Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.03 @ 01:54:48 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1409) 1409 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 5903 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 118 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 265/265 System Corruption 24% Temperature Cool (52) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved VTOL Module > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit System Shield > --- WEAPON (3) ------- Enhanced Autogun Great Maul > --- INVENTORY (15) --- Light Ion Engine Superbattery (1500) Small Matter Pod (0) Advanced Weight Redist. System Relay Coupler [NC] (24) Relay Coupler [Cutter] (23) Sensor Drone Bay (20/20) Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Core Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Flight Unit Flight Unit Superbattery Sensor Drone Bay High-powered Shotgun [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 65 | . 4 3 2 8 22 . 26 Power 14 | . 1 . . 2 3 . 8 Engine 8 | . 1 . . 2 2 . 3 Core 6 | . . . . . 1 . 5 Reactor . | . . . . . . . . Propulsion 18 | . 2 . 2 3 6 . 5 Treads 4 | . 2 . . . . . 2 Leg 2 | . . . 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . . . 3 6 . 3 Utility 13 | . 1 1 . 2 6 . 3 Device 5 | . . 1 . 1 1 . 2 Storage 2 | . 1 . . . . . 1 Processor 2 | . . . . . 2 . . Hackware 2 | . . . . . 2 . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 20 | . . 2 . 1 7 . 10 Energy Gun 6 | . . 1 . 1 1 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . . 1 . . 6 . 5 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 3 . 3 Corrupted Parts 4 | . . . . . . . 4 System Corruption 24 | . . . . . . . 24 Parts Lost 14 | . 1 2 . . 2 . 9 Power 3 | . 1 . . . 1 . 1 Propulsion 7 | . . . . . 1 . 6 Utility . | . . . . . . . . Weapon 4 | . . 2 . . . . 2 Highest Loss Streak 3 | . 1 2 . . 1 . 3 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 85 85 85 89 75 100 81 Engine 9 | . 14 14 14 14 5 . 2 Core 1 | . . . . . 1 9 4 Treads 8 | . 14 28 20 . . . 4 Leg 2 | . 14 . 7 1 . . . Flight 16 | . . . . 26 23 36 23 Device 1 | . . 1 . . . . 7 Storage 10 | . 14 14 14 14 2 . 4 Processor 2 | . . . . . 10 9 1 Hackware 3 | . . . . . 3 18 12 Protection 1 | . . . . 3 5 . . Energy Gun 8 | . . 3 14 14 3 9 6 Ballistic Gun 16 | . 28 24 14 14 18 18 10 Naked Turns . | . . . . . . . . Heaviest Build 38 | 12 14 15 13 19 19 16 38 Greatest Support 40 | 20 40 40 40 20 18 18 40 Greatest Overweight (x) 3 | . . . . 3 2 . 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | . 25 8 8 8 8 5 15 Average Capacity 8 | . 8 8 8 8 5 5 10 Most Carried 9 | . 8 8 8 8 8 5 9 Average Carried 6 | . 6 7 7 7 4 4 6 Final Capacity 15 | 8 8 8 8 8 5 5 15 Final Carried 8 | 6 7 7 6 8 5 5 8 Class Distribution -------------------- 73% | Mutant 11% | Hacker-Sprinter 6% | Scavenger-Sprinter 4% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1327 | 156 168 41 . 252 248 80 382 Remotely . | . . . . . . . . Salvage Created 1328 | . 201 78 . 102 302 133 512 Parts 86 | . 15 7 . 11 21 7 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 38 | . 7 6 . 2 8 3 12 Melee 1 | . . . . . . . 1 Guns 32 | . 7 6 . 2 8 3 6 AOE 1 | . . . . . . . 1 Classes Destroyed 9 | . 3 . . 2 4 . . Worker 4 | . . . . . 1 . 3 Builder 4 | . . . . 1 1 . 2 Recycler 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 23 | . 3 6 . 2 4 3 5 Grunt 11 | . 4 . . . 2 . 5 Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 1 . 2 Best Kill Streak 8 | . 6 3 . 2 8 3 6 Combat Bots Only 7 | . 6 3 . 2 7 3 4 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 333 | . 60 54 . 23 68 15 113 Missed 91 | . 17 10 . 6 29 4 25 Damage Taken 2857 | . 456 366 . 145 589 124 1177 Core 741 | . 43 113 . 23 135 44 383 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . . . . 3 . . Regen/Repaired (Parts) 54 | . . . . . . . 54 Core Remaining (%) 64 | 100 . . . 28 . . . Volleys Fired 133 | . 30 24 . 14 19 13 33 Largest 3 | . 2 2 . 2 3 3 3 Hottest 134 | . 40 70 . 76 84 101 134 Shots Fired 300 | . 60 46 . 28 50 37 79 Gun 300 | . 60 46 . 28 50 37 79 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 221 | . 60 35 . 14 44 24 44 Thermal 60 | . . 11 . 14 6 . 29 Explosive . | . . . . . . . . Electromagnetic 19 | . . . . . . 13 6 Robot Hit Streak 11 | . 5 3 . 7 11 3 8 Robot Miss Streak 10 | . 3 4 . 9 6 4 10 Penetration Max 1 | . . . . . 1 . . Secondary Targets 10 | . 4 1 . . 3 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 151 | . 34 20 . 9 28 8 52 Core Hits 60 | . 13 6 . 5 16 4 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 3 Critical Strikes 6 | . 1 1 . . . . 4 Burn 1 | . . 1 . . . . . Destroy 1 | . 1 . . . . . . Smash 4 | . . . . . . . 4 Melee Attacks 16 | . . . . . . . 16 Impact 16 | . . . . . . . 