Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.10 @ 16:21:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (226) 1130 Value Destroyed (9328) 9328 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2983) 2983 TOTAL SCORE: 20321 Bonus ------- High Alert Combat Kills 1876 Follower Combat Kills 340 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -33 Cogmind --------- Core Integrity 199/1150 Matter 170/300 Energy 63/100 System Corruption 0% Temperature Cool (4) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Encrypted Comm Array Salvage Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Force Rifle Firepult > --- INVENTORY -------- Cold Fusion Reactor [Rating: 101] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Hypervelocity Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 Utility 6 | . . . . . 1 . 1 . 1 . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 185 | . 8 7 1 . 25 19 2 26 44 4 . 24 9 1 15 Power 25 | . 1 . . . 4 2 . 2 6 2 . 4 . 1 3 Engine 11 | . 1 . . . 1 1 . 2 4 1 . . . . 1 Core 6 | . . . . . 3 1 . . 1 1 . . . . . Reactor 8 | . . . . . . . . . 1 . . 4 . 1 2 Propulsion 49 | . 1 2 . . 5 4 . 11 14 . . 6 3 . 3 Treads 15 | . . . . . 2 . . 4 5 . . . 3 . 1 Leg 27 | . 1 2 . . 2 . . 7 7 . . 6 . . 2 Wheel 2 | . . . . . 1 . . . 1 . . . . . . Hover 4 | . . . . . . 4 . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . Utility 60 | . 3 2 1 . 6 3 1 7 16 1 . 12 4 . 4 Device 33 | . 2 1 . . 3 3 . 5 9 . . 5 2 . 3 Storage 5 | . 1 1 1 . . . . . 2 . . . . . . Processor 7 | . . . . . 2 . 1 . 2 . . . 1 . 1 Hackware 5 | . . . . . 1 . . . . . . 4 . . . Protection 10 | . . . . . . . . 2 3 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | . 3 3 . . 10 10 1 6 8 1 . 2 2 . 5 Energy Gun 26 | . 3 1 . . 6 6 1 2 1 . . 1 2 . 3 Energy Cannon 3 | . . . . . 1 1 . . . 1 . . . . . Ballistic Gun 14 | . . . . . 1 2 . 4 6 . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 4 | . . 1 . . 1 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 8 1 . 5 . . 2 . . 1 Corrupted Parts 10 | . . . . . 1 . . 3 . . . 5 1 . . System Corruption 62 | . . . . . 1 . . 30 . . . 28 3 . . Parts Lost 111 | . 2 . . . 22 . . 12 32 . . 10 4 1 28 Power 17 | . 1 . . . 4 . . 1 5 . . . . 1 5 Propulsion 33 | . . . . . 7 . . 6 10 . . 4 . . 6 Utility 28 | . . . . . 2 . . 2 9 . . 5 1 . 9 Weapon 33 | . 1 . . . 9 . . 3 8 . . 1 3 . 8 Highest Loss Streak 17 | . 1 . . . 15 . . 5 17 . . 4 2 1 10 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . Average Backups 5 | . 7 8 9 10 10 3 4 3 6 3 4 3 3 3 . Power 1 | . . . . . . 1 2 2 1 . . 1 2 1 . Propulsion . | . 2 2 2 2 1 . . . . . . . . . . Utility . | . . 1 2 2 2 . . . 1 1 1 . . . . Weapon 2 | . 3 5 5 5 4 1 2 1 3 1 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 7 1 2 . 2 5 . . 3 . . . . . . Power 2 | . . . . . . 2 . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . . . . . . . Utility 3 | . 1 . . . . 2 . . . . . . . . . Weapon 11 | . 3 1 2 . 1 1 . . 3 . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 100 85 95 90 92 83 90 93 90 80 88 61 Engine 5 | . 14 14 14 14 2 . . 5 10 10 13 . . . . Core 1 | . . . . . 6 8 7 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . 10 11 11 6 Treads 6 | . . . . . 1 . . 12 17 . . . 11 17 10 Leg 12 | . 27 28 28 28 18 . . 8 6 26 26 20 . . . Hover 2 | . . . . . . 25 23 4 . . . . . . . Device 16 | . 10 14 14 14 14 15 23 17 14 18 13 16 18 23 23 Storage 3 | . 15 14 14 14 8 . . . 5 . . . . . . Processor 1 | . . . . . 3 2 5 1 . . . . 1 5 3 Hackware 2 | . . . . . . 8 . . . . . 7 9 5 4 Protection 7 | . . . . . . . . 10 7 14 20 13 7 5 1 Energy Gun 10 | . 28 15 14 11 19 28 30 10 1 3 . 