Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:36:10 Player: Luxas Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (132) 660 Value Destroyed (3990) 3990 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 7375 Bonus ------- High Alert Combat Kills 185 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Treads Improved Treads Aluminum Leg Large Storage Unit Huge Storage Unit Trap Scanner Improved Sensor Array Transmission Jammer Cooled Particle Cannon Minigun Minigun Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Precision Energy Filter > --- WEAPON ----------- Precision Shock Rifle Enhanced Autogun Assault Cannon Tiamat Missile Launcher > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Improved Treads Aluminum Leg Large Storage Unit Huge Storage Unit Trap Scanner Improved Sensor Array Transmission Jammer Cooled Particle Cannon Minigun Minigun Minigun Improved Datajack [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 133 | 9 20 28 50 26 Power 17 | 2 3 5 6 1 Engine 15 | 2 3 5 5 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 44 | 2 6 8 20 8 Treads 10 | . . 4 5 1 Leg 26 | . 5 4 14 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . 1 . 1 4 Utility 22 | 2 2 6 8 4 Device 6 | 1 1 . 2 2 Storage 3 | 1 1 1 . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 10 | . . 4 4 2 Artifact . | . . . . . Weapon 50 | 3 9 9 16 13 Energy Gun 15 | 1 5 1 6 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 21 | 2 1 8 8 2 Ballistic Cannon 3 | . . . . 3 Launcher 6 | . 2 . 1 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 13 | . 1 2 4 6 Parts Lost 59 | . 5 11 25 18 Power 8 | . 1 3 2 2 Propulsion 19 | . 1 4 10 4 Utility 11 | . . 2 4 5 Weapon 21 | . 3 2 9 7 Highest Loss Streak 11 | . 3 2 8 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 90 94 93 Engine 8 | . 13 7 8 5 Treads 8 | . . 18 7 . Leg 18 | . 24 12 16 26 Device 3 | . 13 1 2 1 Storage 10 | . 14 11 9 7 Processor 8 | . . 9 12 6 Protection 8 | . . 8 11 10 Energy Gun 5 | . 14 1 5 2 Ballistic Gun 13 | . 6 18 15 6 Ballistic Cannon 1 | . . . . 6 Launcher 1 | . 4 . 1 . Slashing Weapon 1 | . . . 2 1 Naked Turns . | . . . . . Heaviest Build 72 | 9 12 54 62 72 Greatest Support 63 | 20 20 63 63 59 Greatest Overweight (x) 14 | . . 1 5 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 5 20 20 20 Average Capacity 13 | 5 5 11 20 20 Most Carried 20 | 5 5 14 20 20 Average Carried 11 | 4 4 7 16 19 Final Capacity 20 | 5 5 20 20 20 Final Carried 18 | 5 4 14 16 18 Class Distribution -------------------- 44% | Scavenger-Mutant 23% | Mutant 16% | Scavenger-Tank 9% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3184 | 366 250 762 1345 461 Remotely . | . . . . . Salvage Created 4287 | 108 651 1036 1712 780 Parts 274 | 7 33 91 96 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 96 | 1 14 27 37 17 Melee 3 | . . . 3 . Guns 74 | 1 12 26 30 5 Cannons 8 | . . . . 8 AOE 10 | . 2 1 3 4 Classes Destroyed 17 | 3 5 1 3 5 Worker 12 | 1 3 3 . 5 Builder 9 | . 1 2 3 3 Tunneler 4 | 3 . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . 1 . 1 . Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 6 | . 2 1 2 1 Swarmer 22 | . 3 11 6 2 Grunt 47 | 1 11 7 20 8 Brawler 3 | . . . 3 . Duelist 4 | . . . 4 . Protector 1 | . . . . 1 Sentry 13 | . . 9 3 1 Specialist 1 | . . . . 1 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 10 | 1 4 5 7 10 Combat Bots Only 7 | 1 3 4 4 7 Max Kills in Single Turn 3 | 1 2 2 1 3 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 1 1 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 846 | 18 86 218 237 287 Missed 249 | 6 21 70 51 101 Damage Taken 8513 | 130 739 1660 3112 2872 Core 1753 | 32 212 299 509 701 Absorbed by Shields 99 | . . 99 . . Redirected to Shielding 20 | . . 4 16 . Core Remaining (%) 30 | 87 2 25 7 . Volleys Fired 350 | 24 68 89 127 42 Largest 4 | 2 2 2 3 4 Hottest 180 | 70 150 88 180 170 Shots Fired 751 | 48 102 166 308 127 Gun 649 | 48 94 165 298 44 Cannon 73 | . . . . 73 Launcher 27 | . 6 1 10 10 Special 2 | . 2 . . . Kinetic 515 | 28 42 153 217 75 Thermal 162 | 20 51 3 52 36 Explosive 27 | . 6 1 10 10 Electromagnetic 47 | . 3 9 29 6 Robot Hit Streak 15 | 4 11 13 12 15 Robot Miss Streak 5 | 3 5 5 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 494 | 26 66 107 216 79 Core Hits 254 | 6 42 57 89 60 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 1 . Critical Strikes 10 | 1 2 2 4 1 Burn 5 | 1 2 . 