16 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3006 | . 425 216 . 101 728 100 1436 Guns 2080 | . 420 211 . 100 524 100 725 Cannons . | . . . . . . . . Explosions 260 | . . . . . 204 . 56 Melee 655 | . . . . . . . 655 Ramming 11 | . 5 5 . 1 . . . Kinetic 1461 | . 420 175 . 34 495 32 305 Thermal 731 | . . 36 . 66 233 . 396 Explosive . | . . . . . . . . Electromagnetic 148 | . . . . . . 68 80 Impact 655 | . . . . . . . 655 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . . . 24 Average Corruption 21 | . . . . . . . 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 314 | . . . . . 45 . 269 Projectiles . | . . . . . . . . Explosions 45 | . . . . . 45 . . Melee 269 | . . . . . . . 269 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . 40 . . Shots 1 | . . . . . 1 . . Rammed 3 | . 1 1 . 1 . . . Targets Rammed 3 | . 1 1 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 456 | . 5 90 . 82 90 284 456 Average Temperature 97 | . 5 36 . 31 36 128 147 Received Heat Transfer 933 | . 222 . . . 198 36 477 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 10 | . . . . . . . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 1273 | . . 185 . 185 224 . 679 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 802 | . 223 232 . 86 430 519 802 Initial 279 | . . 82 . . 33 279 252 Average 211 | . 120 165 . 35 161 366 516 Maximum Alert Level 3 | . 1 1 . . 2 2 3 Low Security (%) 61 | . 75 81 . 100 70 . . Level 1 21 | . 24 18 . . 19 75 35 Level 2 14 | . . . . . 10 24 51 Level 3 2 | . . . . . . . 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 6 . 3 Investigation 8 | . 1 . . . 5 . 2 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 13 8 . 5 26 7 29 Peak Tracking Total 22 | . 6 3 . 3 22 6 10 Tactical Retreats 9 | . 1 2 . 1 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 3 | . . . . . 3 . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . . . . 4 2 3 Max in Single Turn 3 | . . . . . 3 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . . . 1 1 6 2 4 Terminals 6 | . . . . . 3 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . . . . 2 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 34 | . . . 1 1 18 4 10 Successful 18 | . . . 1 1 7 3 6 Failed 16 | . . . . . 11 1 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 12 | . . . 1 . 7 1 3 Terminals 15 | . . . . . 8 4 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 4 | . . . . . . . 4 Scanalyzers 7 | . . . . . 7 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 6 | . . . 1 1 1 3 . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . 3 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . Insert Component 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . . . . . 3 . 1 Terminals 3 | . . . . . 2 . 1 Botnet 2 | . . . . . 1 . 1 Detonate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . . . 6 2 1 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 51 | . . . . . . . 51 Parts Recycled . | . . . . . . . . Recycled Matter 59 | . . . . . . . 59 Retrieved Matter 59 | . . . . . . . 59 Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . 12 7 . . Total Damage 222 | . . . . 130 92 . . Kills 4 | . . . . 3 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 2701 | . 264 379 370 705 317 153 513 Spaces Moved 2092 | 1 119 189 247 483 311 232 510 Core . | . . . . . . . . Treads 450 | . 49 189 164 . . . 48 Legs 167 | 1 70 . 83 13 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1475 | . . . . 470 311 232 462 Fastest Speed 29 | 120 120 160 120 117 29 29 29 Average Speed 95 | 120 136 160 146 133 65 29 50 Slowest Speed 280 | 120 160 160 160 280 197 29 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . . . . 14 3 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 31 46 41 82 41 41 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . . . . 20 1 4 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 24 | . . . . . 20 . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2488 | . 161 222 259 521 372 287 666 Wait 93 | . 2 4 . 4 11 3 69 Move 2042 | . 118 188 246 482 287 224 497 Hop 19 | . . . . . 10 3 6 Pick Up 20 | . 3 1 5 2 2 4 3 Fast Attach 37 | . 1 1 . 4 14 . 17 Attach 14 | . 1 2 2 . 3 . 6 Detach 19 | . 1 1 . 3 6 . 8 Swap 14 | . 2 . . 4 5 . 3 Drop 42 | . 2 . 6 7 15 4 8 Fire 133 | . 30 24 . 14 19 13 33 Melee 16 | . . . . . . . 16 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis 36 | . . . . . . 