Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 16:46:01 Player: Sem Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1372) 1372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5152 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 516/700 Matter 38/300 Energy 275/275 System Corruption 5% Temperature Cool (0) Movement Flying (109) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Light Ion Engine Improved Deuterium Engine Micro Nuclear Core Cesium-ion Thruster Improved Heat Sink Terrain Scan Processor Transport Network Coupler System Restoration Module Light EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Lightpack 2.0 Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Gauss Cannon Power Maul > --- INVENTORY -------- Light Ion Engine Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Cesium-ion Thruster Improved Heat Sink Terrain Scan Processor Terrain Scan Processor System Restoration Module Light EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Improved Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 Utility 3 | . . . . . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 58 | 7 6 3 16 7 . 3 4 12 Power 8 | 1 1 . 3 1 . . . 2 Engine 8 | 1 1 . 3 1 . . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 1 8 3 . 2 2 2 Treads . | . . . . . . . . . Leg 9 | 2 1 1 5 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . 3 3 . 2 2 2 Utility 9 | 1 . 1 1 2 . . 1 3 Device 6 | . . . 1 2 . . . 3 Storage 3 | 1 . 1 . . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 3 4 1 4 1 . 1 1 5 Energy Gun 3 | 2 . . 1 . . . . . Energy Cannon 3 | . . . 3 . . . . . Ballistic Gun 5 | 1 2 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . 2 . . 1 . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 1 . . 1 . Parts Lost 27 | . 1 1 10 2 . 3 1 9 Power 5 | . . . 3 1 . . . 1 Propulsion 15 | . 1 1 5 1 . 2 1 4 Utility 4 | . . . 1 . . . . 3 Weapon 3 | . . . 1 . . 1 . 1 Highest Loss Streak 6 | . 1 1 3 2 . 3 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 6 8 8 5 3 2 3 12 Power 1 | . 1 2 1 . . . 1 3 Propulsion 2 | . 2 4 4 . . . . . Utility 1 | . . . . . . 1 . 3 Weapon 2 | . 2 2 2 4 2 1 1 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 2 . 4 2 1 . . 10 Power 3 | . . . . . . . . 3 Propulsion 6 | . 2 . 3 . 1 . . . Utility 8 | . . . . 2 . . . 6 Weapon 2 | . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 76 | . 84 84 81 59 77 78 67 65 Engine 10 | . 14 14 10 10 11 11 9 6 Leg 15 | . 27 27 31 . . . . . Flight 16 | . . . . 34 44 42 34 32 Device 5 | . . . 6 10 11 11 . 9 Storage 9 | . 14 14 11 . . . 8 7 Energy Gun 4 | . 7 14 7 . . . . . Energy Cannon 2 | . . . 5 . . 5 5 . Ballistic Gun 6 | . 19 13 7 . . . . . Launcher 1 | . 1 . . 2 11 5 . . Impact Weapon 1 | . . . . . . 2 9 3 Peak Build Rating 62 | 6 7 8 16 21 15 18 47 62 Average Rating 21 | 4 6 6 10 12 14 15 44 54 On Entrance 13 | . 6 7 7 10 13 15 18 47 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 30 | 13 15 22 30 8 8 12 17 25 Greatest Support 40 | 20 20 20 40 18 18 18 19 23 Greatest Overweight (x) 9 | . 1 1 9 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 8 10 10 10 5 5 40 40 Average Capacity 17 | 6 8 9 10 5 5 5 39 40 Most Carried 18 | 2 8 9 10 8 5 5 7 18 Average Carried 7 | . 6 8 8 4 4 4 3 12 Final Capacity 40 | 8 8 10 10 5 5 5 40 40 Final Carried 13 | 1 8 9 9 5 5 3 7 13 Class Distribution -------------------- 41% | Mutant 27% | Hauler-Sprinter 14% | Scavenger-Mutant 8% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1041 | 226 166 115 320 37 . 22 41 114 Remotely . | . . . . . . . . . Salvage Created 1382 | . 180 135 710 17 . 45 41 254 Parts 105 | . 20 11 40 9 . 8 . 17 Haulers Intercepted 2 | . . . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 11 5 21 4 . 4 . 8 Melee 1 | . . . . . . . . 1 Guns 15 | . 8 2 5 . . . . . Cannons 9 | . . . 8 . . . . 1 AOE 28 | . 3 3 8 4 . 4 . 6 Classes Destroyed 9 | . 2 . 2 1 . . 2 2 Builder 4 | . . . . . . . 