6 12 17 6 Energy Cannon 1 | . . . . . . . . . . 3 6 4 2 . . Ballistic Gun 6 | . . . . . . 1 . 17 17 5 6 . . . . Launcher 1 | . . . . 3 2 . . . . 6 6 4 . . . Slashing Weapon 1 | . . 12 14 14 9 3 . . . . . . . . . Peak Build Rating 101 | . 7 18 20 21 37 37 41 54 72 68 64 87 88 85 101 Average Rating 54 | . 6 16 19 20 27 32 39 46 56 64 64 82 82 82 62 On Entrance 41 | 6 6 7 18 20 21 11 37 40 53 62 64 64 85 85 82 Avg Prop Armor Cover (%) . | . . . . . . . . . 1 . . . . . 8 Naked Turns 20 | . . . . . . . . . 20 . . . . . . Heaviest Build 84 | 11 15 21 31 34 40 21 21 49 84 52 52 81 72 63 74 Greatest Support 128 | 20 20 32 32 32 47 21 21 90 114 73 73 73 128 128 128 Greatest Overweight (x) 3 | . . . . 1 1 . . 2 2 . . 2 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 15 15 15 5 5 5 15 5 5 5 5 5 5 Average Capacity 7 | . 8 9 10 15 14 5 5 5 10 5 5 5 5 5 5 Most Carried 15 | . 8 10 10 13 14 5 5 5 15 5 5 5 5 5 4 Average Carried 6 | . 7 8 9 11 11 4 5 4 9 4 5 4 4 4 . Final Capacity 15 | 8 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 6 8 10 10 13 5 5 5 5 3 5 5 4 5 4 . Class Distribution -------------------- 44% | Scavenger-Tank 15% | Mutant 15% | Scavenger-Skirmisher 10% | Scavenger-Mutant 8% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Skirmisher | -8/Materials Scout | -8/Storage Scout | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Matter Collected 5440 | 200 77 100 . 60 218 500 10 957 2268 118 21 637 154 7 113 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11903 | . 378 223 . 82 910 899 165 1661 4710 240 . 1567 490 86 492 Parts 498 | . 15 14 . 1 45 48 3 42 218 6 . 68 12 2 24 Haulers Intercepted 12 | . 1 . . . 1 4 . . 4 . . 2 . . . Recyclers Shooed 17 | . 4 1 . . . 1 1 . 9 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 1 . . 6 2 . Prevented 9 | . . . . . . . . . . 5 . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 158 | . 7 2 . 2 21 6 . 26 56 4 . 19 6 . 9 Melee 5 | . . . . . 5 . . . . . . . . . . Guns 80 | . 7 . . 1 10 6 . 9 36 . . 7 3 . 1 Cannons 3 | . . . . . . . . . . 1 . 1 . . 1 AOE 47 | . . 2 . 1 5 . . 12 11 3 . 7 . . 6 Classes Destroyed 19 | . 4 2 . . 3 . 1 3 4 . . . 2 . . Worker 19 | . . 1 . . 3 3 . . 8 . . 2 . . 2 Builder 18 | . . . . . 1 1 . . 15 . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 12 | . 1 . . . 1 4 . . 4 . . 2 . . . Recycler 9 | . 1 1 . . . 3 1 . 3 . . . . . . Mechanic 2 | . . . . . . . 1 . 1 . . . . . . Operator 3 | . . . . . 1 1 1 . . . . . . . . Watcher 4 | . . . . . . . . . 1 . . 2 . . 1 Swarmer 21 | . 3 . . 1 7 . . 4 5 1 . . . . . Grunt 92 | . 4 2 . 1 11 3 . 13 36 2 . 9 3 . 8 Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 4 | . . . . . . . . 2 2 . . . . . . Sentry 15 | . . . . . 3 3 . 4 . 1 . 3 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 9 | . . . . . . . . 1 6 . . 1 . . 1 Programmer 8 | . . . . . . . . . 3 . . 4 1 . . Heavy 2 | . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Wasp 2 | . . . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 6 2 . 1 8 3 3 6 12 4 . 4 4 . 3 Combat Bots Only 9 | . 5 2 . 1 7 2 . 6 9 4 . 3 4 . 3 Max Kills in Single Turn 9 | . 1 1 . 1 2 1 1 3 9 1 . 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 2 . . 3 2 1 . 3 . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1346 | . 49 5 . 15 190 32 . 183 400 39 . 87 45 . 301 Missed 457 | . 13 3 . 8 65 12 . 53 126 22 . 18 16 . 121 Hits 889 | . 36 2 . 7 125 20 . 130 274 17 . 69 29 . 180 Melee 4 | . . . . . . . . 1 3 . . . . . . Projectile 885 | . 36 2 . 7 125 20 . 129 271 17 . 69 29 . 180 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 40 | . 2 . . . 7 2 . 1 12 . . 3 2 . 11 Actively Blocked 4 | . . . . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 16433 | . 408 37 . 104 2221 311 . 1793 5096 138 . 1762 597 69 3897 Core 2839 | . 126 18 . 20 438 73 . 368 775 9 . 41 20 . 951 Absorbed by Shields 97 | . . . . . . . . . 97 . . . . . . Redirected to Shielding 270 | . . . . . . . . . 67 54 . 46 103 . . Ignored by Resistances 105 | . . . . . . . . 72 33 . . . . . . Regen/Repaired (Parts) 655 | . 82 . . . 51 37 . . 319 . . 166 . . . Core Remaining (%) 48 | 100 . . . 34 . 7 . 47 . . 7 . . 93 . Volleys Fired 489 | . 31 2 . 10 37 37 7 64 145 9 . 70 26 2 49 Largest 4 | . 2 1 . 1 3 4 4 4 4 2 . 4 4 3 2 Hottest 366 | . 100 36 . 63 250 226 226 366 358 155 . 250 204 190 250 Shots Fired 1220 | . 60 2 . 10 79 129 28 210 425 13 . 134 67 5 58 Gun 1061 | . 60 . . 4 67 129 28 197 401 6 . 72 56 5 36 Cannon 102 | . . . . . 1 . . 6 16 2 . 44 11 . 22 Launcher 57 | . . 2 . 6 11 . . 7 8 5 . 18 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 502 | . . . . . . 11 . 96 356 2 . 12 6 . 19 Thermal 577 | . 45 . . 4 68 118 28 107 61 4 . 61 43 2 36 Explosive 6 | . . . . . 6 . . . . . . . . . . Electromagnetic 135 | . 15 2 . 6 5 . . 7 8 7 . 61 18 3 3 Robot Hit Streak 22 | . 7 6 . 7 9 7 7 19 17 9 . 14 18 5 22 Robot Miss Streak 7 | . 4 . . 1 4 3 3 5 7 4 . 4 5 1 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 11 | . . . . . 2 . . 2 7 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . . . . . . Shots Hit Robots 732 | . 37 8 . 8 71 65 15 115 239 7 . 72 46 4 45 Core Hits 465 | . 16 4 . 4 40 28 5 62 202 8 . 49 14 2 31 Critical Kills 14 | . . . . . . . . 3 9 . . . 2 . . Critical Parts Destroyed 28 | . . . . . . . . 6 19 . . 1 2 . . Critical Strikes 68 | . 5 . . 1 5 2 1 13 28 . . 3 7 . 3 Burn 19 | . 5 . . 1 4 1 1 4 . . . 1 2 . . Destroy 42 | . . . . . . . . 9 28 . . 1 4 . . Blast 3 | . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . 1 1 . . Sever 2 | . . . . . 1 1 . . . . . . . . . Melee Attacks 51 | . . 6 . 1 28 16 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 51 | . . 6 . 1 28 16 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . 6 . 1 2 4 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . Damage Inflicted 23005 | . 482 475 . 311 2312 1233 292 3180 7988 345 . 3032 1106 101 2148 Guns 11896 | . 482 . . 70 781 958 292 1924 4675 45 . 1057 941 101 570 Cannons 1867 | . . . . . 22 . . 156 407 29 . 738 165 . 350 Explosions 7655 | . . 106 . 173 730 . . 1098 2847 271 . 1237 . . 1193 Melee 1485 | . . 369 . 68 773 275 . . . . . . . . . Ramming 102 | . . . . . 6 . . 2 59 . . . . . 35 Kinetic 5171 | . . . . . . 157 . 544 4040 20 . 50 27 . 333 Thermal 11629 | . 336 31 . 70 901 801 292 2216 3122 25 . 1269 829 25 1712 Explosive 702 | . . . . . 362 . . . 279 . . 61 . . . Electromagnetic 3916 | . 146 75 . 173 270 . . 418 488 300 . 1652 250 76 68 Impact . | . . . . . . . . . . . . . . . . Slashing 1485 | . . 369 . 68 773 275 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . 1 3 3 . 31 1 1 1 31 37 37 . Average Corruption 12 | . . . . 1 2 3 . 21 1 1 1 13 35 37 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 233 | . . . . . 14 15 . 66 11 3 2 70 40 12 . Message Errors 45 | . . . . . 7 3 . 13 3 1 1 9 7 1 . Matter Fused 51 | . . . . . 2 6 . 17 2 . 1 15 7 1 . Heat Flow Errors 32 | . . . . . 1 1 . 9 3 . . 8 6 4 . Energy Discharges 23 | . . . . . 2 1 . 6 . . . 9 4 1 . Parts Fused 3 | . . . . . . . . 2 1 . . . . . . Data Loss (minor) 27 | . . . . . . 1 . 5 . 1 . 11 6 3 . Data Loss (major) 6 | . . . . . 1 1 . 1 . . . 2 . 1 . Misfires 16 | . . . . . 1 . . 3 1 . . 8 3 . . Alerts 5 | . . . . . . . . 2 . 1 . 2 . . . Weapon Failures 25 | . . . . . . 2 . 8 1 . . 