Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.03 @ 23:09:40 Player: tkc Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (104) 520 Value Destroyed (3417) 3417 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 12597 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Well Enhanced Optical Array Improved Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Microactuators Improved Core Shielding Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Makeshift Hammer > --- INVENTORY -------- Wheel Gravmag System Biomechanical Wings High-capacity Matter Pod Gravity Neutralizer System Shield System Shield System Shield KE Penetrator Magnetic Acceleration Cannon Mass Driver Heavy Shock Bomb Launcher Improved Remote Datajack Heavy Mace Powered Hammer [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 Utility 10 | . . 2 . . . 2 1 . . . . 1 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | 11 18 14 2 . 1 9 7 4 2 . 10 33 11 5 1 4 22 . 20 Power 17 | 1 1 3 1 . . . 1 . . . 2 2 1 . . . 2 . 3 Engine 11 | 1 1 3 1 . . . 1 . . . 2 2 . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 41 | 4 2 5 . . . 1 3 . . . 1 9 3 1 . . 4 . 8 Treads 5 | . 1 . . . . . 1 . . . . 1 . 1 . . 1 . . Leg 4 | . . 2 . . . . . . . . . 2 . . . . . . . Wheel 18 | 4 1 3 . . . 1 2 . . . . 4 2 . . . 1 . . Hover 7 | . . . . . . . . . . . 1 2 . . . . 1 . 3 Flight 7 | . . . . . . . . . . . . . 1 . . . 1 . 5 Utility 45 | 3 3 3 1 . 1 6 1 2 1 . 1 8 4 1 . 2 4 . 4 Device 16 | . 1 1 1 . . . . 1 . . . 4 2 . . 2 . . 4 Storage 10 | 3 1 1 . . . 1 . . . . . 3 . . . . 1 . . Processor 8 | . . 1 . . 1 3 . . . . . 1 1 1 . . . . . Hackware 3 | . . . . . . . . . . . . . . . . . 3 . . Protection 8 | . 1 . . . . 2 1 1 1 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 12 3 . . . 2 2 2 1 . 6 14 3 3 1 2 12 . 5 Energy Gun 9 | . 7 1 . . . 1 . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 1 5 . 1 . . 1 . 1 Ballistic Gun 4 | 3 . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 9 | . . 1 . . . 1 1 2 . . 1 . 1 . . . 2 . . Launcher 13 | . 2 . . . . . . . 1 . 3 4 1 1 . . 1 . . Special Weapon 6 | . 3 . . . . . . . . . . . . . . 1 2 . . Impact Weapon 13 | . . . . . . . . . . . . 2 1 . 1 1 5 . 3 Slashing Weapon 8 | . . 1 . . . . 1 . . . 1 3 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 . . . . . . 1 . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 5 . . . . . . 1 Parts Lost 85 | . 6 . . . . . . . 1 . 12 17 2 3 . 2 23 . 19 Power 12 | . 2 . . . . . . . . . 2 3 . 1 . . 2 . 2 Propulsion 28 | . 2 . . . . . . . . . 3 7 1 . . 1 5 . 9 Utility 24 | . . . . . . . . . 1 . 5 2 . 1 . 1 10 . 4 Weapon 21 | . 2 . . . . . . . . . 2 5 1 1 . . 6 . 4 Highest Loss Streak 19 | . 4 . . . . . . . 1 . 6 8 2 3 . 2 19 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 75 | . 98 97 100 100 100 92 94 92 87 92 55 63 80 81 82 76 50 26 39 Engine 5 | . 13 10 11 11 11 9 7 7 7 7 6 5 . . . . . . . Treads 2 | . . 1 . . . . 4 7 7 7 2 3 . 5 5 5 2 . . Wheel 9 | . 26 20 22 22 22 18 13 7 7 7 2 2 5 11 11 9 3 . . Hover 1 | . . . . . . . . . . . . . 8 . . . 2 . 8 Device 8 | . 12 11 18 22 14 9 7 2 1 . . 10 19 11 11 13 6 . 5 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 15 11 11 11 10 6 . . Processor 13 | . . 11 11 11 18 24 23 23 23 23 13 12 13 21 23 21 11 . . Hackware 1 | . . . . . . . . . . . . . . . . . 4 15 12 Protection 6 | . 1 11 4 . . 3 14 19 15 23 10 . 4 5 5 5 2 . . Energy Gun 2 | . 15 17 . . . 4 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 3 1 5 5 5 5 1 . . Ballistic Cannon 3 | . . 