Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 09:47:52 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2099) 2099 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6364 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Armor Plating Relay Coupler [Swarmer] (28) Component Analysis Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer Component Analysis Suite > --- WEAPON ----------- Autogun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine High-capacity Battery High-capacity Matter Pod Medium Armor Plating Shock Absorption System System Restoration Module Gauss Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . . 2 2 . Utility 3 | . . . 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 55 | 7 1 1 15 3 14 11 1 2 Power 7 | 1 . . 2 1 1 2 . . Engine 3 | 1 . . 2 . . . . . Core 4 | . . . . 1 1 2 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 3 1 6 3 . 1 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel 6 | 2 . . 3 1 . . . . Hover 7 | . . . . . 4 3 . . Flight 2 | . . . . . 2 . . . Utility 16 | 2 1 . 5 . 3 4 1 . Device 7 | 1 . . 2 . 2 2 . . Storage 3 | 1 1 . . . . . 1 . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . . . 3 . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 5 1 4 2 . 1 Energy Gun 3 | . . 1 2 . . . . . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 5 | 2 . . 1 . 1 1 . . Ballistic Cannon 3 | . . . . . 1 1 . 1 Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . Parts Lost 36 | . . 1 10 1 13 . . 11 Power 3 | . . . . . 1 . . 2 Propulsion 15 | . . . 4 1 4 . . 6 Utility 9 | . . . 3 . 5 . . 1 Weapon 9 | . . 1 3 . 3 . . 2 Highest Loss Streak 10 | . . 1 5 1 5 . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 6 7 8 9 8 6 8 7 Power 1 | . 1 2 2 1 1 1 2 1 Propulsion 1 | 3 2 3 . . 1 . . . Utility 3 | . 1 2 3 5 4 4 5 5 Weapon 1 | 1 1 . 2 3 2 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 16 | 4 1 . . 1 1 . . 9 Power 3 | . 1 . . . . . . 2 Propulsion 5 | 4 . . . . 1 . . . Utility 7 | . . . . . . . . 7 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 97 97 54 75 93 59 Engine 5 | . 14 14 11 4 . . . . Core 4 | . . . . 6 8 8 13 6 Wheel 13 | . 26 28 22 19 2 . . . Hover 6 | . . . . . 9 24 33 17 Device 9 | . 14 14 10 11 5 12 13 8 Storage 10 | . 14 14 11 11 9 7 6 4 Processor 2 | . . . . . . 14 13 13 Protection 8 | . . . 19 22 6 . . . Energy Gun 2 | . . 11 5 . . . . . Energy Cannon 3 | . . . 9 4 . . . . Ballistic Gun 7 | . 28 16 2 11 5 1 6 3 Ballistic Cannon 2 | . . . . . 4 4 6 4 Special Weapon 1 | . . . 3 . 2 . . . Peak Build Rating 44 | 7 8 8 18 15 27 42 44 44 Average Rating 15 | 5 7 7 14 14 15 30 44 27 On Entrance 16 | . 7 8 8 15 14 13 42 44 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 15 20 20 30 30 29 33 33 33 Greatest Support 43 | 32 32 32 32 20 20 36 43 43 Greatest Overweight (x) 6 | . . . 2 2 6 . . 1 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 8 Most Carried 10 | 8 8 9 10 10 10 9 9 10 Average Carried 8 | 4 6 7 8 9 8 6 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 9 10 10 8 9 8 4 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Matter Collected 1949 | 323 341 70 193 131 470 139 . 282 Remotely . | . . . . . . . . . Salvage Created 2086 | 117 318 130 708 204 410 134 . 65 Parts 140 | 4 19 9 47 20 27 10 . 4 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 48 | . 5 5 13 8 11 4 . 2 Guns 20 | . 5 5 2 . 7 . . 1 Cannons 20 | . . . 10 1 4 4 . 1 AOE 7 | . . . . 7 . . . . Classes Destroyed 13 | 2 5 1 1 1 2 . . 1 Worker 3 | . 1 . . 1 . 1 . . Builder 2 | . 1 . . 1 . . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 2 | . 1 . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . Watcher 8 | . 1 . 3 . 3 1 . . Swarmer 10 | . . 3 1 . 