Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 21:35:34 Player: Bt-7274 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (445) 445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 8631 Bonus ------- Follower Combat Kills 156 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 13/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Jamming Amplifier Improved Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Advanced Datajack [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Slots Evolved 16 | . . 2 . . . 6 2 . 2 . . . 2 2 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . 1 . Utility 11 | . . . . . . 5 1 . 2 . . . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 60 | 8 4 1 3 5 1 7 6 4 11 . . . 4 6 Power 5 | 2 . . . . . . 1 . 1 . . . . 1 Engine 2 | 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . 1 Propulsion 20 | 2 2 1 2 . 1 3 1 . 2 . . . 2 4 Treads . | . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight 16 | . 2 1 2 . 1 3 1 . 1 . . . 1 4 Utility 27 | 2 1 . . 3 . 4 4 4 6 . . . 2 1 Device 15 | 1 1 . . 1 . 2 4 1 3 . . . 1 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . 2 3 . . . 1 . Hackware 4 | . . . . 1 . 2 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 2 1 . 1 2 . . . . 2 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . Parts Lost 39 | . . 1 3 . 1 7 5 5 2 1 . . 5 9 Power 5 | . . . 1 . . 1 . 1 . . . . 1 1 Propulsion 16 | . . . 2 . 1 4 1 1 1 . . . 1 5 Utility 16 | . . 1 . . . 2 3 3 1 . . . 3 3 Weapon 2 | . . . . . . . 1 . . 1 . . . . Highest Loss Streak 6 | . . 1 3 . 1 4 5 3 1 1 . . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 5 4 4 3 4 4 5 5 4 2 Power . | . 1 . . . . . . . . . 1 1 . . Propulsion . | 1 2 2 2 1 1 . . . . . . . . 1 Utility 1 | . . . . . 1 . 2 2 2 2 2 2 2 . Weapon 1 | . 1 1 1 2 2 2 . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . 2 . . 1 . . 1 . 1 1 . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . 1 . . . . . . . . . . Utility 3 | . . . . . . . 1 . 1 1 . . . . Weapon 2 | . 1 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 78 67 60 73 74 47 34 32 59 58 47 43 27 30 Engine 4 | . 14 22 13 11 11 1 . . . . . . . . Hover 1 | . . . . . . . . . 4 5 5 3 . . Flight 15 | . 21 31 33 33 30 17 5 3 4 . . . 1 8 Device 9 | . 24 14 11 11 11 17 16 13 6 5 . . . 2 Processor 10 | . . . . 5 . . . . 21 26 26 24 19 15 Hackware 6 | . . . . 2 11 7 11 11 15 15 15 15 2 . Piercing Weapon 2 | . . . . 9 1 . . . . . . . . . Peak Build Rating 96 | 9 12 13 13 23 18 35 41 26 73 66 45 45 47 96 Average Rating 32 | 5 9 11 8 16 15 27 23 21 56 55 45 40 36 62 On Entrance 24 | . 9 10 11 9 18 14 23 15 25 66 45 45 31 44 Avg Prop Armor Cover (%) 4 | . 10 . . . . 9 . . 2 . . . . . Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 25 | 14 14 11 6 9 9 11 6 10 22 22 . . 14 25 Greatest Support 46 | 20 20 12 12 12 13 18 7 10 11 11 11 11 25 46 Greatest Overweight (x) 4 | . 3 . . . . . . . 1 1 . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 3 4 4 4 4 4 3 4 4 5 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 4 5 5 5 4 . Class Distribution -------------------- 36% | Sprinter 26% | Mutant 22% | Hacker-Mutant 9% | Hacker-Scout 4% | Hacker-Assassin Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Matter Collected 614 | 231 47 . . 133 . 118 . . . . . 3 82 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 368 | 32 52 . 30 . . 124 130 . . . . . . . Parts 30 | 3 6 . 8 . . 3 10 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 4 | . . . . . 4 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Combat Hostiles Destroyed 15 | . 3 . 4 . . 3 5 . . . . . . . AOE 15 | . 3 . 4 . . 3 5 . . . . . . . Classes Destroyed 4 | 1 1 . . . . 1 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 14 | . 3 . 4 . . 3 4 . . . . . . . Grunt 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 2 3 . 4 . . 3 5 . . . . . . . Combat Bots Only 5 | . 