2 11 11 11 3 8 15 13 7 4 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . 2 4 . 5 4 2 . 2 Slashing Weapon 1 | . . . 11 11 11 9 6 . . . 1 2 . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 15 90 91 38 38 38 44 60 66 63 63 64 48 63 57 42 45 73 4 33 Greatest Support 44 | 32 32 20 20 20 20 26 36 28 28 28 28 40 44 44 44 44 38 6 34 Greatest Overweight (x) 15 | . 8 9 1 1 1 1 2 2 2 2 15 15 2 1 . 1 2 . 5 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 2 2 4 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 22 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Most Carried 20 | 8 20 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 5 Average Carried 13 | 5 17 14 14 14 14 14 14 14 15 15 12 11 12 14 14 14 9 4 4 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 19 | 8 19 15 15 15 14 15 15 15 15 15 12 8 15 15 15 15 4 4 . Class Distribution -------------------- 68% | Mutant 15% | Assassin 8% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Assassin | -9/Mines Assassin | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 2957 | 293 152 220 50 . . 191 51 135 238 . 221 396 190 115 55 75 386 59 130 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3810 | 165 255 200 . . . 191 49 42 103 . 372 785 283 232 39 75 698 . 321 Parts 172 | 10 26 9 . . . 10 5 2 5 . 13 46 8 9 1 2 9 . 17 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 1 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 2 9 . 13 . . 8 . . 5 . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 64 | . 5 4 . . . 1 1 2 4 . 10 13 5 5 . 1 7 . 6 Melee 8 | . . . . . . . . . . . 2 . . . . . 1 . 5 Guns 7 | . 2 3 . . . 1 . . . . . . . 1 . . . . . Cannons 20 | . . 1 . . . . 1 2 4 . 4 5 1 1 . . 1 . . AOE 18 | . 2 . . . . . . . . . 2 7 4 2 . . 1 . . Classes Destroyed 18 | 3 4 2 . . . . . 1 1 . 2 1 1 . . . 2 . 1 Worker 9 | 2 1 2 . . . . . . . . . 3 . . . . . . 1 Builder 17 | . 4 . . . . 1 . . . . . 8 4 . . . . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | 1 1 . . . . 1 . . . . . 1 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . 1 1 . . . . . . . . . . 1 . . . . . . Watcher 2 | . . 1 . . . 1 . . . . . . . . . . . . . Swarmer 16 | . 3 . . . . . . . 3 . . . 5 . . . . . 5 Grunt 24 | . 2 3 . . . . . . . . 5 8 . 3 . . 3 . . Brawler 4 | . . . . . . . . . 1 . 2 . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . . . 3 . . Sentry 8 | . . 1 . . . 1 1 1 . . 1 2 . . . 1 . . . Hunter 3 | . . . . . . . . . . . . 1 . 2 . . . . . Programmer 4 | . . . . . . . . . . . 1 2 . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . 4 . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 . . . 1 1 1 3 . 4 9 5 5 . 1 3 . 5 Combat Bots Only 5 | . 2 3 . . . 1 1 1 3 . 4 4 5 5 . 1 3 . 5 Max Kills in Single Turn 2 | 1 2 1 . . . 1 1 1 1 . 2 2 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . 1 1 2 1 . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 12205 | . 677 238 . . . 77 8 146 483 . 2107 2000 442 506 21 271 2921 47 2261 Core 3718 | . 228 104 . . . 18 . 21 79 . 287 413 63 50 3 24 1076 47 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 155 | . 27 15 . . . . . . . . . . 24 19 1 8 61 . . Core Remaining (%) 57 | 100 8 . . . 74 96 . . . . 44 51 . . 88 . . . . Volleys Fired 255 | 28 52 17 . . . 5 1 7 11 . 39 42 19 13 . 1 19 . 1 Largest 2 | 2 2 2 . . . 1 2 2 2 . 2 1 2 2 . 1 2 . 1 Hottest 180 | 40 165 130 . . . 56 96 96 101 . 101 100 147 180 . 7 110 . 90 Shots Fired 345 | 56 77 30 . . . 5 2 14 14 . 44 43 20 18 . 1 20 . 1 Gun 140 | 56 59 18 . . . 5 . . . . . . . 2 . . . . . Cannon 131 | . . 