6 7 1 . Overload Shots 4 | . . . . . . . . . . . . 4 . . . Overflow Damage 374 | . . 105 . . 105 28 . 16 6 . . 55 . . 59 Projectiles 45 | . . . . . . . . . . . . 21 . . 24 Explosions 124 | . . . . . 33 . . 16 6 . . 34 . . 35 Melee 205 | . . 105 . . 72 28 . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1004 | . . 12 . 20 61 . . 239 193 . . 36 . . 443 Shots 50 | . . 2 . 1 4 . . 16 18 . . 2 . . 7 Rammed 16 | . . . . . 1 . . 1 7 . . . . . 7 Targets Rammed 20 | . 1 . . . 1 . . 1 10 . . . . . 7 Kicked 3 | . 1 . . . . . . . 2 . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . Highest Temperature 686 | . 447 . . 66 272 343 138 686 603 238 . 447 212 175 330 Average Temperature 109 | . 185 . . 30 65 94 50 125 86 85 . 145 72 67 116 Received Heat Transfer 4306 | . 186 15 . 33 612 153 . 633 1342 42 . 381 171 . 738 Effects 18 | . 2 . . . . . . 5 7 . . 4 . . . Shutdowns 4 | . 1 . . . . . . 1 . . . 2 . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . 1 1 . . 2 . . . Matter Decay 2 | . . . . . . . . 1 1 . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 5 . . . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . . Parts Fried 15 | . . 1 . . . . . 4 . 3 . 6 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 22 | . . . . . 1 . . 7 10 . . . 3 . 1 Combat Hostiles 19 | . . . . . 1 . . 5 9 . . . 3 . 1 Parts Melted 96 | . 1 . . . 2 5 1 23 46 . . 10 6 . 2 Heat Transferred 34098 | . 1369 50 . 222 2601 1961 629 7271 13542 37 . 2640 1540 37 2199 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . . . . . 1 1 . . 4 . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Maximum Alert Level 5 | . . . . . 1 . . 4 5 . . 2 . . 1 Low Security (%) 36 | . 100 100 . 100 75 100 100 18 . . . 8 . . 72 Level 1 23 | . . . . . 24 . . 16 . . . 65 . . 27 Level 2 19 | . . . . . . . . 32 33 . . 26 . . . Level 3 11 | . . . . . . . . 24 33 . . . . . . Level 4 5 | . . . . . . . . 7 16 . . . . . . Level 5 3 | . . . . . . . . . 16 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1878 | . 131 89 . 74 276 199 93 1217 1878 . . 507 . . 347 Initial 638 | . . 26 . . 22 83 86 11 638 . . 472 . . . Average 428 | . 59 23 . 41 97 100 59 569 1000 . . 319 . . 117 Influence Increases 6816 | . 218 104 . 179 684 377 51 1366 2186 80 . 623 170 5 773 Destroy 0b10 Robot/C 3380 | . 140 40 . 120 420 120 . 640 1140 80 . 380 120 . 180 Destroy 0b10 Robot/NC 365 | . 10 15 . . 30 65 15 15 160 . . 35 . 5 15 Destroy Leader 630 | . 22 10 . 30 92 48 . 50 250 . . 86 20 . 22 Allied During Kill 36 | . . . . 14 . . . 16 6 . . . . . . Successful Hack 104 | . . . . . 31 6 21 16 8 . . 22 . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 Disable Machine 585 | . . 30 . 15 60 75 . 15 120 . . 45 . . 225 Anti-Garrison Action 550 | . . . . . . . . 550 . . . . . . . Destroy Structure 441 | . 1 9 . . 36 3 . 64 82 . . 40 . . 206 Partial Spotted 30 | . . . . . . . 15 . 15 . . . . . . Lose Combat Pursuer 645 | . 45 . . . 15 60 . . 405 . . 15 30 . 75 Influence Decreases 6495 | . 150 172 . 120 545 385 224 166 1528 965 239 1159 385 5 452 Entered New Map 2126 | . . 42 . . 37 115 104 6 579 695 189 279 80 . . Time Decay 3016 | . 130 130 . 60 291 270 120 . 589 270 50 630 274 . 202 Lost Part 1063 | . 20 . . . 217 . . 120 320 . . 100 31 5 250 Lost Ally 140 | . . . . 60 . . . 40 40 . . . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . . Squads Dispatched 51 | . . 1 . 1 7 1 4 . 23 . . 8 . . 6 Investigation 11 | . . 1 . . . . 1 . 5 . . 2 . . 2 Extermination 9 | . . . . . . . 1 . 3 . . 4 . . 1 Reinforcement 23 | . . . . 1 4 1 1 . 11 . . 2 . . 3 Assault 3 | . . . . . . . . . 3 . . . . . . Garrison 5 | . . . . . 3 . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . 1 2 . . . 5 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 3 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Distress Signals 18 | . . . . . 2 4 . . 6 . . 2 . . 4 Communications Jammed 10 | . . . . . . . . . . . . 1 . . 9 Distress Signals 10 | . . . . . . . . . . . . 1 . . 9 Times Spotted 258 | . 12 2 . 8 36 12 4 30 85 4 . 31 6 . 28 Peak Tracking Total 12 | . 5 2 . 3 10 3 1 7 12 4 . 3 4 . 6 Tactical Retreats 25 | . 1 . . . 1 3 . . 14 . . 1 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Traps Triggered 15 | . . . . . . . . 6 2 . . 4 . 1 2 Indirectly 4 | . . . . . . . . 2 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Machines Disabled 43 | . . 2 . 1 4 5 . 5 8 . . 3 . . 15 Max in Single Turn 5 | . . 2 . 1 1 1 . 1 2 . . 2 . . 5 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Machines Accessed 35 | . 1 1 2 . 3 4 3 3 6 2 . 7 . . 3 Terminals 17 | . . . . . 2 3 2 3 3 . . 4 . . . Fabricators 2 | . . . . . . . . . . . . 1 . . 1 Repair Stations 8 | . 1 . . . 1 1 . . 2 . . 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 85 | . 2 1 2 . 11 8 8 9 15 4 . 18 . . 7 Successful 44 | . 2 1 2 . 7 5 3 2 4 4 . 10 . . 4 Failed 41 | . . . . . 4 3 5 7 11 . . 8 . . 3 Catastrophic 10 | . . . . . 1 1 . 3 3 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . 1 2 1 1 7 . . 4 . . 5 Terminals 42 | . . . . . 7 4 5 9 8 . . 9 . . . Fabricators 5 | . . . . . . . . . . . . 4 . . 1 Repair Stations 22 | . 2 . . . 4 4 . . 4 . . 2 . . 6 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . . 3 . 3 . . . . . . Terminal Hacks 24 | . . 1 2 . 4 2 2 2 1 4 . 6 . . . Record 4 | . . . 1 . . . . . . 3 . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 5 | . . 1 . . . 2 . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Locate Traps 4 | . . . . . 2 . 1 . . . . 1 . . . Maintenance Status 2 | . . . . . 1 . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 2 . . . 2 3 . . . . . . . . 2 Scan Component 4 | . 1 . . . 1 1 . . . . . . . . 1 Repair 4 | . 1 . . . 1 1 . . . . . . . . 1 Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . 3 . . . . . 2 Terminals 2 | . . . . . 1 . . . 1 . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . 2 . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 24 | . 1 . . . 3 2 3 3 5 . . 6 . . 1 Full Trace Events 12 | . . . . . 1 1 1 3 3 . . 2 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . . . . . Time 139 | . 26 . . . 19 38 . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 15 . . . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Total Allies 8 | . . 3 . . . . . 5 . . . . . . . Largest Group 3 | . . 3 3 3 . . . 3 2 . . . . . . Highest-Rated Group 72 | . . 40 40 40 . . . 72 57 . . . . . . Highest-Rated Ally 31 | . . 16 16 16 . . . 31 31 . . . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 7 7 6 3 3 2 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . 3 . . . Dakka 1 | . . . . . . . . . . . . 1 . . . Infantry 1 | . . . . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 25 . . . 18 25 . . . . . . Total Damage 998 | . . . . 242 . . . 449 307 . . . . . . Kills 12 | . . . . 4 . . . 7 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 4735 | . 98 175 328 128 448 401 245 407 14 592 100 1684 . . 115 IFF 742 | . . . . . . . . . 5 592 100 45 . . . Terrain 1353 | . . 175 328 128 72 401 245 4 . . . . . . . Structural 474 | . 98 . . . 376 . . . . . . . . . . T.N.C. 9 | . . . . . . . . . 9 . . . . . . Machine Analysis 606 | . . . . . . . 199 407 . . . . . . . Cloaking 87 | . . . . . . . . . . . . . . . 87 Jamming 1667 | . . . . . . . . . . . . 1639 . . 