Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.19 @ 22:14:59 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1679) 1679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5374 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 595/700 Matter 295/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (4) ------- AWS/Thermal > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Energy Filter Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Laser AWS/Thermal > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Energy Filter Layered Light Armor Plating Beam Rifle Particle Gun [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Layered Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 1 | . . . . . 1 . . . Weapon 2 | . . . . . 1 1 . . Parts Attached 43 | 6 3 . 1 2 13 7 3 8 Power 5 | 1 . . . . 3 . . 1 Engine 3 | 1 . . . . 1 . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . 1 4 5 . 2 Treads . | . . . . . . . . . Leg 13 | 2 . . . 1 4 4 . 2 Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 . . 1 4 1 . 2 Device 4 | . 1 . . . 1 1 . 1 Storage 3 | 1 . . . . 2 . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . 1 . 2 1 3 3 Energy Gun 14 | 2 2 . 1 . 2 1 3 3 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . . . . 1 . . . 10 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 Utility 2 | . . . . 1 . . . 1 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 10 | . . . . 1 . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 92 80 86 91 91 90 Engine 9 | . 14 14 14 14 9 7 7 6 Core 4 | . . . . . 8 7 7 7 Leg 28 | . 28 28 28 28 27 29 30 29 Device 8 | . 11 14 14 3 5 7 7 6 Storage 9 | . 14 14 14 14 9 7 7 7 Protection 4 | . . . . 5 9 7 7 6 Energy Gun 22 | . 28 28 21 14 18 23 22 22 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 12 13 11 17 19 45 42 43 43 Greatest Support 72 | 20 20 20 20 28 54 72 72 72 Greatest Overweight (x) 1 | . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 Most Carried 10 | 5 8 8 8 8 10 10 10 10 Average Carried 7 | 2 5 8 7 7 7 7 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 3 8 8 8 7 8 9 10 4 Class Distribution -------------------- 37% | Mutant 28% | Tank 22% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 588 | 177 90 20 . 15 83 127 36 40 Remotely . | . . . . . . . . . Salvage Created 1795 | . 169 43 . . 357 416 233 577 Parts 84 | . 18 6 . . 20 11 13 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 24 20 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 42 | . 4 3 . . 8 9 7 11 Guns 38 | . 4 3 . . 8 7 7 9 Classes Destroyed 7 | . 3 . . . 1 2 . 1 Watcher 5 | . 3 . . . 2 . . . Swarmer 17 | . 3 3 . . 3 3 4 1 Grunt 10 | . 1 . . . 3 . 2 4 Brawler 2 | . . . . . . . . 2 Sentry 6 | . . . . . 2 3 . 1 Hunter 4 | . . . . . . 1 1 2 Programmer 3 | . . . . . . 2 . 1 Best Kill Streak 4 | . 3 2 . . 4 3 4 4 Combat Bots Only 4 | . 3 2 . . 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 234 | . 22 18 . . 28 50 10 106 Missed 82 | . 5 8 . . 15 22 3 29 Damage Taken 1720 | . 113 53 . 79 110 298 76 991 Core 171 | . 24 27 . . 15 20 . 85 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 513 | . 35 20 . 21 33 92 22 290 Core Remaining (%) 92 | 100 . . . 79 97 . . . Volleys Fired 69 | . 17 5 . . 5 12 7 23 Largest 4 | . 2 2 . . 1 2 2 4 Hottest 262 | . 80 80 . . 65 121 134 262 Shots Fired 237 | . 34 10 . . 37 54 30 72 Gun 237 | . 34 10 . . 37 54 30 72 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 203 | . . 10 . . 37 54 30 72 Explosive . | . . . . . . . . . Electromagnetic 34 | . 34 . . . . . . . Robot Hit Streak 37 | . 5 5 . . 26 26 15 37 Robot Miss Streak 4 | . 4 1 . . 2 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Autonomous 103 | . . . . . 32 30 16 25 Shots Hit Robots 193 | . 15 6 . . 33 48 26 65 Core Hits 64 | . 8 3 . . 11 13 10 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . . 4 Burn 4 | . . . . . . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4237 | . 242 71 . . 894 1189 527 1314 Guns 4221 | . 233 64 . . 894 1189 527 1314 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 16 | . 9 7 . . . . . . Kinetic . | . . . . . . . . . Thermal 3988 | . . 64 . . 894 1189 527 1314 Explosive . | . . . . . . . . . Electromagnetic 233 | . 233 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 1 Average Corruption 1 | . . . . 1 . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 4 5 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . 1 1 . 1 . . . . Kicked 3 | . 1 1 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 516 | . 162 36 . . 28 15 6 516 Average Temperature 94 | . 56 18 . . 11 7 4 163 Received Heat Transfer 441 | . 6 . . . 36 48 36 315 Effects 7 | . . . . . . . . 7 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . 2 . 2 Parts Melted 19 | . . . . . . 8 . 11 Heat Transferred 6675 | . . 150 . . 1197 1739 888 2701 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 196 | . 156 89 . . 196 175 . . Initial 40 | . . 4 . . . 40 . . Average 71 | . 61 64 . . 112 76 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 2 . 1 Investigation 2 | . 1 . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement . | . . . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 9 4 . . 11 9 6 16 Peak Tracking Total 11 | . 3 3 . . 4 3 4 11 Tactical Retreats 4 | . . 1 . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 1 . . 1 . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 8 . . 1 2 4 1 . Terminals 12 | . 6 . . . 2 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 15 . . 1 5 7 1 . Successful 13 | . 7 . . 1 3 1 1 . Failed 16 | . 8 . . . 2 6 . . Catastrophic 5 | . 1 . . . 1 3 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 25 | . 13 . . . 5 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 5 . . 1 3 1 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 10 | . 5 . . . 1 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 4744 | 89 579 488 457 219 624 906 671 711 Spaces Moved 3479 | 72 393 382 375 180 447 645 536 449 Core 17 | 17 . . . . . . . . Treads . | . . . . . . . . . Legs 3462 | 55 393 382 375 180 447 645 536 449 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 120 | 103 120 120 120 120 120 121 120 120 Slowest Speed 190 | 120 120 120 120 120 190 190 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 66 63 61 24 31 18 68 58 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . . . . . 3 1 3 1 Melee . | . . . . . . . . . Projectile 8 | . . . . . 3 1 3 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3935 | 86 467 401 384 184 533 746 551 583 Wait 252 | . 44 14 2 . 34 64 . 94 Move 3471 | 71 392 381 374 179 446 644 535 449 Hop . | . . . . . . . . . Pick Up 61 | 9 8 . 3 1 22 11 4 3 Fast Attach . | . . . . . . . . . Attach 30 | 6 3 . 1 1 5 6 1 7 Detach 3 | . . . . . . 1 . 2 Swap 13 | . . . . 1 8 1 2 1 Drop 33 | . 2 . 4 1 13 7 2 4 Fire 69 | . 17 5 . . 5 12 7 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . 1 1 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 9) 669 | -10/Materials | Entered Mines 675 | -10/Mines | Discovered exit to Materials (range 7) 682 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Learned location of Zion (-7) 852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Received a Mining Laser from a helpful Derelict 1157 | -10/Mines | Entered Exiles 1157 | -10/Exiles | Accompanied by 1 ally 1186 | -10/Exiles | Discovered new exit (range 15) 1207 | -10/Exiles | Met 8R-AWN 1227 | -10/Exiles | Met EX-HEX 1285 | -10/Exiles | Met EX-BIN 1306 | -10/Exiles | Aligned with FarCom system 1307 | -10/Exiles | Given EX-Vault access code 1372 | -10/Exiles | Opened EX-Vault 1385 | -10/Exiles | Found Prototype Energy Gun 1387 | -10/Exiles | Identified AWS/Thermal 1427 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1465 