Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 10:41:57 Player: Smol John Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1640) 1640 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 6072 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 48/240 System Corruption 30% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Titanium Leg Wheel > --- UTILITY ---------- Coolant Injector Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Plasma Cannon Improved Grenade Launcher > --- INVENTORY -------- Nuclear Core Shock Bomb Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . . 1 Parts Attached 47 | 6 6 1 . 2 9 6 17 Power 7 | 1 . . . 1 1 1 3 Engine 2 | 1 . . . . 1 . . Core 5 | . . . . 1 . 1 3 Reactor . | . . . . . . . . Propulsion 15 | 2 2 1 . . . 4 6 Treads 5 | . 2 1 . . . . 2 Leg 1 | . . . . . . 1 . Wheel 6 | 2 . . . . . 2 2 Hover 1 | . . . . . . 1 . Flight 2 | . . . . . . . 2 Utility 13 | 1 3 . . . 4 . 5 Device 3 | . . . . . 2 . 1 Storage 3 | 1 2 . . . . . . Processor 5 | . 1 . . . . . 4 Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 12 | 2 1 . . 1 4 1 3 Energy Gun 1 | . 1 . . . . . . Energy Cannon 3 | . . . . 1 . 1 1 Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 24 | . . . . . . . 24 Parts Lost 37 | . . . . . 3 17 17 Power 5 | . . . . . 1 1 3 Propulsion 15 | . . . . . 1 6 8 Utility 8 | . . . . . . 7 1 Weapon 9 | . . . . . 1 3 5 Highest Loss Streak 13 | . . . . . 2 10 13 To Critical Strikes . | . . . . . . . . Average Backups 10 | 3 7 11 15 14 13 9 2 Power 2 | . 1 1 3 3 3 1 . Propulsion 2 | 2 4 4 5 3 2 1 . Utility 3 | . 1 3 4 4 4 2 . Weapon 2 | . 1 1 3 3 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 3 . 1 . 3 . Power 2 | . . 2 . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 89 100 100 100 76 59 69 Engine 7 | . 14 14 14 11 . 4 . Core 2 | . . . . 2 7 1 8 Treads 18 | . 14 28 28 28 16 4 8 Wheel 2 | . 14 . . . 1 7 5 Device 1 | . . . . . 5 1 5 Storage 9 | . 14 14 14 14 9 4 . Processor 12 | . 4 14 14 14 9 4 25 Hackware 1 | . . . . . 1 4 . Protection 2 | . . . . . 8 4 . Energy Gun 7 | . 7 14 14 12 2 . . Ballistic Gun 7 | . 21 14 14 14 3 . . Impact Weapon 4 | . . . . . 10 13 1 Peak Build Rating 41 | 6 8 12 13 23 33 36 41 Average Rating 19 | 4 6 9 12 14 23 27 33 On Entrance 12 | . 6 8 12 13 16 29 12 Avg Prop Armor Cover (%) 11 | . . . . . 13 12 10 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 29 29 29 37 43 39 34 Greatest Support 56 | 26 40 42 42 42 42 28 56 Greatest Overweight (x) 9 | 2 1 . . . 2 9 9 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 12 | 6 9 11 15 15 15 11 5 Most Carried 15 | 6 9 15 15 15 15 15 3 Average Carried 10 | 3 7 11 14 14 14 10 2 Final Capacity 15 | 8 10 15 15 15 15 5 5 Final Carried 15 | 6 9 15 15 15 12 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 777 | 206 . 179 . 55 127 9 201 Remotely . | . . . . . . . . Salvage Created 1706 | . 98 194 . 127 730 . 557 Parts 79 | . 4 13 . 9 25 . 28 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 2 8 . 2 14 . 12 Melee 5 | . . . . . 4 . 1 Guns 10 | . 2 7 . 1 . . . Cannons 2 | . . . . . . . 2 AOE 15 | . . 1 . 1 4 . 9 Classes Destroyed 10 | . 1 1 . 1 5 . 2 Worker 3 | . . . . 1 1 . 1 Builder 5 | . . . . . 3 . 2 Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 13 | . . 6 . . 4 . 3 Grunt 14 | . 2 2 . 2 5 . 3 Sentry 6 | . . . . . 5 . 1 Hunter 4 | . . . . . . . 4 Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | . 2 2 . 3 11 . 5 Combat Bots Only 4 | . 2 2 . 2 4 . 4 Max Kills in Single Turn 11 | . 1 1 . 1 11 . 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 1 4 . 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 361 | . 5 34 . 11 44 . 267 Missed 128 | . 2 10 . 4 14 . 98 Hits 233 | . 3 24 . 7 30 . 169 Projectile 233 | . 3 24 . 7 30 . 169 Critical Strikes 8 | . . 1 . 1 1 . 5 Damage Taken 5391 | . 37 300 . 157 804 1476 2617 Core 1407 | . . 66 . 29 232 219 861 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 51 | . . . . . 