Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:41:47 Player: Selene Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (104) 520 Value Destroyed (4076) 4076 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 11527 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 119 Entered Garrisons 200 Friendly Fire -139 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Quantum Capacitor Improved Power Shielding Graphene Brace Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Gamma Rifle Vibroblade > --- INVENTORY -------- Improved Antigrav System Improved Gyrokinetic Inverter Phase Gun [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . 1 1 . . . . Utility 9 | . . . 1 . 1 1 . 1 1 . 2 1 1 Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 207 | 8 4 17 8 23 33 12 11 6 4 29 14 28 10 Power 19 | 1 1 2 . 2 2 2 1 . . 3 3 1 1 Engine 10 | 1 1 2 . 1 2 1 . . . 2 . . . Core 7 | . . . . 1 . 1 1 . . 1 3 . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 65 | 2 . 3 2 6 14 3 . 1 1 12 5 12 4 Treads 21 | . . . 1 4 10 . . 1 . 1 . 3 1 Leg 14 | 2 . 3 1 2 3 . . . . 3 . . . Wheel 4 | . . . . . 1 1 . . 1 . 1 . . Hover 6 | . . . . . . . . . . 2 . 1 3 Flight 20 | . . . . . . 2 . . . 6 4 8 . Utility 61 | 3 . 2 4 2 10 6 3 3 2 8 5 12 1 Device 30 | 2 . 1 4 . 3 3 1 1 1 3 4 6 1 Storage 7 | 1 . . . . 3 . 1 . . 1 1 . . Processor 7 | . . . . . 2 1 . . 1 1 . 2 . Hackware 3 | . . . . . . . . 1 . . . 2 . Protection 14 | . . 1 . 2 2 2 1 1 . 3 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 3 10 2 13 7 1 7 2 1 6 1 3 4 Energy Gun 26 | 2 2 . 2 5 4 1 2 . 1 1 1 2 3 Energy Cannon 5 | . . 2 . . 2 . 1 . . . . . . Ballistic Gun 7 | . . 5 . 2 . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . 1 . 1 . . . Launcher 5 | . 1 2 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 . 2 . . . Slashing Weapon 12 | . . 1 . 3 1 . 3 . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 . Parts Lost 65 | . . . 1 3 3 . 4 2 . 15 3 16 18 Power 4 | . . . . . 1 . 1 . . . . 1 1 Propulsion 27 | . . . . 2 . . . . . 8 2 8 7 Utility 24 | . . . 1 1 1 . . . . 6 1 7 7 Weapon 10 | . . . . . 1 . 3 2 . 1 . . 3 Highest Loss Streak 11 | . . . 1 2 2 . 2 1 . 11 2 8 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 100 100 99 99 98 83 83 85 82 77 48 60 43 Engine 5 | . 14 14 11 10 4 2 4 . . . . . . Core 2 | . . . . . 4 4 2 6 5 3 3 2 . Treads 9 | . . . 10 21 23 . . 6 . 2 . 2 2 Leg 7 | . 28 28 22 11 2 . . . . 3 . . . Wheel 4 | . . . . . . 14 15 13 17 8 4 . . Flight 2 | . . . . . . . . . . 2 14 14 5 Device 10 | . 14 10 11 15 9 14 7 6 11 12 9 13 3 Storage 8 | . 14 14 11 11 9 9 14 8 5 3 . . . Processor 5 | . . . . . 7 5 7 6 7 10 10 10 9 Hackware 1 | . . . . . . . . 5 5 3 . 3 5 Protection 5 | . . 3 10 6 9 7 6 10 8 4 . 3 3 Energy Gun 11 | . 27 3 11 12 24 7 5 . 1 1 3 1 4 Energy Cannon 2 | . . 3 . . 1 15 11 5 . . . . . Ballistic Gun 2 | . . 20 10 2 . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . 3 10 3 3 . 3 2 Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 114 | 13 13 21 22 23 109 113 114 107 108 108 30 26 26 Greatest Support 103 | 20 20 25 25 40 60 56 56 56 84 84 28 34 103 Greatest Overweight (x) 5 | . . . . 2 5 3 2 1 1 5 2 1 . Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 15 5 5 Average Capacity 14 | 7 8 8 8 8 21 25 25 25 25 18 5 5 5 Most Carried 25 | 8 8 8 8 8 25 25 25 25 25 25 6 5 5 Average Carried 14 | 5 7 7 7 7 20 24 24 24 24 18 4 4 3 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 8 8 7 8 25 25 25 23 25 5 4 4 . Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Gunner 5% | Skirmisher 4% | Tank 4% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Matter Collected 2559 | 212 82 341 146 268 429 60 200 36 54 131 30 490 80 Remotely . | . . . . . . . . . . . . . . Salvage Created 4818 | 38 183 262 165 491 1138 84 775 85 . 402 30 1013 152 Parts 220 | 6 13 15 9 29 62 3 27 . . 8 4 33 11 Haulers Intercepted 4 | . . . . 1 1 . . . . . . 2 . Recyclers Shooed 4 | 1 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Combat Hostiles Destroyed 78 | . 7 8 3 13 16 1 15 2 . 7 . 4 2 Melee 15 | . . . . . 3 . 1 1 . 4 . 4 2 Guns 23 | . 4 2 3 3 9 . 2 . . . . . . Cannons 14 | . . . . 6 . . 7 . . 1 . . . AOE 16 | . 3 6 . 4 3 . . . . . . . . Classes Destroyed 15 | 1 3 2 1 3 3 . 1 1 . . . . . Worker 3 | . 1 . . . 1 . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . . . . 1 1 . . . . . . 2 . Recycler 6 | . . 1 1 . . . . . . . . 4 . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . 1 1 . . Watcher 5 | . . . . 1 3 1 . . . . . . . Swarmer 12 | . 3 3 . . . . 4 . . . . 2 . Grunt 41 | . 4 5 2 6 9 . 8 1 . 6 . . . Brawler 3 | . . . . 1 1 . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 15 | . . . 1 6 5 . 2 . . . . . 1 Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 4 | . . . . . . . . 1 . . . 2 1 Butcher 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 5 4 3 5 5 2 5 2 . 7 1 7 1 Combat Bots Only 7 | . 4 3 2 5 4 1 5 2 . 7 . 3 1 Max Kills in Single Turn 4 | 1 4 1 1 2 3 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 2 1 . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Hostile Shots Fired 950 | . 44 33 29 62 70 . 132 22 . 124 49 202 183 Missed 356 | . 16 10 8 14 17 . 42 5 . 49 29 95 71 Damage Taken 11001 | . 304 380 281 668 841 34 1090 222 . 1736 407 2346 2692 Core 3036 | . 55 79 14 83 126 17 94 15 . 414 119 568 1452 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 232 | . . . . . . . . 93 . 20 . 28 91 Regen/Repaired (Parts) 63 | . . . . . 63 . . . . . . . . Core Remaining (%) 75 | 100 . 46 . 75 77 . 84 98 . 58 89 56 . Volleys Fired 190 | 4 24 23 16 40 28 3 24 1 . 13 1 12 1 Largest 3 | 2 2 2 2 2 3 3 3 1 . 1 1 1 1 Hottest 193 | 80 80 100 105 104 183 183 193 69 . 55 65 75 65 Shots Fired 357 | 8 45 35 32 73 79 8 49 1 . 13 1 12 1 Gun 268 | 8 43 22 32 49 75 2 18 . . 5 1 12 1 Cannon 72 | . . 2 . 20 4 6 31 1 . 8 . . . Launcher 17 | . 2 11 . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 77 | . . 20 20 29 . . . . . 8 . . . Thermal 97 | 8 43 4 12 26 3 . . . . . . . 1 Explosive 17 | . 2 11 . 4 . . . . . . . . . Electromagnetic 166 | . . . . 14 76 8 49 1 . 5 1 12 . Robot Hit Streak 13 | 2 5 9 8 10 11 3 13 3 . 9 3 5 1 Robot Miss Streak 10 | 2 7 3 3 6 3 1 2 . . 3 . 10 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 309 | 4 22 16 25 54 71 7 43 8 . 20 1 25 13 Core Hits 191 | 2 13 18 9 48 49 2 21 . . 13 1 12 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 3 . 3 . . . Critical Strikes 10 | . . . . . . . 1 3 . 3 . 2 1 Smash 6 | . . . . . . . . 3 . 3 . . . Sever 4 | . . . . . . . 1 . . . . 2 1 Melee Attacks 90 | . . 1 . 3 6 . 11 11 . 13 . 29 16 Impact 28 | . . . . . . . 7 11 . 10 . . . Slashing 62 | . . 1 . 3 6 . 4 . . 3 . 29 16 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 1 . . 1 . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . 2 . . . Damage Inflicted 9714 | 41 493 730 382 1147 1693 237 1426 332 . 780 30 1760 663 Guns 2996 | 41 245 210 382 445 1240 23 236 . . 25 30 88 31 Cannons 1521 | . . 35 . 308 94 178 645 5 . 256 . . . Explosions 1533 | . 248 484 . 308 222 36 235 . . . . . . Melee 3658 | . . . . 86 137 . 310 327 . 499 . 1672 627 Ramming 6 | . . 1 . . . . . . . . . . 5 Kinetic 1022 | . . 198 229 339 . . . . . 256 . . . Thermal 1335 | 41 245 47 153 297 250 36 235 . . . . . 31 Explosive 975 | . 248 484 . 243 . . . . . . . . . Electromagnetic 2718 | . . . . 182 1306 201 881 5 . 25 30 88 . Impact 976 | . . . . . . . 223 327 . 426 . . . Slashing 2682 | . . . . 86 137 . 87 . . 73 . 1672 627 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . 2 . . . 7 8 Average Corruption 7 | . . . . . 9 . . 1 . . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . 10 . . 1 . . . 7 . Message Errors 2 | . . . . . 1 . . . . . . 1 . Matter Fused 3 | . . . . . 3 . . . . . . . . Heat Flow Errors 4 | . . . . . 3 . . . . . . 1 . Energy Discharges 4 | . . . . . 1 . . 1 . . . 2 . Parts Fused 2 | . . . . . 1 . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 617 | . . . . . 11 . 92 145 . 186 . 152 31 Projectiles 42 | . . . . . 11 . 31 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 575 | . . . . . . . 61 145 . 186 . 152 31 Knockbacks 7 | . . . . 5 . . . . . 2 . . . Impact 2 | . . . . . . . . . . 2 . . . Kinetic 3 | . . . . 3 . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . Self-Inflicted Damage 120 | . . 40 . . 19 35 24 . . . . . 2 Shots 4 | . . 1 . . 1 1 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 338 | 36 312 71 72 333 338 150 216 18 . 287 . 196 . Average Temperature 86 | 20 123 33 28 117 76 65 74 13 . 131 . 64 . Received Heat Transfer 2401 | . 156 129 120 270 315 . 417 9 . 823 93 42 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 3 . . 1 . . . Combat Hostiles 5 | . . . . . 1 1 3 . . . . . . Parts Fried 27 | . . . . 1 7 2 9 1 . 6 1 . . Impact Corruptions 16 | . . . . . . . 5 6 . 5 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . 1 . . 2 . . . . . Heat Transferred 2095 | 100 550 99 245 390 374 50 250 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 2 4 1 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Peak Influence 493 | 10 277 267 161 351 247 118 414 291 142 224 185 493 200 Initial 217 | . 6 35 45 63 148 39 . 217 142 69 7 96 130 Average 136 | 3 68 114 96 190 122 77 218 233 142 97 60 300 146 Maximum Alert Level 2 | . 1 1 . 1 1 . 2 1 . 1 . 2 1 Low Security (%) 77 | 100 94 87 100 65 81 100 54 . 100 81 100 28 97 Level 1 19 | . 5 12 . 34 18 . 39 100 . 18 . 42 2 Level 2 2 | . . . . . . . 5 . . . . 28 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 1 1 1 2 . . 1 . 2 . 8 3 Investigation 4 | . 1 . . . 1 . . . . . . 2 . Extermination 2 | . . . . . . . . . . . . 1 1 Reinforcement 11 | . 2 . 1 1 1 . . 1 . 1 . 2 2 Assault 2 | . . 1 . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Distress Signals 4 | . . . . 2 1 . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 180 | . 15 13 5 16 25 2 16 5 . 18 17 30 18 Peak Tracking Total 17 | . 6 4 2 5 4 1 5 4 . 5 8 7 17 Tactical Retreats 16 | . 2 . . 1 . . . 1 . 3 5 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Traps Triggered 5 | . 1 . . . . . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . 2 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Machines Disabled 6 | . . 2 . 2 . . 