2 2 Tunneler 3 | . . . . 1 . 2 . . Hauler 2 | . . . 1 . . . . 1 Operator 1 | . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 Swarmer 33 | . 8 3 7 4 . 4 . 7 Grunt 14 | . 3 2 9 . . . . . Sentry 5 | . . . 5 . . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 3 6 5 . 6 3 4 Combat Bots Only 6 | . 3 3 6 4 . 4 . 4 Max Kills in Single Turn 4 | . 1 3 3 4 . 4 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 3 3 . 3 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 359 | . 70 24 132 4 . 21 34 74 Missed 134 | . 22 10 32 2 . 8 18 42 Hits 225 | . 48 14 100 2 . 13 16 32 Melee 1 | . . 1 . . . . . . Projectile 224 | . 48 13 100 2 . 13 16 32 AOE 3 | . . 1 . . . . 2 . Critical Strikes 7 | . . 1 3 . . . . 3 Damage Taken 3013 | . 456 204 1237 91 . 182 216 627 Core 727 | . 89 35 226 9 . 76 108 184 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 50 . . . 22 80 . Volleys Fired 113 | . 31 7 46 2 . 12 . 15 Largest 2 | . 2 2 2 1 . 1 . 2 Hottest 150 | . 70 70 150 33 . 75 . 103 Shots Fired 189 | . 56 13 88 2 . 12 . 18 Gun 103 | . 50 12 38 . . . . 3 Cannon 58 | . . . 45 . . 6 . 7 Launcher 24 | . 6 1 5 2 . 6 . 4 Special 4 | . . . . . . . . 4 Kinetic 67 | . 37 6 19 . . . . 5 Thermal 85 | . 13 6 55 . . 6 . 5 Explosive 24 | . 6 1 5 2 . 6 . 4 Electromagnetic 9 | . . . 9 . . . . . Robot Hit Streak 22 | . 4 3 22 . . 2 . 11 Robot Miss Streak 5 | . 5 1 2 2 . 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 115 | . 21 9 60 . . 4 3 18 Core Hits 85 | . 18 7 31 7 . 11 . 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 4 | . 1 . 1 . . . 1 1 Burn 1 | . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . Smash 2 | . . . . . . . 1 1 Melee Attacks 15 | . . . . . . . 6 9 Impact 10 | . . . . . . . 6 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4315 | . 416 266 1666 194 . 602 326 845 Guns 742 | . 212 122 387 . . . . 21 Cannons 884 | . . . 700 . . 50 . 134 Explosions 2072 | . 202 128 562 194 . 552 . 434 Melee 582 | . . . . . . . 326 256 Ramming 35 | . 2 16 17 . . . . . Kinetic 464 | . 137 71 176 . . . . 80 Thermal 1076 | . 75 51 825 . . 50 . 75 Explosive 2072 | . 202 128 562 194 . 552 . 434 Electromagnetic 86 | . . . 86 . . . . . Impact 582 | . . . . . . . 326 256 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 2 5 Average Corruption 2 | . . . 2 2 2 2 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . 5 1 1 3 . . Matter Fused 3 | . . . 1 . . 2 . . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . 2 . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 590 | . . . 43 56 . 18 266 207 Projectiles . | . . . . . . . . . Explosions 130 | . . . 43 56 . 18 . 13 Melee 460 | . . . . . . . 266 194 Knockbacks 5 | . . 1 . . . . 2 2 Impact 5 | . . 1 . . . . 2 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 187 | . 35 . 52 75 . . . 25 Shots 7 | . 1 . 3 2 . . . 1 Rammed . | . . . . . . . . . Targets Rammed 7 | . 1 2 4 . . . . . Kicked 7 | . 1 2 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . 110 90 399 . . 128 . 123 Average Temperature 83 | . 48 48 119 . . 38 . 60 Received Heat Transfer 780 | . 30 99 483 . . 99 36 33 Effects 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 Impact Corruptions 16 | . . . . . . . 10 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . Heat Transferred 2035 | . 296 148 1406 . . 74 . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 95 | 100 100 100 87 100 . 100 100 94 Level 1 4 | . . . 12 . . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 350 | . 166 119 350 134 . 119 108 244 Initial 120 | . . 49 7 120 . . 43 38 Average 62 | . 95 46 57 90 . 77 42 51 Influence Increases 2247 | . 407 130 669 129 . 232 198 482 Destroy 0b10 Robot/C 1060 | . 220 100 420 80 . 80 . 160 Destroy 0b10 Robot/NC 55 | . . . 5 5 . 10 15 20 Destroy Leader 216 | . 40 20 102 10 . 10 . 34 Successful Hack 42 | . 18 . . . . . . 24 Disable Machine 75 | . 15 . 45 . . . . 15 Destroy Structure 169 | . 