Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 22:29:37 Player: Megaknight51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2682) 2682 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 8965 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 496 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- System Guard Mini Drone Bay (0/3) Mace Peak State ------------ > --- POWER ------------ Compressor-Ion Core > --- PROPULSION ------- Carbon-Compact Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Improved Target Analyzer Weapon Cycler Improved Transmission Jammer Improved Focal Shield > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Fission Core Small Storage Unit Weapon Cycler Focal Shield Improved Trap Extractor Drone Bay Precision Beam Rifle Hammer [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Antigrav System Utility Machine Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Slots Evolved 10 | . . . 4 . . 4 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 8 | . . . 4 . . 4 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 83 | 6 8 3 12 20 7 2 8 9 . 4 4 Power 10 | 1 2 1 1 1 2 . 1 1 . . . Engine 7 | 1 2 1 1 . 2 . . . . . . Core 3 | . . . . 1 . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . . 4 7 3 . 4 . . 1 . Treads 16 | 2 . . 4 7 3 . . . . . . Leg 2 | . . . . . . . 2 . . . . Wheel 2 | . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 31 | 1 2 . 6 4 2 2 3 6 . 2 3 Device 16 | . 1 . 3 1 2 1 2 4 . 1 1 Storage 2 | 1 . . . . . . 1 . . . . Processor 8 | . 1 . 3 . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 3 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 4 2 1 8 . . . 2 . 1 1 Energy Gun 5 | 1 . . . 4 . . . . . . . Energy Cannon 4 | . 2 2 . . . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . . 2 . . . Launcher 2 | . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . . System Corruption 12 | . . . 12 . . . . . . . . Parts Lost 30 | . . 2 3 2 1 . 13 7 . 1 1 Power 5 | . . . 1 . 1 . 2 1 . . . Propulsion 8 | . . . 1 . . . 4 2 . 1 . Utility 10 | . . . 1 1 . . 4 3 . . 1 Weapon 7 | . . 2 . 1 . . 3 1 . . . Highest Loss Streak 8 | . . 1 2 1 1 . 8 5 . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 6 6 5 6 6 5 6 7 5 4 2 Power . | . 1 . . . . . 1 1 . . . Propulsion . | . . . . 1 . . . . 1 . . Utility 2 | . 2 3 2 2 4 3 3 3 3 3 2 Weapon 2 | . 3 3 2 2 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . 2 . 1 . . . . 1 . 2 1 Power 2 | . 1 . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 2 1 Weapon 2 | . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 94 99 93 98 93 79 78 64 . 12 28 Engine 5 | . 14 14 8 4 8 6 3 . . . . Core 1 | . . . . 4 . . 2 3 . . . Treads 13 | . 28 28 17 18 18 13 4 . . . . Wheel 1 | . . . . . . . 4 9 . . . Device 9 | . 4 . 20 10 9 16 18 16 . . 4 Storage 7 | . 14 14 9 9 9 6 6 4 . . . Processor 19 | . 5 14 19 27 27 20 20 18 . 4 16 Protection 2 | . . . . 6 3 3 3 2 . . . Energy Gun 6 | . . . . 11 17 13 8 . . . . Energy Cannon 3 | . 5 27 14 1 . . 1 . . . . Ballistic Gun 1 | . 11 . . . . . 1 . . . . Ballistic Cannon 2 | . 10 . 3 3 . . . 3 . . . Peak Build Rating 79 | 6 11 11 23 30 44 53 60 79 1 13 20 Average Rating 29 | 4 7 10 20 26 38 51 51 63 1 8 15 On Entrance 19 | . 6 11 11 23 30 44 53 40 1 1 9 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 66 | . . . . . . . . 22 38 6 . Heaviest Build 48 | 14 20 20 24 23 25 37 42 48 . 3 6 Greatest Support 60 | 40 40 40 40 40 40 40 40 60 3 11 3 Greatest Overweight (x) 7 | . . . . . . . 7 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 9 9 5 5 5 Most Carried 10 | 1 8 8 8 8 8 7 9 10 5 5 4 Average Carried 7 | . 