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Left Exiles lab with AWS/Thermal 1614 | -10/Exiles | Entered Mines 1629 | -9/Mines | Learned Materials terminal intel 1671 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1821 | -9/Mines | Discovered new exit (range 11) 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1834 | -8/Materials | Loaded intel: 12 terminal locations 2031 | -8/Materials | Discovered new exit (range 16) 2086 | -8/Materials | Identified exit to Storage 2313 | -8/Materials | Discovered new exit (range 14) 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3001 | -7/Factory | Discovered new exit (range 14) 3017 | -7/Factory | Build established: Skirmisher 3309 | -7/Factory | Discovered new exit (range 7) 3363 | -7/Factory | Entered Lower Caves 3412 | -7/Lower Caves | Encountered a Warlord checkpoint 3671 | -7/Lower Caves | Build established: Tank 4026 | -7/Lower Caves | Discovered new exit (range 4) 4034 | -7/Lower Caves | Entered another Lower Caves area 4408 | -7/Lower Caves | Ambushed by research squad 4537 | -7/Lower Caves | Encountered a Warlord checkpoint 4676 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4745 | -7/Lower Caves | Self-destructed Last Messages --------------- 04712_ B-48 Gladiator destroyed. 04712_ Switching to secondary target: G-47 Trooper. 04712_ G-47 Trooper suffers critical hit (Burn). 04712_ Critical hit (Burn: +37). 04714_ Imp. Medium Armor Plating fries itself beyond repair. 04714_ Critical hit (Destroy). 04714_ Field Laser destroyed. 04715_ Power failure, Lgt. Deuterium Engine shutdown. 04715_ Overheating: System interference. 04715_ Particle Gun temporarily disabled. 04718_ Power failure, Nuclear Core shutdown. 04719_ Overheating: Lyr. Light Armor Plating damaged (-26). 04728_ Lyr. Light Armor Plating destroyed. 04729_ Particle Gun destroyed. 04730_ VTOL Module melted. 04730_ S-27 Virus destroyed. 04737_ Lgt. Deuterium Engine destroyed. 04740_ Particle Gun destroyed. 04741_ Imp. Carbon-fiber Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????## ###?????????????????????? ??????????# | | ????## ##??????????????????????? ???????????# | | ?#### #???????????????????????????????????# | | ?# #??????????????????????????????????## | | ?## ##?????????????????????????????????## | | ??## #??????????????????????????????????# | | #### ##?????????????????????????????????# | | ## #?????????????????????????????????#### | | ?????????????????????????????? | | ####### #????????????????????????????? | | #??????#### ##????????????????????????????? | | #??????????? ###???????????????????????????? | | #???????????? ???????????????????????????? | | # #????????????? ???????????????????????????? | | ## ##?????????????? ???????????????????????????? | | ## #?????????????? ???????????????????????????? | | #??? #????????? ##?????????????????????????? | | ## #????????? #??????????????####???????? | | # #?????????# #?????????????? ????????? | | ## ### #?????????# #????????????## #?????????? | | ?# #??? ##????????## ##??????????## #?????????? | | ?# #????##?????????# ############ #?????????# | | ?# #??????????????## gs ## #???????? | | ?# #?????????????## g% #?????## | | ?# #######???????# ## #????? # | | ## ##??##### @ ### #???? | | # #?## #?##### #####% | | #### #?????## % %[ | | #?# % ## ##?????## #" #? | | ## #### ### #???##### #? | | ##### ### ### #### #### #? | | ##??## ### #?## #? | | # #???## ## #??# ##? | | # #????# #??## ##?? | | #????# ##???# ##??? | | ##???# ## ####????# #???? | | # #???## #### ##???????## ##???? | | ######????#### ##??## #??????????###????? | | ?????????????############????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed GhostBladeShearcannon Manual? 0 Play Time 00:35:21 Cumulative 23.6 hours Start 2024.06.19 @ 21:40:44 End 2024.06.19 @ 22:14:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2158dd38-e8a9-4e5b-b338-357cd9a07092