3 . 4 . . 2 5 . . . . . . . Max Kills in Single Turn 5 | 1 2 . 4 . . 2 5 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 . 4 . . 1 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Hostile Shots Fired 464 | . 10 36 5 . 10 49 28 57 14 3 . 11 86 155 Missed 227 | . 6 24 1 . 7 23 14 25 2 2 . 6 47 70 Hits 237 | . 4 12 4 . 3 26 14 32 12 1 . 5 39 85 Melee 34 | . . . . . . . . . . 1 . 3 . 30 Projectile 203 | . 4 12 4 . 3 26 14 32 12 . . 2 39 55 AOE 9 | . . . 3 . . . 2 . . . . 2 . 2 Critical Strikes 27 | . . . . . . 1 . . . 1 . 2 1 22 Damage Taken 5510 | . 26 127 146 . 27 550 501 592 321 58 . 269 507 2386 Core 3232 | . . 56 64 . 10 187 305 435 148 58 . 267 251 1451 Absorbed by Shields 18 | . 10 8 . . . . . . . . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . . . . . . . . Core Remaining (%) 72 | 100 100 . . . 67 78 . 26 . . . 58 80 . Volleys Fired 12 | 4 2 . 1 . . 4 1 . . . . . . . Largest 2 | 2 1 . 1 . . 1 1 . . . . . . . Hottest 70 | 70 33 . 30 . . 33 33 . . . . . . . Shots Fired 16 | 8 2 . 1 . . 4 1 . . . . . . . Gun 8 | 8 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . 2 . 1 . . 4 1 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | 4 . . . . . . . . . . . . . . Thermal 4 | 4 . . . . . . . . . . . . . . Explosive 2 | . . . 1 . . 1 . . . . . . . . Electromagnetic 6 | . 2 . . . . 3 1 . . . . . . . Robot Hit Streak 3 | 3 . . 1 . . 2 . . . . . . . . Robot Miss Streak 2 | 1 2 . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 17 | 5 . . 1 5 3 2 . . . . . . . 1 Core Hits 22 | 4 3 . 3 . . 6 6 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . Melee Attacks 18 | . . . . 6 3 2 . . 5 . . . . 2 Impact 5 | . . . . . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . 1 . 2 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1157 | 60 41 . 204 . . 295 554 . . . . . . 3 Guns 60 | 60 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1094 | . 41 . 204 . . 295 554 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . 3 Kinetic 22 | 22 . . . . . . . . . . . . . . Thermal 38 | 38 . . . . . . . . . . . . . . Explosive 919 | . . . 204 . . 223 492 . . . . . . . Electromagnetic 175 | . 41 . . . . 72 62 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . . 10 10 10 . 9 Average Corruption 7 | . . . . . . 1 . . . 10 10 10 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 2 . 1 . . Message Errors 1 | . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 163 | . . . 65 . . 69 29 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 163 | . . . 65 . . 69 29 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . 48 . . 73 132 . . . . . . 1 Shots 8 | . . . 1 . . 4 3 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 70 | 70 . 6 . . . 4 18 . . . . . . . Average Temperature 25 | 30 . 6 . . . 4 18 . . . . . . . Received Heat Transfer 557 | . 8 24 . . 12 87 96 36 45 . . . 123 126 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 185 | 185 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 100 . . 100 75 100 100 100 100 100 100 100 Level 1 1 | . . . . . . . 24 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 253 | 5 70 68 100 . . 186 253 189 55 . 15 2 75 140 Initial 123 | . . 12 26 . . 7 51 123 55 . . 2 . 42 Average 47 | . 24 10 93 . . 120 116 148 10 . 4 2 14 57 Influence Increases 1532 | 10 100 73 104 . 72 236 332 111 33 . 19 . 154 288 Destroy 0b10 Robot/C 360 | . 60 . 80 . 20 60 100 . . . . . 40 . Destroy 0b10 Robot/NC 20 | 10 . . . . . 5 . . . . . . 5 . Destroy Leader 72 | . 10 . 10 . 10 12 20 . . . . . 10 . Allied During Kill 24 | . . . . . 12 . . . . . . . 12 . Successful Hack 39 | . . 13 . . . 6 . 6 10 . 4 . . . Select Force Hacks 20 | . . . . . . . 20 . . . . . . . Disable Machine 120 | . . . . . . 75 45 . . . . . . . Destroy Structure 127 | . . . 14 . . 48 42 . 8 . . . 12 3 Partial Spotted 150 | . 30 . . . . 15 15 30 15 . 15 . . 30 Lose Combat Pursuer 600 | . . 