51 . . Core Remaining (%) 71 | 100 . . . 62 57 68 . Volleys Fired 58 | . 4 14 . 4 7 3 26 Largest 2 | . 2 2 . 2 2 1 2 Hottest 126 | . 70 70 . 80 70 69 126 Shots Fired 98 | . 8 26 . 8 13 3 40 Gun 52 | . 8 26 . 6 12 . . Cannon 30 | . . . . 2 1 3 24 Launcher 16 | . . . . . . . 16 Special . | . . . . . . . . Kinetic 29 | . 5 14 . 4 6 . . Thermal 47 | . 3 12 . 2 6 . 24 Explosive 13 | . . . . . . . 13 Electromagnetic 9 | . . . . 2 1 3 3 Robot Hit Streak 8 | . 8 3 . 3 4 . 7 Robot Miss Streak 4 | . . 3 . 1 4 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 69 | . 8 12 . 3 22 . 24 Core Hits 73 | . 5 8 . 6 14 . 40 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 4 . . Critical Strikes 6 | . . . . . 6 . . Burn 1 | . . . . . 1 . . Smash 5 | . . . . . 5 . . Melee Attacks 104 | . . . . . 50 51 3 Impact 104 | . . . . . 50 51 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 4250 | . 106 179 . 112 1955 . 1898 Guns 369 | . 106 167 . 48 48 . . Cannons 522 | . . . . . 8 . 514 Explosions 2595 | . . . . 64 1201 . 1330 Melee 747 | . . . . . 698 . 49 Ramming 17 | . . 12 . . . . 5 Kinetic 197 | . 70 80 . 23 24 . . Thermal 827 | . 36 87 . 25 165 . 514 Explosive 714 | . . . . . . . 714 Electromagnetic 1748 | . . . . 64 1068 . 616 Impact 747 | . . . . . 698 . 49 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 30 | . . . . 3 8 30 30 Average Corruption 13 | . . . . 2 7 25 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . 2 15 18 9 Message Errors 9 | . . . . 1 4 3 1 Matter Fused 12 | . . . . 1 5 4 2 Heat Flow Errors 4 | . . . . . 1 2 1 Energy Discharges 3 | . . . . . 1 2 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . 2 4 1 Data Loss (major) 3 | . . . . . 2 . 1 Misdirections 5 | . . . . . . 2 3 Overload Shots . | . . . . . . . . Overflow Damage 340 | . . . . . 273 . 67 Projectiles 44 | . . . . . . . 44 Explosions 110 | . . . . . 87 . 23 Melee 186 | . . . . . 186 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 158 | . . . . 55 . . 103 Shots 6 | . . . . 1 . . 5 Rammed 5 | . . 3 . . . . 2 Targets Rammed 5 | . . 3 . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 219 | . 39 54 . 47 92 219 215 Average Temperature 60 | . 18 19 . 26 20 69 87 Received Heat Transfer 741 | . 21 27 . 78 171 . 444 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . . 6 . . Combat Hostiles 6 | . . . . . 6 . . Parts Fried 9 | . . . . . 7 . 2 Impact Corruptions 8 | . . . . . 8 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1442 | . 111 259 . 74 248 . 750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Latent Energy Used 357 | . . . . 157 200 . . LE Corruption 6 | . . . . 3 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 85 | 100 100 100 . 100 61 100 51 Level 1 14 | . . . . . 38 . 48 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 310 | . 50 119 . 70 310 126 287 Initial 126 | . . 7 . . 8 126 . Average 55 | . 17 18 . 10 126 23 144 Influence Increases 1582 | . 58 278 . 78 489 36 643 Destroy 0b10 Robot/C 780 | . 40 180 . 40 280 . 240 Destroy 0b10 Robot/NC 55 | . . . . 5 35 . 15 Destroy Leader 194 | . 10 40 . 10 74 . 60 Allied During Kill 4 | . . 4 . . . . . Successful Hack 42 | . 8 . . . 2 29 3 Disable Machine 225 | . . 30 . 15 60 . 120 Destroy Structure 102 | . . 9 . 8 38 7 40 Lose Combat Pursuer 180 | . . 15 . . . . 165 Influence Decreases 1304 | . 38 193 105 56 232 315 365 Entered New Map 285 | . . 13 105 . 14 153 . Time Decay 837 | . 38 180 . 56 196 162 205 Lost Part 182 | . . . . . 22 . 160 Squads Dispatched 14 | . 1 . . . 2 3 8 Investigation 4 | . . . . . 1 . 3 Extermination 3 | . . . . . . 2 1 Reinforcement 7 | . 1 . . . 1 1 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 4 12 . 2 21 3 31 Peak Tracking Total 8 | . 5 3 . 2 5 3 8 Tactical Retreats 6 | . . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . 1 . . 1 2 2 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . 6 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . 2 . 1 4 . 8 Max in Single Turn 4 | . . . . 1 4 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 1 1 2 1 5 3 5 Terminals 9 | . 1 . . . 3 2 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 35 | . 1 1 2 1 12 7 11 Successful 17 | . 1 1 2 1 5 4 3 Failed 17 | . . . . . 6 3 8 Catastrophic 7 | . . . . . 2 . 5 Database Lockouts 1 | . . . . . 1 . . Manual 12 | . 1 . 1 . 6 4 . Terminals 19 | . 1 . . . 6 5 7 Fabricators 3 | . . . . . . . 3 Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 3 | . . . . . . 2 1 Terminal Hacks 10 | . 1 1 2 1 1 3 1 Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . . . 5 2 4 Full Trace Events 4 | . . . . . 1 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . 3 Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks 1 | . . 1 . . . . . Total Damage 136 | . . 136 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4565 | 57 127 1237 388 544 760 858 594 Spaces Moved 2767 | 49 83 738 254 344 358 518 423 Core 130 | 13 . . . . . 40 77 Treads 1859 | . 31 738 254 344 290 . 202 Legs 1 | . . . . . . 1 . Wheels 759 | 36 52 . . . 68 477 126 Hover . | . . . . . . . . Flight 18 | . . . . . . . 18 Fastest Speed 32 | 50 90 152 152 152 115 50 32 Average Speed 138 | 86 116 156 152 152 145 121 115 Slowest Speed 500 | 150 160 160 152 152 232 500 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins 50 | . . . . . 6 44 . Cave-ins Triggered 8 | . . . . . 1 7 . Exploration Rate (%) 42 | 3 22 98 61 72 45 23 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 82 | . . . . . 29 51 2 Terrain Destroyed 188 | . . . . 8 50 51 79 Melee 82 | . . . . . 29 51 2 Projectile 5 | . . . . . . . 5 AOE 101 | . . . . 8 21 . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3168 | 60 103 793 256 358 488 637 473 Wait 141 | . 8 22 . 4 54 53 . Move 2754 | 48 82 737 253 343 357 513 421 Hop 1 | . . . . . . . 1 Pick Up 30 | 6 2 10 1 1 5 4 1 Fast Attach 29 | 6 2 1 . . 1 5 14 Attach 14 | . . . . . 8 2 4 Detach 3 | . 1 . . . 2 . . Swap 14 | . 4 1 1 3 3 2 . Drop 12 | . . 5 1 3 3 . . Fire 58 | . 4 14 . 4 7 3 26 Melee 102 | . . . . . 48 51 3 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 3 | . . 3 . . . . . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Entered Mines 196 | -10/Mines | Met a Derelict bent on vengeance 237 | -10/Mines | Learned location of Mines (-9) 265 | -10/Mines | Discovered new exit (range 7) 277 | -10/Mines | Identified exit to Materials 313 | -10/Mines | Build established: Mutant 433 | -10/Mines | Found a hidden stash of uninstalled traps 706 | -10/Mines | Discovered new exit (range 11) 759 | -10/Mines | Identified exit to Subcaves 824 | -10/Mines | Discovered exit to Materials (range 5) 915 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1104 | -10/Mines | Learned location of Zion (-6) 1195 | -10/Mines | Received a Mining Laser from a helpful Derelict 1414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1414 | -10/Mines | Discovered new exit (range 5) 1420 | -10/Mines | Identified exit to Exiles 1422 | -10/Mines | Entered Exiles 1444 | -10/Exiles | Discovered new exit (range 14) 1462 | -10/Exiles | Identified exit to Mines 1502 | -10/Exiles | Met 8R-AWN 1523 | -10/Exiles | Met EX-HEX 1568 | -10/Exiles | Met EX-BIN 1593 | -10/Exiles | Aligned with FarCom system 1594 | -10/Exiles | Given EX-Vault access code 1637 | -10/Exiles | Opened EX-Vault 1651 | -10/Exiles | Found Latent Energy Streamer 1679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1725 | -10/Exiles | Met EX-DEC 1790 | -10/Exiles | Discovered exit to Mines (range 10) 1810 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1810 | -10/Exiles | Entered Mines 1874 | -9/Mines | Learned Materials terminal intel 1968 | -9/Mines | Found the Drone Emporium 1981 | -9/Mines | Found Prototype Device 2056 | -9/Mines | Learned 8 Materials zone layouts 2117 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2338 | -9/Mines | Discovered