Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 04:13:19 Player: JackNine Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (316) 1580 Value Destroyed (12634) 12634 Prototype IDs (278) 5560 Alien Tech Used (17) 3400 Bonus (56494) 56494 TOTAL SCORE: 91568 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4754 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 244/1850 Matter 258/300 Energy 268/270 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Force Field > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (15) --- Mini Fusion Reactor Experimental Cooling System Experimental Cooling System Experimental Energy Well (600) Experimental Matter Compressor (500) Triangulator Microactuators Nanoactuators Advanced Phase Shifter Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Triangulator Microactuators Nanoactuators Advanced Phase Shifter High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Core Cannon [Rating: 240] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 12 | . . . 2 . 1 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 535 | 6 14 3 33 39 26 36 . 2 . 2 12 7 1 6 7 9 2 32 2 1 9 19 19 2 21 1 18 9 2 9 42 10 11 37 26 51 9 Power 25 | 1 . . 3 3 . 1 . . . . . . 1 . . 1 . 3 . . . 1 3 . . . . . . . . 1 . 1 . 6 . Engine 7 | 1 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . 1 . 6 . Propulsion 89 | 2 4 1 7 10 10 13 . . . . 1 1 . 1 1 4 . 1 . . 5 . 4 . 4 . 1 1 . 1 11 5 . 1 . . . Treads 23 | 1 2 1 4 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 55 | . . . . . . 13 . . . . 1 1 . 1 1 4 . 1 . . 5 . 4 . 4 . 1 1 . 1 11 5 . 1 . . . Utility 249 | 1 3 1 8 7 7 8 . 2 . 2 9 4 . 5 2 4 1 20 1 . 4 12 7 2 12 1 6 6 1 6 10 4 6 26 23 31 7 Device 157 | . 2 . 2 1 2 3 . 1 . 1 4 2 . 1 1 1 1 15 1 . 3 5 5 2 9 1 3 4 . 6 8 4 5 20 16 23 5 Storage 19 | 1 1 1 1 . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . 2 . . 2 3 1 2 Processor 17 | . . . . . . 1 . . . . 1 . . 3 . 1 . . . . . . . . 1 . . 1 . . . . . . 4 5 . Hackware 15 | . . . . . . 2 . . . . 3 . . 1 . 1 . 2 . . 1 1 . . 2 . . 1 . . . . . . . 1 . Protection 41 | . . . 5 6 5 1 . 1 . . 1 2 . . 1 1 . 1 . . . 6 2 . . . 3 . . . . . 1 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 2 7 1 15 19 9 14 . . . . 2 2 . . 4 . 1 8 1 1 . 6 5 . 5 . 11 2 1 2 21 . 5 9 3 14 2 Energy Gun 19 | 1 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 3 . Energy Cannon 60 | . 3 . . . . . . . . . . . . . 3 . . 7 1 1 . 3 5 . 4 . 9 1 1 1 10 . 4 4 . 2 1 Ballistic Gun 18 | 1 . . 2 6 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Launcher 19 | . . . 3 3 2 . . . . . 1 1 . . . . . . . . . 3 . . 1 . 2 . . . . . . . . 3 . Special Weapon 10 | . 2 . 3 . 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 23 | . . . 1 5 . 9 . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . 1 3 . . . . . . Slashing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 2 5 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 2 1 3 . . . 1 . . . 3 . . . 1 1 . 3 . 1 . 1 . . 5 . . 6 . 2 . 2 1 . Parts Lost 23 | . . . 4 5 4 1 . . . . . 2 . . . 1 . . . . . 1 3 . . . . . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Utility 13 | . . . 2 4 1 1 . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . 1 . . . Weapon 5 | . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 2 2 1 . . . . . 1 . . . 1 . . . . . 1 2 . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 93 91 100 100 100 100 100 94 93 93 94 93 88 92 94 94 94 94 92 89 93 94 95 94 94 95 96 95 95 84 70 74 71 Engine 4 | . 14 14 11 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 1 . . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 4 3 5 5 5 5 5 5 4 4 8 8 9 9 9 9 Treads 4 | . 14 14 11 10 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Wheel 4 | . 14 14 11 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 28 30 30 30 30 26 26 26 26 26 23 23 23 23 23 23 23 26 26 26 26 26 26 26 28 28 30 30 19 . . . Device 17 | . 12 14 14 21 17 14 15 13 15 15 12 8 13 12 12 16 11 11 10 11 11 10 17 15 22 21 19 15 15 21 23 21 20 18 29 25 13 Storage 8 | . 14 14 11 11 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 9 9 13 Processor 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 5 5 9 18 Hackware 10 | . . . . . . 14 15 15 15 15 26 26 26 26 26 23 23 25 29 29 29 28 21 15 17 21 21 21 21 19 19 17 17 10 . . . Protection 4 | . . . 17 10 13 . . 1 . . . 3 . . . . . . . . . . 1 5 . . 1 5 5 . . . . 1 . . . Energy Gun 1 | . 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 2 | . 16 20 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Ballistic Gun 2 | . 1 . . 12 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 4 . . 1 7 7 7 7 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 4 . 