Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:04:31 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (5351) 5351 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 11988 Bonus ------- High Alert Combat Kills 733 Follower Combat Kills 113 Entered Garrisons 200 Friendly Fire -309 Cogmind --------- Core Integrity 769/1000 Matter 133/300 Energy 32/100 System Corruption 12% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Trap Scanner Improved Targeting Computer Core Analyzer Advanced Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Compact Battery (200) Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (111) Large Matter Pod (17) High-capacity Matter Pod (0) Improved Light Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Light Armor Plating Medium Reactive Plating Heavy Reflective Plating > --- WEAPON ----------- Gauss Rifle Coil Gun Improved Light Cannon Scatter Rocket Array > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Compact Battery Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Improved Targeting Computer Hardened Light Armor Plating Heavy Laser Heavy Laser Improved Light Cannon Improved Light Cannon [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 2 Utility 4 | . . . . . . . . 2 2 . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 161 | 7 3 19 . 2 20 33 27 7 15 7 6 15 Power 12 | 1 1 3 . . 1 . 2 . 1 . . 3 Engine 8 | 1 1 3 . . 1 . 1 . . . . 1 Core 4 | . . . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 51 | 2 . 3 . 2 12 16 9 . 3 2 . 2 Treads 33 | 2 . 3 . 2 2 8 9 . 3 2 . 2 Leg 16 | . . . . . 8 8 . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . Utility 41 | 2 1 1 . . 2 7 5 4 9 4 1 5 Device 16 | 1 . . . . . 5 3 1 3 . 1 2 Storage 8 | 1 1 1 . . . . . . 2 2 . 1 Processor 3 | . . . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . Protection 14 | . . . . . 2 2 2 2 4 2 . . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 1 12 . . 5 10 11 3 2 1 5 5 Energy Gun 18 | . 1 . . . 2 8 1 . 1 . 2 3 Energy Cannon 3 | . . 2 . . . . 1 . . . . . Ballistic Gun 22 | 2 . 7 . . 3 2 3 2 . 1 2 . Ballistic Cannon 9 | . . 2 . . . . 5 . . . 1 1 Launcher 3 | . . 1 . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 2 . . . . . Parts Lost 44 | . 1 1 . . 11 1 2 . 3 3 4 18 Power 5 | . . . . . 1 . 1 . . . 1 2 Propulsion 13 | . . . . . 4 1 . . . 2 . 6 Utility 7 | . . . . . 1 . . . 1 1 1 3 Weapon 19 | . 1 1 . . 5 . 1 . 2 . 2 7 Highest Loss Streak 10 | . 1 1 . . 4 1 1 . 2 2 3 10 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 97 97 100 100 90 100 99 99 95 92 89 80 Engine 6 | . 14 11 11 9 9 9 8 7 3 . . 4 Core 1 | . . . . . . . . . 2 6 4 . Treads 23 | . 28 22 22 36 14 15 36 30 26 26 26 26 Leg 6 | . . . . . 16 20 . . . . . . Flight 1 | . . . . . 4 . . . . . . . Device 5 | . 14 11 11 9 1 8 6 7 5 1 2 6 Storage 9 | . 14 11 11 9 9 9 9 7 6 11 10 6 Protection 8 | . . . . . 7 . 2 7 21 19 17 6 Energy Gun 6 | . 5 1 . . 5 28 14 . 2 1 1 2 Ballistic Gun 12 | . 20 23 11 9 15 7 9 2 10 11 11 7 Ballistic Cannon 6 | . . 13 22 18 3 . 6 25 9 6 6 6 Launcher 3 | . . 1 11 9 3 . 4 . 1 6 6 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 155 | 14 18 104 104 104 106 102 114 111 134 155 153 139 Greatest Support 123 | 40 40 40 40 80 80 80 83 80 80 83 83 123 Greatest Overweight (x) 17 | 3 . 2 2 1 17 2 1 1 1 1 1 2 Average Overweight (x) 1 | . . . 