12 . . . . 2 14 13 . 22 24 17 11 . . 15 . 1 Launcher 58 | . 3 . . . . . . . 1 . 22 19 3 5 . . 5 . . Special 16 | . 15 . . . . . . . . . . . . . . 1 . . . Kinetic 128 | 56 . 12 . . . . 2 14 13 . 18 . 1 2 . . 10 . . Thermal 147 | . 74 18 . . . 5 . . . . 4 13 16 11 . . 5 . 1 Explosive 48 | . 3 . . . . . . . . . 21 16 3 5 . . . . . Electromagnetic 21 | . . . . . . . . . 1 . 1 14 . . . . 5 . . Robot Hit Streak 11 | 9 10 11 . . . 2 4 5 7 . 7 5 5 3 . 3 11 . 6 Robot Miss Streak 8 | 2 5 8 . . . 1 . 2 1 . 2 2 2 2 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 296 | 38 34 23 1 . . 7 2 9 10 . 39 47 16 11 2 4 33 . 20 Core Hits 158 | 12 16 19 . . . 3 2 4 6 . 18 39 6 13 2 . 13 . 5 Critical Kills 5 | . . . . . . . . . . . 2 . . 1 . . . . 2 Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 2 . . 1 3 . 2 Critical Strikes 28 | . 3 2 . . . 1 1 . 1 . 4 2 2 1 . 1 6 . 4 Burn 5 | . 3 2 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 2 . . 1 . . . . . Blast 7 | . . . . . . . 1 . 1 . 2 . . . . . 3 . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . Smash 11 | . . . . . . . . . . . . 1 2 . . 1 3 . 4 Sever 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 173 | . . . 1 . . 15 6 . . . 9 28 37 . 2 11 26 . 38 Impact 122 | . . . . . . . . . . . . 10 37 . 2 11 24 . 38 Slashing 51 | . . . 1 . . 15 6 . . . 9 18 . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . 1 . . 3 . . . . . 14 7 . 2 . 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13305 | 326 692 389 75 . . 273 53 236 310 . 2500 3802 1161 559 161 109 1687 . 972 Guns 1167 | 326 544 214 . . . 53 . . . . . . . 30 . . . . . Cannons 3669 | . . 175 . . . . 53 236 310 . 1012 867 258 222 . . 495 . 41 Explosions 4231 | . 148 . . . . . . . . . 1304 1894 256 307 . . 322 . . Melee 4238 | . . . 75 . . 220 . . . . 184 1041 647 . 161 109 870 . 931 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2007 | 326 . 175 . . . . 53 236 310 . 511 . . 30 . . 366 . . Thermal 3818 | . 544 214 . . . 53 . . . . 972 1385 258 222 . . 129 . 41 Explosive 2406 | . 148 . . . . . . . . . 753 942 256 307 . . . . . Electromagnetic 836 | . . . . . . . . . . . 80 434 . . . . 322 . . Impact 2867 | . . . . . . . . . . . . 289 647 . 161 109 730 . 931 Slashing 1371 | . . . 75 . . 220 . . . . 184 752 . . . . 140 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . 2 . . . . . . . . . . 10 4 4 4 . 41 41 18 Average Corruption 11 | . 2 . . . . . . . . . . 6 3 4 4 . 37 41 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 71 | . 4 . . . . . . . . . . 12 8 13 5 . 19 3 7 Message Errors 28 | . . . . . . . . . . . . 5 5 5 2 . 7 2 2 Matter Fused 17 | . 2 . . . . . . . . . . 2 3 2 1 . 6 . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . 2 1 . 3 . 1 Energy Discharges 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 . Data Loss (minor) 3 | . 1 . . . . . . . . . . . . 2 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . 3 . 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2285 | . . . 35 . . 56 . . . . 229 739 516 2 . 59 386 . 263 Projectiles 224 | . . . . . . . . . . . 198 14 12 . . . . . . Explosions 366 | . . . . . . . . . . . 31 329 4 2 . . . . . Melee 1695 | . . . 35 . . 56 . . . . . 396 500 . . 59 386 . 263 Knockbacks 43 | . . 10 . . . . . 5 4 . 9 1 3 . . . 6 . 5 Impact 12 | . . . . . . . . . . . . 1 3 . . . 4 . 4 Kinetic 27 | . . 8 . . . . . 5 4 . 8 . . . . . 2 . . Secondary 4 | . . 2 . . . . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 466 | . 20 . . . . . . . 24 . 26 241 84 41 . . 