4 7 7 7 7 6 6 6 6 6 4 5 4 5 5 5 5 5 5 5 5 5 5 5 4 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 5 8 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 32 58 107 103 112 24 21 24 21 21 21 24 20 20 30 22 20 24 23 23 23 37 30 30 30 28 41 29 29 30 38 46 48 57 47 64 53 Greatest Support 70 | 10 10 10 12 12 12 24 24 24 24 24 24 24 24 24 24 24 22 24 24 24 24 33 30 30 30 30 30 40 31 37 54 61 61 70 70 70 70 Greatest Overweight (x) 11 | 1 3 5 10 8 11 7 . . . . . . . . 1 . . . . . 1 1 . . . . 1 1 . . . . . . . . . Average Overweight (x) . | . 2 4 7 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 15 | 7 12 19 22 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 14 15 15 15 Most Carried 25 | 4 15 18 25 25 25 25 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 15 15 15 15 15 15 14 Average Carried 14 | 2 11 16 21 24 24 9 8 9 9 9 9 9 9 10 9 8 9 9 9 9 9 9 8 8 9 10 9 10 9 9 11 14 14 13 14 14 12 Final Capacity 25 | 8 15 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 25 | 4 15 18 23 25 25 8 9 9 9 10 10 9 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 15 15 15 15 15 12 12 Class Distribution -------------------- 29% | Mutant 14% | Alien-Sigix 13% | Wizard-Ninja 11% | Hacker-Scout 7% | Scavenger-Scout 6% | Hacker-Ninja 5% | Wizard-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8305 | 174 217 61 917 571 1031 510 . 20 . 20 190 61 79 67 . 137 . 366 21 5 . 367 267 . 253 47 188 286 20 . 460 150 30 313 721 748 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15143 | . 760 107 1093 1003 1535 663 . . . . 327 39 12 . . 141 . 420 . . . 352 307 . 306 . 153 . . 35 674 293 259 1014 771 4595 284 Parts 590 | . 41 5 70 76 92 18 . . . . 17 1 . . . 3 . 4 . . . 24 . . 2 . 6 . . 3 11 13 8 40 32 119 5 Haulers Intercepted 19 | . 2 . 2 5 4 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Recyclers Shooed 8 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 5 . 5 . . . 1 . . . . . . . 15 . . . . 6 20 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 186 | . 11 4 32 22 28 . . . . . 6 4 1 . . . . . . . . 15 . . . . 8 . . . . . 1 11 . 41 2 Melee 34 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 9 . 21 . Guns 37 | . 3 . 1 9 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 36 | . 8 4 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 AOE 72 | . . . 11 7 4 . . . . . 6 3 . . . . . . . . . 15 . . . . 8 . . . . . . . . 18 . Classes Destroyed 20 | . 7 1 2 . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . 4 . 2 . Worker 10 | . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Builder 13 | . 1 . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 2 5 4 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Recycler 27 | . 1 . . 1 1 6 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . 3 . 1 1 6 2 . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 52 | . 3 . 5 2 4 3 . . . . 5 . . . . . . 6 . . . . 5 . 6 . . . . 1 3 5 1 2 . 1 . Swarmer 44 | . . 2 7 8 6 . . . . . 6 . . . . . . . . . . 10 . . . . 5 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Grunt 69 | . 11 2 16 4 17 . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 1 3 . 9 . Brawler 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . Sentry 24 | . . . 6 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hunter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 2 6 5 7 4 . . . . 9 3 1 . . 1 . 2 . . . 7 2 . 2 . 5 . . 1 4 2 1 8 4 9 1 Combat Bots Only 9 | . 5 2 5 4 4 . . . . . 6 3 1 . . . . . . . . 7 . . . . 5 . . . . . 1 6 . 9 1 Max Kills in Single Turn 5 | . 1 2 5 2 3 1 . . . . 5 2 1 . . 1 . 1 . . . 4 1 . 1 . 3 . . 1 1 1 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 2 . . . . . 3 2 . . . . . . . . . 4 . . . . 3 . . . . . . . . 3 . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13201 | . 215 164 1238 1235 1568 265 . 60 . 38 83 247 . . 57 202 . 85 . . . 306 373 . . . 28 37 39 . . . 54 2411 . 2806 1690 Core 2689 | . 44 19 129 53 119 98 . . . 6 . 22 . . . . . 85 . . . 84 58 . . . . . 16 . . . . 597 . 856 503 Absorbed by Shields 2522 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1907 615 Redirected to Shielding 44 | . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3827 | . . . 1 112 . . . . . . 2 100 . . . 82 . 213 . . . 14 179 7 137 . 34 16 23 . 21 . . 512 . 2374 . Core Remaining (%) 75 | 100 . 74 . 54 78 . . . . 85 . . . . 97 . . . . . . 83 . . . . . . 88 . 100 . . 56 . . 13 Volleys Fired 535 | . 41 9 104 57 135 5 . . . . 5 5 . . 9 . . 7 1 1 . 10 5 . 6 . 60 1 1 1 22 . 5 11 1 25 8 Largest 2 | . 2 2 2 2 2 1 . . . . 1 1 . . 1 . . 1 1 1 . 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 Hottest 300 | . 120 120 117 112 48 25 . . . . 39 39 . . 90 . . 90 90 90 . 90 90 . 90 . 90 90 90 90 90 . 90 300 100 300 300 Shots Fired 830 | . 77 18 178 105 263 5 . . . . 5 5 . . 9 . . 7 1 1 . 10 5 . 6 . 60 1 1 1 22 . 5 11 1 25 8 Gun 405 | . 35 . 6 99 256 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Cannon 347 | . 