??????????????????????????????? #??? ??? | | ??????????????????????????????? #???+##+??? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 68 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGravitonDissipator Manual? 0 Play Time 01:09:59 Cumulative 72.4 hours Start 2020.02.12 @ 20:02:46 End 2020.02.12 @ 21:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bec1de0-eb54-4526-9048-ea6f64ac854c