Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 21:40:44 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2189 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (1) Targeting Computer ECM Suite Hacking Suite Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Targeting Computer Core Shielding Hacking Suite Tractor Beam Grenade Launcher Rocket Launcher Mining Claw [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 19 | 7 1 5 6 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 2 . Device 3 | 1 1 . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . 2 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 1 9 . Power 2 | . . 1 1 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 5 | . . . 5 . Highest Loss Streak 9 | . . 1 9 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 98 88 . Engine 11 | . 14 12 8 . Wheel 27 | . 28 28 27 . Device 15 | . 14 14 18 . Storage 12 | . 14 14 10 . Ballistic Gun 24 | . 28 27 18 . Naked Turns . | . . . . . Heaviest Build 48 | 11 11 48 48 . Greatest Support 48 | 26 26 32 48 . Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 . Average Capacity 16 | 7 8 18 18 . Most Carried 8 | 5 8 8 8 . Average Carried 6 | 1 6 7 6 . Final Capacity 20 | 8 8 20 5 5 Final Carried 8 | 2 8 8 5 5 Class Distribution -------------------- 74% | Mutant 25% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 439 | 278 . 73 88 . Remotely 64 | 64 . . . . Salvage Created 494 | 78 53 135 228 . Parts 42 | 5 6 6 25 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 6 | . . 2 4 . Guns 3 | . . . 3 . AOE 3 | . . 2 1 . Classes Destroyed 8 | 1 2 1 4 . Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 2 | 1 . 1 . . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Grunt 4 | . . 2 2 . Sentry 2 | . . . 2 . Best Kill Streak 3 | 1 1 3 3 . Combat Bots Only 2 | . . 2 1 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 78 | . . 6 72 . Missed 17 | . . 2 15 . Damage Taken 928 | . . 50 878 . Core 277 | . . . 277 . Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . 49 . Core Remaining (%) 76 | 100 . 100 30 . Volleys Fired 51 | 4 6 4 37 . Largest 2 | 2 2 2 2 . Hottest 50 | 40 40 50 40 . Shots Fired 89 | 8 12 8 61 . Gun 82 | 8 12 6 56 . Cannon . | . . . . . Launcher 7 | . . 2 5 . Special . | . . . . . Kinetic 82 | 8 12 6 56 . Thermal . | . . . . . Explosive 7 | . . 2 5 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 4 8 11 . Robot Miss Streak 5 | 1 2 . 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 58 | 6 8 7 37 . Core Hits 31 | 2 4 6 19 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 777 | 51 66 175 485 . Guns 405 | 51 66 40 248 . Cannons . | . . . . . Explosions 343 | . . 129 214 . Melee 23 | . . . 23 . Ramming 6 | . . 6 . . Kinetic 405 | 51 66 40 248 . Thermal . | . . . . . Explosive 343 | . . 129 214 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 23 | . . . 23 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 3 59 . Shots 3 | . . . 3 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . . 16 15 . Average Temperature 6 | . . 9 5 . Received Heat Transfer 423 | . . 27 396 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 171 | 5 89 79 171 . Initial 72 | . 3 34 . 72 Average 48 | 1 26 43 75 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 3 2 14 . Peak Tracking Total 6 | . 1 2 6 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 . 8 . Successful 9 | . 3 . 6 . Failed 8 | . 6 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 9 . 4 . Terminals 16 | . 8 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 4 | . 1 . 3 . Track 1 | . . . 1 . Assimilate 1 | . 1 . . . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1117 | 57 188 521 351 . Spaces Moved 946 | 40 172 456 278 . Core 76 | 17 . . 59 . Treads . | . . . . . Legs . | . . . . . Wheels 870 | 23 172 456 219 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 50 . Average Speed 98 | 73 90 109 89 . Slowest Speed 115 | 90 90 115 115 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 26 92 29 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . 33 . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1052 | 60 195 471 326 . Wait 11 | 2 9 . . . Move 942 | 39 171 455 277 . Hop . | . . . . . Pick Up 20 | 8 7 3 2 . Fast Attach 1 | 1 . . . . Attach 13 | 6 . 2 5 . Detach . | . . . . . Swap 5 | . 1 3 1 . Drop 6 | . 1 3 2 . Fire 51 | 4 6 4 37 . Melee 2 | . . . 2 . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 246 | -10/Materials | Entered Mines 247 | -10/Mines | Assembled infested the area 252 | -10/Mines | Assisted by a Guerilla fighting off Assembled 266 | -10/Mines | Discovered new exit (range 5) 301 | -10/Mines | Build established: Mutant 566 | -10/Mines | Discovered new exit (range 14) 706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 767 | -10/Mines | Entered Materials 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Core integrity fell below 50% 1110 | -9/Materials | Discovered new exit (range 7) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -8/Materials | Self-destructed Last Messages --------------- 01083_ U-05 Engineer lays Concrete. 01084_ U-05 Engineer destroyed. 01085_ U-05 Engineer lays Concrete. 01086_ M-13 Machinist destroyed. 01086_ R-06 Scavenger collects Aluminum Leg. 01087_ Grenade Launcher destroyed. 01088_ Dropped Hcp. Storage Unit. 01088_ Dropped Structural Scanner. 01090_ Acquired 11 matter. 01091_ Mining Claw destroyed. 01092_ R-06 Scavenger collects Hcp. Storage Unit. 01093_ U-05 Engineer lays Concrete. 01094_ U-05 Engineer builds a Wall. 01095_ R-06 Scavenger collects Structural Scanner. 01100_ K-01 Serf collects debris. 01110_ EXIT=FOUND 01111_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????t +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingOpticalTendrils Manual? 0 Play Time 00:11:47 Cumulative 75.7 hours Start 2024.04.28 @ 21:28:52 End 2024.04.28 @ 21:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 3 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 64 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678c78f9-7487-4984-a7e7-29c2f7cb2b95