39 10 37 19 . 42 3 19 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 615 | . 75 . 60 15 . 90 165 210 Influence Decreases 2041 | . 280 237 381 318 119 120 225 361 Entered New Map 514 | . . 78 13 188 119 . 69 47 Time Decay 1277 | . 270 159 268 110 . 90 146 234 Lost Part 250 | . 10 . 100 20 . 30 10 80 Squads Dispatched 13 | . 1 . 3 . . . 2 7 Investigation 5 | . . . 2 . . . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . 1 . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 24 6 34 5 . 8 20 29 Peak Tracking Total 8 | . 4 3 7 4 . 4 8 8 Tactical Retreats 20 | . 3 . 3 1 . 4 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 . 3 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 3 . 1 . . 1 2 7 Terminals 9 | . 3 . 1 . . 1 1 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Total Hacks 38 | . 10 . 2 . . 2 8 16 Successful 11 | . 3 . . . . . . 8 Failed 27 | . 7 . 2 . . 2 8 8 Catastrophic 5 | . 1 . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 10 . 2 . 1 2 3 8 Terminals 26 | . 10 . 2 . . 2 3 9 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . 3 Garrison Access 5 | . . . . . . . 5 . Terminal Hacks 6 | . 3 . . . . . . 3 Record 1 | . . . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 2 | . . . . . . . . 2 Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 1 . . 1 2 6 Full Trace Events 8 | . 2 . 1 . . 1 1 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 99 | . . . . . . . . 99 Total Part Build Rating 2 | . . . . . . . . 2 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 713 | . . . . 225 80 233 . 175 Sensors 538 | . . . . 225 80 233 . . Structural 171 | . . . . . . . . 171 Jamming 1 | . . . . . . . . 1 ECM 3 | . . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 3544 | 67 590 376 921 230 80 233 418 629 Spaces Moved 4632 | 49 351 278 393 641 243 549 825 1303 Core 9 | 4 . . 5 . . . . . Treads . | . . . . . . . . . Legs 1062 | 45 351 278 388 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3561 | . . . . 641 243 549 825 1303 Fastest Speed 25 | 50 120 120 120 31 31 31 28 25 Average Speed 51 | 114 120 120 128 31 31 31 30 28 Slowest Speed 500 | 120 190 190 500 37 31 37 107 109 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . . . 8 . . 6 4 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 51 | 4 49 67 33 85 61 90 47 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . Spaces Dug 6 | . . . . . . 3 3 . Terrain Destroyed 201 | . 41 10 41 22 . 64 3 20 Melee 3 | . . . . . . . 3 . Projectile 13 | . . . 9 . . 4 . . AOE 185 | . 41 10 32 22 . 60 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5555 | 57 467 304 722 659 248 596 971 1531 Wait 634 | . 61 10 226 2 . 32 135 168 Move 4592 | 48 350 278 392 627 242 548 812 1295 Hop 15 | . . . . 5 . . 6 4 Pick Up 57 | 2 11 1 16 6 2 . 5 14 Fast Attach 21 | 5 1 2 5 3 . 2 1 2 Attach 30 | 1 . . 9 6 . 2 1 11 Detach 13 | . . . 2 3 . . 1 7 Swap 28 | 1 7 3 9 . . . 2 6 Drop 31 | . 5 2 13 5 4 . 2 . Fire 113 | . 31 7 46 2 . 12 . 15 Melee 15 | . . . . . . . 6 9 Ram . | . . . . . . . . . Kick 6 | . 1 1 4 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 14) 562 | -10/Materials | Discovered new exit (range 13) 565 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Entered Mines 782 | -10/Mines | Assembled infested the area 787 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1016 | -10/Mines | Discovered new exit (range 16) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Propulsion x2 1076 | -9/Materials | Discovered new exit (range 14) 1701 | -9/Materials | Build established: Scavenger-Mutant 1739 | -9/Materials | Discovered new exit (range 3) 1803 | -9/Materials | Lost 3 parts (1p2n) 1950 | -9/Materials | Core integrity fell below 50% 1955 | -9/Materials | Entered Mines 1982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1985 | -9/Mines | Lost 3 parts (2n1u) 2078 | -9/Mines | Learned location of Storage (-7) 2091 