Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 15:58:29 Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1747) 1747 Prototype IDs (227) 4540 Alien Tech Used (0) 0 Bonus (3381) 3381 TOTAL SCORE: 12863 Bonus ------- High Alert Combat Kills 81 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tower Shield > --- WEAPON ----------- EM Pulse Cannon Gauss Cannon Gauss Cannon Grenade Launcher > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Precision Beam Rifle Precision Beam Rifle Spear [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 65 | . 16 2 4 13 21 . 9 Power 3 | . 1 . . 1 1 . . Engine 3 | . 1 . . 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | . 6 . . 1 5 . . Treads 2 | . 2 . . . . . . Leg 1 | . 1 . . . . . . Wheel 7 | . 1 . . 1 5 . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 25 | . 5 . 1 7 9 . 3 Device 3 | . 2 . . . 1 . . Storage 3 | . 2 . . . 1 . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 17 | . . . 1 7 6 . 3 Artifact . | . . . . . . . . Weapon 25 | . 4 2 3 4 6 . 6 Energy Gun 10 | . 4 1 . . 4 . 1 Energy Cannon 4 | . . . 1 2 . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 8 | . . 1 2 2 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 1 | . . . . 1 . . . Parts Lost 20 | . 3 . 3 1 . . 13 Power 2 | . 1 . . . . . 1 Propulsion 5 | . 1 . 1 . . . 3 Utility 5 | . . . . . . . 5 Weapon 8 | . 1 . 2 1 . . 4 Highest Loss Streak 13 | . 3 . 2 1 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 84 100 71 61 87 92 62 Engine 8 | . 13 14 7 7 7 7 4 Treads 1 | . 7 . . . . . . Leg 2 | . 13 . . . . . . Wheel 7 | . . . . 4 18 23 16 Hover 9 | . 6 28 20 9 2 . . Device 2 | . 5 . . . 3 7 6 Storage 10 | . 14 14 14 9 7 7 6 Processor 3 | . 1 14 10 . . . . Protection 13 | . . . 4 16 31 30 22 Energy Gun 12 | . 20 28 10 . 11 15 . Energy Cannon 2 | . . . 4 7 1 . . Launcher 1 | . . . . 6 1 . . Peak Build Rating 59 | 6 7 7 8 19 39 39 59 Average Rating 16 | 6 5 7 5 13 32 39 34 On Entrance 16 | 6 6 7 7 5 19 39 39 Naked Turns 5 | . . . . . . . 5 Heaviest Build 82 | 12 27 12 14 36 52 46 82 Greatest Support 50 | 20 40 12 12 10 50 50 50 Greatest Overweight (x) 5 | . 2 . 2 4 5 . 1 Average Overweight (x) . | . . . . 2 1 . . Largest Inventory Capacity 15 | 8 15 8 8 8 15 15 15 Average Capacity 10 | 8 8 8 8 8 14 15 14 Most Carried 15 | 6 8 8 8 8 15 15 15 Average Carried 9 | 6 7 7 7 7 13 15 11 Final Capacity 15 | 8 8 8 8 8 15 15 5 Final Carried 15 | 6 8 8 8 8 15 15 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Dat Matter Collected 964 | 200 135 20 137 141 294 . 37 Remotely . | . . . . . . . . Salvage Created 1852 | . 447 37 224 395 683 . 66 Parts 117 | . 35 6 11 32 33 . . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . Prevented 3 | . . . 3 . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Combat Hostiles Destroyed 44 | . 14 . 8 7 13 . 2 Guns 23 | . 14 . 2 . 7 . . Cannons 7 | . . . . 5 . . 2 AOE 14 | . . . 6 2 6 . . Classes Destroyed 13 | . 5 1 1 3 3 . . Worker 4 | . 1 1 . 1 1 . . Builder 3 | . . . . 2 1 . . Tunneler 1 | . . 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . . . . . 3 . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 18 | . 8 . 4 . 6 . . Grunt 15 | . 6 . 2 4 3 . . Sentry 5 | . . . . 3 2 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . 2 Subdweller 2 | . . . 2 . . . . Best Kill Streak 7 | . 7 1 4 5 4 . 1 Combat Bots Only 7 | . 7 . 4 4 4 . 1 Max Kills in Single Turn 4 | . 2 1 2 2 4 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 2 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Hostile Shots Fired 327 | . 98 . 26 34 83 . 86 Missed 120 | . 31 . 12 13 32 . 32 Damage Taken 4236 | . 606 . 299 335 560 . 2436 Core 1099 | . 136 . 107 117 82 . 657 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . 7 21 . . . Regen/Repaired (Parts) 109 | . . . . . 109 . . Core Remaining (%) 60 | 100 . . 2 78 . . . Volleys Fired 157 | . 53 4 25 27 32 . 16 Largest 4 | . 2 2 2 2 2 . 4 Hottest 189 | . 100 90 90 93 122 . 189 Shots Fired 253 | . 81 8 36 30 64 . 34 Gun 169 | . 81 6 22 . 56 . 4 Cannon 52 | . . . 7 20 1 . 24 Launcher 32 | . . 2 7 10 7 . 6 Special . | . . . . . . . . Kinetic 21 | . . . . . . . 21 Thermal 152 | . 73 2 17 . 56 . 4 Explosive 32 | . . 2 7 10 7 . 6 Electromagnetic 48 | . 8 4 12 20 1 . 3 Robot Hit Streak 14 | . 14 6 8 5 10 . 7 Robot Miss Streak 4 | . 4 . 3 2 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 153 | . 44 6 20 17 44 . 