2 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 12 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 4 10 10 9 25 25 25 24 24 23 20 19 Average Carried 17 | . 2 7 10 8 16 22 22 21 21 20 19 13 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 Final Carried 23 | . 4 10 10 8 23 22 22 23 22 19 20 9 Class Distribution -------------------- 25% | Scavenger-Tank 22% | Tank 14% | Scavenger-Gunner 12% | Skirmisher 8% | Scavenger-Skirmisher 7% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Matter Collected 4372 | 197 76 696 . . 695 766 572 92 353 261 651 13 Remotely . | . . . . . . . . . . . . . Salvage Created 4694 | 21 76 733 37 . 597 837 929 69 495 558 292 50 Parts 243 | 5 3 52 2 . 42 43 38 5 22 19 9 3 Haulers Intercepted 4 | . . 3 . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . 1 Retrieved Matter 24 | . . . . . . . . . . . . 24 Parts Self-Destructed 17 | . . . . . . . . . . 10 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 119 | . 2 18 2 . 24 15 16 2 9 20 9 2 Melee 1 | . . . . . . . . . . . 1 . Guns 60 | . 2 11 . . 13 13 13 1 4 . 2 1 Cannons 18 | . . 5 1 . 2 . 3 1 2 3 1 . AOE 36 | . . 2 1 . 9 . . . 1 17 5 1 Classes Destroyed 16 | 1 1 6 . . 3 1 1 . 1 2 . . Worker 4 | . . 1 . . . 2 1 . . . . . Builder 3 | . . 1 . . . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . 3 . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . Watcher 6 | . . 2 . . . 2 1 . 1 . . . Swarmer 22 | . . 7 . . 6 2 . . . 7 . . Cutter 2 | . . . . . 2 . . . . . . . Saboteur 4 | . . . . . 4 . . . . . . . Grunt 59 | . 2 6 2 . 6 8 12 . 5 10 8 . Brawler 2 | . . . . . . . . . . 1 1 . Duelist 2 | . . . . . . 1 . . 1 . . . Sentry 20 | . . 5 . . 4 4 5 1 . 1 . . Hunter 6 | . . . . . 2 . 1 1 2 . . . Programmer 3 | . . . . . . . . . 1 . . 2 Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 1 10 2 . 7 4 3 1 3 7 4 1 Combat Bots Only 7 | . 1 5 2 . 7 3 2 1 3 7 4 1 Max Kills in Single Turn 4 | 1 1 2 1 . 4 2 2 1 1 4 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 4 | . . 1 1 . 4 . . . 1 4 4 1 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Hostile Shots Fired 865 | . 44 89 14 . 147 81 96 61 72 69 71 121 Missed 256 | . 11 20 5 . 51 23 24 26 19 23 23 31 Damage Taken 9766 | . 359 752 157 . 1579 876 1359 322 873 812 992 1685 Core 959 | . 31 107 . . 201 90 118 57 48 31 45 231 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 467 | . . . . . . . . . 78 242 147 . Regen/Repaired (Parts) 507 | . . 267 . . . 21 106 . 113 . . . Core Remaining (%) 76 | 100 87 . 73 . . . 25 91 . . 85 . Volleys Fired 303 | 1 30 46 4 . 52 44 48 9 26 15 12 16 Largest 4 | 2 2 4 4 . 4 4 4 3 4 4 4 4 Hottest 262 | 40 60 172 129 . 116 262 188 106 164 147 177 189 Shots Fired 896 | 2 41 173 16 . 128 177 136 22 84 44 27 46 Gun 644 | 2 41 106 4 . 104 177 94 4 50 24 12 26 Cannon 221 | . . 62 8 . 15 . 41 18 34 12 12 19 Launcher 31 | . . 5 4 . 9 . 1 . . 8 3 1 Special . | . . . . . . . . . . . . . Kinetic 600 | 2 40 151 12 . 95 39 72 22 77 36 20 34 Thermal 257 | . 1 9 . . 24 138 63 . 7 . 4 11 Explosive 31 | . . 5 4 . 9 . 1 . . 8 3 1 Electromagnetic 8 | . . 8 . . . . . . . . . . Robot Hit Streak 13 | 1 9 6 3 . 8 13 12 7 6 6 8 3 Robot Miss Streak 13 | . 2 6 2 . 6 5 2 3 3 9 13 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 5 | . . . . . 3 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . Shots Hit Robots 478 | 1 30 72 8 . 68 102 75 13 46 30 17 16 Core Hits 330 | 1 9 41 3 . 43 40 40 4 40 75 30 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 10 | . . . . . 