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2093 | -9/Mines | Found Prototype Device 2094 | -9/Mines | Identified Exp. Sensor Array 2143 | -9/Mines | Discovered new exit (range 6) 2184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2184 | -9/Mines | Discovered new exit (range 5) 2185 | -9/Mines | Entered Exiles 2193 | -9/Exiles | Met 8R-AWN 2198 | -9/Exiles | Met EX-HEX 2207 | -9/Exiles | Met EX-BIN 2211 | -9/Exiles | Aligned with FarCom system 2211 | -9/Exiles | Given EX-Vault access code 2219 | -9/Exiles | Opened EX-Vault 2222 | -9/Exiles | Found Prototype Storage 2232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2237 | -9/Exiles | Exiles lab attacked by MAIN.C 2261 | -9/Exiles | Discovered new exit (range 10) 2263 | -9/Exiles | Build established: Sprinter 2265 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2265 | -9/Exiles | Entered Mines 2414 | -8/Mines | Lost 3 parts (2n1w) 2496 | -8/Mines | Discovered new exit (range 7) 2498 | -8/Mines | Entered Materials 2498 | -8/Materials | Evolved 2 slots: Utility x2 2499 | -8/Materials | Identified Lightpack 2.0 2707 | -8/Materials | Discovered new exit (range 16) 2916 | -8/Materials | Entered Factory 2916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2917 | -7/Factory | Identified exit to Storage 3087 | -7/Factory | Discovered new exit (range 16) 3103 | -7/Factory | Build established: Hauler-Sprinter 3314 | -7/Factory | Fabricated Imp. Flight Unit? 3382 | -7/Factory | Discovered new exit (range 6) 3537 | -7/Factory | Crushed by falling debris 3545 | -7/Factory | Self-destructed Last Messages --------------- S-27 Virus destroyed. Mni. Grenade Launcher destroyed. VTOL Module destroyed. [Achievement: Oops] Destroyed VTOL Module. S-27 Virus destroyed. The unstable cave ceiling collapses. Acquired 21 matter. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9R. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Flight Unit destroyed. System corrupted by crushing effect (+1). Transmission Jammer destroyed. System corrupted by crushing effect (+2). Adv. ECM Suite destroyed. System corrupted by crushing effect (+2). VTOL Module crushed. Map ----- +----------------------------------------------------+ | ????? # #??????????????# """"" | | ??? # """""" #??????????????+ """"" | | ??# # """""" #???????????????? | | ??# # """""" #???????????????? | | ??# # """""" #???????????????###+###### | | ??# # #?????????????????# ???### | | ??# # """" #????????????????## #### | | ??# #? """" #?????? ?? ? ? # " | | ??##########??"""" #? ?? ? # " | | ???????????# """" ## ??? # " | | ???????????# + """ "?? ??" """ + | | ???????????############### """ "?" "?" """ # | | ?????????????????????????# "?" "?" "?" """ # | | ?????????????????????????# # | | ?????????????????????????# """ """ """ """ ### | | ?????????????????????????# """ """ """ """ #?# | | ????????????############## """ """ """ """ ### | | ????????????# ! ]]] # p ### | | ????????????# ]] " " # """ """ """ """ | | ????????????#= ]] "Y" # """ """ """ """ # T# | | ????????????# """ + """ """ """ """ #### | | ????????????# * # #??? | | ?????########### ## #### #??? | | ????# """T""" # g ##?# #################??? | | ????# """ """ # ### #??????????????????? | | ????# # @ +??????????????????? | | ????# [ + " #??????????????????? | | ????# """ # #??????????????????? | | ????? """"" # #########??????????????????? | | ???????"""" ! # #??????????????????????????? | | ??????? #########??????????????????????????? | | ??????########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 65 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Junior Dev Not Today, Chutes Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed ThiefEfficiencyChip Manual? 0 Play Time 00:56:33 Cumulative 11.8 hours Start 2025.12.21 @ 01:54:36 End 2025.12.21 @ 16:46:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0e48cf8-dbae-4a03-b26b-63d4169c5d48