Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.01 @ 14:45:09 Player: mogwok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1813) 1813 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 4440 Bonus ------- High Alert Combat Kills 192 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Improved ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Hammer Katana > --- INVENTORY (8) ---- Aerolev Unit Aerolev Unit Compact Battery (300) ECM Suite Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Compact Battery ECM Suite Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 53 | 6 11 11 19 6 Power 8 | 1 2 1 3 1 Engine 6 | 1 2 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | 2 2 3 3 4 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 10 | 2 2 3 2 1 Hover 1 | . . . 1 . Flight . | . . . . . Utility 18 | 1 1 6 10 . Device 8 | . 1 3 4 . Storage 3 | 1 . . 2 . Processor 3 | . . 2 1 . Hackware 4 | . . 1 3 . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 6 1 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 3 . . . Ballistic Cannon . | . . . . . Launcher 6 | . 3 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . . 7 7 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 4 | . . . 3 1 Weapon 3 | . . . 2 1 Highest Loss Streak 5 | . . . 3 5 Average Slot Usage (%) 98 | . 98 99 98 97 Engine 9 | . 14 11 8 . Wheel 21 | . 27 22 17 15 Device 11 | . 13 11 12 9 Storage 10 | . 14 11 9 9 Processor 7 | . . 10 9 9 Hackware 14 | . . 10 23 26 Ballistic Gun 7 | . 18 11 . . Launcher 8 | . 9 11 8 4 Slashing Weapon 4 | . . . 8 9 Naked Turns . | . . . . . Heaviest Build 23 | 12 15 15 23 23 Greatest Support 24 | 20 20 22 24 24 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 8 Most Carried 8 | 6 6 6 8 8 Average Carried 5 | 3 5 5 5 7 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 4 6 6 8 5 Class Distribution -------------------- 49% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1691 | 211 401 67 819 193 Remotely 351 | . . . 351 . Salvage Created 1432 | . 246 114 717 355 Parts 105 | . 28 15 48 14 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 49 | . 11 9 20 9 Melee 8 | . . . . 8 Guns 3 | . 3 . . . AOE 38 | . 8 9 20 1 Classes Destroyed 13 | . 6 1 5 1 Worker 9 | . 1 2 6 . Builder 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Operator 2 | . 1 . 1 . Watcher 8 | . 3 1 4 . Swarmer 21 | . 6 6 9 . Grunt 22 | . 5 1 8 8 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 2 | . . 2 . . Hunter 2 | . . . 2 . Best Kill Streak 8 | . 5 6 8 4 Combat Bots Only 5 | . 5 5 5 4 Max Kills in Single Turn 3 | . 3 2 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2413 | . 481 263 647 1022 Core 694 | . 116 26 154 398 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 53 93 . . Volleys Fired 113 | . 48 15 45 5 Largest 2 | . 2 1 1 1 Hottest 50 | . 50 30 33 33 Shots Fired 140 | . 75 15 45 5 Gun 53 | . 53 . . . Cannon . | . . . . . Launcher 87 | . 22 15 45 5 Special . | . . . . . Kinetic 53 | . 53 . . . Thermal . | . . . . . Explosive 87 | . 22 15 45 5 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 5 1 Robot Miss Streak 3 | . 3 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 28 10 26 21 Core Hits 130 | . 31 21 64 14 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 39 | . . . 13 26 Impact 3 | . . . . 3 Slashing 36 | . . . 13 23 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 5617 | . 966 698 3036 917 Guns 242 | . 242 . . . Cannons . | . . . . . Explosions 4416 | . 721 655 2722 318 Melee 913 | . . . 314 599 Ramming 46 | . 3 43 . . Kinetic 242 | . 242 . . . Thermal . | . . . . . Explosive 4416 | . 721 655 2722 318 Electromagnetic . | . . . . . Impact 19 | . . . . 19 Slashing 894 | . . . 314 580 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 184 | . 10 4 120 50 Projectiles . | . . . . . Explosions 98 | . 10 4 79 5 Melee 86 | . . . 41 45 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 285 | . 128 56 66 35 Shots 11 | . 5 2 2 2 Rammed 5 | . 1 4 . . Targets Rammed 5 | . 1 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | . 24 1 7 10 Average Temperature 7 | . 9 1 7 3 Received Heat Transfer 789 | . 96 18 99 576 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 809 | . 357 316 650 809 Initial 422 | . . 16 22 422 Average 224 | . 180 157 231 567 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 53 | 100 62 64 49 . Level 1 28 | . 37 35 26 . Level 2 14 | . . . 24 60 Level 3 3 | . . . . 39 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 25 15 34 18 Peak Tracking Total 7 | . 5 5 6 7 Tactical Retreats 15 | . 3 3 6 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 12 | . 4 1 7 . Max in Single Turn 2 | . 2 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 21 | . 7 6 8 . Terminals 12 | . 4 4 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 63 | . 18 20 25 . Successful 47 | . 10 13 24 . Failed 16 | . 8 7 1 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 26 | . 12 9 5 . Terminals 29 | . 11 10 8 . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 8 | . 3 . 5 . Scanalyzers 18 | . . 10 8 . Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 4 3 7 . Record 2 | . . 1 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . . 1 1 . Alert Level 3 | . 1 1 1 . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 1 . 2 . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 5 | . 1 . 4 . Report Inventory 3 | . 1 . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 18 | . . 10 8 . Insert Component 9 | . . 5 4 . Analyze 9 | . . 5 4 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Monitor 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 6 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 5 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 90 | . 52 . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 9 | . . 5 4 . Part Schematics Acquired 9 | . . 5 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3622 | 67 807 1033 1401 314 Spaces Moved 3169 | 68 718 939 1252 192 Core 6 | 3 . . . 3 Treads . | . . . . . Legs 3 | . . . . 3 Wheels 3160 | 65 718 939 1252 186 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 85 85 Average Speed 84 | 78 80 84 87 92 Slowest Speed 350 | 80 80 85 90 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 91 35 64 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 6 | . 6 . . . Terrain Destroyed 448 | . 98 98 225 27 Melee . | . . . . . Projectile . | . . . . . AOE 448 | . 98 98 225 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 3918 | 79 883 1169 1496 291 Wait 476 | . 87 185 146 58 Move 3166 | 67 717 938 1252 192 Hop . | . . . . . Pick Up 36 | 6 8 7 11 4 Fast Attach 16 | 4 5 1 4 2 Attach 21 | 2 2 3 10 4 Detach 4 | . . 1 3 . Swap 16 | . 4 7 5 . Drop 29 | . 11 8 7 3 Fire 113 | . 48 15 45 5 Melee 36 | . . . 13 23 Ram 5 | . 1 4 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Repaired Wheel 493 | -10/Materials | Repaired Grenade Launcher 542 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Utility x2 1837 | -9/Materials | Identified exit to Mines 1839 | -9/Materials | Discovered new exit (range 6) 1844 | -9/Materials | Identified exit to Materials 1908 | -9/Materials | Entered another Materials area 1908 | -8/Materials | Evolved 2 slots: Utility x2 2217 | -8/Materials | Build established: Hacker-Mutant 2238 | -8/Materials | Discovered new exit (range 8) 2243 | -8/Materials | Identified exit to Factory 2502 | -8/Materials | Repaired Lgt. Deuterium Engine 2678 | -8/Materials | Lost 3 parts (1n1u1w) 3053 | -8/Materials | Discovered exit to Factory (range 15) 3248 | -8/Materials | Garrison activated, responded to threat 3309 | -8/Materials | Identified exit to Garrison 3309 | -8/Materials | Entered Garrison 3447 | -8/Garrison | Triggered checkpoint 3449 | -8/Garrison | Triggered checkpoint 3495 | -8/Garrison | Core integrity fell below 50% 3588 | -8/Garrison | Triggered checkpoint 3604 | -8/Garrison | Core integrity fell below 20% 3623 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03544_ G-47 Trooper destroyed. 03547_ Dropped Aluminum Leg. 03547_ Acquired Aluminum Leg. 03570_ Hammer follow-up attack on G-47 Trooper. 03571_ The unstable cave ceiling collapses. 03577_ Arm. Wheel destroyed. 03579_ Hammer follow-up attack on G-47 Trooper. 03581_ Nuclear Core destroyed. 03582_ G-47 Trooper destroyed. 03584_ Acquired 5 matter. 03588_ Beams of light sweep through the air. An alarm sounds. 03594_ Wheel destroyed. 03601_ G-47 Trooper destroyed. 03601_ Hammer follow-up attack on G-47 Trooper. 03602_ Aluminum Leg destroyed. 03607_ Acquired Lgt. Nuclear Core. 03608_ Acquired 20 matter. 03615_ Acquired 10 matter. 03615_ G-47 Trooper destroyed. 03617_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #??????? ????????????? | | ????????????????????????? #??????# ????????????? | | ????????????????????????? #??????# ????????????? | | ????????????????????????? #??????# ????????????? | | ????????????????????????? #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ???????????????????????## ##""""## ##??????????? | | ??????????????????????## ##?????????? | | ?????????????????????? ??????????? | | ?????????????????????? ??????????? | | ???????????????????????# ## ## #??????????? | | ?????????????????????### ## ## ###????????? | | ?????????????????????# #????????? | | ?????????????????????#!%* g #????????? | | ?????????????????????#%= @g #????????? | | ?????????????????????# = #####????? | | ?????????????????????### ## ### #????? | | ?????????????########### ## # %%# ####?? | | ?????????????# #?? | | ?????????????# = #?? | | ?????????????# ########%= # ## #?? | | ???????????????????????## ## ## # #?? | | ????????????????????????#^ ## ## ### ### #?? | | ????????????????????????# ######## #?## #?? | | ????????????????????????# #??????# #### ### #?? | | ????????????????????????# #??????# # #?#[ #?? | | ????????????????????????# #??????# #### #?# #?? | | ????????????????????????# #??????# #??# #?# #?? | | ???????????????????????? #??????# ########= ### | | ???????????????????????? #??????# ^ =[ | | ????????????????????????####??????# ^= | | ??????????????????????????????????####### ######## | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 44 Offensive Hacking 30 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed SuspensionThunderPrototype Manual? 0 Play Time 01:06:02 Cumulative 57.5 hours Start 2022.02.28 @ 20:07:16 End 2022.03.01 @ 14:45:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c094063f-84e0-4024-950c-08ee8f62d4cb