36 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Entered Mines 277 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 280 | -10/Mines | Found Prototype Device 280 | -10/Mines | Identified Exp. Sensor Array 301 | -10/Mines | Build established: Mutant 301 | -10/Mines | Discovered new exit (range 15) 381 | -10/Mines | Learned location of Storage (-8) 413 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Exiles 665 | -10/Exiles | Discovered new exit (range 15) 684 | -10/Exiles | Met 8R-AWN 751 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 814 | -10/Exiles | Aligned with FarCom system 815 | -10/Exiles | Given EX-Vault access code 852 | -10/Exiles | Opened EX-Vault 864 | -10/Exiles | Found Superbattery 900 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1014 | -10/Exiles | Left Exiles lab with Superbattery 1014 | -10/Exiles | Entered Mines 1061 | -9/Mines | Met a Derelict bent on vengeance 1142 | -9/Mines | Learned 2 Materials zone layouts 1162 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1240 | -9/Mines | Found the Drone Emporium 1244 | -9/Mines | Found Prototype Device 1244 | -9/Mines | Identified Sensor Drone Bay 1689 | -9/Mines | Discovered new exit (range 15) 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Accompanied by 3 allies 1719 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1720 | -8/Materials | Identified exit to Factory 1985 | -8/Materials | Destroyed 7 combat bots 2036 | -8/Materials | Identified exit to Garrison 2036 | -8/Materials | Entered Garrison 2060 | -8/Garrison | Triggered checkpoint 2091 | -8/Garrison | Garrison Relay disabled 2118 | -8/Garrison | Discovered new exit (range 39) 2118 | -8/Garrison | Discovered new exit (range 39) 2118 | -8/Garrison | Discovered new exit (range 51) 2148 | -8/Garrison | Installed Relay Interface Framework 2178 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Entered Materials 2316 | -8/Materials | Repaired Imp. EM Shotgun? 2344 | -8/Materials | Core integrity fell below 50% 2574 | -8/Materials | System corruption reached 10% 2679 | -8/Materials | Core integrity fell below 20% 2702 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02674_ System corrupted: Enh. Autogun jammed. 02676_ R-06 Scavenger collects Lgt. Ion Engine. 02677_ System corrupted: Enh. Autogun jammed. 02677_ K-01 Serf collects debris. 02678_ System corrupted: Heat flow error (+202). 02679_ K-01 Serf destroyed. 02681_ Adv. Beam Rifle destroyed. 02682_ Overheating: Energy bleed (-63). 02682_ K-01 Serf collects debris. 02691_ R-06 Scavenger collects Lgt. Ion Engine. 02694_ Imp. Flight Unit destroyed. 02696_ Critical hit (Destroy). 02696_ Hvy. Assault Rifle destroyed. 02697_ System corrupted: Heat flow error (+215). 02698_ G-47 Trooper suffers critical hit (Smash). 02698_ Destroyed Aluminum Leg. 02698_ G-47 Trooper system corrupted by crushing effect. 02698_ G-47 Trooper destroyed. 02699_ Acquired 51 matter. 02701_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ??????????????????????# ??????# # """ #??# | | ???????????????????????#! ######## + """ #??# | | ???????????????????????#!% # """ #??# | | ???????????????????????#= [ #/ #??# | | ???????????????????????# = # ] #??# | | ???????????????????????# #####+##??# | | ???????????????????##??#= #???# #???# | | ???????????????????? ?## //! "" #???# #???# | | ???????????????????? # /! Y" ##### ##??# | | ????????????????????? # /!! "" #??# | | ????????????????????w?+ #??# | | ??????????????????????# #??# | | ??????????????????????# ########+##### #??# | | ??????????????????????## ##???# # #??# | | ???????????????????????# #????# """" [# #??# | | ???????????????????????# % #????# """" # #??# | | ???????????????????????#Yg #????# """" # #### | | ???????????????????????# #????# # | | ???????????????????????# #????# ! # #### | | ??????????????????????## ##???# !!! # ##### | | ??????????????????????# #???? !! # # | | ??????????????????????# #????? !! # # | | ??????????????????????# T #?????# ###### # | | ??????????????????????# a #??????#?????# # "" | | ??????????????????????# ! #????????????# # """ | | ?????????????????????####@#####??????????# + """ | | ?????????????????????# g* #??????????# ### | | ?????????????????????# """ ############ #?# | | ?????????????????????# """ + #?##### | | ?????????????????????# """ ############ #?????? | | ?????????????????????# # / #?????# ####### | | ?????????????????????# """ # #?????# # | | ?????????????????????#k""" # !#?????# # | | ?????????????????????# """ # ####### # | | ???????????g?????????# ! # + + | | ?????????????????????########## "" # # | | ??????????????????????????????# Y" # #] | | ??????????????????????????????# "" + ####### | | ??????????????????????????????# #########?????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mace | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakCorruptionInterrupter Manual? 0 Play Time 00:25:22 Cumulative 635.3 hours Start 2024.02.03 @ 01:35:29 End 2024.02.03 @ 01:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 611 Rogue 338 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a369a6b-6063-4302-8bff-d76896537965