Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.05 @ 14:48:53 Player: yub Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3318) 3318 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 8992 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 68 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 87/100 System Corruption 4% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Target Analyzer Graphene Brace > --- WEAPON (3) ------- Powered Hammer Powered Hammer > --- INVENTORY (15) --- Armored Treads Compact Matter Pod (150) Weapon Cycler Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Target Analyzer Armor Integrity Analyzer Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Laser Heavy Beamcaster Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Compact Matter Pod Weapon Cycler Phase Shifter Advanced Plasma Cannon Assault Cannon Heavy Mass Driver Improved Datajack Improved Remote Datajack [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 6 | . . . 1 . 2 . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 107 | 5 3 . 1 . 36 7 13 7 4 31 Power 14 | 1 . . . . 5 1 1 1 . 5 Engine 9 | 1 . . . . 4 1 . . . 3 Core 5 | . . . . . 1 . 1 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . . . 8 3 . 1 3 6 Treads 3 | . . . . . 3 . . . . . Leg 13 | . . . . . . 3 . 1 3 6 Wheel 7 | 2 . . . . 5 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 1 . 1 . 11 . 3 3 1 7 Device 14 | . 1 . 1 . 3 . 2 1 . 6 Storage 3 | 1 . . . . 2 . . . . . Processor 4 | . . . . . 1 . 1 1 1 . Hackware 2 | . . . . . 1 . . 1 . . Protection 5 | . . . . . 4 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 42 | 1 2 . . . 12 3 9 2 . 13 Energy Gun 12 | . 2 . . . 3 2 2 . . 3 Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 16 | 1 . . . . 5 1 4 1 . 4 Ballistic Cannon 3 | . . . . . 1 . . . . 2 Launcher 5 | . . . . . 2 . 2 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 3 1 2 . . . Parts Lost 61 | . . . . . 17 . 8 . . 36 Power 11 | . . . . . 2 . 2 . . 7 Propulsion 14 | . . . . . 5 . 1 . . 8 Utility 21 | . . . . . 7 . 4 . . 10 Weapon 15 | . . . . . 3 . 1 . . 11 Highest Loss Streak 17 | . . . . . 5 . 3 . . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 100 82 88 87 95 95 90 100 86 Engine 7 | . 14 14 11 11 8 11 11 . . . Core 3 | . . . . . . . 2 13 13 8 Treads 4 | . . . . . 12 9 . . . . Leg 9 | . . . . . . 13 22 20 20 20 Wheel 8 | . 28 28 22 22 9 . . . . . Device 11 | . 8 14 16 22 12 . 5 8 13 15 Storage 8 | . 14 14 11 11 9 7 7 6 6 5 Processor 6 | . . . . . 1 7 10 17 20 13 Hackware 3 | . . . . . 6 7 4 3 6 2 Protection 5 | . . . . . 9 15 4 . . 1 Energy Gun 5 | . 12 14 11 11 4 7 2 3 . 2 Energy Cannon 1 | . . . . . . . . 6 6 2 Ballistic Gun 9 | . 14 14 11 11 9 7 13 6 6 4 Ballistic Cannon 1 | . . . . . 2 7 2 . . . Launcher 1 | . . . . . . . 2 2 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 17 17 18 18 42 50 52 51 51 67 Greatest Support 80 | 20 20 20 20 20 64 64 60 60 60 80 Greatest Overweight (x) 10 | . . . . . 8 2 . . 1 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 10 15 15 15 15 15 Most Carried 15 | 5 3 5 6 6 10 12 15 15 15 15 Average Carried 8 | 2 1 3 5 6 7 7 13 12 13 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 2 3 5 6 6 7 12 15 12 15 5 Class Distribution -------------------- 34% | Hacker-Mutant 30% | Mutant 15% | Scavenger-Mutant 11% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Matter Collected 2449 | 237 . 50 52 . 777 61 649 . 113 510 Remotely . | . . . . . . . . . . . Salvage Created 3278 | . . 51 143 . 1084 59 947 . . 994 Parts 200 | . . 7 6 . 66 5 48 . . 68 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 64 | . . 3 3 . 23 1 19 . . 15 Guns 40 | . . 3 3 . 15 . 11 . . 8 Cannons 13 | . . . . . 3 1 6 . . 3 AOE 10 | . . . . . 5 . 2 . . 3 Classes Destroyed 14 | . . 1 2 . 7 1 1 . . 2 Worker 4 | . . . . . 1 . 1 . . 2 Builder 10 | . . . . . 3 . 2 . . 5 Hauler 2 | . . . . . 2 . . . . . Recycler 2 | . . . . . . . 1 . . 1 Operator 2 | . . . . . 1 . 1 . . . Watcher 5 | . . . 1 . . 1 2 . . 1 Swarmer 8 | . . 3 . . 3 . 2 . . . Grunt 23 | . . . 3 . 8 . 9 . . 3 Brawler 3 | . . . . . 