28 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Turns Passed 11021 | . 363 412 328 128 740 585 245 1907 1854 592 100 2192 706 191 678 Spaces Moved 6391 | 1 182 291 258 74 302 539 350 904 939 463 82 1077 373 116 440 Core 295 | . . . . . 27 25 . . 69 . . . . . 174 Treads 1644 | . . . . . 20 . . 416 496 . . . 363 116 233 Legs 3350 | 1 182 291 258 74 251 . . 389 239 463 82 1077 10 . 33 Wheels 24 | . . . . . 4 . . . 20 . . . . . . Hover 963 | . . . . . . 514 350 99 . . . . . . . Flight 115 | . . . . . . . . . 115 . . . . . . Fastest Speed 40 | 120 120 120 125 125 50 50 52 52 40 120 120 105 160 160 50 Average Speed 130 | 120 120 124 125 135 157 59 52 150 126 120 120 174 160 160 119 Slowest Speed 260 | 120 120 125 125 195 240 65 52 190 162 120 120 260 175 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 32 81 61 28 35 62 8 82 17 63 18 23 53 15 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . . . 1 . . 1 . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . . 5 1 . 1 . . Spaces Dug 14 | . . . . . 1 3 . . 9 . . . . . 1 Terrain Destroyed 302 | . . 13 . . 43 3 . 8 86 . . 17 . . 132 Melee 4 | . . . . . 1 3 . . . . . . . . . Projectile 36 | . . . . . 1 . . 4 25 . . 2 . . 4 AOE 250 | . . 13 . . 41 . . 3 50 . . 15 . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Fac Upp Upp Fac Total 7981 | . 265 329 265 89 449 691 394 1304 1290 484 83 1263 427 118 530 Wait 568 | . 32 15 3 . 41 46 33 215 87 6 2 64 14 . 10 Move 6361 | . 181 290 257 73 301 538 349 903 923 462 81 1076 372 115 440 Hop 7 | . . . . . . . . . 7 . . . . . . Pick Up 45 | . 7 3 1 3 6 7 . 2 12 2 . 2 . . . Fast Attach 103 | . 2 . . . 9 6 1 17 32 1 . 11 7 . 17 Attach 57 | . 3 . . . 14 1 . 5 24 . . 4 . 1 5 Detach 30 | . 1 . . . 3 . . 4 18 . . 1 1 . 2 Swap 107 | . 4 8 1 2 9 25 3 15 15 4 . 19 2 . . Drop 71 | . 3 5 3 . 3 15 1 14 17 . . 5 5 . . Fire 489 | . 31 2 . 10 37 37 7 64 145 9 . 70 26 2 49 Melee 48 | . . 6 . 1 25 16 . . . . . . . . . Ram 2 | . . . . . 1 . . 1 . . . . . . . Kick 3 | . 1 . . . . . . . 2 . . . . . . Crush 15 | . . . . . . . . . 8 . . . . . 7 Escape Stasis 36 | . . . . . . . . 26 . . . 10 . . . Rewire 39 | . . . . . . . . 38 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 220 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Repaired Aluminum Leg 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 364 | -10/Materials | Entered Mines 371 | -10/Mines | Met a Derelict shopkeep closing up shop 422 | -10/Mines | Discovered new exit (range 9) 531 | -10/Mines | Learned location of Zion (-6) 609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 727 | -10/Mines | Learned Materials trap positions 760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 760 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Entered Exiles 776 | -10/Exiles | Accompanied by 3 allies 805 | -10/Exiles | Met 8R-AWN 829 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-BIN 896 | -10/Exiles | Aligned with FarCom system 898 | -10/Exiles | Given EX-Vault access code 928 | -10/Exiles | Opened EX-Vault 936 | -10/Exiles | Found Firepult 965 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1018 | -10/Exiles | Met EX-DEC 1086 | -10/Exiles | Discovered new exit (range 10) 1104 | -10/Exiles | Left Exiles lab with Firepult 1104 | -10/Exiles | Entered Mines 1104 | -9/Mines | Accompanied by 3 allies 1177 | -9/Mines | Discovered new exit (range 6) 1232 | -9/Mines | Entered Materials 1232 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1233 | -8/Materials | Loaded intel: 29 trap records 1506 | -8/Materials | Repaired Pulse Rifle 1693 | -8/Materials | Destroyed 7 combat bots 1732 | -8/Materials | Garrison