42 18 148 . . . . . . . . . . . 9 . . 7 1 1 . 4 5 . 5 . 54 1 1 1 22 . 5 11 . 4 8 Launcher 61 | . . . 10 6 5 . . . . . 5 5 . . . . . . . . . 6 . . 1 . 6 . . . . . . . . 17 . Special 17 | . . . 14 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . 1 3 75 47 256 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 373 | . 71 15 93 52 2 1 . . . . . . . . 9 . . 7 1 1 . 4 5 . 5 . 54 1 1 1 22 . 5 11 . 4 8 Explosive 61 | . . . 10 6 5 . . . . . 5 5 . . . . . . . . . 6 . . 1 . 6 . . . . . . . . 17 . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Robot Hit Streak 17 | . 7 12 8 17 11 6 . . . . 2 5 . . . . . . . . . 7 . . . . . . . . . . . 8 . 9 1 Robot Miss Streak 10 | . 3 3 10 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Penetration Max 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 697 | . 50 13 103 88 173 20 . . . . 10 4 1 . . 2 . 9 . . . 2 8 . 8 . . 1 . 2 16 13 4 38 7 123 2 Core Hits 382 | . 25 5 54 39 81 6 . . . . 16 4 . . . 1 . 1 . . . 14 . . . . 10 . . 1 3 2 2 16 6 93 3 Critical Kills 15 | . . . 9 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 56 | . . 2 20 5 3 3 . . . . 3 . 1 . . . . 2 . . . . 4 . 3 . . 1 . . 2 . . 4 . 3 . Critical Strikes 93 | . 2 2 30 9 3 3 . . . . 3 1 1 . . 1 . 3 . . . . 4 . 3 . . 1 . . 2 . . 12 . 12 1 Burn 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 48 | . . 2 26 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 8 1 Smash 30 | . . . 3 5 . 3 . . . . 3 1 1 . . 1 . 3 . . . . 4 . 3 . . 1 . . 2 . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Melee Attacks 818 | . . . 18 27 . 45 1 3 . 6 46 9 3 1 8 20 . 55 3 1 . 8 46 . 49 1 17 6 2 25 63 34 30 74 22 190 5 Impact 437 | . . . 18 27 . 45 1 3 . 6 46 9 3 1 8 20 . 55 3 1 . 8 46 . 49 1 17 6 2 25 37 . . . . . . Slashing 381 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 34 30 74 22 190 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . 1 . 10 . . . . 2 . . . . 2 . 2 . . . . 1 . 2 . . 1 . . 9 3 3 2 6 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62744 | . 803 284 3710 2346 3442 1416 . . . . 1160 539 34 . . 237 . 627 . . . 2143 581 . 690 . 1110 79 . 142 1449 1118 455 7381 2382 29818 798 Guns 4381 | . 338 . 81 1116 2796 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8088 | . 460 284 1764 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3100 . 1800 680 Explosions 13672 | . . . 1156 606 646 . . . . . 483 502 . . . . . . . . . 2143 . . . . 1110 . . . . . . . . 7026 . Melee 36025 | . . . 656 624 . 1350 . . . . 677 37 34 . . 237 . 627 . . . . 581 . 690 . . 79 . 142 1449 1118 455 4092 2288 20771 118 Ramming 513 | . 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 94 221 . Kinetic 4499 | . . 68 1039 546 2796 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8320 | . 749 216 859 570 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3100 . 2134 680 Explosive 13338 | . . . 1156 606 646 . . . . . 483 502 . . . . . . . . . 2143 . . . . 1110 . . . . . . . . 6692 . Electromagnetic 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6639 | . . . 656 624 . 1350 . . . . 677 37 34 . . 237 . 627 . . . . 581 . 690 . . 79 . 142 905 . . . . . . Slashing 29386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544 1118 455 4092 2288 20771 118 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . 5 5 . 6 6 . . . . . 2 2 2 2 2 . . . . . . 2 12 . Average Corruption 4 | . . . . . . . . . . . . . . 5 5 . 6 5 . . . . . 2 2 2 2 2 . . . . . . 2 7 . Corruption Purged 18 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 12 . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Effects 81 | . . . . . . . . . . . . . . 1 5 . 2 10 . . . . . . 15 2 5 1 . . . . . . 1 39 . Message Errors 22 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . . 4 1 2 1 . . . . . . 1 8 . Matter Fused 21 | . . . . . . . . . . . . . . 1 1 . 2 3 . . . . . . 5 . 1 . . . . . . . . 8 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 5 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 6 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Data Loss (minor) 9 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . 2 . . . . . . . . . . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10875 | . . . 163 254 5 565 . . . . 246 82 34 . . 43 . 334 . . . 366 439 . 489 . 36 79 . 33 714 475 129 1696 199 4494 . Projectiles 1312 | . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 987 . 290 . Explosions 717 | . . . 11 38 5 . . . . . . 82 . . . . . . . . . 366 . . . . 36 . . . . . . . . 179 . Melee 8846 | . . . 117 216 . 565 . . . . 246 . 34 . . 43 . 334 . . . . 439 . 489 . . 79 . 33 714 475 129 709 199 4025 . Knockbacks 44 | . . . 14 3 . 3 . . . . 6 . 1 . . 1 . 3 . . . . 5 . 4 . . . . . 2 . . . 1 1 . Impact 34 | . . . 5 2 . 3 . . . . 6 . 1 . . 1 . 3 . . . . 5 . 