4 2 1 . 2 1 . . Burn 6 | . . . . . 3 2 . . 1 . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 3 | . . . . . 1 . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13078 | 15 279 1438 287 . 1466 1713 1610 234 1606 2638 1228 564 Guns 5876 | 15 278 592 15 . 688 1713 1120 41 729 304 119 262 Cannons 2235 | . . 450 103 . 130 . 381 193 418 203 147 210 Explosions 4951 | . . 396 169 . 648 . 109 . 459 2131 947 92 Melee . | . . . . . . . . . . . . . Ramming 16 | . 1 . . . . . . . . . 15 . Kinetic 5037 | 15 278 955 118 . 583 209 586 234 1033 507 210 309 Thermal 3030 | . . 43 . . 235 1504 915 . 114 . 56 163 Explosive 4492 | . . 396 169 . 648 . 109 . . 2131 947 92 Electromagnetic 503 | . . 44 . . . . . . 459 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 3 2 1 1 7 12 Average Corruption 2 | . . . . . . 3 3 2 1 1 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 88 | . . . . . . 16 30 3 2 9 18 10 Message Errors 21 | . . . . . . 2 6 2 . 3 6 2 Matter Fused 20 | . . . . . . 2 8 . . 1 5 4 Heat Flow Errors 10 | . . . . . . 4 2 . . 1 3 . Energy Discharges 11 | . . . . . . 2 4 . 2 1 1 1 Parts Fused 2 | . . . . . . 2 . . . . . . Data Loss (minor) 11 | . . . . . . 2 6 . . 2 1 . Data Loss (major) 6 | . . . . . . 1 1 1 . 1 1 1 Misfires 4 | . . . . . . 1 1 . . . . 2 Alerts 2 | . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . 7 8 . 34 . . . 19 . . 6 Projectiles 26 | . . 4 . . . . . . 19 . . 3 Explosions 48 | . . 3 8 . 34 . . . . . . 3 Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . 4 1 . 3 . 6 . 6 1 . 2 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . 3 1 . 2 . 6 . 6 1 . 2 Secondary 2 | . . 1 . . 1 . . . . . . . Self-Inflicted Damage 651 | . . 45 23 . 190 . 106 . . 12 215 60 Shots 27 | . . 2 1 . 6 . 4 . . 1 9 4 Rammed 3 | . 1 . . . . . . . . . 2 . Targets Rammed 4 | . 1 . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 593 | . 20 306 241 . 241 593 444 95 539 229 550 180 Average Temperature 130 | . 7 99 119 . 77 171 109 40 229 97 198 52 Received Heat Transfer 3135 | . 198 219 33 . 630 396 621 42 387 447 162 . Effects 48 | . . . . . 2 17 9 . 15 . 5 . Shutdowns 9 | . . . . . . 3 1 . 3 . 2 . Energy Bleed 4 | . . . . . . 1 . . 1 . 2 . Interference 15 | . . . . . 2 4 6 . 3 . . . Matter Decay 4 | . . . . . . 2 . . 1 . 1 . Short Circuit 5 | . . . . . . 1 2 . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 10 | . . . . . . 5 . . 5 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 24 | . . . . . 4 10 9 . 1 . . . Heat Transferred 6575 | . . 100 . . 814 3256 1776 . 259 . 111 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Peak Influence 1497 | 5 108 420 241 93 1497 931 753 368 435 . . 164 Initial 729 | . 3 45 163 93 63 729 392 293 111 . . 21 Average 477 | 1 48 207 187 93 679 813 620 311 229 . . 78 Maximum Alert Level 4 | . . 2 1 . 4 3 3 1 2 . . . Low Security (%) 27 | 100 100 54 66 100 8 . . 4 46 . . 100 Level 1 21 | . . 34 33 . 26 . 3 95 32 . . . Level 2 25 | . . 11 . . 24 . 80 . 21 . . . Level 3 19 | . . . . . 20 100 16 . . . . . Level 4 5 | . . . . . 19 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 3 . . . 3 3 1 4 . . 4 Investigation 8 | . 1 2 . . . 2 2 . 1 . . . Extermination 3 | . . . . . . . . . 1 . . 2 Reinforcement 9 | . 1 1 . . . 1 1 1 2 . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Distress Signals 5 | . 1 1 . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 15 27 8 . 