3 3 . . Grunt 22 | . 5 2 7 5 3 . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . . 5 1 2 1 . 1 Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | 1 4 3 4 8 4 3 . 1 Combat Bots Only 5 | . 3 3 4 5 4 3 . 1 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Hostile Shots Fired 463 | . 28 18 83 20 106 31 . 177 Missed 155 | . 8 6 24 6 26 18 . 67 Hits 308 | . 20 12 59 14 80 13 . 110 Melee 6 | . . . . 1 5 . . . Projectile 302 | . 20 12 59 13 75 13 . 110 Critical Strikes 8 | . . . . . 5 . . 3 Damage Taken 4541 | . 256 110 754 326 1210 140 . 1745 Core 1367 | . 10 26 112 36 276 47 . 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . 32 9 11 . . . Regen/Repaired (Parts) 111 | . 24 . 87 . . . . . Core Remaining (%) 78 | 100 . 85 . 63 49 93 . . Volleys Fired 230 | 13 27 10 50 17 76 19 . 18 Largest 2 | 2 2 2 2 2 2 1 . 2 Hottest 123 | 40 40 60 113 91 123 40 . 63 Shots Fired 356 | 26 54 20 86 34 85 19 . 32 Gun 197 | 26 54 20 18 17 48 . . 14 Cannon 115 | . . . 45 1 32 19 . 18 Launcher 20 | . . . . 16 4 . . . Special 24 | . . . 23 . 1 . . . Kinetic 239 | 26 54 13 1 17 77 19 . 32 Thermal 82 | . . 7 73 1 1 . . . Explosive 20 | . . . . 16 4 . . . Electromagnetic 15 | . . . 12 . 3 . . . Robot Hit Streak 12 | 5 7 9 12 4 9 7 . 8 Robot Miss Streak 6 | 2 5 2 4 6 4 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 218 | 16 33 14 53 12 55 11 . 24 Core Hits 107 | 3 15 9 25 17 25 7 . 6 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . 1 . 3 6 . 4 Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 Blast 12 | . . . . . 3 6 . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4614 | 197 450 178 967 613 1363 337 . 509 Guns 1698 | 197 450 178 193 84 436 . . 160 Cannons 1916 | . . . 654 20 607 299 . 336 Explosions 803 | . . . . 509 294 . . . Melee . | . . . . . . . . . Ramming 66 | . . . 13 . 2 38 . 13 Kinetic 2651 | 197 450 111 16 84 998 299 . 496 Thermal 895 | . . 67 784 20 24 . . . Explosive 803 | . . . . 509 294 . . . Electromagnetic 199 | . . . 154 . 45 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . . . 32 3 . . Projectiles 35 | . . . . . 32 3 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 3 . . 4 Impact . | . . . . . . . . . Kinetic 7 | . . . . . 3 . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 150 | . . . 6 119 1 18 . 6 Shots 5 | . . . . 5 . . . . Rammed 14 | . . . 2 . 3 6 . 3 Targets Rammed 14 | . . . 2 . 3 6 . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 248 | . 5 12 248 12 20 20 . 136 Average Temperature 50 | . 2 8 54 11 13 11 . 74 Received Heat Transfer 1065 | . 141 21 324 60 432 12 . 75 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1841 | . . 150 1604 37 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 96 100 100 100 100 100 Level 1 . | . . . 3 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 217 | 5 65 60 217 151 92 77 20 90 Initial 58 | . . . 7 10 58 15 20 . Average 43 | . 14 22 95 22 27 34 11 60 Influence Increases 1639 | 10 134 120 468 215 378 132 . 182 Destroy 0b10 Robot/C 920 | . 100 100 260 120 220 80 . 40 Destroy 0b10 Robot/NC 95 | 10 20 . 20 15 20 10 . . Destroy Leader 220 | . 14 20 78 10 66 22 . 10 Successful Hack 24 | . . . . . 17 . . 7 Disable Machine 45 | . . . 15 . 15 15 . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 120 | . . . 5 70 40 5 . . Lose Combat Pursuer 165 | . . . 90 . . . . 75 Influence Decreases 1557 | 10 134 100 461 91 494 125 42 100 Entered New Map 165 | . . . 13 17 93 20 22 . Time Decay 1104 | 10 134 90 358 71 316 105 20 . Lost Part 288 | . . 10 90 3 85 . . 100 Squads Dispatched 7 | . 2 . 2 . 2 . 1 . Investigation 5 | . 2 . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Distress Signals 12 | . 3 . 