4 . . . . . 2 . . . 1 1 . Kinetic 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 70 61 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 6 . Kicked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 6 . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 120 72 165 5 . 13 . 8 . . 12 39 . . 138 42 . 52 44 44 . 163 40 . 216 . 120 40 42 43 120 271 156 190 . 128 6 Average Temperature 36 | . 35 30 46 2 . 3 . 4 . . 6 14 . . 46 22 . 24 20 20 . 62 18 . 57 . 44 4 7 9 26 59 78 68 . 64 4 Received Heat Transfer 3448 | . 120 63 438 414 792 87 . . . 12 . 78 . . . 18 . 27 . . . 57 9 . . . . 9 12 . . . . 594 . 338 380 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 64 | . . . 1 2 . 9 . . . . 6 . . . . 2 . 12 . . . . 10 . 9 . . . . . 13 . . . . . . Impact Corruptions 105 | . . . 6 8 . 15 . . . . 11 . 1 . . 2 . 13 . . . . 13 . 13 . . 1 . 1 18 . . . 1 2 . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 7 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6185 | . 1887 444 1841 1776 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2160 | . 317 101 886 703 535 576 . . . . 346 . . . . 129 75 243 . . . . 617 111 257 . . . . 188 411 155 350 2160 1379 1733 . Initial 1296 | . . 46 39 331 149 203 . . . . . . . . . . 45 52 . . . . 346 81 77 . . . . 40 105 . 87 196 1296 882 . Average 358 | . 162 37 625 414 320 240 . . . . 152 . . . . 35 57 148 . . . . 428 98 122 . . . . 103 244 85 238 617 1332 1186 . Maximum Alert Level 5 | . 1 . 3 3 2 2 . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . 2 . 1 5 4 5 . Low Security (%) 36 | 100 67 100 9 . 31 41 . . . . 77 . . . . 100 100 81 . . . . 3 100 84 . . . . 100 23 100 24 13 . . . Level 1 25 | . 32 . 14 55 19 48 . . . . 22 . . . . . . 18 . . . . 21 . 15 . . . . . 70 . 75 62 . . . Level 2 14 | . . . 12 42 49 10 . . . . . . . . . . . . . . . . 74 . . . . . . . 6 . . . . . . Level 3 9 | . . . 63 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 15 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Squads Dispatched 74 | . 4 . 5 1 2 6 . . . . 6 . . . . 1 . 7 . . . 1 3 . 7 . . . . 1 3 1 2 17 4 3 . Investigation 19 | . 2 . 1 . . 2 . . . . 3 . . . . . . 3 . . . . 1 . 3 . . . . 1 2 . . . 1 . . Extermination 11 | . . . . . . 1 . . . . 1 . . . . 1 . 3 . . . . . . 1 . . . . . 1 . 1 1 . 1 . Reinforcement 24 | . 2 . 2 1 2 3 . . . . 2 . . . . . . 1 . . . . 2 . 3 . . . . . . 1 1 4 . . . Assault 20 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 12 3 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 2 . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 1 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . 32 . Communications Jammed 109 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 15 5 . 13 67 . 1 . Distress Signals 108 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 15 5 . 13 67 . . . Times Spotted 555 | . 16 7 58 26 44 20 . 1 . 2 9 4 3 . 2 7 6 16 . . . 22 12 3 11 2 4 3 4 7 6 5 3 115 . 98 39 Peak Tracking Total 52 | . 5 3 5 5 5 5 . 1 . 5 4 4 2 . 4 9 6 4 . . . 8 3 3 2 1 2 3 4 3 1 2 1 52 3 25 21 Tactical Retreats 68 | . . 2 4 1 2 8 . . . 5 1 1 1 . . . . 4 . . . 8 1 . 2 1 . . 2 . . . . 5 . 11 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 1 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 50 | . . . 6 5 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . 7 1 4 9 . 9 5 Max in Single Turn 2 | . . . 2 1 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 1 1 1 . 2 1 Garrison Access 9 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 182 | . 7 . 7 9 5 16 1 . 4 . 17 . 1 . . 7 . 19 2 2 4 . 13 . 18 . 1 8 1 . 13 3 6 11 4 2 1 Terminals 106 | . 5 . 6 7 3 9 1 . . . 10 . . . . 4 . 12 1 . . . 8 . 10 . . . 1 . 7 2 4 10 4 2 . Fabricators 14 | . . . . . . 1 . . . . 4 . . . . . . 3 . . . . 1 . 3 . . . . . 2 . . . . . . Repair Stations 14 | . . . 1 2 1 1 . . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . . 1 . . . . . . Recycling Units 8 | . 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 3 . 1 . . . . Garrison Access 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 1 1 . . . Total Hacks 604 | . 23 . 21 22 15 43 1 . 28 . 64 . 1 . . 21 . 72 2 6 17 . 40 . 84 . 1 21 1 . 45 8 16 26 7 3 16 Successful 444 | . 17 . 7 12 10 29 1 . 28 . 39 . 1 . . 11 . 60 2 6 17 . 28 . 56 . 1 21 1 . 40 6 12 22 . 1 16 Failed 159 | . 5 . 14 10 5 14 . . . . 25 . . . . 10 . 12 . . . . 12 . 28 . . . . . 5 2 4 4 7 2 . Catastrophic 22 | . . . 3 3 1 2 . . . . 2 . . . . 2 . . . . . . 3 . 2 . . . . . . . 2 . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . 12 . 13 6 5 21 . . . . 30 . . . . 11 . 26 . . . . 14 . 34 . . 1 . . 19 5 10 6 1 2 . Terminals 361 | . 21 . 19 16 12 25 1 . . . 43 . . . . 13 . 47 1 . . . 27 . 50 . . . 1 . 29 7 14 25 7 3 . Fabricators 52 | . . . . . . 3 . . . . 12 . . . . . . 12 . . . . 3 . 15 . . . . . 