24 24 24 2 12 19 12 6 Peak Tracking Total 7 | . 7 6 6 . 4 3 3 1 4 5 4 4 Tactical Retreats 11 | . 1 1 . . 4 1 3 . . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Traps Triggered 15 | . 1 . . . 7 1 1 1 4 . . . Indirectly 4 | . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 5 | . . . . . 1 1 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . 2 1 4 . . . . . Triggered 5 | . . . . . 1 1 3 . . . . . Most Traps Carried 13 | . . . . . 13 12 4 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Machines Disabled 31 | . . 2 . . . 2 7 1 16 . . 3 Max in Single Turn 4 | . . 1 . . . 1 2 1 4 . . 2 Garrison Access 3 | . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Machines Accessed 42 | . 4 6 . 1 3 4 15 4 3 . . 2 Terminals 25 | . 2 3 . . 3 2 12 1 2 . . . Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 7 | . 1 2 . . . 1 2 . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . 1 1 . . . . 1 Total Hacks 106 | . 8 22 . 1 6 11 38 9 9 . . 2 Successful 61 | . 4 17 . 1 3 7 17 4 6 . . 2 Failed 45 | . 4 5 . . 3 4 21 5 3 . . . Catastrophic 8 | . . . . . . 1 5 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 61 | . 4 9 . . 6 7 29 2 4 . . . Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 25 | . 3 8 . . . 3 6 . 5 . . . Recycling Units 5 | . 1 . . . . . . 4 . . . . Scanalyzers 7 | . . 5 . . . . . 2 . . . . Garrison Access 6 | . . . . 1 . 1 3 . . . . 1 Terminal Hacks 30 | . 2 6 . . 3 4 12 1 2 . . . Record 4 | . . 1 . . . 3 . . . . . . Prototype ID Bank 5 | . . 1 . . . . 2 1 1 . . . Open Door 5 | . . . . . . . 5 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . 1 . . . . . Zone Layout 7 | . 1 1 . . . 1 3 . 1 . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 17 | . 1 6 . . . 2 4 . 4 . . . Scan Component 9 | . 1 3 . . . 1 2 . 2 . . . Repair 8 | . . 3 . . . 1 2 . 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer 6 | . . 5 . . . . . 1 . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . Analyze 3 | . . 3 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 1 . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 4 5 . 1 3 3 11 3 1 . . . Full Trace Events 9 | . 2 3 . . . 1 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . 3 . . . 1 1 . 2 . . . Time 351 | . . 84 . . . 38 76 . 153 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Total Allies 10 | . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . 50 . . . . . Total Damage 1127 | . . . . . . . 1127 . . . . . Kills 9 | . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Turns Passed 11584 | 89 308 1080 284 14 2993 1000 1651 463 954 944 1031 773 Spaces Moved 3959 | 49 146 447 85 5 897 310 556 168 273 356 397 270 Core 13 | 13 . . . . . . . . . . . . Treads 3375 | 36 146 447 85 5 479 157 556 168 273 356 397 270 Legs 569 | . . . . . 416 153 . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . Fastest Speed 50 | 50 160 160 320 240 240 192 240 250 247 245 245 242 Average Speed 249 | 149 160 175 320 240 309 239 242 250 249 246 245 255 Slowest Speed 752 | 200 160 320 320 240 752 262 250 250 250 250 245 323 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 28 50 36 2 75 40 90 5 10 64 55 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 12 | . . . . . . . . . . 2 10 . Spaces Dug 13 | . . . . . 12 . . . . . . 1 Terrain Destroyed 526 | . . 52 54 . 70 . 24 . . 205 69 52 Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . . . 4 . . 1 . 4 AOE 517 | . . 52 54 . 70 . 20 . . 204 69 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Fac Low Low Fac Total 5032 | 63 184 643 88 7 1024 464 759 194 486 378 424 318 Wait 366 | . . 88 . . . 25 76 2 159 . 5 11 Move 3947 | 48 145 446 84 5 894 309 555 167 272 355 397 270 Hop . | . . . . . . . . . . . . . Pick Up 143 | 7 5 28 . . 33 27 23 5 9 1 2 3 Fast Attach 4 | . . . . . . 1 3 . . . . . Attach 72 | 7 1 8 . 2 12 5 7 4 8 4 2 12 Detach 5 | . . . . . 1 . . 2 2 . . . Swap 85 | . 2 11 . . 8 27 17 3 7 3 4 3 Drop 82 | . . 16 . . 7 25 26 2 3 . . 3 Fire 303 | 1 30 46 4 . 52 44 48 9 26 15 12 16 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . . . . 2 . Escape Stasis 15 | . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . 2 1 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Discovered new exit (range 15) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Weapon x2 766 | -9/Materials | Discovered new exit (range 10) 855 | -9/Materials | Build established: Scavenger-Skirmisher 932 | -9/Materials | Repaired Hvy. Assault Rifle 991 | -9/Materials | Discovered new exit (range 15) 1067 | -9/Materials | Repaired Lgt. Treads 1095 | -9/Materials | Repaired Lgt. Treads 1197 | -9/Materials | Discovered new exit (range 15) 1389 | -9/Materials | Build established: Skirmisher 1478 | -9/Materials | Entered Mines 1479 | -9/Mines | Met a Derelict bent on vengeance 1736 | -9/Mines | Discovered new exit (range 7) 1741 | -9/Mines | Assembled infested the area 1746 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 2 slots: Propulsion x2 1776 | -8/Materials | Identified exit to Garrison 1776 | -8/Materials | Entered Garrison 1868 | -8/Garrison | Triggered checkpoint 2050 | -8/Garrison | Build established: Scavenger-Skirmisher 2076 | -8/Garrison | Destroyed 7 combat bots 2084 | -8/Garrison | Lost 3 parts (2n1w) 2282 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Discovered new exit (range 14) 2500 | -8/Garrison | Triggered checkpoint 2538 | -8/Garrison | Build established: Scavenger-Tank 2720 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Triggered checkpoint 3179 | -8/Garrison | Learned Materials security intel 3192 | -8/Garrison | Discovered new exit (range 12) 3288 | -8/Garrison | Build established: Scavenger-Mutant 3370 | -8/Garrison | Triggered checkpoint 3573 | -8/Garrison | Discovered new exit (range 12) 3834 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4067 | -8/Garrison | Build established: Scavenger-Tank 4154 | -8/Garrison | Triggered checkpoint 4233 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4548 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4769 | -8/Garrison | Entered Materials 4826 | -8/Materials | Repaired Imp. Terrain Scanner 5090 | -8/Materials | Build established: Scavenger-Gunner 5495 | -8/Materials | Core integrity fell below 50% 5745 | -8/Materials | Discovered new exit (range 5) 5769 | -8/Materials | Entered Storage 5784 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6080 | -8/Storage | Lost 4 allies 6184 | -8/Storage | Lost 3 allies 6200 | -8/Storage | Repaired Hvy. Assault Rifle 6243 | -8/Storage | Found Prototype Launcher 6244 | -8/Storage | Identified Scatter Rocket Array 7245 | -8/Storage | Build established: Tank 7372 | -8/Storage | Discovered new exit (range 12) 7420 | -8/Storage | Entered Factory 7420 | -7/Factory | Evolved 2 slots: Utility x2 7625 | -7/Factory | Build established: Mutant 7705 | -7/Factory | Discovered new exit (range 15) 7881 | -7/Factory | Identified exit to Factory 7883 | -7/Factory | Entered another Factory area 7883 | -6/Factory | Evolved 2 slots: Utility x2 8166 | -6/Factory | Build established: Tank 8539 | -6/Factory | Found Hvy. Reflective Plating 8619 | -6/Factory | Build established: Scavenger-Tank 8647 | -6/Factory | Repaired Broken Scatter Rocket Array 8702 | -6/Factory | Repaired Broken Arm. Treads 8728 | -6/Factory | Discovered new exit (range 9) 8837 | -6/Factory | Entered Lower Caves 8845 | -6/Lower Caves | Learned 8 Factory zone layouts 9017 | -6/Lower Caves | Spotted B-75 Beast 9034 | -6/Lower Caves | Destroyed B-75 Beast 9211 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9301 | -6/Lower Caves | Build established: Tank 9360 | -6/Lower Caves | Destroyed 7 combat bots 9746 | -6/Lower Caves | Discovered new exit (range 7) 9781 | -6/Lower Caves | Entered another Lower Caves area 9990 | -6/Lower Caves | Discovered new exit (range 6) 10458 | -6/Lower Caves | Lost 3 parts (1u2w) 10625 | -6/Lower Caves | Spotted B-75 Beast 10718 | -6/Lower Caves | Learned location of 1 exit from Factory 10812 | -6/Lower Caves | Entered Factory 10812 | -5/Factory | Evolved 2 slots: Propulsion x2 10813 | -5/Factory | Identified exit to Upper Caves 10814 | -5/Factory | Identified exit to Factory 11105 | -5/Factory | Build established: Scavenger-Tank 11294 | -5/Factory | Lost 8 parts (3n3u2w) 11563 | -5/Factory | System corruption reached 10% 11585 | -5/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-10). Adv. Assault Cannon destroyed. Slug penetrates Megafabricator. Hvy. Battle Rifle destroyed. Slug penetrates Megafabricator. Lgt. Treads destroyed. Slug penetrates Megafabricator. Arm. Treads destroyed. Slug penetrates Megafabricator. Megafabricator collapses. Imp. Plasma Cutter destroyed. Penetrated by Slug. Slug penetrates Wall. Hvy. Laser destroyed. Dropped Med. Matter Pod. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# ####?????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #???#????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #???#????? | | ????????????????????????????## #??????#?? | | ?????????? A############ ###??????? | | ??????????# @ p #??????? | | ??????????# p #######? | | ??????????# % # ? | | ??????????? "" """" # """# | | ??????????? hh"""""""" #! """# | | ????????????##! """""""" # "# | | ?????????????# """""""" # # | | ?????????????# """""""" # # | | ???????????#?# """""""" # | | ?????????????# !! + # | | ??????????#??? " F" # | | ?????????????? """" % | | ???????#????#??# #### #### # | | ???????????????# #??# #= " "# | | ?? ?? ?#########+#### # """ # # | | ???????# # # """ # # | | ?????? # """ """ # # """ ######## | | ?????????""" """ + + #???#??? | | ?????????""" """ # # """ ##?????? | | ?????????? =# # """ #?????#? | | ###+################# # """ #????#?# | | ""G"" # #??????? | | "" "" # """ #??????? | | # """ ##????#? | | # """ #??#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Resistance: TH 25 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactRecyclingThruster Manual? 0 Play Time 01:24:25 Cumulative 27.7 hours Start 2024.04.05 @ 20:13:52 End 2024.04.06 @ 16:04:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 22 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4211aab-475d-42e3-8a1a-82b98270f952