60 . . 30 15 90 75 . . . . 75 255 Influence Decreases 1427 | 10 70 35 82 90 60 142 185 250 147 . 15 2 81 258 Entered New Map 436 | . . 18 42 90 . 5 55 130 59 . . 2 2 33 Time Decay 613 | 10 70 7 10 . 50 67 70 70 88 . 15 . 19 137 Lost Part 310 | . . 10 30 . 10 70 50 50 . . . . 20 70 Lost Ally 68 | . . . . . . . 10 . . . . . 40 18 Squads Dispatched 18 | . . 1 . . . 3 1 . 2 . . 1 3 7 Investigation 6 | . . 1 . . . 2 1 . . . . . 1 1 Extermination 4 | . . . . . . . . . 1 . . . . 3 Reinforcement 7 | . . . . . . 1 . . 1 . . 1 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Distress Signals 4 | . . . . . . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 7 11 7 . 7 12 20 14 3 5 . 5 13 47 Peak Tracking Total 19 | . 4 7 8 . 5 7 10 8 2 5 . 5 10 19 Tactical Retreats 16 | . . 1 1 . 1 1 3 2 . . . . 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Traps Triggered 4 | . . . . . . 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Machines Disabled 8 | . . . . . . 5 3 . . . . . . . Max in Single Turn 3 | . . . . . . 2 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Machines Accessed 13 | . . 2 . . . 2 3 1 3 . 1 . 1 . Terminals 4 | . . 2 . . . . . 1 . . 1 . . . Fabricators 5 | . . . . . . 2 2 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 40 | . . 8 . . . 4 10 2 11 . 2 . 3 . Successful 19 | . . 6 . . . 3 4 1 4 . 1 . . . Failed 21 | . . 2 . . . 1 6 1 7 . 1 . 3 . Catastrophic 3 | . . . . . . 1 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . 2 . . . . 3 . 2 . 2 . 6 5 Terminals 12 | . . 8 . . . . . 2 . . 2 . . . Fabricators 15 | . . . . . . 4 7 . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . Scanalyzers 7 | . . . . . . . 3 . 4 . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . Terminal Hacks 8 | . . 6 . . . . . 1 . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 2 . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . Build 3 | . . . . . . 1 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . 1 . 2 . . . . . Retrieve Study 3 | . . . . . . . 1 . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . . . 2 3 1 3 . . . 1 . Full Trace Events 4 | . . 2 . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 192 | . . . . . . 116 76 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 16 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Total Allies 11 | . . . . 4 . . 1 1 . . . . 2 3 Largest Group 4 | . . . . 4 4 . 1 1 . . . . 2 3 Highest-Rated Group 345 | . . . . 158 158 . 29 159 . . . . 206 345 Highest-Rated Ally 159 | . . . . 41 41 . 29 159 . . . . 103 115 Zionite Dispatches 3 | . . . . . . . 1 . . . . . 1 1 Heavy 1 | . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . Ally Attacks 22 | . . . . . 5 . . 1 . . . . 12 4 Total Damage 1186 | . . . . . 91 . . 21 . . . . 801 273 Kills 5 | . . . . . 1 . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Active Infowar (turns) 2228 | 12 185 50 31 590 100 140 87 83 463 98 54 21 94 220 Optics 952 | . . . . . . . . 2 463 98 54 21 94 220 Sensors 59 | . . . . . . . 59 . . . . . . . Terrain 1491 | 12 185 50 31 590 100 140 29 . 354 . . . . . Triangulation 193 | . . . . . . 83 29 81 . . . . . . Cloaking 67 | . . . . . . . . . 13 54 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Turns Passed 2545 | 96 185 50 31 592 100 140 153 140 463 98 54 21 94 328 Spaces Moved 4590 | 60 162 158 79 1404 284 277 291 303 406 104 77 34 137 814 Core 240 | 4 . . . . . 1 4 108 14 . . 17 57 35 Treads . | . . . . . . . . . . . . . . . Legs 97 | 56 19 . . . . . . . . . . . 22 . Wheels . | . . . . . . . . . . . . . . . Hover 309 | . . . . . . . . . 111 104 77 17 . . Flight 3944 | . 143 158 79 1404 284 276 287 195 281 . . . 58 779 Fastest Speed 28 | 50 32 29 30 30 29 28 35 35 40 70 70 50 45 35 Average Speed 40 | 115 43 29 30 30 29 37 37 40 59 81 70 60 62 37 Slowest Speed 285 | 120 285 29 32 30 32 50 50 50 110 110 70 70 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 61 | . . 