30 . . Shots 12 | . 1 . . . . . . . 1 . 1 4 2 1 . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 410 381 . . . 73 33 210 133 . 520 225 9 208 183 . 174 . 121 Average Temperature 106 | . 100 137 . . . 32 19 90 64 . 214 66 6 59 102 . 57 . 49 Received Heat Transfer 2178 | . 204 90 . . . 18 . 24 84 . 699 549 . 138 . 9 354 9 . Effects 8 | . 3 1 . . . . . . . . 4 . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . 2 . . Parts Fried 26 | . . . . . . . . . . . . 6 9 . . 1 8 . 2 Impact Corruptions 54 | . . . . . . . . . . . . 6 18 . . 2 18 . 10 Robots Melted 4 | . 1 . . . . . . . . . 2 . . 1 . . . . . Combat Hostiles 4 | . 1 . . . . . . . . . 2 . . 1 . . . . . Parts Melted 10 | . 3 3 . . . . . . . . . 1 . 3 . . . . . Heat Transferred 5198 | . 1554 629 . . . 111 . . . . 880 1024 400 350 . . 200 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 377 | 20 211 287 33 . . 146 51 . . . . 377 246 . . 67 . . 193 Initial 130 | . 13 76 33 . . . . . . . . 56 130 . . 6 . . 37 Average 104 | 8 73 155 33 . . 56 36 . . . . 157 143 . . 25 . . 101 Maximum Alert Level 1 | . 1 1 . . . . . . . . . 1 1 . . . . . . Low Security (%) 84 | 100 99 80 100 . 100 100 100 . . . . 53 78 . . 100 . . 100 Level 1 15 | . . 19 . . . . . . . . . 46 21 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 1 . . . . 8 4 . . 1 . . 1 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . 1 . . . . 1 1 . . . . . 1 Reinforcement 8 | . 1 . . . . . . . . . . 3 3 . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 3 | . 2 . . . . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 17 11 . . . 5 1 2 8 . 15 19 9 6 1 3 15 1 23 Peak Tracking Total 12 | . 5 5 . . . 2 1 1 4 . 6 5 6 3 1 2 7 1 12 Tactical Retreats 19 | . . . . . . 1 . . 1 . 5 1 3 1 . . 4 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . 1 . . . . . . . . . . . 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 11 | . 1 . . . . . . . . . . 9 . . . . 1 . . Max in Single Turn 5 | . 1 . . . . . . . . . . 5 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 24 | . 2 7 . 1 . 2 1 1 . 4 . 3 1 . . . . . 2 Terminals 13 | . 1 6 . . . 1 . . . . . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 74 | . 5 21 . 1 . 5 1 1 . 31 . 5 1 . . . . . 3 Successful 50 | . 2 11 . 1 . 2 . 1 . 31 . 1 . . . . . . 1 Failed 24 | . 3 10 . . . 3 1 . . . . 4 1 . . . . . 2 Catastrophic 4 | . . 2 . . . . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . 4 19 . 1 . 4 . . . 1 . 3 1 . . . 1 . . Terminals 35 | . 4 20 . . . 4 . . . . . 5 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 39 | . . 4 . 1 . . . 1 . 31 . 1 . . . . . . 1 Record 11 | . . . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Report Inventory 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 6 . . . 1 . . . . . . . . . . . . . Terminals 8 | . 1 6 . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . 1 5 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 6 . . . 1 1 . . . . 3 1 . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Total Allies 2 | . . 1 . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . 10 . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . 10 . . . . . . . . 96 . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . 5 . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Guards 3 | . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 9013 | 180 787 405 115 213 69 471 284 525 425 169 1474 1030 911 481 108 143 736 48 439 Spaces Moved 5995 | 100 448 281 113 214 71 288 231 369 306 131 477 417 587 392 97 85 776 100 512 Core 134 | 1 . . . . . . . . . . 