activated, responded to threat 1810 | -8/Materials | Discovered new exit (range 8) 1872 | -8/Materials | Discovered new exit (range 15) 1936 | -8/Materials | Core integrity fell below 50% 1972 | -8/Materials | Entered Storage 1986 | -8/Storage | Lost 15 parts (3p6n1u5w) 2038 | -8/Storage | Repaired Imp. Heat Sink 2065 | -8/Storage | Core integrity fell below 20% 2447 | -8/Storage | Build established: Scout 2555 | -8/Storage | Discovered new exit (range 5) 2557 | -8/Storage | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Identified exit to Garrison 2785 | -7/Factory | Garrison activated, responded to threat 2802 | -7/Factory | Entered Garrison 2827 | -7/Garrison | Garrison Relay disabled 3087 | -7/Garrison | Triggered checkpoint 3087 | -7/Garrison | Triggered checkpoint 3158 | -7/Garrison | Lost 5 parts (1p3n1w) 3304 | -7/Garrison | Discovered new exit (range 13) 3318 | -7/Garrison | Spotted B-75 Beast 3323 | -7/Garrison | Destroyed B-75 Beast 3382 | -7/Garrison | System corruption reached 10% 3385 | -7/Garrison | Lost 3 parts (2n1u) 3402 | -7/Garrison | Build established: Scavenger-Skirmisher 3464 | -7/Garrison | Triggered checkpoint 3478 | -7/Garrison | Garrison Relay disabled 3709 | -7/Garrison | Build established: Scavenger-Tank 3894 | -7/Garrison | Triggered checkpoint 3902 | -7/Garrison | Triggered checkpoint 3924 | -7/Garrison | Core integrity fell below 50% 4005 | -7/Garrison | System corruption reached 30% 4221 | -7/Garrison | Discovered new exit (range 3) 4261 | -7/Garrison | Garrison Relay disabled 4560 | -7/Garrison | Discovered new exit (range 15) 4709 | -7/Garrison | Entered Factory 4709 | -6/Factory | Accompanied by 2 allies 4709 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5199 | -6/Factory | Build established: Scavenger-Skirmisher 5360 | -6/Factory | Destroyed 7 combat bots 5409 | -6/Factory | First assault squad dispatched 5555 | -6/Factory | Cargo convoy interrupted 5949 | -6/Factory | Core integrity fell below 50% 5963 | -6/Factory | Destroyed 9 combat bots 5985 | -6/Factory | Identified exit to Lower Caves 5992 | -6/Factory | Lost 17 parts (3p4n6u4w) 6072 | -6/Factory | Lost 3 parts (2n1u) 6090 | -6/Factory | Core integrity fell below 20% 6214 | -6/Factory | Lost 4 parts (1p2n1u) 6360 | -6/Factory | Garrison activated, responded to threat 6416 | -6/Factory | Build established: Scavenger-Mutant 6563 | -6/Factory | Entered Lower Caves 6569 | -6/Lower Caves | Met a Warlord Commander 6570 | -6/Lower Caves | Learned location of Warlord (-4) 6571 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6575 | -6/Lower Caves | Found Encrypted Comm Array 6813 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6872 | -6/Lower Caves | Build established: Scavenger-Tank 6957 | -6/Lower Caves | Entered an active Warlord outpost 6969 | -6/Lower Caves | Learned 4 Factory zone layouts 7148 | -6/Lower Caves | Encountered a Warlord checkpoint 7153 | -6/Lower Caves | Discovered new exit (range 3) 7155 | -6/Lower Caves | Entered another Lower Caves area 7237 | -6/Lower Caves | Learned Factory emergency access door positions 7243 | -6/Lower Caves | Discovered new exit (range 7) 7255 | -6/Lower Caves | Entered Factory 7255 | -5/Factory | Evolved 2 slots: Utility x2 7318 | -5/Factory | Allied Derelicts emerged from ambush trap array 7580 | -5/Factory | Fabricated Quantum Reactor (x2) 7777 | -5/Factory | Discovered new exit (range 16) 7924 | -5/Factory | Joined by Warlord Infantry squad 8415 | -5/Factory | System corruption reached 10% 8758 | -5/Factory | Discovered new exit (range 10) 8763 | -5/Factory | Joined by Warlord Muscle squad 8903 | -5/Factory | Lost 3 allies 9083 | -5/Factory | Joined by Warlord Dakka squad 9155 | -5/Factory | P-70 Sage assimilated allied J3-LX2(s) 9297 | -5/Factory | System corruption reached 30% 9303 | -5/Factory | Lost 4 parts (2n2u) 9447 | -5/Factory | Entered Upper Caves 9460 | -5/Upper Caves | Found DCF Scrap (14 items) 9791 | -5/Upper Caves | Learned location of Armory (-4) 9877 | -5/Upper Caves | Encountered a Warlord checkpoint 9935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10134 | -5/Upper Caves | Discovered new exit (range 12) 10153 | -5/Upper Caves | Entered another Upper Caves area 10336 | -5/Upper Caves | Discovered new exit (range 6) 10344 | -5/Upper Caves | Entered Factory 10344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10473 | -4/Factory | Spotted B-86 Titan 10774 | -4/Factory | Lost 10 parts (2p3n3u2w) 10958 | -4/Factory | Lost 5 parts (1p1n1u2w) 10973 | -4/Factory | Core integrity fell below 50% 11008 | -4/Factory | Lost 6 parts (1p1n3u1w) 11022 | -4/Factory | Self-destructed Last Messages --------------- 11009_ Slug penetrates Construction Platform. 11009_ Construction Platform disabled. 11009_ Penetrated by Slug. 11012_ Slug penetrates Wall. 11015_ Myomer Leg destroyed. 11015_ Acquired Dispersion Rifle. 11016_ Slug penetrates Wall. 11016_ Penetrated by Slug. 11019_ Slug penetrates Wall. 11019_ Penetrated by Slug. 11019_ Slug penetrates Wall. 11020_ P-70 Sage misfires. 11021_ Wall collapses. 11021_ Slug penetrates Wall. 11021_ Slug penetrates Power Conduit. 11021_ Slug penetrates Wall. 11022_ Fabricator zaps H-77 Assassin with an electromagnetic arc. 11022_ Wall collapses. 11022_ H-77 Assassin system terminally corrupted. 11022_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# ?# " #???????????? | | ????????????????# ?###" "" #???????????? | | ????????????????# ?# # ##???????????? | | ????????????????# ########""""# #????????????? | | ????????????????# #?#????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????+ #??????????????? | | ????????????????# " #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????# !!!#??????????????? | | ????????????????# !!!#??????????????? | | ????????????????# k m""""""" !! #??????????????? | | ????????????????# """"""" #??????????????? | | ????????????????# """"""" #??????????????? | | ??????########### hh"""""" #??????????????? | | ??????# """"" # h = #??????????????? | | ??????# """"" # h%[ ###????????????? | | ??????# """ # = "" #????????????? | | ??????# " "F"" #????????????? | | ??????# # """" +????????????? | | ??????# # #????????????? | | ??????# # #????????????? | | ??????# ########;;######+##+#????????????? | | ??????###########??????# @ p #????????????? | | ???????????????????????# """"""""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """"""""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """"""""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """"""""" #????????????? | | ???????????????????????# ??#????????????? | | ???????????????????????# """""??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 45 Energy Capacity 600 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Lrn. Proton Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 8% | -10/Materials Pulse Rifle | 36% | -8/Materials Imp. Heat Sink | 7% | -8/Storage Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorSystemLauncher Manual? 0 Play Time 01:07:51 Cumulative 1184.8 hours Start 2025.09.08 @ 16:34:54 End 2025.09.10 @ 16:21:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1454 Rogue 1170 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cf87f7-258b-4be4-aad2-a500b315ef94