10 . . . 6 3 1 1 . . . . 40 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 31 22 23 89 52 11 8 47 12 89 3 49 5 37 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . . . Scrap Searched 5 | . . . . 4 1 . . . . . . . . . Spaces Dug 6 | . . . . . . 2 . . 4 . . . . . Terrain Destroyed 93 | . . . 14 . . 55 20 . 4 . . . . . Melee 4 | . . . . . . . . . 4 . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 89 | . . . 14 . . 55 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Was Fac DSF Res Res Total 5170 | 76 274 151 85 1567 296 294 328 317 617 119 76 34 142 794 Wait 477 | . 97 . . 146 5 2 28 6 182 9 . . 1 1 Move 4459 | 59 161 138 78 1403 283 264 284 300 404 103 76 33 136 737 Hop 57 | . . 9 . . . 6 3 1 1 . . . . 37 Pick Up 26 | 5 2 2 2 2 1 3 . 2 3 1 . . . 3 Fast Attach 44 | 6 2 . . 3 1 5 5 4 10 1 . . 4 3 Attach 24 | 1 . 2 3 . . 3 1 3 4 . . . 1 6 Detach 12 | . 2 . 1 . . 1 3 1 2 2 . . . . Swap 15 | 1 3 . . 4 1 3 1 . 2 . . . . . Drop 22 | . 5 . . 3 2 1 2 . 4 3 . 1 . 1 Fire 12 | 4 2 . 1 . . 4 1 . . . . . . . Melee 18 | . . . . 6 3 2 . . 5 . . . . 2 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 293 | -9/Materials | Identified exit to Mines 332 | -9/Materials | Entered Mines 333 | -9/Mines | Assembled infested the area 338 | -9/Mines | Assisted by a Guerilla fighting off Assembled 351 | -9/Mines | Learned Materials stockpile data 361 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 363 | -9/Mines | Entered Zion 364 | -7/Zion | Lost 3 parts (1p2n) 400 | -7/Zion | Found CR-A16's Pointy Stick 403 | -7/Zion | Discovered new exit (range 12) 440 | -7/Zion | Build established: Sprinter 445 | -7/Zion | Visited the Megawrench Repair Shop 445 | -7/Zion | Megawrench repaired 3 parts 473 | -7/Zion | Learned 4 Factory zone layouts 573 | -7/Zion | Identified exit to Deep Caves 582 | -7/Zion | Given the Hacking Drone Bay 583 | -7/Zion | Found Prototype Device 585 | -7/Zion | Identified Hacking Drone Bay 618 | -7/Zion | Met Imprinter 623 | -7/Zion | Imprinted 625 | -7/Zion | Declared Zion's savior 955 | -7/Zion | Entered Proximity Caves 955 | -6/Proximity Caves | Accompanied by 4 allies 1010 | -6/Proximity Caves | Identified exit to Factory 1055 | -6/Proximity Caves | Entered Factory 1055 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 1056 | -6/Factory | Identified exit to Factory 1192 | -6/Factory | Discovered exit to Factory (range 5) 1195 | -6/Factory | Entered another Factory area 1195 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -5/Factory | Lost 4 parts (2n2u) 1269 | -5/Factory | Spotted B-75 Beast 1299 | -5/Factory | Zion Heavy Resupply teleported in 1314 | -5/Factory | Lost 5 parts (1n3u1w) 1344 | -5/Factory | Discovered new exit (range 11) 1348 | -5/Factory | Entered Extension 1381 | -5/Extension | Rescued A7 1415 | -5/Extension | Spotted B-75 Beast 1417 | -5/Extension | Spotted B-75 Beast 1457 | -5/Extension | Lost 3 parts (1p1n1u) 1465 | -5/Extension | Core integrity fell below 50% 1475 | -5/Extension | Discovered new exit (range 16) 1476 | -5/Extension | Discovered new exit (range 15) 1485 | -5/Extension | Identified exit to Factory 1488 | -5/Extension | Entered Factory 1488 | -4/Factory | Evolved 2 slots: Utility x2 1518 | -4/Factory | Build established: Hacker-Mutant 1951 | -4/Factory | Sucked down chute 1951 | -4/Factory | Entered Waste 1966 | -4/Waste | EMP discharged 1966 | -4/Waste | System corruption reached 10% 1975 | -4/Waste | Spotted C-40 Crusher 1984 | -4/Waste | Spotted C-40 Crusher 1997 | -4/Waste | Spotted C-40 Crusher 2004 | -4/Waste | Spotted C-40 Crusher 2005 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2008 | -4/Waste | Spotted C-40 Crusher 2021 | -4/Waste | Spotted C-40 Crusher 2037 | -4/Waste | Discovered new exit (range 10) 2049 | -4/Waste | Identified exit to Factory 2049 | -4/Waste | Entered Factory 