new exit (range 4) 2344 | -9/Mines | Identified exit to Materials 2354 | -9/Mines | Entered Materials 2354 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2354 | -8/Materials | Identified Decoy Drone Bay 2355 | -8/Materials | Identified exit to Factory 2356 | -8/Materials | Loaded intel: 12 terminal locations 2455 | -8/Materials | Repaired Carbon-fiber Leg 2665 | -8/Materials | Crushed by falling debris 3022 | -8/Materials | Central database locked down 3114 | -8/Materials | Entered Factory 3114 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3221 | -7/Factory | Identified exit to Factory 3630 | -7/Factory | Crushed by falling debris 3641 | -7/Factory | Crushed by falling debris 3641 | -7/Factory | System corruption reached 10% 3672 | -7/Factory | Lost 4 parts (1p1n2u) 3683 | -7/Factory | Crushed by falling debris 3702 | -7/Factory | Crushed by falling debris 3731 | -7/Factory | Crushed by falling debris 3733 | -7/Factory | Lost 10 parts (4n4u2w) 3736 | -7/Factory | Crushed by falling debris 3785 | -7/Factory | Crushed by falling debris 3786 | -7/Factory | System corruption reached 30% 3808 | -7/Factory | Discovered new exit (range 10) 3967 | -7/Factory | Lost 8 allies 3972 | -7/Factory | Entered another Factory area 3972 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4205 | -6/Factory | Fabricated Hacking Suite? 4468 | -6/Factory | System corruption reached 10% 4510 | -6/Factory | Core integrity fell below 50% 4536 | -6/Factory | Lost 13 parts (2p6n1u4w) 4541 | -6/Factory | System corruption reached 30% 4547 | -6/Factory | Core integrity fell below 20% 4566 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- detected, Programmers report to Factory Zone 3U. 04505_ Slammed into K-01 Serf. 04505_ Coolant Injector destroyed. 04509_ Triggered Heavy Explosive Trap. 04509_ An explosion rips through the floor. 04509_ Acquired Arm. Huge Wheel. 04513_ System corrupted: Heat flow error (+234). 04515_ K-01 Serf cleans the Nuclear Reactor. 04526_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 04526_ Slammed into A-15 Conveyor. 04530_ System corrupted: Matter fused (-8). 04546_ System corrupted: Substantial component data lost. 04549_ Arm. Huge Wheel destroyed. 04561_ System corrupted: Matter fused (-6). 04561_ Arm. Huge Wheel destroyed. 04566_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ????" !! ##########+###?###??# #??????????? | | ??? #????????# #?### #### #??????????? | | ??? #????????# #?# ## #??????????? | | ????########+####????????# ### # #??????????? | | ????????????????????????## !! ####???????? | | ????????????????????????# ! """######### | | ????????????????????????# !! R"## | | ????????????????????????# """## | | ????????????????????????### ==! """ ##### | | ??????????????????????????# ==! """ #???# | | ??????????????????????????# =! """ #???# | | ??????????????????????????# ##### | | ?????????????????????##???# / | | ?????????????????????""""?# ########## | | ?????????????????###""Y""## #?# ######/## | | ????????????????? #?# [[ #????# | | ???????????????? #?# [[ #????# | | ?????????????????? p ### #????# | | ??????????????????""" """""" s / * #????# | | ?????????????????"""" """""" s##### #????# | | ???????????????"""""" """""" #???# #????# | | ???????????""" """""" """""" #???###/###????# | | ??????????? k s##### #????# ## | | ?????????? Y ###### #? | | ?????????? #? | | ?????????? @ ########? | | ?????????? ##### #???????? | | ?????????? ###########???#######???????? | | ??????????? ?????????????????????????????? | | ???????????#######+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Carbon-fiber Leg | 53% | -8/Materials Studied --------- Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChainAccelerator Manual? 0 Play Time 00:39:20 Cumulative 38.0 hours Start 2026.07.18 @ 10:05:09 End 2026.07.18 @ 10:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d67f7afa-fa40-4d62-bdc8-a8860da75149