Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:33:47 Player: fippe Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2635) 2635 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5608 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Target Analyzer Recoil Stabilizer Microactuators ECM Suite Reflective Plating Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Target Analyzer Recoil Stabilizer Microactuators ECM Suite Reflective Plating Improved Grenade Launcher Remote Datajack Axe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . 1 . . Parts Attached 118 | 6 18 20 21 29 24 Power 22 | 1 2 5 3 5 6 Engine 14 | 1 2 4 1 4 2 Core 8 | . . 1 2 1 4 Reactor . | . . . . . . Propulsion 32 | 2 4 4 5 7 10 Treads 3 | 2 . . . . 1 Leg 21 | . . 3 5 7 6 Wheel 7 | . 4 1 . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 28 | 1 7 5 7 6 2 Device 13 | . 4 2 2 3 2 Storage 2 | 1 1 . . . . Processor 4 | . . . 2 2 . Hackware 1 | . . . . 1 . Protection 8 | . 2 3 3 . . Artifact . | . . . . . . Weapon 36 | 2 5 6 6 11 6 Energy Gun 6 | 2 1 . 2 1 . Energy Cannon 3 | . . . . . 3 Ballistic Gun 8 | . 2 1 1 4 . Ballistic Cannon . | . . . . . . Launcher 7 | . 2 2 1 1 1 Special Weapon 3 | . . . . 3 . Impact Weapon 4 | . . 3 1 . . Slashing Weapon 5 | . . . 1 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 39 | . . 4 4 5 26 Power 11 | . . 2 1 2 6 Propulsion 17 | . . 1 1 3 12 Utility 2 | . . . . . 2 Weapon 9 | . . 1 2 . 6 Highest Loss Streak 11 | . . 2 2 5 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 86 | . 97 83 75 85 87 Engine 7 | . 14 13 2 4 5 Core 3 | . . . 6 4 5 Treads 2 | . 9 . . . . Leg 17 | . . 8 26 25 22 Wheel 5 | . 17 13 . . . Device 6 | . 8 6 1 5 9 Storage 9 | . 14 11 9 7 7 Processor 6 | . . . 9 13 4 Hackware 2 | . . . . 1 7 Protection 4 | . 3 15 7 . . Energy Gun 2 | . 8 . 4 . . Energy Cannon 2 | . . . . . 11 Ballistic Gun 6 | . 17 5 5 6 1 Launcher 1 | . . 4 1 3 . Impact Weapon 1 | . . 5 . . . Slashing Weapon 3 | . . . . 5 6 Naked Turns . | . . . . . . Heaviest Build 61 | 14 34 42 39 45 61 Greatest Support 60 | 40 40 26 33 60 60 Greatest Overweight (x) 7 | . 1 3 2 1 7 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 5 11 15 15 15 11 Average Carried 9 | 2 7 9 12 11 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 3 8 14 10 8 7 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 8% | Scavenger-Assassin 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1699 | 197 273 210 357 425 237 Remotely . | . . . . . . Salvage Created 3252 | . 546 671 466 491 1078 Parts 169 | . 46 37 24 23 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 65 | . 13 17 11 6 18 Melee 17 | . . 6 1 3 7 Guns 16 | . 8 1 4 3 . Cannons 9 | . . . . . 9 AOE 18 | . 5 8 5 . . Classes Destroyed 12 | . 4 4 1 2 1 Worker 8 | . . 1 2 5 . Builder 5 | . 3 1 . . 1 Recycler 5 | . . . 2 1 2 Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 3 | . 2 1 . . . Swarmer 15 | . 5 6 4 . . Grunt 39 | . 8 9 5 4 13 Duelist 1 | . . . . 1 . Sentry 5 | . . 2 2 . 1 Hunter 2 | . . . . . 2 Programmer 3 | . . . . 1 2 Best Kill Streak 11 | . 6 7 6 11 7 Combat Bots Only 6 | . 5 6 4 5 5 Max Kills in Single Turn 4 | . 2 4 3 2 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 2 . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 694 | . 101 92 87 80 334 Missed 205 | . 34 28 22 23 98 Damage Taken 6029 | . 710 788 819 970 2742 Core 1133 | . 117 241 68 138 569 Absorbed by Shields 62 | . . . . . 62 Redirected to Shielding 58 | . 31 19 8 . . Ignored by Resistances 8 | . . . 8 . . Regen/Repaired (Parts) 1 | . 1 . . . . Core Remaining (%) 69 | 100 53 39 87 . . Volleys Fired 169 | . 47 22 38 15 47 Largest 3 | . 2 2 2 2 3 Hottest 130 | . 100 53 130 56 90 Shots Fired 249 | . 78 23 45 22 81 Gun 148 | . 72 17 41 17 1 Cannon 76 | . . . . . 76 Launcher 20 | . 6 6 4 . 4 Special 5 | . . . . 5 . Kinetic 99 | . 29 17 35 17 1 Thermal 125 | . 43 . 6 . 76 Explosive 8 | . . . 4 . 4 Electromagnetic 12 | . 