6 7 7 7 7 4 6 8 5 4 2 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 5 Final Carried 9 | 1 8 8 8 8 8 4 9 5 5 4 3 Scrap Engine Consumption 77 | . . . . . 47 . . 30 . . . Constructs Created 8 | . . . . . . . 5 3 . . . Constructs Modified 9 | . . . . . . . 1 8 . . . Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Skirmisher 13% | Scavenger-Mutant 8% | Commander-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Matter Collected 2485 | 253 235 87 260 582 201 . 77 472 . 13 305 Remotely . | . . . . . . . . . . . . Salvage Created 2974 | . 280 220 463 633 225 . 226 701 . 13 213 Parts 140 | . 15 16 24 33 10 . 12 30 . . . Haulers Intercepted 4 | . 1 . . 3 . . . . . . . Recyclers Shooed 5 | . 2 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 51 | . 8 4 7 12 5 . 4 11 . . . Guns 17 | . 2 . . 6 5 . 4 . . . . Cannons 24 | . 6 2 6 . . . . 10 . . . AOE 5 | . . . . 5 . . . . . . . Classes Destroyed 13 | . 5 1 3 2 . . 2 . . . . Worker 7 | . . . 2 1 . . . 3 . 1 . Builder 5 | . 1 . 2 . . . . 2 . . . Hauler 4 | . 1 . . 3 . . . . . . . Recycler 5 | . . . 2 1 . . . 2 . . . Mechanic 1 | . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Grunt 18 | . 5 . 4 5 . . . 4 . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 12 | . . . 3 5 2 . . 2 . . . Specialist 3 | . . . . . . . 3 . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 6 | . . . . . . . 1 5 . . . Subdweller 7 | . . 4 . . 3 . . . . . . Packrat 3 | . . . . . . . . . . . 3 Best Kill Streak 12 | . 4 3 6 5 1 . 2 12 . 1 . Combat Bots Only 6 | . 4 3 3 4 1 . 2 6 . . . Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Hostile Shots Fired 551 | . 38 29 43 80 6 . 138 143 1 21 52 Missed 169 | . 15 9 9 33 . . 30 44 . 8 21 Hits 382 | . 23 20 34 47 6 . 108 99 1 13 31 Melee 6 | . . . . . . . 1 4 1 . . Projectile 376 | . 23 20 34 47 6 . 107 95 . 13 31 Critical Strikes 18 | . 2 . . 2 . . 4 6 . 2 2 Part Disruptions 7 | . . . . . . . 7 . . . . Damage Taken 6764 | . 257 413 584 825 139 . 1540 2057 40 274 635 Core 1571 | . 76 21 130 143 . . 186 402 40 148 425 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 68 | . . . . . . . . 68 . . . Regen/Repaired (Parts) 665 | . . . . . . . 24 641 . . . Core Remaining (%) 72 | 100 . 61 . . 50 . 78 . . . . Volleys Fired 242 | . 32 18 32 48 11 . 46 55 . . . Largest 2 | . 2 2 2 2 2 . 2 2 . . . Hottest 122 | . 112 112 112 122 122 . 122 122 . . . Shots Fired 386 | . 64 28 45 98 19 . 72 60 . . . Gun 169 | . 31 . . 53 19 . 58 8 . . . Cannon 203 | . 33 28 45 31 . . 14 52 . . . Launcher 14 | . . . . 14 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 169 | . 62 . 25 21 . . 9 52 . . . Thermal 129 | . . . . 53 19 . 49 8 . . . Explosive 14 | . . . . 14 . . . . . . . Electromagnetic 74 | . 2 28 20 10 . . 14 . . . . Robot Hit Streak 24 | . 7 12 15 15 12 . 24 12 . . . Robot Miss Streak 8 | . 2 1 8 5 1 . 1 2 . . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . Shots Hit Robots 274 | . 37 19 39 55 18 . 60 40 . 2 4 Core Hits 130 | . 13 6 35 38 8 . 12 16 . 2 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . 2 . . 3 4 . . 8 . . . Burn 9 | . . . . 3 4 . . 2 . . . Blast 8 | . 2 . . . . . . 6 . . . Melee Attacks 12 | . . . . 1 3 . . . . 3 5 Impact 12 | . . . . 1 3 . . . . 3 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7611 | . 579 356 878 1367 310 . 966 2805 . 85 265 Guns 2067 | . 185 . . 576 310 . 860 136 . . . Cannons 4516 | . 390 356 795 306 . . 106 2563 . . . Explosions 641 | . . . 83 482 . . . 76 . . . Melee 335 | . . . . . . . . . . 70 265 Ramming 52 | . 4 . . 3 . . . 30 . 15 . Kinetic 3859 | . 552 . 483 163 . . 98 2563 . . . Thermal 1867 | . . . 83 576 310 . 762 136 . . . Explosive 558 | . . . . 482 . . . 76 . . . Electromagnetic 940 | . 23 356 312 143 . . 