2 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Machines Accessed 39 | . 5 . 1 3 6 3 2 1 . . 9 8 1 Terminals 27 | . 5 . . 3 4 1 2 1 . . 5 5 1 Fabricators 4 | . . . . . . 1 . . . . 2 1 . Repair Stations 2 | . . . . . 1 . . . . . 1 . . Recycling Units 4 | . . . 1 . 1 . . . . . 1 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 110 | . 16 . 2 11 20 7 4 2 . . 23 23 2 Successful 61 | . 5 . 2 7 16 3 1 1 . . 13 13 . Failed 49 | . 11 . . 4 4 4 3 1 . . 10 10 2 Catastrophic 10 | . 1 . . 1 3 . 1 . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 13 . . 5 5 2 . 2 . . 6 6 2 Terminals 84 | . 16 . . 11 17 3 4 2 . . 15 14 2 Fabricators 5 | . . . . . . 2 . . . . 2 1 . Repair Stations 5 | . . . . . 2 . . . . . 3 . . Recycling Units 9 | . . . 2 . 1 . . . . . 3 3 . Scanalyzers 5 | . . . . . . . . . . . . 5 . Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 36 | . 3 . . 5 11 1 1 . . . 7 8 . Record 8 | . . . . . 2 1 . . . . 2 3 . Prototype ID Bank 2 | . . . . 1 . . . . . . 1 . . Open Door 2 | . . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 7 | . 1 . . 1 2 . . . . . 1 2 . Security Status 1 | . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 6 | . 1 . . 1 2 . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . 1 . . . . . 2 1 . Report Inventory 4 | . . . 1 . 1 . . . . . 1 1 . Retrieve Components 2 | . . . 1 . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 . . 2 2 1 . 1 . . 3 2 . Terminals 12 | . 2 . . 2 2 1 . 1 . . 2 2 . Assimilate 4 | . . . . 1 . . . 1 . . 1 1 . Botnet 8 | . 2 . . 1 2 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 33 | . 5 . . 2 5 3 2 1 . . 6 8 1 Full Trace Events 2 | . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . . . 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 3 . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Total Allies 8 | . . 1 . . . . 3 . . 3 . 1 . Largest Group 3 | . . 1 . . . . 3 . . 3 . 1 . Highest-Rated Group 90 | . . 31 . . . . 77 . . 90 . 10 . Highest-Rated Ally 39 | . . 31 . . . . 31 . . 39 . 10 . Total Orders 3 | . . . . . . . 2 . . 1 . . . GUARD 1 | . . . . . . . 1 . . . . . . AID 2 | . . . . . . . 1 . . 1 . . . Ally Attacks 26 | . . 5 . . . . 6 . . 15 . . . Total Damage 624 | . . 104 . . . . 156 . . 364 . . . Kills 5 | . . . . . . . 1 . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Turns Passed 7971 | 118 432 792 347 669 2010 554 462 257 168 701 568 628 265 Spaces Moved 5814 | 75 283 556 207 315 835 408 237 183 122 484 885 936 288 Core 259 | 8 . . . . . . . . . 95 38 . 118 Treads 1032 | . . . . 288 740 . . . . . . . 4 Legs 1151 | 67 283 556 207 27 . . . . . 11 . . . Wheels 1538 | . . . . . 95 408 237 183 122 196 297 . . Hover 72 | . . . . . . . . . . 7 . 13 52 Flight 1762 | . . . . . . . . . . 175 550 923 114 Fastest Speed 32 | 50 120 120 120 120 145 115 115 115 115 35 36 32 45 Average Speed 107 | 112 120 120 120 160 200 120 125 115 115 95 57 45 70 Slowest Speed 560 | 120 120 120 120 260 560 145 130 115 115 470 125 157 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 2 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 41 85 14 48 41 10 35 3 4 59 24 30 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 3 | . . 1 . . 2 . . . . . . . . Terrain Destroyed 145 | . 9 63 . 28 27 8 10 . . . . . . Melee 3 | . . 1 . . 2 . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 142 | . 9 62 . 