4 2 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 17 5 25 8 20 5 . 14 Peak Tracking Total 11 | . 4 3 11 3 4 2 . 10 Tactical Retreats 6 | . . . 3 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Disabled 4 | . . . 1 . 1 1 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Accessed 15 | . 2 . 3 . 7 1 1 1 Terminals 8 | . . . 2 . 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 36 | . 6 . 6 . 18 1 3 2 Successful 16 | . 4 . 4 . 6 . 1 1 Failed 20 | . 2 . 2 . 12 1 2 1 Catastrophic 5 | . 1 . . . 3 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 2 . 2 . . . Terminals 19 | . . . 4 . 12 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . 3 . 2 . 2 . . . Recycling Units 6 | . 3 . . . 3 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 7 | . . . 1 . 5 . . 1 Prototype ID Bank 2 | . . . . . 2 . . . Open Door 1 | . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . Scan Component 2 | . 1 . 1 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . 1 . . . Terminals 2 | . . . 1 . 1 . . . Botnet 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 2 . 6 1 1 1 Full Trace Events 5 | . . . 1 . 3 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 52 | . 26 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Active Infowar (turns) 1369 | 42 409 231 187 . . 293 52 155 Optics 500 | . . . . . . 293 52 155 Structural 272 | . . . . . . 117 52 103 Seismic 869 | 42 409 231 187 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Turns Passed 3728 | 168 409 231 967 274 1175 295 52 157 Spaces Moved 2759 | 108 287 199 551 217 663 446 107 181 Core 135 | 6 . . . . 75 . . 54 Treads . | . . . . . . . . . Legs 14 | . . . . . . . . 14 Wheels 1441 | 102 287 199 551 217 85 . . . Hover 1153 | . . . . . 487 446 107 113 Flight 16 | . . . . . 16 . . . Fastest Speed 44 | 50 100 100 95 95 56 48 44 44 Average Speed 94 | 97 100 100 96 97 137 50 44 56 Slowest Speed 360 | 100 100 100 115 110 360 52 44 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 7 50 46 43 41 49 16 3 39 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 143 | . . . 5 85 49 4 . . Melee . | . . . . . . . . . Projectile 12 | . . . . . 8 4 . . AOE 131 | . . . 5 85 41 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total 3483 | 146 356 211 874 245 838 493 111 209 Wait 334 | . 33 . 234 5 62 . . . Move 2751 | 107 286 198 550 216 662 445 107 180 Hop . | . . . . . . . . . Pick Up 65 | 15 6 2 16 2 9 11 1 3 Fast Attach 8 | . . . 1 1 6 . . . Attach 41 | 7 1 1 12 . 8 9 1 2 Detach 2 | . . . . . 1 . . 1 Swap 14 | . 1 . 5 2 3 2 1 . Drop 23 | 4 2 . 3 2 8 1 1 2 Fire 230 | 13 27 10 50 17 76 19 . 18 Melee . | . . . . . . . . . Ram 14 | . . . 2 . 3 6 . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 247 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Lost 3 allies 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Discovered new exit (range 3) 491 | -10/Materials | Repaired Com. Wheel 578 | -10/Materials | Entered Mines 629 | -10/Mines | Learned Materials stockpile data 651 | -10/Mines | Learned 4 Materials zone layouts 734 | -10/Mines | Discovered new exit (range 16) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Lost 5 parts (2n2u1w) 1147 | -9/Materials | Discovered new exit (range 14) 1287 | -9/Materials | Repaired Lgt. Armor Plating 1579 | -9/Materials | Build established: Scavenger-Mutant 1666 | -9/Materials | Discovered new exit (range 16) 1776 | -9/Materials | Entered Mines 1779 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1875 | -9/Mines | Excavation squad dispatched 1875 | -9/Mines | A large section of the Mines collapsed 2026 | -9/Mines | Discovered new exit (range 13) 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2271 | -8/Materials | Lost 4 parts (2n2u) 2531 | -8/Materials | Build established: Mutant 3141 | -8/Materials | Discovered new exit (range 13) 3220 | -8/Materials | Core integrity fell below 50% 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Propulsion x2 3248 | -7/Factory | Lost 5 parts (1p2n1u1w) 3505 | -7/Factory | Discovered new exit (range 8) 3520 | -7/Factory | Entered another Factory area 3520 | -6/Factory | Evolved 2 slots: Propulsion x2 3572 | -6/Factory | Identified exit to Garrison 3572 | -6/Factory | Entered Garrison 3590 | -6/Garrison | Garrison Relay disabled 3594 | -6/Garrison | Triggered checkpoint 3646 | -6/Garrison | Triggered checkpoint 3654 | -6/Garrison | Triggered checkpoint 3655 | -6/Garrison | Triggered checkpoint 3686 | -6/Garrison | Core integrity fell below 50% 3689 | -6/Garrison | Discovered new exit (range 10) 3700 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3707 | -6/Garrison | Core integrity fell below 20% 3729 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03696_ Penetrated by Slug. 03700_ Attempting to access garrison exit controls... 03700_ Remote lockdown engaged. 03701_ Penetrated by Slug. 03701_ Flexi-carbon Leg destroyed. 03706_ Slug penetrates Wall. 03718_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03719_ Critical hit (Burn: +37). 03726_ Slug penetrates Wall. 03727_ Slammed into H-66 Slayer. 03727_ Destabilizing: System interference. 03727_ Adv. Targeting Computer temporarily disabled. 03727_ Visual Processing Unit temporarily disabled. 03728_ Slammed into H-66 Slayer. 03729_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# T#????????????????????? | | ????????????????????????# ###?????####???????????? | | ?????????????????######## ##??????#""#???????????? | | ?????????????????#""""" #??????#T #???????????? | | ?????????????????#" " #??????#" #???????????? | | ?????????????????#" #???????# #???????????? | | ???????????????###" " ######### #???????????? | | ???????????????#"""" """ #???????????? | | ???????????????### " ######### #???????????? | | ?????????????????# #???????# #???????????? | | ?????????????????# #?????###"##??????????? | | ?????????????????# #?????# #??????????? | | ?????????????????##### #####?????# < #??????????? | | ?????????????????????# #?????????# #??????????? | | ?????????????????????# #?????????# ###??????????? | | ?????????????????????# ########### #????????????? | | ?????????????????????# s @h # #????????????? | | ?????????????????????##### ####### #????????????? | | ?????????????????????????? #?????# #????????????? | | ???????????????????????????#?????# #????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????################ #????????????? | | ??????????????????# = *!! #????????????? | | ??????????????????# *%=*!![% #????????????? | | ??????????????????# ]#####+##### ####????????????? | | ??????????????????# #?????????# #???????????????? | | ??????????????????# #?????????# #???????????????? | | ??????????????????# #?????????# #???????????????? | | ????????#?????????# #?????????# #???????????????? | | ????????# ????????# #?????????# #???????????????? | | ????????# ???????# #?????????# #???????????????? | | ???????## ##""""## ##????????# ???????????????? | | ?????### #?????????##???????????????? | | ?? #??????????????????????????? | | ?? #??????????????????????????? | | ????#### ## ## #??????????????????????????? | | ???????# ## ^ ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 20% | -10/Materials Lgt. Armor Plating | 3% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantDeepMachine Manual? 0 Play Time 00:39:22 Cumulative 27.9 hours Start 2025.07.21 @ 09:10:40 End 2025.07.21 @ 09:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ec5414-80de-4c28-bf2a-d17a78b9a214