106 . . . . Impact 335 | . . . . . . . . . . 70 265 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . 12 12 12 . 10 8 17 17 18 Average Corruption 11 | . . . 10 12 12 . 7 3 13 17 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 208 | . . . 7 67 63 . 12 17 4 16 22 Message Errors 53 | . . . 2 22 17 . . 3 . 5 4 Matter Fused 41 | . . . . 14 11 . 3 5 1 2 5 Heat Flow Errors 20 | . . . 1 3 9 . 3 2 . 1 1 Energy Discharges 27 | . . . . 10 8 . 1 2 1 2 3 Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . 1 3 8 . . . . 4 2 Data Loss (major) 12 | . . . 1 3 5 . 1 . . 1 1 Misfires 11 | . . . 1 7 . . 1 2 . . . Alerts 6 | . . . . 2 2 . . . . . 2 Misdirections 6 | . . . . . . . . . 2 . 4 Weapon Failures 11 | . . . 1 3 3 . 3 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 529 | . . . . 33 . . . 305 . 15 176 Projectiles 305 | . . . . . . . . 305 . . . Explosions 33 | . . . . 33 . . . . . . . Melee 191 | . . . . . . . . . . 15 176 Knockbacks 55 | . 8 . 19 9 . . . 14 . 1 4 Impact 6 | . . . . . . . . 1 . 1 4 Kinetic 41 | . 8 . 15 9 . . . 9 . . . Secondary 8 | . . . 4 . . . . 4 . . . Self-Inflicted Damage 266 | . . . 51 80 . . . 128 . 7 . Shots 3 | . . . 1 1 . . . 1 . . . Rammed 14 | . 2 . . 1 . . 1 4 . 6 . Targets Rammed 14 | . 2 . . 1 . . 1 4 . 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 431 | . 54 24 205 339 257 . 163 431 . 212 248 Average Temperature 88 | . 12 10 81 82 90 . 40 140 . 97 115 Received Heat Transfer 1678 | . 120 102 243 270 27 . 117 459 . 121 219 Effects 3 | . . . . . 1 . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . 2 1 1 . . . . . . 3 Combat Hostiles 4 | . . 2 1 1 . . . . . . . Parts Fried 5 | . . 1 3 1 . . . . . . . Impact Corruptions 10 | . . . . . . . . 1 . 1 8 Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 11 | . . . . 4 4 . . 3 . . . Heat Transferred 4416 | . . . 50 1369 962 . 1591 444 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Maximum Alert Level 2 | . . . . 2 1 . . 1 . . . Low Security (%) 82 | 100 100 . 100 39 94 100 100 94 100 100 . Level 1 6 | . . . . 17 5 . . 5 . . . Level 2 10 | . . . . 42 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 629 | . 99 . 79 629 242 . 95 225 68 112 . Initial 242 | . . . . 26 242 . 3 18 68 40 . Average 108 | . 29 . 26 296 43 . 47 90 63 6 . Influence Increases 2692 | . 275 . 241 1154 44 5 145 544 . 134 150 Destroy 0b10 Robot/C 1120 | . 160 . 140 480 40 . 80 220 . . . Destroy 0b10 Robot/NC 120 | . 15 . 30 35 . . . 35 . 5 . Destroy Leader 342 | . 32 . 40 190 . . 20 60 . . . Allied During Kill 283 | . . . . 280 3 . . . . . . Successful Hack 55 | . 6 . 12 18 . 5 . 5 . 9 . Disable Machine 240 | . 30 . 15 75 . . 15 90 . 15 . Destroy Structure 172 | . 2 . 4 61 1 . . 104 . . . Lose Combat Pursuer 360 | . 30 . . 15 . . 30 30 . 105 150 Influence Decreases 2692 | . 217 58 179 594 666 . 115 383 138 80 262 Entered New Map 652 | . . 29 . 36 380 . 2 17 128 18 42 Time Decay 1617 | . 217 29 159 378 276 . . 296 10 62 190 Lost Part 230 | . . . 20 20 10 . 110 70 . . . Lost Ally 193 | . . . . 160 . . 3 . . . 30 Squads Dispatched 12 | . . . 1 5 . . 2 4 . . . Investigation 1 | . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 4 | . . . 1 1 . . 2 . . . . Assault 2 | . . . . . . . . 2 . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Distress Signals 6 | . . . 2 1 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 15 4 9 27 5 . 10 25 4 11 15 Peak Tracking Total 10 | . 5 3 5 5 2 . 5 7 5 10 7 Tactical Retreats 10 | . 2 . . 1 . . 2 2 . 1 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Traps Triggered 6 | . . . . . . . . 2 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Machines Disabled 16 | . 2 . 1 5 . . 1 6 . 1 . Max in Single Turn 2 | . 