6 6 . . . Robot Hit Streak 13 | . 5 5 9 4 13 Robot Miss Streak 4 | . 4 2 3 4 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 226 | . 40 32 40 31 83 Core Hits 121 | . 28 20 19 16 38 Critical Kills 5 | . . 3 . . 2 Critical Parts Destroyed 4 | . . 2 2 . . Critical Strikes 14 | . 2 6 3 . 3 Burn 3 | . 2 . 1 . . Meltdown 2 | . . . . . 2 Smash 8 | . . 6 2 . . Sever 1 | . . . . . 1 Melee Attacks 127 | . . 26 12 31 58 Impact 38 | . . 26 12 . . Slashing 89 | . . . . 31 58 Piercing . | . . . . . . Sneak Attacks 11 | . . 3 . 7 1 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . 2 . . 4 Damage Inflicted 6940 | . 722 1316 1241 1102 2559 Guns 1282 | . 467 72 454 266 23 Cannons 1289 | . . . . . 1289 Explosions 1154 | . 255 364 454 . 81 Melee 3199 | . . 880 319 836 1164 Ramming 16 | . . . 14 . 2 Kinetic 864 | . 118 72 385 266 23 Thermal 1814 | . 349 107 69 . 1289 Explosive 605 | . 70 . 454 . 81 Electromagnetic 442 | . 185 257 . . . Impact 1199 | . . 880 319 . . Slashing 2000 | . . . . 836 1164 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . 1 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 4 . . 9 6 Message Errors 2 | . 1 . . 1 . Matter Fused 7 | . 1 . . 3 3 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . 1 . . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 1 3 Misfires 2 | . 1 . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 683 | . . 333 91 114 145 Projectiles 8 | . . . . . 8 Explosions 60 | . . . 24 . 36 Melee 615 | . . 333 67 114 101 Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . 26 . . . 161 Shots 6 | . 2 . . . 4 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . 1 . 2 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 262 | . 262 39 162 81 223 Average Temperature 57 | . 107 11 31 19 55 Received Heat Transfer 2456 | . 291 297 270 522 1076 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 7 . . . Impact Corruptions 15 | . . 12 3 . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . 2 . 1 . 3 Heat Transferred 3395 | . 1184 250 222 . 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 414 | . 377 414 391 191 333 Initial 177 | . . 29 152 177 13 Average 149 | . 158 202 194 96 140 Maximum Alert Level 2 | . 1 2 1 . 1 Low Security (%) 74 | 100 73 46 63 100 71 Level 1 25 | . 26 51 36 . 28 Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 3 2 1 5 Investigation 4 | . 2 1 . . 1 Extermination 3 | . . . . 1 2 Reinforcement 7 | . 1 2 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . 2 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 17 29 18 13 23 Peak Tracking Total 7 | . 5 6 4 7 4 Tactical Retreats 8 | . . 4 2 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 2 . 1 1 Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 9 | . 2 1 3 . 3 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 17 | . 5 3 3 3 3 Terminals 14 | . 3 3 3 2 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 15 8 9 6 7 Successful 31 | . 12 5 6 3 5 Failed 14 | . 3 3 3 3 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 37 | . 11 8 9 2 7 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 6 | . 2 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 8 5 6 1 5 Record 9 | . 2 4 3 . . Open DSF 1 | . . . . 1 . Alert Level 4 | . 1 . 2 . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Extermination Status 1 | . . . . . 1 Assault Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 . . 2 . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 2 3 1 3 Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 22 | . 22 . . . . Parts Recycled . | . . . . . . Recycled Matter 67 | . 67 . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4007 | 78 726 627 700 989 887 Spaces Moved 2145 | 51 409 354 405 597 329 Core 19 | 16 . . . . 3 Treads 143 | 35 92 . . . 16 Legs 1390 | . . 98 405 597 290 Wheels 593 | . 317 256 . . 