28 25 8 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Ext Fac Res Res Total 7071 | 97 332 647 273 405 1116 471 340 206 151 699 944 1064 326 Wait 401 | . 14 16 31 1 141 13 23 2 13 89 22 33 3 Move 5778 | 74 282 555 206 314 834 408 236 182 121 483 880 915 288 Hop 12 | . . . . . . . . . . . 2 10 . Pick Up 139 | 10 3 14 5 9 38 16 3 3 8 7 14 9 . Fast Attach 58 | 6 . 1 3 3 7 . 2 . . 5 6 21 4 Attach 58 | 1 . 1 2 4 5 4 3 4 2 14 7 5 6 Detach 23 | . . . . 1 1 2 . . 1 12 1 1 4 Swap 91 | 1 4 15 3 16 21 8 6 2 2 10 1 2 . Drop 141 | 1 5 18 6 14 35 17 1 1 4 17 10 9 3 Fire 190 | 4 24 23 16 40 28 3 24 1 . 13 1 12 1 Melee 85 | . . 1 . 3 6 . 9 11 . 10 . 29 16 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . 8 . . 8 . 18 . Rewire 56 | . . . . . . . 25 . . 31 . . . Trap 3 | . . 2 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 551 | -10/Materials | Entered Mines 552 | -10/Mines | Met a Derelict testing a Signal Generator 556 | -10/Mines | Found Signal Generator 737 | -10/Mines | Learned location of Storage (-9) 737 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 949 | -10/Mines | Discovered new exit (range 14) 1043 | -10/Mines | Learned Materials emergency access door positions 1049 | -10/Mines | Build established: Scavenger-Mutant 1049 | -10/Mines | Found a hidden stash of uninstalled traps 1125 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1156 | -10/Mines | Core integrity fell below 50% 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Discovered new exit (range 11) 1690 | -9/Materials | Entered Storage 2302 | -9/Storage | Discovered new exit (range 15) 2359 | -9/Storage | Entered Materials 2359 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2823 | -8/Materials | Build established: Scavenger-Gunner 3173 | -8/Materials | Repaired Imp. EM Shotgun 4064 | -8/Materials | System corruption reached 10% 4348 | -8/Materials | Discovered new exit (range 6) 4369 | -8/Materials | Entered Factory 4369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4370 | -7/Factory | Build established: Scavenger-Tank 4802 | -7/Factory | Build established: Skirmisher 4923 | -7/Factory | Identified exit to Garrison 4923 | -7/Factory | Entered Garrison 4949 | -7/Garrison | Triggered checkpoint 4965 | -7/Garrison | Garrison Relay disabled 5045 | -7/Garrison | Triggered checkpoint 5059 | -7/Garrison | Triggered checkpoint 5165 | -7/Garrison | Triggered checkpoint 5181 | -7/Garrison | Garrison Relay disabled 5371 | -7/Garrison | Discovered new exit (range 12) 5383 | -7/Garrison | Identified exit to Factory 5385 | -7/Garrison | Lost 3 allies 5385 | -7/Garrison | Entered Factory 5385 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5504 | -6/Factory | Discovered new exit (range 7) 5511 | -6/Factory | Identified exit to Factory 5516 | -6/Factory | Build established: Mutant 5642 | -6/Factory | Entered another Factory area 5642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5786 | -5/Factory | Discovered new exit (range 7) 5801 | -5/Factory | Identified exit to Extension 5810 | -5/Factory | Entered Extension 6062 | -5/Extension | Lost 3 parts (1n1u1w) 6113 | -5/Extension | Destroyed 7 combat bots 6324 | -5/Extension | Lost 3 allies 6431 | -5/Extension | Spotted B-75 Beast 6437 | -5/Extension | Spotted B-75 Beast 6492 | -5/Extension | Lost 11 parts (6n5u) 6498 | -5/Extension | Discovered new exit (range 16) 6498 | -5/Extension | Discovered new exit (range 16) 6511 | -5/Extension | Entered Factory 6511 | -4/Factory | Evolved 2 slots: Utility x2 6704 | -4/Factory | Found Prototype Slashing Weapon 6705 | -4/Factory | Found Prototype Slashing Weapon 6707 | -4/Factory | Found Prototype Slashing Weapon 7076 | -4/Factory | Discovered new exit (range 9) 7079 | -4/Factory | Entered Research 7079 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7142 | -3/Research | Identified Vibroblade 7168 | -3/Research | Spotted B-86 Titan 7345 | -3/Research | Found Prototype Hackware 7345 | -3/Research | Identified Exp. Hacking Suite 7355 | -3/Research | Search patrols dispatched 7403 | -3/Research | Garrison activated, responded to threat 7489 | -3/Research | Lost 8 parts (1p5n2u) 7686 | -3/Research | Discovered new exit (range 14) 7707 | -3/Research | Entered another Research area 7707 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7722 | -2/Research | Lost 4 parts (1n3u) 7727 | -2/Research | Found Quantum Capacitor 7914 | -2/Research | Lost 7 parts (4n3u) 7926 | -2/Research | Core integrity fell below 50% 7947 | -2/Research | Spotted B-90 Cyclops 7958 | -2/Research | Core integrity fell below 20% 7972 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07931_ Vibroblade destroyed. 07931_ Penetrated by Slug. 07931_ Imp. Antigrav System destroyed. 07933_ Slug penetrates Wall. 07933_ Slug penetrates H-88 Terminator. 07934_ Phase Gun destroyed. 07934_ Penetrated by Slug. 07935_ Imp. Antigrav System destroyed. 07937_ Penetrated by Slug. 07947_ Imp. Power Shielding destroyed. 07947_ Mic. Antimatter Reactor destroyed. 07951_ Imp. Gyrokinetic Inverter severed. 07957_ ALERT: Rogue bot located, Programmers report to Research Zone 3P. 07957_ Knocked back. 07957_ Adv. Melee Analysis Suite destroyed. 07957_ Hacking Suite destroyed. 07957_ System corrupted by crushing effect (+4). 07957_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????? !! #????????# | | ???????????????????#"" ! #????????# !! | | ??????????????#####""" ########?# !! | | ??????????????# #?# !! | | ??????????????# #?# | | ??????????????# #?# | | ??????????????# = ^ #?# | | ??????????????# "###"############ #?# | | ??????????????# #??# * # #?# | | ??????????????# #??# # ######+### | | ??????????????# #??# """ # | | ??????????????# #### """ "" + | | ??????######### + """ "" # | | ??????? ] # #### "" # | | ????? # ##?# S ####+########## | | ?????"" """ ### """ "" #? ??????? | | ????""" """ ## """ "" # ??? | | ?# """ """ ## """ "" # " ## | | ?# ### # """ ## | | ?# + ] # G ## | | ?# """ """ ################ """ ## | | ????""" """ #??????????# " ## | | ??????" """ #??????????# ## | | ???? # ### #??????????# ? ## | | ?# # ##?# ######?????#######???# | | ?############## #??# /@c #???????????????# | | ???????# ?# #??#p #### #???????????????# | | ???????# ! ] # #??# ?####+####????????????##### | | ???????# # #####/#### #????????????????? | | ???????# + / #????????????????? | | ???????# ############ #????????????????? | | ???????# ???????????# #????????????????? | | ???????######????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 25 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Tesla Rifle | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeStorageCharger Manual? 0 Play Time 02:33:04 Cumulative 43.2 hours Start 2024.04.22 @ 21:06:37 End 2024.04.22 @ 23:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c564df7-5380-4304-8aee-13d63cc97397