2 . Destroy 3 | . . 2 1 . Corrupt 2 | . . . 1 1 Melee Attacks 12 | . . . 9 3 Impact . | . . . . . Slashing 9 | . . . 9 . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9997 | 344 972 1724 3700 3257 Guns 6156 | 344 611 1682 3067 452 Cannons 1242 | . . . . 1242 Explosions 2310 | . 329 22 404 1555 Melee 212 | . . . 212 . Ramming 53 | . 8 20 17 8 Kinetic 5082 | 234 236 1559 2128 925 Thermal 1901 | 110 384 48 687 672 Explosive 2158 | . 329 22 252 1555 Electromagnetic 591 | . 15 75 404 97 Impact . | . . . . . Slashing 212 | . . . 212 . Piercing . | . . . . . Highest Corruption 10 | . 4 . 10 4 Average Corruption 5 | . 3 . 9 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . 14 . 18 3 Message Errors 6 | . 3 . 2 1 Matter Fused 4 | . 1 . 1 2 Heat Flow Errors 4 | . 3 . 1 . Energy Discharges 8 | . 2 . 6 . Parts Rejected 3 | . 1 . 2 . Data Loss (minor) 2 | . 1 . 1 . Data Loss (major) 2 | . 2 . . . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 3 | . 1 . 2 . Overload Shots . | . . . . . Overflow Damage 108 | . . . 1 107 Projectiles 12 | . . . . 12 Explosions 96 | . . . 1 95 Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact 1 | . . . 1 . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 566 | . 20 31 164 351 Shots 16 | . 1 1 6 8 Rammed 6 | . . 4 . 2 Targets Rammed 12 | . 4 4 2 2 Kicked 6 | . 4 . 2 . Crushed . | . . . . . Highest Temperature 451 | 60 451 181 384 286 Average Temperature 73 | 22 84 43 79 75 Received Heat Transfer 2134 | 72 342 499 846 375 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | 1 3 . 1 . Heat Transferred 3903 | 407 1105 55 1521 815 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 720 | 30 234 440 720 668 Initial 325 | . 3 44 124 325 Average 252 | 11 105 264 363 376 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 40 | 100 95 24 18 6 Level 1 44 | . 4 70 57 53 Level 2 13 | . . 4 19 39 Level 3 1 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 3 3 8 9 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 14 | . 2 3 3 6 Assault . | . . . . . Garrison 6 | . . . 4 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 5 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | 1 27 39 54 33 Peak Tracking Total 10 | 1 5 6 6 10 Tactical Retreats 9 | . . 3 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 3 3 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . . 1 8 7 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 2 2 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 12 10 6 1 Successful 18 | . 6 7 4 1 Failed 10 | . 5 3 2 . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 26 | . 10 10 5 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 5 7 3 1 Record 14 | . 4 6 3 1 Alert Level 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6442 | 837 975 1829 1732 1069 Spaces Moved 2880 | 291 585 974 591 439 Core 26 | 25 . . . 1 Treads 641 | . . 466 173 2 Legs 1884 | . 553 508 418 405 Wheels 298 | 266 32 . . . Hover . | . . . . . Flight 31 | . . . . 31 Fastest Speed 50 | 50 80 120 160 125 Average Speed 153 | 77 117 148 202 198 Slowest Speed 750 | 80 120 240 470 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 17 55 65 40 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 229 | . 28 7 74 120 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 225 | . 28 7 74 116 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4292 | 857 780 1197 909 549 Wait 703 | 518 57 55 67 6 Move 2876 | 290 584 973 590 439 Hop . | . . . . . Pick Up 129 | 13 23 30 43 20 Fast Attach 14 | . 1 7 2 4 Attach 92 | 8 15 15 38 16 Detach 13 | 1 5 2 3 2 Swap 28 | 1 4 6 11 6 Drop 63 | 2 19 16 17 9 Fire 350 | 24 68 89 127 42 Melee 12 | . . . 9 3 Ram 2 | . . . . 2 Kick 6 | . 4 . 2 . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 838 | -11/Scrapyard | Entered Materials 839 | -10/Materials | Build established: Mutant 918 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Lost 3 parts (1p1n1w) 973 | -10/Materials | Discovered new exit (range 9) 1193 | -10/Materials | Core integrity fell below 20% 1209 | -10/Materials | Build established: Scavenger-Mutant 1231 | -10/Materials | Discovered new exit (range 16) 1535 | -10/Materials | Discovered new exit (range 4) 1641 | -10/Materials | Central database locked down 1658 | -10/Materials | Discovered new exit (range 7) 1813 | -10/Materials | Entered another Materials area 1813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -9/Materials | Discovered new exit (range 5) 2497 | -9/Materials | Discovered new exit (range 16) 2572 | -9/Materials | Identified exit to Mines 2585 | -9/Materials | Core integrity fell below 50% 3638 | -9/Materials | Identified exit to Materials 3642 | -9/Materials | Entered another Materials area 3642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4058 | -8/Materials | Lost 5 parts (2n1u2w) 4792 | -8/Materials | Core integrity fell below 50% 4830 | -8/Materials | Garrison activated, responded to threat 4859 | -8/Materials | Lost 8 parts (1p3n4w) 4888 | -8/Materials | System corruption reached 10% 4918 | -8/Materials | Lost 3 parts (1p2u) 5046 | -8/Materials | Core integrity fell below 20% 5161 | -8/Materials | Garrison activated, responded to threat 5223 | -8/Materials | Identified exit to Garrison 5234 | -8/Materials | Discovered new exit (range 16) 5374 | -8/Materials | Entered Factory 5374 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5675 | -7/Factory | Build established: Scavenger-Tank 6204 | -7/Factory | Cargo convoy interrupted 6270 | -7/Factory | Lost 6 parts (1p1n1u3w) 6287 | -7/Factory | Destroyed 7 combat bots 6362 | -7/Factory | Garrison activated, responded to threat 6408 | -7/Factory | Garrison activated, responded to threat 6430 | -7/Factory | Core integrity fell below 50% 6440 | -7/Factory | Core integrity fell below 20% 6443 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 06431_ Tiamat Missile Launcher destroyed. 06433_ Structural Scanner destroyed. 06434_ U-05 Engineer builds a Wall. 06434_ Acquired 7 matter. 06435_ Slug penetrates Wall. 06435_ Penetrated by Slug. 06435_ Lgt. Treads destroyed. 06437_ Penetrated by Slug. 06437_ Enh. Autogun destroyed. 06437_ Knocked back. 06438_ Prc. Energy Filter destroyed. 06438_ Cld. Cesium-ion Thruster destroyed. 06439_ Penetrated by Slug. 06439_ Adv. Targeting Computer destroyed. 06439_ Critical hit (Blast). 06440_ Slug penetrates H-55 Commando. 06441_ Cld. Cesium-ion Thruster destroyed. 06443_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # """ + #???????????????# " " #"" | | # """ ############???????????????# !! / | | # "" #??????????????????????????# !! # | | # "" #??????????????????????????# !! ###### | | # #??????????????????????????# %!*#????# | | #######??????????????????????????########%##????# | | ????????????????????????????????????????###?????# | | ????????????????????????????????????????###?????# | | ????????????????????????###?????????????????????# | | ????????????????????????###?????????????????????# | | ????????????? #???????????########### | | ?????????????############ ????????????# T # | | ?????????????## *//## ##??????????# % # | | ?????????????## ! */?## ##??????????# # | | ???????######## */ ## ###?????????# + | | ?????########## ## ###?????????# """"""" # | | ?????#### # # # ##?????????# """"""" # | | ?????## # ? + ???????????# """"""" # | | ?????"" # ? # ######?????# """"""" # | | ????? ## #########???########### | | ????? / # ## # #####?????????????# | | ???? ] # ####; #### ##?????????????# | | ???? # ] ! # ## # #### ####????##! | | ???? % = = =# #####################% | | ???? = = [# [[x xhx% %/ !% [! =%% | | ???? % ]## ] #x @ |############### ###### | | ????* # #/! # =#### ########## #????? | | ????? #### ##u% ####! ##???????# #????? | | ????? ?############# =### ####???????# #????? | | ?????? ??????#########% # ???????# #????? | | ?????????????????????##T = # ???????# #????? | | ????????????????????? ## # ??????# #????? | | ????????????????????? ## # """" ?????# #????? | | ??????????????????????## # """" ????? #????? | | ??????????????????????## + ""????????###????? | | ??????????????????????## # ""???????????????? | | ??????????????????????## ; ???????????????? | | ??????????????????????## ####+##???????????????? | | ??????????????????????## Y #### ???????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# H# ????????????????????? | | ??????????????????????# H ????????????????????? | | ??????????????????????# %#????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Remodeling Risk Taker Serviceable Loadout Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed CarbideLightpackArchive Manual? 0 Play Time 02:05:51 Cumulative 2.0 hours Start 2024.04.07 @ 15:15:42 End 2024.04.07 @ 17:36:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c4946b-b5e6-4249-97b8-033eafb44c2d