7 . . . . . . Repair Stations 40 | . . . 2 6 2 2 . . . . . . . . . 6 . 4 . . . . 8 . 8 . . . . . 2 . . . . . . Recycling Units 30 | . 2 . . . . 8 . . . . 8 . . . . . . 4 . . . . . . 8 . . . . . . . . . . . . Scanalyzers 16 | . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . . . . . . . . 7 . 1 . . . . Garrison Access 14 | . . . . . 1 3 . . . . . . . . . 2 . . . . . . 2 . 3 . . . . . . 1 1 1 . . . Terminal Hacks 267 | . 9 . 4 6 6 10 1 . 28 . 19 . 1 . . 6 . 29 2 6 17 . 16 . 20 . 1 21 1 . 18 5 6 18 . 1 16 Record 65 | . . . . . . . 1 . 11 . . . . . . . . . 2 5 5 . . . . . . 19 1 . 1 . 1 3 . . 16 Part Schematic 25 | . . . . . . . . . 9 . 3 . . . . 1 . 1 . . 4 . 4 . 1 . . . . . 2 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . . . . . . . . . . . . . . . . 2 . . 4 . . . 1 . . . . . 1 . . . . . . Prototype ID Bank 18 | . 2 . 1 1 1 . . . 3 . 1 . . . . . . 3 . . 4 . 1 . . . . . . . . 1 . . . . . Open Door 9 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 7 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . Terminal Index 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Alert Level 19 | . 2 . . . 2 . . . . . 2 . . . . . . 3 . . . . 2 . 3 . . . . . 1 . 1 2 . 1 . Unreport Threat 10 | . . . . 2 1 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 2 . . . Locate Traps 17 | . . . 1 1 1 2 . . . . 1 . . . . 1 . 4 . . . . . . 1 . . . . . 2 . . 3 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 9 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 1 . 1 . . . . . 2 . . . . . . Recall Extermination 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 1 . . . Recall Reinforcements 7 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . Hauler Manifests 11 | . 1 . 1 1 1 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . . . Registered Components 7 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Fabricator Hacks 27 | . . . . . . 1 . . . . 6 . . . . . . 7 . . . . 2 . 6 . . . . . 5 . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . 3 . . . . . . 3 . . . . 1 . 3 . . . . . 2 . . . . . . Build 12 | . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . 3 . . . . . 3 . . . . . . Repair Station Hacks 29 | . . . 2 4 . 2 . . . . . . . . . 4 . 4 . . . . 4 . 7 . . . . . 2 . . . . . . Scan Component 15 | . . . 1 2 . 1 . . . . . . . . . 2 . 2 . . . . 2 . 4 . . . . . 1 . . . . . . Repair 14 | . . . 1 2 . 1 . . . . . . . . . 2 . 2 . . . . 2 . 3 . . . . . 1 . . . . . . Recycling Unit Hacks 10 | . . . . . . 4 . . . . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Report Inventory 7 | . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 15 | . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . . . . . . . . 6 . 1 . . . . Insert Component 10 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 5 . 1 . . . . Analyze 5 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 1 1 . . . Seal Access 9 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 1 1 . . . Unauthorized Hacks 87 | . 8 . 1 2 3 9 . . . . 10 . . . . . . 14 . . . . 5 . 19 . . . . . 9 . 4 3 . . . Terminals 57 | . 6 . 1 1 2 4 . . . . 3 . . . . . . 10 . . . . 3 . 13 . . . . . 7 . 4 3 . . . Track 15 | . 2 . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . 3 . 2 1 . . . Assimilate 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . . . 2 . . . . . . Botnet 26 | . 3 . 1 1 2 2 . . . . 3 . . . . . . 4 . . . . 3 . 4 . . . . . 1 . 1 1 . . . Disrupt 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Operators 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Fabricators 15 | . . . . . . 2 . . . . 4 . . . . . . 2 . . . . 1 . 5 . . . . . 1 . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 9 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 3 . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 122 | . 4 . 7 9 4 12 . . . . 15 . . . . 5 . 17 . . . . 8 . 12 . . . . . 10 2 3 8 4 2 . Full Trace Events 15 | . . . . . . 2 . . . . 3 . . . . . . 3 . . . . 1 . 3 . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . 1 . . 9 . 3 . . 13 . 1 . 2 . . 4 . 4 . 1 . . . . . 3 . . . . . . Parts Built 13 | . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . 3 . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 914 | . . . . . . . . . . . 129 . . . . . . 256 . . . . 58 . 185 . . . . . 286 . . . . . . Total Part Build Rating 94 | . . . . . . . . . . . 11 . . . . . . 21 . . . . 7 . 21 . . . . . 34 . . . . . . Parts Repaired 14 | . . . 1 2 . 1 . . . . . . . . . 2 . 2 . . . . 2 . 3 . . . . . 1 . . . . . . Time 771 | . . . 53 64 . 44 . . . . . . . . . 105 . 165 . . . . 83 . 213 . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 86 | . . . . . . 1 . . . 3 . . . . . . . 1 . . . . . . 6 . . . . . 2 . . . 26 47 . Largest Group 4 | . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . 3 . . . . . 2 2 . . 