1 . 1 2 . . 1 2 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Machines Accessed 15 | . 1 . 1 6 1 1 . 2 . 3 . Terminals 12 | . 1 . . 6 . 1 . 1 . 3 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 5 . 2 20 2 2 . 4 . 5 . Successful 14 | . 1 . 1 5 2 1 . 1 . 3 . Failed 25 | . 4 . . 15 . 1 . 3 . 2 . Catastrophic 5 | . . . . 3 . . . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 20 | . 5 . 1 9 . . . 2 . 3 . Terminals 34 | . 5 . . 20 . 2 . 2 . 5 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 1 . . 5 2 1 . . . 3 . Record 1 | . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 4 | . . . . 3 . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 4 . . . 2 . 2 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Total Allies 10 | . . . . 10 . . . . . . . Largest Group 10 | . . . . 10 2 1 1 . . . . Highest-Rated Group 173 | . . . . 173 32 16 16 . . . . Highest-Rated Ally 29 | . . . . 29 16 16 16 . . . . Total Orders 3 | . . . . 1 . . . . . . 2 FOLLOW 1 | . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 145 | . . . . 125 20 . . . . . . Total Damage 1733 | . . . . 1464 269 . . . . . . Kills 18 | . . . . 14 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Active Infowar (turns) 5869 | . 232 . 472 1549 1480 7 278 929 . 380 542 Sensors 2902 | . 232 . 472 1363 561 7 81 . . 15 171 Terrain 730 | . . . 71 446 . 6 207 . . . . Structural 216 | . . . 216 . . . . . . . . Machine Analysis 5636 | . . . 471 1549 1480 7 278 929 . 380 542 Jamming 211 | . . . . . . . . 211 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches 4 | . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Turns Passed 6951 | 88 823 310 472 1549 1480 7 278 951 38 413 542 Spaces Moved 4319 | 53 391 152 203 741 873 3 55 632 73 650 493 Core 1014 | 5 . . . . . . 3 44 73 396 493 Treads 2427 | 48 391 152 203 741 873 3 16 . . . . Legs 70 | . . . . . . . 23 47 . . . Wheels 554 | . . . . . . . 13 541 . . . Hover 254 | . . . . . . . . . . 254 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 50 50 50 50 Average Speed 123 | 149 160 160 160 160 160 160 164 107 50 53 65 Slowest Speed 400 | 160 160 160 160 160 160 160 400 130 50 60 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 65 10 15 66 93 . 43 16 70 12 81 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 136 | . . . 3 67 1 . . 65 . . . Melee 1 | . . . . . 1 . . . . . . Projectile 13 | . . . . . . . . 13 . . . AOE 122 | . . . 3 67 . . . 52 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Was Fac Upp Total 5540 | 59 526 191 304 1011 932 5 174 851 73 708 706 Wait 734 | . 76 15 49 178 24 . 57 137 . . 198 Move 4309 | 52 390 151 202 740 872 2 54 632 72 649 493 Hop . | . . . . . . . . . . . . Pick Up 34 | 1 11 2 4 5 3 . 2 1 . 5 . Fast Attach 30 | 6 1 . 4 1 2 . 4 7 . 4 1 Attach 23 | . . 2 4 1 1 3 2 5 . . 5 Detach 13 | . . . . . . . 3 6 . . 4 Swap 47 | . 7 1 5 21 7 . 5 1 . . . Drop 45 | . 7 2 4 14 9 . . 3 . 6 . Fire 242 | . 32 18 32 48 11 . 46 55 . . . Melee 12 | . . . . 1 3 . . . . 3 5 Ram 12 | . . . . . . . 1 4 1 6 . Kick . | . . . . . . . . . . . . Crush 3 | . 2 . . 1 . . . . . . . Escape Stasis 35 | . . . . . . . . . . 35 . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 11) 622 | -10/Materials | Identified exit to Materials 855 | -10/Materials | Discovered exit to Materials (range 15) 893 | -10/Materials | Discovered new exit (range 5) 911 | -10/Materials | Identified exit to Subcaves 912 | -10/Materials | Entered Subcaves 1175 | -10/Subcaves | Discovered new exit (range 10) 1220 | -10/Subcaves | Identified exit to Materials 1222 | -10/Subcaves | Entered Materials 1222 | -8/Materials | Evolved 4 slots: Utility x4 1300 | -8/Materials | Central database locked down 1438 | -8/Materials | Discovered new exit (range 15) 1523 | -8/Materials | Build established: Skirmisher 1565 | -8/Materials | System corruption reached 10% 1689 | -8/Materials | Identified exit to Storage 1694 | -8/Materials | Entered Storage 1859 | -8/Storage | Build established: Scavenger-Skirmisher 2421 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2462 | -8/Storage | Garrison activated, responded to threat 2686 | -8/Storage | Discovered new exit (range 16) 2710 | -8/Storage | Build established: Commander-Skirmisher 3204 | -8/Storage | Used back door to open Recycling access 3204 | -8/Storage | Discovered new exit (range 5) 3242 | -8/Storage | Identified exit to Recycling 3243 | -8/Storage | Entered Recycling 3243 | -8/Recycling | Accompanied by 2 allies 3251 | -8/Recycling | Lost 5 allies 3495 | -8/Recycling | Build established: Scavenger-Skirmisher 3729 | -8/Recycling | Entered Scraplab 3776 | -8/Recycling | Found Prototype Device 3805 | -8/Recycling | Identified Scrap Engine 4111 | -8/Recycling | Build established: Scavenger-Mutant 4701 | -8/Recycling | Discovered new exit (range 12) 4722 | -8/Recycling | Identified exit to Factory 4723 | -8/Recycling | Entered Factory 4723 | -6/Factory | Accompanied by 1 ally 4723 | -6/Factory | Evolved 4 slots: Utility x4 4730 | -6/Factory | Identified exit to DSF 4730 | -6/Factory | Entered DSF 4730 | -6/DSF | Accompanied by 1 ally 4761 | -6/DSF | Additional patrols routed to DSF 4842 | -6/DSF | Lost 3 parts (1n2u) 4877 | -6/DSF | Discovered new exit (range 16) 5007 | -6/DSF | Identified exit to Factory 5008 | -6/DSF | System corruption reached 10% 5008 | -6/DSF | Entered Factory 5008 | -5/Factory | Evolved 2 slots: Propulsion x2 5038 | -5/Factory | Lost 8 parts (2p2n2u2w) 5271 | -5/Factory | Build established: Mutant 5937 | -5/Factory | Released all parts (8) 5945 | -5/Factory | Spotted B-75 Beast 5959 | -5/Factory | Sucked down chute 5959 | -5/Factory | Entered Waste 5965 | -5/Waste | Lost 5 parts (1p2n2u) 5969 | -5/Waste | Spotted C-40 Crusher 5970 | -5/Waste | Spotted C-40 Crusher 5973 | -5/Waste | Spotted C-40 Crusher 5974 | -5/Waste | EMP discharged 5974 | -5/Waste | System corruption reached 10% 5982 | -5/Waste | Spotted C-40 Crusher 5988 | -5/Waste | Discovered new exit (range 12) 5997 | -5/Waste | Entered Factory 6066 | -5/Factory | Discovered new exit (range 5) 6235 | -5/Factory | Identified exit to Upper Caves 6235 | -5/Factory | Identified exit to Extension 6374 | -5/Factory | Core integrity fell below 50% 6410 | -5/Factory | Entered Upper Caves 6548 | -5/Upper Caves | Learned Factory terminal intel 6556 | -5/Upper Caves | Encountered a Warlord checkpoint 6612 | -5/Upper Caves | Lost 3 allies 6651 | -5/Upper Caves | Learned location of Warlord (-5) 6924 | -5/Upper Caves | Core integrity fell below 20% 6952 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06666_ System corruption misinterpreted. 06666_ Triggered Fire Trap. 06666_ Burning plasma bursts from the floor. 06675_ Mini Drone released from Mni. Drone Bay. 06703_ System corrupted: Substantial component data lost. 06718_ System corrupted: Matter fused (-7). 06738_ System corrupted: Matter fused (-5). 06753_ System corrupted: IFF burst signal emitted. 06773_ System corrupted: Energy discharge (-39). 06782_ G-50 Soldier springs to life. 06784_ Mini Drone destroyed. 06789_ %F:GSQV /SRU0S81IO< :CYM2>Y ME9G0 06808_ System corrupted: Matter fused (-9). 06821_ Acquired 92 matter. 06824_ System corrupted: Component data lost. 06889_ System corrupted: Matter fused (-7). 06904_ System corrupted: Matter fused (-6). 06909_ Imp. Sensor Array destroyed. 06923_ V%PASOLJWGGF#PMPGTR7E8HA2Q