90 16 . . . . . . 27 Treads 159 | . 4 . . . . . . . . . 22 121 . . . 6 6 . . Legs 98 | . . 1 . . . . . . . . . 97 . . . . . . . Wheels 4369 | 99 444 280 113 214 71 288 231 369 306 131 334 169 512 392 97 79 240 . . Hover 660 | . . . . . . . . . . . 31 14 75 . . . 488 . 52 Flight 575 | . . . . . . . . . . . . . . . . . 42 100 433 Fastest Speed 34 | 50 100 95 95 95 95 95 101 115 130 130 130 95 115 100 100 100 40 40 34 Average Speed 119 | 80 129 99 95 95 95 102 109 129 130 130 263 188 124 100 100 111 77 40 52 Slowest Speed 800 | 100 480 260 95 95 95 105 130 130 130 130 800 800 176 115 100 250 330 40 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 49 25 29 60 23 30 7 54 46 75 72 14 15 62 12 2 80 14 13 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . 2 . . . . 3 2 . 2 . . 1 1 . 3 . . Spaces Dug 87 | . 15 . . . . 9 6 . . . . 6 34 . . 8 2 . 7 Terrain Destroyed 390 | . 30 . . . . 9 6 3 2 . 71 135 62 53 . 8 4 . 7 Melee 66 | . . . . . . 9 6 . . . . 6 28 . . 8 2 . 7 Projectile 37 | . 15 . . . . . . 3 2 . 1 1 9 4 . . 2 . . AOE 287 | . 15 . . . . . . . . . 70 128 25 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Total 7159 | 150 546 379 119 225 72 440 250 401 318 130 635 554 680 457 105 113 855 107 623 Wait 403 | . 11 45 . 7 . 104 . 15 . . 95 26 19 47 . 12 4 8 10 Move 5968 | 99 447 280 112 213 70 287 230 368 305 130 476 416 586 391 96 84 775 99 504 Hop 4 | . . . . . . . . . . . . . . . . . . . 4 Pick Up 70 | 10 15 8 1 2 . 7 2 3 . . 2 3 4 1 3 1 4 . 4 Fast Attach 78 | 7 2 4 2 . . 7 3 1 1 . 1 19 9 1 . 1 8 . 12 Attach 50 | 1 3 5 . . 1 2 1 . . . 7 11 . 1 . 1 10 . 7 Detach 20 | . . 2 . . . 3 . . . . 4 5 3 . . . 2 . 1 Swap 46 | 3 13 5 . . . . 3 3 1 . 2 3 2 3 1 2 4 . 1 Drop 56 | 2 3 13 3 3 1 10 4 4 . . . 1 1 . 3 . 3 . 5 Fire 255 | 28 52 17 . . . 5 1 7 11 . 39 42 19 13 . 1 19 . 1 Melee 173 | . . . 1 . . 15 6 . . . 9 28 37 . 2 11 26 . 38 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . 36 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 545 | -10/Materials | Build established: Scavenger-Mutant 721 | -10/Materials | Discovered new exit (range 5) 915 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Lost 4 parts (1p2n1w) 939 | -10/Materials | Core integrity fell below 20% 963 | -10/Materials | Build established: Mutant 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Entered Mines 1411 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1418 | -9/Mines | Found Prototype Device 1418 | -9/Mines | Identified Exp. Sensor Array 1483 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -9/Mines | Discovered new exit (range 5) 1488 | -9/Mines | Entered Exiles 1513 | -9/Exiles | Met 8R-AWN 1529 | -9/Exiles | Met EX-HEX 1554 | -9/Exiles | Met EX-BIN 1566 | -9/Exiles | Aligned with FarCom system 1567 | -9/Exiles | Given EX-Vault access code 1589 | -9/Exiles | Opened EX-Vault 1598 | -9/Exiles | Found YOLO Cannon 1621 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -9/Exiles | Exiles lab attacked by MAIN.C 1683 | -9/Exiles | Discovered new exit (range 14) 1701 | -9/Exiles | Left Exiles lab with YOLO Cannon 1701 | -9/Exiles | Entered Mines 1715 | -8/Mines | Build established: Assassin 1764 | -8/Mines | Discovered new exit (range 6) 1769 | -8/Mines | Identified exit to Materials 1770 | -8/Mines | Entered Materials 1770 | -8/Materials | Evolved 2 slots: Utility x2 2197 | -8/Materials | Discovered new exit (range 12) 2208 | -8/Materials | Identified exit to Factory 2241 | -8/Materials | Entered Factory 2241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2300 | -7/Factory | Discovered new exit (range 16) 2525 | -7/Factory | Entered Lower Caves 2612 | -7/Lower Caves | Learned Factory trap positions 2655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2825 | -7/Lower Caves | Build established: Mutant 2998 | -7/Lower Caves | Discovered new exit (range 8) 3050 | -7/Lower Caves | Entered another Lower Caves area 3145 | -7/Lower Caves | Spotted B-75 Beast 3206 | -7/Lower Caves | Learned Factory emergency access door positions 3241 | -7/Lower Caves | Encountered a Warlord checkpoint 3462 | -7/Lower Caves | Discovered new exit (range 11) 3475 | -7/Lower Caves | Entered Data Miner 3475 | -7/Data Miner | Discovered new exit (range 6) 3500 | -7/Data Miner | Met Data Miner 3548 | -7/Data Miner | Learned location of Section 7 (-3) 3548 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3561 | -7/Data Miner | Received God Mode back door access code from Data Miner 3644 | -7/Data Miner | Entered Proximity Caves 3722 | -6/Proximity Caves | Escorted by Enhanced Grunt 4068 | -6/Proximity Caves | Spotted B-75 Beast 4146 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4223 | -6/Proximity Caves | Lost 6 parts (1p1n3u1w) 4410 | -6/Proximity Caves | Destroyed B-75 Beast 4427 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 4871 | -6/Proximity Caves | Core integrity fell below 50% 4924 | -6/Proximity Caves | Discovered new exit (range 16) 5118 | -6/Proximity Caves | Entered Factory 5118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5119 | -6/Factory | Loaded intel: 99 trap records 5523 | -6/Factory | Lost 3 parts (1p1n1w) 5645 | -6/Factory | Garrison activated, responded to threat 5725 | -6/Factory | Lost 8 parts (1p4n1u2w) 5840 | -6/Factory | Lost 3 parts (1n1u1w) 6058 | -6/Factory | Discovered new exit (range 15) 6095 | -6/Factory | System corruption reached 10% 6148 | -6/Factory | Entered another Factory area 6148 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7044 | -5/Factory | Discovered new exit (range 12) 7059 | -5/Factory | Entered Upper Caves 7143 | -5/Upper Caves | Lost 3 parts (1p1u1w) 7531 | -5/Upper Caves | Discovered new exit (range 11) 7540 | -5/Upper Caves | Entered another Upper Caves area 7612 | -5/Upper Caves | Discovered new exit (range 20) 7646 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7648 | -5/Upper Caves | Entered Factory 7648 | -4/Factory | Evolved 2 slots: Utility x2 7658 | -4/Factory | Discovered new exit (range 21) 7791 | -4/Factory | Entered Upper Caves 8120 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8173 | -4/Upper Caves | Core integrity fell below 50% 8176 | -4/Upper Caves | System corruption reached 10% 8187 | -4/Upper Caves | System corruption reached 30% 8195 | -4/Upper Caves | Core integrity fell below 20% 8225 | -4/Upper Caves | Lost 19 parts (1p4n9u5w) 8455 | -4/Upper Caves | Build established: Hacker-Mutant 8476 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8508 | -4/Upper Caves | Found Prototype Special Weapon 8508 | -4/Upper Caves | Identified Molecular Deconstructor 8525 | -4/Upper Caves | Discovered new exit (range 8) 8527 | -4/Upper Caves | Entered another Upper Caves area 8529 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8531 | -4/Upper Caves | Encountered a Warlord checkpoint 8570 | -4/Upper Caves | Learned Research stockpile data 8573 | -4/Upper Caves | Discovered new exit (range 7) 8575 | -4/Upper Caves | Entered Research 8575 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8623 | -3/Research | Spotted B-86 Titan 8807 | -3/Research | Lost 3 parts (1n1u1w) 8942 | -3/Research | System corruption reached 10% 8966 | -3/Research | Core integrity fell below 50% 8991 | -3/Research | Core integrity fell below 20% 9014 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08950_ P-80 Master system corrupted by crushing effect. 