Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 01:55:03 Player: Timo Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (206) 206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 631 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Recoil Stabilizer Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Heavy Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Recoil Stabilizer Ion Cannon High-powered Shotgun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Heavy Mace Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | . . 4 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 57 | . 85 45 Engine 9 | . 14 8 Leg 19 | . 28 16 Storage 9 | . 14 8 Energy Gun 14 | . 28 8 Impact Weapon 2 | . . 4 Naked Turns 93 | . . 93 Heaviest Build 18 | 12 12 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 5 | . 6 5 Most Carried 6 | . 6 6 Average Carried 5 | . 5 4 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 205 | 200 . 5 Remotely . | . . . Salvage Created 245 | . 137 108 Parts 8 | . 6 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 3 3 Guns 5 | . 3 2 Classes Destroyed 2 | . 1 1 Grunt 5 | . 3 2 Assembled 1 | . . 1 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 769 | . 107 662 Core 250 | . . 250 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 11 12 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 38 | . 22 16 Gun 38 | . 22 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 38 | . 22 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 15 16 Core Hits 14 | . 7 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact 4 | . . 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 436 | . 176 260 Guns 346 | . 176 170 Cannons . | . . . Explosions . | . . . Melee 69 | . . 69 Ramming 21 | . . 21 Kinetic . | . . . Thermal 346 | . 176 170 Explosive . | . . . Electromagnetic . | . . . Impact 69 | . . 69 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 3 | . . 3 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions . | . . . Melee 19 | . . 19 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 263 | . 144 263 Average Temperature 98 | . 64 140 Received Heat Transfer 156 | . 63 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 929 | . 459 470 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 139 | . 115 139 Initial 44 | . . 44 Average 79 | . 51 91 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 6 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 381 | . 120 261 Spaces Moved 342 | 1 58 283 Core 202 | . . 202 Treads . | . . . Legs 140 | 1 58 81 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 78 | 120 120 70 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 14 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 412 | . 87 325 Wait 19 | . 15 4 Move 340 | . 57 283 Hop . | . . . Pick Up 7 | . 2 5 Fast Attach 1 | . . 1 Attach 2 | . . 2 Detach 1 | . . 1 Swap 1 | . . 1 Drop 10 | . 2 8 Fire 23 | . 11 12 Melee 4 | . . 4 Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 5) 121 | -10/Materials | Entered Mines 178 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 214 | -10/Mines | Assembled infested the area 274 | -10/Mines | Learned location of Zion (-7) 278 | -10/Mines | Core integrity fell below 50% 299 | -10/Mines | Lost 4 parts (2n2w) 312 | -10/Mines | Build established: Mutant 312 | -10/Mines | Core integrity fell below 20% 382 | -10/Mines | Core destroyed Last Messages --------------- 00271_ Dropped Ion Engine. 00272_ Dropped Hpw. Shotgun. 00272_ Dropped Sml. Storage Unit. 00274_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00284_ Knocked back. 00290_ /QV4 BDSFQDY,V8RBS%A 00357_ 61ZYHH,ARZGQE4CLD BOLTPGZ6QGQYILSP|IMMP> 00365_ Acquired Aluminum Leg. 00375_ Slammed into R-06 Scavenger. 00376_ System corrupted: Substantial component data lost. 00376_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | # ## %"" #??????????????????????? | | ########### ## """ #??????????????????????? | | #?????????# """ #??????????????????????? | | #?????????#### %""" #???????????########???? | | #????????????# %* #???????????#""""""#???? | | #????????????########???????????# == #???? | | ## ##???????????????????????????###### ! #???? | | ?# ##????????????????????????##### ### !##???? | | ?# #????????????????????????## ## ###??? | | ?# #??????????????????####### ##?? | | ?# #?????####??####???# #?? | | ?# #????## #### ##??# #?? | | ?# #???## ## " #??#[ #### ##?? | | ?# #???# #??#=*#??# # ##??? | | ?# #???# ####%!#??# #####???? | | ?# #???# #??## ### ##???????? | | ?# #???# #???# # ##?# #????????? | | ?# #???## ## #########???# ###### ########## | | ?# #???## ### #?????######## #??# | | ## #?### #?# #?????# #??# """ """ | | ### ##?# #?????# ########??# """ """ | | ## ##??# #?????#%#?????????# """ """ | | ?# ###???# #?????# #?????????# | | ?###### ##?????#%#?????#%#?????????# """ "" | | ??????####??????#% ?????# #?????????# "" """ | | ????????????????== ?????#@#?????????# """%== """ | | ???????????????? % ?????#r#?????????# % | | ???????????????? ?????# #?????????############## | | ???????????????? ?????#g ??????????????????????? | | ????????????????# ????? ??????????????????????? | | ????????????????? ?????# #??????????????????????? | | ????????????????? #????? #??????????????????????? | | ????????????????? ??????# #??????????????????????? | | ????????????????? ??????#g#??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceBoreDiverter Manual? 0 Play Time 00:08:47 Cumulative 50.7 hours Start 2021.06.07 @ 01:45:58 End 2021.06.07 @ 01:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8359da9-35f6-459c-b151-36840fe4af87