4 4 . Highest-Rated Group 141 | . . . . . . 26 . . . 96 . . . . . . . 10 . . . . . . 141 . . . . . 52 52 . . 59 58 . Highest-Rated Ally 96 | . . . . . . 26 . . . 96 . . . . . . . 10 . . . . . . 47 . . . . . 26 26 . . 15 15 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Ally Attacks 14 | . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Total Damage 370 | . . . . . . . . . . 276 . . . . . . . . . . . . . . 94 . . . . . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 3 . . . . . . . . . . . . . . . . 2 . . 4 . . . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . 2 1 . 2 . 2 1 2 . . . . 2 2 . 1 . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22232 | 54 937 954 2161 2203 1752 874 194 187 21 505 853 551 242 302 194 368 41 1083 182 121 59 277 570 22 1042 123 650 246 153 195 814 291 397 688 270 2170 486 Spaces Moved 34589 | 46 648 592 839 843 590 1578 680 602 81 873 2133 779 778 929 443 931 90 2154 629 428 145 671 1199 73 2225 419 889 811 463 453 1825 879 1109 1323 476 3585 1378 Core 5 | 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5737 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 476 3585 1378 Wheels 3557 | 45 648 592 839 843 590 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25290 | . . . . . . 1574 680 602 81 873 2133 779 778 929 443 931 90 2154 629 428 145 671 1199 73 2225 419 889 811 463 453 1825 879 1109 1025 . . . Fastest Speed 5 | 50 95 125 155 195 210 25 26 26 26 26 24 24 26 24 21 21 24 26 26 26 26 17 23 23 23 23 23 13 22 19 5 5 5 5 30 30 30 Average Speed 40 | 87 113 154 195 209 224 29 26 26 26 26 24 25 26 24 25 23 24 26 26 26 26 24 23 23 23 23 23 22 22 19 17 14 14 17 30 30 30 Slowest Speed 400 | 95 125 155 230 210 245 400 26 26 26 26 26 26 26 26 82 24 24 26 26 26 94 94 23 23 23 23 91 94 22 19 22 15 15 30 30 30 30 Overloaded Moves 291 | . . . . . . 18 . . . . . . . . 20 33 . . . . . 110 . . . . . 1 . . 6 6 20 77 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . 5 . 1 . . 7 . . . . 5 . 6 . . . 2 1 . 9 . . 1 . . 6 11 7 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 66 | 4 71 98 79 93 55 49 91 69 69 80 57 82 77 86 46 18 94 50 75 64 61 87 37 75 59 74 90 97 75 13 92 32 70 75 12 81 72 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 14 | . 2 1 . . . . . 1 1 . . 1 1 1 . . . . . 1 3 . . . . 1 1 . . . . . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 3 . . . . 1 1 . 1 . 3 3 1 . . . . 1 1 . 3 . . . 2 3 . 4 . . . . . . . . Spaces Dug 606 | . . . 1 3 . 18 1 3 . 6 29 11 2 . 17 18 . 51 3 2 . 12 42 . 91 1 70 5 3 18 52 12 25 22 17 53 18 Terrain Destroyed 1337 | . . 2 79 49 11 18 1 3 . 6 45 37 2 . 17 18 . 51 3 2 . 153 42 . 91 1 171 5 3 18 52 12 25 34 17 262 107 Melee 397 | . . . . 3 . 18 1 3 . 6 29 6 2 . 8 18 . 44 2 1 . 8 37 . 38 1 17 4 2 17 39 12 22 17 15 27 . Projectile 278 | . . 2 29 . . . . . . . . . . . 9 . . 7 1 1 . 4 5 . 5 . 54 1 1 1 13 . 3 17 2 16 107 AOE 662 | . . . 50 46 11 . . . . . 16 31 . . . . . . . . . 141 . . 48 . 100 . . . . . . . . 219 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 40768 | 56 770 616 1138 1128 811 1899 694 624 80 1138 2376 1109 812 998 502 1034 109 2568 640 434 167 750 1405 76 2655 442 1242 858 509 514 2192 976 1286 1648 576 4509 1427 Wait 3787 | 1 43 6 108 113 25 187 13 19 . 251 166 309 28 59 32 75 16 297 3 3 . 39 124 2 344 22 248 24 40 22 190 59 116 158 27 593 25 Move 34429 | 45 647 591 838 842 589 1567 679 599 80 872 2118 778 777 928 442 922 89 2141 628 427 144 667 1197 72 2206 418 888 808 462 452 1812 861 1094 1313 475 3584 1377 Hop 58 | . . . . . . 5 . 1 . . 7 . . . . 4 . 6 . . . 1 1 . 9 . . 1 . . 6 6 7 4 . . . Pick Up 182 | 4 14 3 15 20 13 15 1 . . 1 11 . 2 . . 2 1 8 . . 4 . 4 . 3 . . 1 . 2 17 1 6 18 4 12 . Fast Attach 155 | 6 2 1 4 7 6 8 . . . . 1 1 . 4 1 1 . 7 2 . 6 2 3 . 9 . 1 7 . 3 21 2 6 10 13 21 . Attach 147 | . . . 5 3 4 18 . . . . 2 1 1 . 4 3 2 9 1 1 . 6 10 . 8 . 11 . 1 3 9 3 3 16 6 15 2 Detach 118 | . 1 1 2 . . 10 . . . . . . . 3 4 1 1 10 1 1 . 6 7 . 11 . 11 2 1 2 8 2 4 11 7 9 2 Swap 249 | . 12 2 24 29 16 10 . 2 . 2 9 5 . 2 2 5 . 16 . . 4 11 7 2 4 1 6 2 1 3 12 5 4 18 7 18 8 Drop 252 | . 9 3 20 30 23 26 . . . . 11 1 1 1 . 1 . 12 1 . 9 . 1 . 6 . . 6 1 1 32 3 11 6 12 25 . Fire 535 | . 41 9 104 57 135 5 . . . . 5 5 . . 9 . . 7 1 1 . 10 5 . 6 . 60 1 1 1 22 . 5 11 1 25 8 Melee 818 | . . . 18 27 . 45 1 3 . 6 46 9 3 1 8 20 . 55 3 1 . 8 46 . 