1 . 2 . . . Sentry 11 | . . . . . 7 . 4 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 10 | . . . . . 4 . . . . 6 Programmer 6 | . . . . . . 1 2 . . 3 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . . 3 4 . 4 1 10 . . 8 Combat Bots Only 6 | . . 3 3 . 4 1 6 . . 6 Max Kills in Single Turn 4 | . . 1 1 . 2 1 4 . . 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Damage Taken 8483 | . . 24 131 . 1753 46 1399 . . 5130 Core 1374 | . . 13 31 . 205 . 121 . . 1004 Absorbed by Shields 99 | . . 11 50 . 38 . . . . . Redirected to Shielding 68 | . . . . . 68 . . . . . Core Remaining (%) 88 | 100 . 94 . 92 62 . 82 . 100 . Volleys Fired 258 | . . 4 14 . 108 5 63 . . 64 Largest 3 | . . 2 2 . 2 3 3 . . 3 Hottest 180 | . . 76 76 . 86 125 154 . . 180 Shots Fired 509 | . . 8 28 . 176 15 160 . . 122 Gun 417 | . . 8 28 . 161 10 122 . . 88 Cannon 73 | . . . . . 9 5 33 . . 26 Launcher 18 | . . . . . 6 . 5 . . 7 Special 1 | . . . . . . . . . . 1 Kinetic 323 | . . 4 14 . 115 10 124 . . 56 Thermal 148 | . . 4 14 . 42 5 25 . . 58 Explosive 18 | . . . . . 6 . 5 . . 7 Electromagnetic 19 | . . . . . 13 . 6 . . . Robot Hit Streak 27 | . . 3 21 . 27 13 23 . . 15 Robot Miss Streak 4 | . . 2 1 . 3 1 3 . . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . 1 . . 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . Shots Hit Robots 404 | . . 5 24 . 138 12 135 . . 90 Core Hits 189 | . . 4 7 . 64 3 64 . . 47 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . 1 . 1 . . 2 Critical Strikes 25 | . . . 3 . 6 1 1 . . 14 Burn 17 | . . . 3 . 5 1 . . . 8 Destroy 6 | . . . . . 1 . 1 . . 4 Blast 1 | . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 6 | . . . . . 3 . . . . 3 Impact 3 | . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9381 | . . 55 336 . 2754 255 2957 . . 3024 Guns 5765 | . . 54 336 . 1965 141 1886 . . 1383 Cannons 1726 | . . . . . 144 114 671 . . 797 Explosions 1712 | . . . . . 623 . 400 . . 689 Melee 120 | . . . . . . . . . . 120 Ramming 58 | . . 1 . . 22 . . . . 35 Kinetic 4716 | . . 12 147 . 1462 172 1847 . . 1076 Thermal 2432 | . . 42 189 . 422 83 592 . . 1104 Explosive 1712 | . . . . . 623 . 400 . . 689 Electromagnetic 343 | . . . . . 225 . 118 . . . Impact 120 | . . . . . . . . . . 120 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 . 3 . . 4 Average Corruption 2 | . . . . . 2 . 2 . . 2 Corruption Purged 3 | . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . 4 . 3 . . 2 Message Errors 3 | . . . . . 3 . . . . . Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . . . . . 28 21 43 . . 88 Projectiles 82 | . . . . . . 21 43 . . 18 Explosions 68 | . . . . . 28 . . . . 40 Melee 30 | . . . . . . . . . . 30 Knockbacks 8 | . . . . . . 2 1 . . 5 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . 2 1 . . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . 48 . . . . 44 Shots 7 | . . . . . 4 . . . . 3 Rammed 4 | . . 1 . . 3 . . . . . Targets Rammed 8 | . . 1 . . 3 . . . . 4 Kicked 4 | . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . Highest Temperature 535 | . . 60 134 . 135 216 535 . . 391 Average Temperature 111 | . . 32 61 . 31 92 179 . . 119 Received Heat Transfer 1662 | . . . 68 . 562 . 618 . . 414 Effects 22 | . . . . . . . 21 . . 1 Shutdowns 8 | . . . . . . . 7 . . 1 Energy Bleed 5 | . . . . . . . 5 . . . Interference 6 | . . . . . . . 6 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 8 | . . 1 1 . 2 1 . . . 3 Heat Transferred 5928 | . . 111 703 . 1443 259 1203 . . 2209 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Peak Influence 532 | . . 83 153 50 315 38 532 137 84 329 Initial 137 | . . . 27 50 16 . 14 137 84 37 Average 129 | . . 54 116 50 111 10 289 137 84 163 Maximum Alert Level 2 | . . . . . 1 . 2 . . 1 Low Security (%) 76 | 100 100 100 100 100 89 100 23 100 100 51 Level 1 22 | . . . . . 10 . 64 . . 48 Level 2 1 | . . . . . . . 11 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . 5 . 6 . 2 4 Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 11 | . . . 1 . 4 . 1 . 2 3 Assault 2 | . . . . . . . 2 . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Distress Signals 7 | . 