20 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 105 120 120 100 Average Speed 134 | 125 115 131 129 132 170 Slowest Speed 400 | 160 160 330 260 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 42 37 31 11 54 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . . 9 8 Terrain Destroyed 111 | . 10 13 42 9 37 Melee 17 | . . . . 9 8 Projectile 17 | . . . . . 17 AOE 77 | . 10 13 42 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2834 | 65 591 450 520 727 481 Wait 151 | . 86 7 18 29 11 Move 2140 | 50 408 353 404 596 329 Hop . | . . . . . . Pick Up 78 | 9 19 18 12 12 8 Fast Attach 18 | . . . 2 3 13 Attach 51 | 6 8 13 8 10 6 Detach 11 | . 3 3 2 3 . Swap 49 | . 10 7 11 16 5 Drop 45 | . 10 5 12 12 6 Fire 169 | . 47 22 38 15 47 Melee 119 | . . 22 12 31 54 Ram 2 | . . . . . 2 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 607 | -10/Materials | Repaired Corrupted EMP Blaster 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1177 | -9/Materials | Core integrity fell below 50% 1276 | -9/Materials | Discovered new exit (range 11) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2126 | -8/Materials | Discovered new exit (range 4) 2130 | -8/Materials | Identified exit to Factory 2132 | -8/Materials | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2142 | -7/Factory | Identified exit to DSF 2476 | -7/Factory | Build established: Scavenger-Assassin 2540 | -7/Factory | Discovered new exit (range 5) 2795 | -7/Factory | Lost 5 parts (2p3n) 3067 | -7/Factory | Build established: Mutant 3120 | -7/Factory | Identified exit to Storage 3121 | -7/Factory | Entered Storage 3573 | -7/Storage | Lost 4 parts (2p2n) 3850 | -7/Storage | Core integrity fell below 50% 3854 | -7/Storage | Build established: Scavenger-Mutant 3900 | -7/Storage | Lost 3 parts (2n1w) 3992 | -7/Storage | Core integrity fell below 20% 4008 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Mic. Nuclear Core destroyed. Destroyed Mic. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. Sensor Array destroyed. Axe destroyed. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Y-54 Guardian crushed by falling debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # ^ #????????????????????????????? | | / """"" #????????????????????????????? | | # """"" #????????????????????????????? | | / """""" ##???????????????????????????? | | # """" #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # ##"T"## ##???????????????????????????? | | # ####### #????????????????????????????? | | # #??####+##???????????????????????????? | | # #??# #???????????????????????????? | | # #??# #? #???????????????????????? | | # #### ## +???????????????????????? | | # ##"" ## #???????????????????????? | | # ##"" ## # # " " ????????? | | # ##"T ## ####### " " ????????? | | # ##"" "" / # # """" ????????? | | # ##"" """ ## # # ????????? | | # #### """ ## #/ ##########????????? | | ######## """ ## # # #########???????? | | ?? # """%## # # #???????? | | ?? # !%## # #???????? | | ?? ###+#### + #???????? | | = + % # +???????? | | ## # # """" ????????? | | ] ## # uww@ """" ????????? | | ] ## [ # #Y """" ????????? | | [ ## + u """" ????????? | | ??#+#+## ###### #######????????? | | ? 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"""" #### ????????? | | ??###### """" #### #???????? | | ???????# """" + #???????? | | ???????# """" # #???????? | | ???????# #####+##+#####???????? | | ??##???# ????????? | | ?? #???# ### ????????? | | ?? #???# #?# ????????? | | ??T#???# #?#+###+#######????????? | | ??##???# #?# #??????????? | | ??###??# #?# """"" #??????????? | | ?? #### #?# " " #??????????? | | ?? !! #?# """"" #??????????? | | ?? #?# """"" #??????????? | | ?? ########## #?# " " #??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Made in Tau Ceti IV Oops Part-time Excavator Please Form A Line Challenges ------------ None Game ------ Seed FocalAluminumLog Manual? 0 Play Time 01:30:36 Cumulative 2.5 hours Start 2024.03.31 @ 15:02:20 End 2024.03.31 @ 16:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 399449af-101e-4e9b-8fde-2cd1b9b49b46