08950_ P-80 Master knocked back. 08953_ Lgt. Antimatter Reactor destroyed. 08953_ System Shield destroyed. 08955_ P-80 Master resets P-80 Master, system corruption cleaned. 08957_ Mace destroyed. 08958_ System corrupted: Matter fused (-5). 08973_ G,<%ZMRMMH<8HIF: 3HI ZU>Y |:Q0E HWH E 08978_ Lgt. Antimatter Reactor destroyed. 08988_ System corrupted: Heat flow error (+159). 08990_ ALERT: Security rotation in progress. 08990_ U-05 Engineer destroyed. 08991_ K-01 Serf collects debris. 08994_ P-80 Master resets S-43 Plague, system corruption cleaned. 08994_ Xenon Bombardment Thruster destroyed. 08999_ K-01 Serf destroyed. 09001_ Gyrokinetic Inverter destroyed. 09001_ Acquired 15 matter. 09001_ Gyrokinetic Inverter destroyed. 09005_ KYYJC:G5J#KWY1/GNJTTO7SYESL,>YLC Map ----- +----------------------------------------------------+ | ????????????????????????????## #????????# #? | | ?????????????????????????????# #????????# ## | | ?????????????????????????????# ##???????# | | ?????????????????????????????#% T#???????# | | ?????????????????????????????#! #???????# | | ?????????????????????????????# ##???????# | | ?????????????????????????????# #????????## ### | | ?????????????????????????????# #?????????# ??? | | ??????????????????????########s #?????????# ??? | | ??????????????????????# s #?????????# ??? | | ??????????????????????# #?????????# ??? | | ??????????????????????# s #?????????# #?? | | ??????????????????????# #?????????# #?? | | ??????????????????????# s###########??????# #?? | | ??????????????????????# s s# #??????# #?? | | ??????????????????????# # #??????# #?? | | ??????????????????????# ss# """"" #??????# #?? | | ??????????????????????# s # """"" #??????# #?? | | ??????????????????????# # """"" #??????# #?? | | ??????????????????????# # #??????# #?? | | ??????????????????????# # #??????# #?? | | ??????????????????????# # #??????# #?? | | ??????????????????????# ######+########### ### | | ??????????????????????# | | ??????????????????????+ | | ??????????????????????# @ | | ??????????????????????+ | | ??????????????????????####;#############+######### | | ?????????????????????????? ???????????????????# | | ?????????????????????????? ???????????????#### | | ??????????????????????????"" ?????????????? | | ??????????????????????????"" ?????????????+ | | ??????????????Y???????????"" ????????????# | | ?????????????????????????? ???????????# | | ???????????????????????????? #???????????? | | ????????????????????????????? #???????????????" | | ??????????????????????????????###????????????????" | | ?????????????????????????????????????????????????" | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????###+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 665 Matter Stores 500 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 185 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 1 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSapperPrototype Manual? 0 Play Time 02:12:33 Cumulative 122.1 hours Start 2022.08.03 @ 18:25:38 End 2022.08.03 @ 23:09:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 73 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd144df-632c-4895-964a-8e16385c55bb