22 Core Hits 116 | . 25 2 14 17 36 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 6 . 1 . 4 . 2 Burn 11 | . 6 . 1 . 4 . . Blast 2 | . . . . . . . 2 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1 | . . . . . . . 1 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4443 | . 593 89 643 733 1239 . 1146 Guns 1606 | . 593 62 203 . 704 . 44 Cannons 800 | . . . . 353 21 . 426 Explosions 1961 | . . 27 440 380 514 . 600 Melee 76 | . . . . . . . 76 Ramming . | . . . . . . . . Kinetic 396 | . . . . . . . 396 Thermal 1473 | . 555 12 113 . 749 . 44 Explosive 1916 | . . 27 440 380 469 . 600 Electromagnetic 582 | . 38 50 90 353 21 . 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 76 | . . . . . . . 76 Highest Corruption 1 | . . . . 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 2 3 . 3 Message Errors 1 | . . . . . 1 . . Matter Fused 3 | . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . 1 Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . . 15 . . 27 Projectiles 34 | . . . . 7 . . 27 Explosions 8 | . . . . 8 . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . . 19 . . . 20 Shots 3 | . . . 2 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 363 | . 264 38 1 103 363 . 181 Average Temperature 72 | . 66 19 1 34 97 . 97 Received Heat Transfer 417 | . 114 . 51 135 117 . . Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 . . . 4 . . Heat Transferred 4453 | . 2035 37 407 . 1826 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Peak Influence 512 | . 404 111 . 512 508 . . Initial 232 | . . 92 . 46 232 . . Average 265 | . 200 95 . 333 338 . . Maximum Alert Level 2 | . 2 . . 2 2 . . Low Security (%) 30 | 100 37 100 . 34 . . . Level 1 49 | . 62 . . 4 82 . . Level 2 19 | . . . . 61 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . 2 4 . . Investigation 4 | . 2 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 24 . 8 12 18 . 4 Peak Tracking Total 6 | . 6 . 3 3 4 . 4 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Traps Triggered 5 | . 2 . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Dat Machines Disabled 3 | . . . 1 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Machines Accessed 15 | . 6 . 1 . 4 . 4 Terminals 8 | . 6 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 20 . 1 . 13 . 28 Successful 49 | . 12 . 1 . 8 . 28 Failed 13 | . 8 . . . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 13 . . . 3 . . Terminals 27 | . 20 . . . 7 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 9 . 1 . 2 . 28 Record 11 | . . . . . . . 11 Part Schematic 10 | . . . . . . . 10 Robot Schematic 4 | . . . . . . . 4 Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . Terminals 4 | . 3 . . . 1 . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 6 . . . 3 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 . . . . Highest-Rated Group 10 | . 10 10 10 . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Robot Analysis Total 148 | . 3 . . . . . 145 Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Dat Turns Passed 2589 | 12 569 218 492 393 700 10 195 Spaces Moved 1909 | 11 384 200 554 234 377 12 137 Core 10 | . . . . . . . 10 Treads 71 | . 71 . . . . . . Legs 159 | 11 148 . . . . . . Wheels 666 | . 5 . . 145 377 12 127 Hover 1003 | . 160 200 554 89 . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 56 56 56 60 90 90 50 Average Speed 93 | 120 102 56 74 134 107 90 91 Slowest Speed 300 | 120 190 56 180 300 155 90 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 79 57 43 28 12 3 77 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 31 | . . . . . . . 31 Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 155 | . . 14 36 52 36 . 17 Melee . | . . . . . . . . Projectile 3 | . . . 1 . . . 2 AOE 152 | . . 14 35 52 36 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Total 2463 | 10 479 298 597 278 609 11 181 Wait 248 | . 5 85 5 . 152 . 1 Move 1902 | 10 383 199 553 233 376 11 137 Hop . | . . . . . . . . Pick Up 32 | . 9 4 2 2 12 . 3 Fast Attach 21 | . 4 . 1 8 7 . 1 Attach 22 | . 6 . 3 2 4 . 7 Detach 16 | . 4 . 4 . 7 . 1 Swap 22 | . 6 2 . 3 10 . 1 Drop 39 | . 9 4 4 3 9 . 10 Fire 157 | . 53 4 25 27 32 . 