1 . 1 . 2 . 2 . . 1 Communications Jammed 22 | . . . . . . . 16 . . 6 Distress Signals 22 | . . . . . . . 16 . . 6 Times Spotted 118 | . 2 7 9 . 41 2 33 . . 24 Peak Tracking Total 7 | . 3 3 6 . 5 1 5 . . 7 Tactical Retreats 5 | . . . . . 4 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Traps Triggered 3 | . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Machines Disabled 3 | . . 1 . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Machines Accessed 14 | . . . 1 . 8 1 2 1 . 1 Terminals 12 | . . . 1 . 7 1 1 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 25 | . . . 2 . 16 2 3 1 . 1 Successful 14 | . . . 1 . 8 . 3 1 . 1 Failed 11 | . . . 1 . 8 2 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . 5 2 . . . . Terminals 22 | . . . 2 . 14 2 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Terminal Hacks 12 | . . . 1 . 7 . 2 1 . 1 Record 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 5 | . . . 1 . 3 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 5 | . . . 1 . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 Non-combat 1 | . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . 3 . . . . 1 parse_system 2 | . . . . . 1 . . . . 1 no_distress 1 | . . . . . 1 . . . . . check_alert 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Total Allies 4 | . . 2 . . . . 2 . . . Largest Group 2 | . . 2 2 . . . 2 . . . Highest-Rated Group 62 | . . 45 45 . . . 62 . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . 4 2 . . . 12 . . . Total Damage 299 | . . 64 41 . . . 194 . . . Kills 2 | . . . 1 . . . 1 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Turns Passed 4027 | 34 79 399 265 77 1254 231 576 53 282 777 Spaces Moved 2388 | 34 90 388 139 96 677 139 259 33 152 381 Core 20 | 16 . . . . 3 . . . . 1 Treads 354 | . . . . . 298 56 . . . . Legs 907 | . . . . . . 83 259 33 152 380 Wheels 1107 | 18 90 388 139 96 376 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 130 130 130 130 120 Average Speed 115 | 65 80 80 80 80 122 141 130 130 176 125 Slowest Speed 550 | 80 80 80 80 80 450 270 130 130 190 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 33 | 3 22 84 12 20 66 5 49 1 94 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 183 | . . . . . 64 . 28 . . 91 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . 1 . 1 . . 10 AOE 171 | . . . . . 63 . 27 . . 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac DSF Fac Total 3215 | 44 97 468 264 95 937 163 367 43 166 571 Wait 338 | . . 74 109 . 82 . 14 . . 59 Move 2378 | 33 89 387 138 95 676 138 258 32 151 381 Hop . | . . . . . . . . . . . Pick Up 89 | 6 4 2 2 . 22 10 11 3 7 22 Fast Attach 6 | 1 . . . . 5 . . . . . Attach 70 | 4 3 . 1 . 17 4 5 6 1 29 Detach 1 | . . . . . . . . . . 1 Swap 31 | . . . . . 14 3 8 1 3 2 Drop 25 | . 1 . . . 7 3 3 1 4 6 Fire 258 | . . 4 14 . 108 5 63 . . 64 Melee 6 | . . . . . 3 . . . . 3 Ram 4 | . . 1 . . 3 . . . . . Kick 4 | . . . . . . . . . . 4 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 11) 105 | -10/Materials | Discovered new exit (range 12) 114 | -10/Materials | Entered Mines 123 | -10/Mines | Learned location of Zion (-6) 156 | -10/Mines | Assembled infested the area 161 | -10/Mines | Assisted by a Guerilla fighting off Assembled 265 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Build established: Mutant 464 | -10/Mines | Discovered exit to Materials (range 9) 513 | -10/Mines | Entered Materials 513 | -9/Materials | Accompanied by 2 allies 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 543 | -9/Materials | Discovered new exit (range 11) 778 | -9/Materials | Entered Mines 778 | -9/Mines | Discovered new exit (range 16) 817 | -9/Mines | Met a Derelict bent on vengeance 831 | -9/Mines | Discovered new exit (range 7) 832 | -9/Mines | Learned location of Storage (-7) 855 | -9/Mines | Entered Materials 855 | -8/Materials | Evolved 2 slots: Utility x2 1075 | -8/Materials | Lost 4 parts (2n1u1w) 1082 | -8/Materials | Crushed by falling debris 1113 | -8/Materials | Lost 5 parts (1p2n2u) 1524 | -8/Materials | Lost 4 parts (1n2u1w) 1773 | -8/Materials | Build established: Hacker-Mutant 2052 | -8/Materials | Discovered new exit (range 3) 2106 | -8/Materials | Identified exit to Factory 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2258 | -7/Factory | Discovered new exit (range 4) 2262 | -7/Factory | Identified exit to Storage 2340 | -7/Factory | Entered Storage 2390 | -7/Storage | Garrison activated, responded to threat 2819 | -7/Storage | Discovered new exit (range 16) 2855 | -7/Storage | Identified exit to Factory 2863 | -7/Storage | Met a pair of Derelict thieves 2916 | -7/Storage | Entered Factory 2916 | -6/Factory | Evolved 2 slots: Utility x2 2938 | -6/Factory | Lost 3 parts (1p1n1u) 2969 | -6/Factory | Identified exit to DSF 2969 | -6/Factory | Entered DSF 2970 | -6/DSF | Joined Warlord attack on 0b10 via DSF 2991 | -6/DSF | Additional patrols routed to DSF 3179 | -6/DSF | Discovered new exit (range 15) 3204 | -6/DSF | Identified exit to Factory 3251 | -6/DSF | Entered Factory 3251 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3606 | -5/Factory | Lost 7 parts (2p3u2w) 3922 | -5/Factory | Core integrity fell below 50% 3943 | -5/Factory | Core integrity fell below 20% 3962 | -5/Factory | Lost 17 parts (4p4n4u5w) 4028 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04013_ Acquired Powered Hammer. 04015_ R-10 Processor collects Com. Wheel. 04017_ Acquired Powered Hammer. 04017_ Penetrated by Slug. 04017_ Hvy. Laser destroyed. 04019_ Penetrated by Slug. 04019_ R-10 Processor collects Hvy. Assault Rifle. 04021_ Penetrated by Slug. 04022_ Imp. Ion Engine destroyed. 04022_ Penetrated by Slug. 04022_ Flexi-carbon Leg destroyed. 04022_ Penetrated by Slug. 04022_ Phase Shifter destroyed. 04024_ B-60 Warrior suffers critical hit (Smash). 04024_ Destroyed Rnf. Fission Core. 04024_ B-60 Warrior system corrupted by crushing effect. 04027_ Flexi-carbon Leg destroyed. 04027_ Penetrated by Slug. 04027_ Armor Integrity Analyzer destroyed. 04027_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | #??# #[%%| ! + #???????????????????????????? | | #?##=#! * # ###???????????????????????????? | | #?# ## |![# #?????????????????????????????? | | #?## # # ##?????????????????????????????? | | #?# ## """ ###??????????????????????????????? | | #?#?## "" ##???????????????????????????????? | | #????# ==! ##???????????????????????????????? | | #????# !!%*= ##????##???? #??????????????????? | | ##########+########T ## ##?????????????????? | | !% % % ????????????????? | | ????????????????? | | % %= ????????????????? | | ????????????????? | | % ????????????????? | | #####+####################+#####?????????????????? | | % % # ##????????????????????????????????? | | """ " % "###?????????????????????????????????? | | """ " % ##???????????????????????????????????? | | """ "%![% #????????????????????????????????????? | | "" !%! #????????????????????????????????????? | | ""* !% =% #????????????????????????????????????? | | [%!!% #????????????????????????????????????? | | [=*!= #????????????????????????????????????? | | = #????????????????????????????????????? | | !%| #???????########?????????????????????? | | =% #???????# @/#?????????????????????? | | #???????# bbh#?????????????????????? | | #####/#"#####???????# Y#?????????????????????? | | ??### ###???????????# Yp !#?????????????????????? | | ??# ######??????# b #?????????????????????? | | ### #??????# #?????????????????????? | | ##########+####?????????????????????? | | ### ! =!! [*! #??????????????????????? | | ??# ############# #??????????????????????? | | ??##########????????# ?????????????????? | | ????????????????????# #######????????????????? | | ????????????????????#! #??????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????/ #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 55 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumScanPod Manual? 0 Play Time 01:05:04 Cumulative 46.6 hours Start 2022.10.04 @ 11:09:22 End 2022.10.05 @ 14:48:53 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 17 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532641a9-aeab-4eb1-918f-e4318e9f431e