2102 | -4/Factory | Identified exit to DSF 2103 | -4/Factory | Entered DSF 2110 | -4/DSF | Discovered new exit (range 20) 2123 | -4/DSF | Identified exit to Research 2124 | -4/DSF | Entered Research 2124 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -3/Research | Mak. System Shield fried by hacking feedback 2136 | -3/Research | Zion Heavy squad teleported in 2158 | -3/Research | Garrison activated, responded to threat 2198 | -3/Research | Discovered new exit (range 17) 2218 | -3/Research | Identified exit to Research 2218 | -3/Research | Entered another Research area 2218 | -2/Research | Evolved 2 slots: Utility x2 2220 | -2/Research | Lost 4 parts (1p1n2u) 2318 | -2/Research | Retrieved Zion intel report: Emergency Access 2347 | -2/Research | Spotted B-90 Cyclops 2350 | -2/Research | Zion Light squad teleported in 2372 | -2/Research | Spotted B-90 Cyclops 2413 | -2/Research | Build established: Mutant 2475 | -2/Research | Core integrity fell below 50% 2527 | -2/Research | Lost 6 parts (1p4n1u) 2534 | -2/Research | Core integrity fell below 20% 2546 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02495_ K-01 Serf cleans the Meson Extractor. 02496_ Field Propulsion Array destroyed. 02496_ K-01 Serf cleans the Meson Extractor. 02498_ U-05 Engineer destroyed. 02498_ K-01 Serf cleans the Terminal. 02499_ K-01 Serf collects debris. 02499_ K-01 Serf cleans the Terminal. 02500_ K-01 Serf cleans the Meson Extractor. 02501_ K-01 Serf destroyed. 02501_ K-01 Serf collects debris. 02510_ Meson Extractor disabled. 02533_ P-80 Master resets C-57 Dissector, system corruption cleaned. 02533_ W-44 Eye sends out distress signal. 02536_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9D. 02540_ K-01 Serf cleans the Prototyping Station. 02542_ Field Propulsion Array destroyed. 02545_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#w ???????????????????????? | | ???????????????????#?# #??????????????????????? | | ???????????????????? #u ##########?????????????? | | ?????????????????????+ # #?????????????? | | ?????????????????????# k# #?????????????? | | ?????????????????????# #"""" #?????????????? | | ?????????????????????# #"""" #?????????????? | | ?????????????????????# #"""" #?????????????? | | ?????????????????????# k #"""" #?????????????? | | ?????????????????????# @#"""" #?????????????? | | ?????????????????????# A cg #?????????????? | | ?????????????????????# g# pp #?????????????? | | ?????????????????????# R###/######?????????????? | | ?????????????????????# p# ! #?????????????? | | ?????????????????????# p# #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????#p + """ #?????????????? | | ?????????????????????#p # #?????????????? | | ?????????????????????# p # #?????????????? | | ?????????????????????#p # #?????????????? | | ?????????????????????# # #?????????????? | | ??????????############ k##########?????????????? | | ??????????# u #??????????????????????? | | ??????????# +??????????????????????? | | ??????????# #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# """ ^""" #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ##????????# #??????????????????????? | | #????????# #??????????????????????? | | ########## ! #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 6 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 6 Armor Integrity Analysis 40 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- Disruptor Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Variable Charge Gun | -5/Factory | Downloaded Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Ghost 'Em Heavy Suspicion Item+ Window Shopping Challenges ------------ None Game ------ Seed ReactiveAntigravSpoofer Manual? 0 Play Time 01:22:17 Cumulative 47.7 hours Start 2025.10.23 @ 17:11:11 End 2025.10.24 @ 21:35:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 170139fc-f62d-4c02-8b73-2f8508c59a8c