16 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Core integrity fell below 50% 326 | -10/Materials | Build established: Mutant 335 | -10/Materials | Lost 3 parts (1p1n1w) 571 | -10/Materials | Discovered new exit (range 7) 582 | -10/Materials | Entered Mines 582 | -10/Mines | Accompanied by 1 ally 598 | -10/Mines | Discovered exit to Materials (range 10) 697 | -10/Mines | Found a hidden stash of uninstalled traps 784 | -10/Mines | Discovered new exit (range 10) 800 | -10/Mines | Entered Subcaves 800 | -10/Subcaves | Accompanied by 1 ally 875 | -10/Subcaves | Discovered new exit (range 5) 886 | -10/Subcaves | Learned 4 Materials zone layouts 889 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 953 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 976 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 982 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1021 | -10/Subcaves | Core integrity fell below 20% 1126 | -10/Subcaves | Visited 4L-MR0's lab 1146 | -10/Subcaves | Found Tower Shield 1257 | -10/Subcaves | Discovered new exit (range 5) 1292 | -10/Subcaves | Entered Materials 1292 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1293 | -8/Materials | Identified exit to Factory 1660 | -8/Materials | Discovered exit to Factory (range 15) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 2059 | -7/Factory | Discovered new exit (range 16) 2188 | -7/Factory | Repaired Imp. Light Armor Plating 2222 | -7/Factory | Repaired Med. Armor Plating 2250 | -7/Factory | Identified exit to Lower Caves 2256 | -7/Factory | Garrison activated, responded to threat 2376 | -7/Factory | Build established: Scavenger-Mutant 2385 | -7/Factory | Entered Lower Caves 2391 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2395 | -7/Lower Caves | Entered Data Miner 2395 | -7/Data Miner | Discovered new exit (range 6) 2450 | -7/Data Miner | Met Data Miner 2469 | -7/Data Miner | Learned location of Section 7 (-2) 2469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2481 | -7/Data Miner | Received God Mode back door access code from Data Miner 2490 | -7/Data Miner | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2509 | -7/Data Miner | Interfaced with the Data Conduit 2577 | -7/Data Miner | Core integrity fell below 50% 2585 | -7/Data Miner | Core integrity fell below 20% 2590 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 02559_ Slug penetrates Enhanced Grunt. 02559_ Enhanced Grunt knocked back. 02565_ Acquired 5 matter. 02568_ Acquired 3 matter. 02569_ Enhanced Grunt knocked back. 02569_ Enhanced Grunt Adv. Particle Charger blasted off. 02569_ Enhanced Grunt knocked back. 02571_ Gauss Cannon destroyed. 02571_ Arm. Huge Wheel destroyed. 02571_ Hrd. Light Armor Plating destroyed. 02573_ Enhanced Grunt destroyed. 02573_ Gauss Cannon destroyed. 02580_ Imp. Heat Sink destroyed. 02582_ System corrupted: Heat flow error (+173). 02582_ Prc. Beam Rifle destroyed. 02584_ Dropped Prc. Beam Rifle. 02584_ Dropped Spear. 02584_ Dropped Imp. Terrain Scan Processor. 02585_ Dropped Lrg. Storage Unit. 02588_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????###????????????????????????? | | ??????######### ######???????####????????? | | #######" ## #""#"#####?### #????????? | | """" # # # # ### #????????? | | """"" % g # # ## < ##????????? | | """ ! g % = @ ######???? | | % ! #???? | | #???? | | " ![/ #???? | | " ! ##???? | | "" "" "" """"""""#####????? | | "" " "###############????????? | | """ "" ""###??????????????????????? | | """" "#"###????????????????????????? | | ####"## "##???????????????????????????? | | ???#"##" "#????????????????????????????? | | ???#"### "#????????????????????????????? | | ???#"?# "#????????????????????????????? | | ????"## "#????????????????????????????? | | ?????# "#????????????????????????????? | | ?????### "#????????????????????????????? | | ???????# "##???????????????????????????? | | ??????## ""#???????????????????????????? | | ?????## ""#???????????????????????????? | | ??##"#"X ""#???????????????????????????? | | ??""""" "####????????????????????????? | | ??""""" X"""""????????????????????????? | | ??##"#"X "##"#????????????????????????? | | ???#?## X""""#????????????????????????? | | ??????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2675 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCoolantRay Manual? 0 Play Time 00:25:10 Cumulative 941.0 hours Start 2024.09.19 @ 15:25:38 End 2024.09.19 @ 15:58:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1144 Rogue 864 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 82 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05937a39-67a3-4381-9e71-1a21aff8a450