49 1 17 6 2 25 63 34 30 74 22 190 5 Ram 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 6 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 13 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Central database locked down 271 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 3) 992 | -10/Materials | Entered Mines 1060 | -10/Mines | Learned location of Zion (-6) 1080 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1450 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1511 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1513 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Discovered new exit (range 11) 1903 | -10/Mines | Discovered new exit (range 9) 1946 | -10/Mines | Entered Materials 1946 | -9/Materials | Evolved 2 slots: Utility x2 1947 | -9/Materials | Discovered new exit (range 8) 2220 | -9/Materials | Repaired Corrupted Hacking Suite 2244 | -9/Materials | Build established: Derelict-Mutant 2368 | -9/Materials | Discovered new exit (range 15) 2746 | -9/Materials | First assault squad dispatched 2842 | -9/Materials | Discovered new exit (range 14) 3180 | -9/Materials | Build established: Mutant 3369 | -9/Materials | Identified exit to Mines 3369 | -9/Materials | Identified exit to Storage 3440 | -9/Materials | Discovered new exit (range 10) 4107 | -9/Materials | Entered Storage 4528 | -9/Storage | Repaired Arm. Wheel 5343 | -9/Storage | Repaired Arm. Wheel 5847 | -9/Storage | Discovered new exit (range 11) 6310 | -9/Storage | Entered Materials 6310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7854 | -8/Materials | Build established: Scavenger-Mutant 8017 | -8/Materials | Discovered new exit (range 16) 8062 | -8/Materials | Entered Factory 8062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8300 | -7/Factory | Discovered new exit (range 15) 8372 | -7/Factory | Identified exit to Factory 8401 | -7/Factory | Identified exit to Lower Caves 8498 | -7/Factory | Discovered exit to Factory (range 16) 8558 | -7/Factory | Build established: Scavenger-Scout 8881 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 8936 | -7/Factory | Entered Lower Caves 8937 | -7/Lower Caves | Learned location of 1 exit from Factory 9038 | -7/Lower Caves | Spotted B-75 Beast 9081 | -7/Lower Caves | Learned Factory terminal intel 9085 | -7/Lower Caves | Encountered a Warlord checkpoint 9096 | -7/Lower Caves | Discovered new exit (range 12) 9130 | -7/Lower Caves | Identified exit to Lower Caves 9130 | -7/Lower Caves | Entered another Lower Caves area 9152 | -7/Lower Caves | Encountered a Warlord checkpoint 9298 | -7/Lower Caves | Discovered new exit (range 15) 9307 | -7/Lower Caves | Learned location of Extension (-5) 9317 | -7/Lower Caves | Identified exit to Data Miner 9317 | -7/Lower Caves | Entered Data Miner 9317 | -7/Data Miner | Discovered new exit (range 6) 9322 | -7/Data Miner | Met Data Miner 9327 | -7/Data Miner | Learned location of Section 7 (-2) 9327 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9332 | -7/Data Miner | Received God Mode back door access code from Data Miner 9338 | -7/Data Miner | Identified exit to Proximity Caves 9338 | -7/Data Miner | Entered Proximity Caves 9369 | -6/Proximity Caves | Spotted B-75 Beast 9401 | -6/Proximity Caves | Learned location of 1 exit from Factory 9458 | -6/Proximity Caves | Escorted by Enhanced Grunt 9533 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9644 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9646 | -6/Proximity Caves | Learned 4 Factory zone layouts 9833 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9843 | -6/Proximity Caves | Entered Factory 9843 | -6/Factory | Evolved 2 slots: Utility x2 9844 | -6/Factory | Identified exit to Lower Caves 9844 | -6/Factory | Identified exit to Factory 9846 | -6/Factory | Loaded intel: 26 terminal locations 9898 | -6/Factory | Discovered exit to Lower Caves (range 7) 9984 | -6/Factory | Found Prototype Launcher 10001 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10150 | -6/Factory | Incoming investigation squad redirected 10192 | -6/Factory | Identified Scatter Rocket Array 10490 | -6/Factory | Build established: Hacker-Scout 10605 | -6/Factory | Incoming investigation squad redirected 10629 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10696 | -6/Factory | Entered Lower Caves 10741 | -6/Lower Caves | Spotted B-75 Beast 10902 | -6/Lower Caves | Ambushed by wild Derelicts 11217 | -6/Lower Caves | Build established: Hacker-Sprinter 11235 | -6/Lower Caves | Discovered new exit (range 7) 11235 | -6/Lower Caves | Learned location of 1 exit from Factory 11242 | -6/Lower Caves | Identified exit to Lower Caves 11247 | -6/Lower Caves | Entered another Lower Caves area 11251 | -6/Lower Caves | Discovered exit to Factory (range 10) 11417 | -6/Lower Caves | Discovered new exit (range 10) 11489 | -6/Lower Caves | Identified exit to Zion 11489 | -6/Lower Caves | Entered Zion 11493 | -6/Zion | Learned 4 Factory zone layouts 11502 | -6/Zion | Discovered new exit (range 9) 11539 | -6/Zion | Received a hallucinogenic algorithm 11621 | -6/Zion | Learned Factory repair station intel 11709 | -6/Zion | Found Prototype Processor 11709 | -6/Zion | Identified Exp. Targeting Computer 11711 | -6/Zion | Found Prototype Processor 11711 | -6/Zion | Identified Exp. Melee Analysis Suite 11739 | -6/Zion | Build established: Hacker-Scout 11791 | -6/Zion | Identified exit to Proximity Caves 11791 | -6/Zion | Entered Proximity Caves 11809 | -5/Proximity Caves | Spotted B-75 Beast 11979 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11985 | -5/Proximity Caves | Entered Factory 11985 | -5/Factory | Evolved 2 slots: Utility x2 11986 | -5/Factory | Identified exit to Upper Caves 11988 | -5/Factory | Loaded intel: 6 repair station locations 11994 | -5/Factory | Identified exit to Extension 12046 | -5/Factory | Repaired Imp. Cesium-ion Thruster 12091 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 12353 | -5/Factory | Manually triggered Chute Trap 12353 | -5/Factory | Sucked down chute 12353 | -5/Factory | Entered Waste 12360 | -5/Waste | Spotted C-40 Crusher 12360 | -5/Waste | Spotted C-40 Crusher 12363 | -5/Waste | Spotted C-40 Crusher 12368 | -5/Waste | EMP discharged 12383 | -5/Waste | Spotted C-40 Crusher 12391 | -5/Waste | Discovered new exit (range 13) 12391 | -5/Waste | Spotted C-40 Crusher 12391 | -5/Waste | Spotted C-40 Crusher 12394 | -5/Waste | Identified exit to Factory 12394 | -5/Waste | Entered Factory 12417 | -5/Factory | Discovered exit to Extension (range 11) 12501 | -5/Factory | Repaired Corrupted Mic. Antimatter Reactor? 12591 | -5/Factory | Fabricated Neutron Missile Launcher? 12699 | -5/Factory | Repaired Impact Mace 12949 | -5/Factory | Incoming investigation squad redirected 12964 | -5/Factory | Fabricated Adv. Hacking Suite? 13058 | -5/Factory | Spotted B-75 Beast 13176 | -5/Factory | Discovered new exit (range 6) 13232 | -5/Factory | Fabricated Exp. EM Disruption Field? 13315 | -5/Factory | Build established: Wizard-Scout 13477 | -5/Factory | Entered Upper Caves 13519 | -5/Upper Caves | Spotted B-75 Beast 13520 | -5/Upper Caves | Learned 12 Factory zone layouts 13522 | -5/Upper Caves | Encountered a Warlord checkpoint 13573 | -5/Upper Caves | Learned Factory security intel 13628 | -5/Upper Caves | Found Alien Artifact 13628 | -5/Upper Caves | Identified Dimensional Node Initializer 13628 | -5/Upper Caves | Initialized slip node 13636 | -5/Upper Caves | Discovered new exit (range 19) 13642 | -5/Upper Caves | Identified exit to Upper Caves 13659 | -5/Upper Caves | Entered another Upper Caves area 13677 | -5/Upper Caves | Learned location of Armory (-3) 13679 | -5/Upper Caves | Learned 8 Research zone layouts 13679 | -5/Upper Caves | Learned Factory security intel 13679 | -5/Upper Caves | Learned Extension security intel 13701 | -5/Upper Caves | Learned Factory trap positions 13749 | -5/Upper Caves | Discovered new exit (range 15) 13751 | -5/Upper Caves | Encountered a Warlord checkpoint 13780 | -5/Upper Caves | Identified exit to Zhirov 13780 | -5/Upper Caves | Entered Zhirov 13780 | -5/Zhirov | Discovered new exit (range 3) 13785 | -5/Zhirov | Met Zhirov 13791 | -5/Zhirov | Learned location of Quarantine (-2) 13791 | -5/Zhirov | Learned location of Testing (-3) 13791 | -5/Zhirov | Learned location of Command (-1) 13792 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13797 | -5/Zhirov | Found Alien Artifact 13797 | -5/Zhirov | Identified Integrated Reactor 13797 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13829 | -5/Zhirov | Found Alien Artifact 13839 | -5/Zhirov | Identified exit to Proximity Caves 13839 | -5/Zhirov | Entered Proximity Caves 13856 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13857 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13878 | -4/Proximity Caves | Destroyed 7 combat bots 13892 | -4/Proximity Caves | Learned Research emergency access door positions 14114 | -4/Proximity Caves | Discovered new exit (range 5) 14115 | -4/Proximity Caves | Identified exit to Factory 14116 | -4/Proximity Caves | Entered Factory 14116 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14117 | -4/Factory | Identified exit to Research 14118 | -4/Factory | Loaded intel: 79 trap records 14265 | -4/Factory | Repaired Mic. Antimatter Reactor 14304 | -4/Factory | Identified exit to DSF 14354 | -4/Factory | Identified exit to Upper Caves 14379 | -4/Factory | Spotted B-86 Titan 14429 | -4/Factory | Repaired Neutron Missile Launcher? 14477 | -4/Factory | Identified Transdimensional Reconstructor 14477 | -4/Factory | Warped through subspace 14588 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 14616 | -4/Factory | Search patrols dispatched 14682 | -4/Factory | Crushed by falling debris 14686 | -4/Factory | Manually triggered Chute Trap 14686 | -4/Factory | Sucked down chute 14686 | -4/Factory | Entered Waste 14690 | -4/Waste | Spotted C-40 Crusher 14690 | -4/Waste | Spotted C-40 Crusher 14693 | -4/Waste | Spotted C-40 Crusher 14695 | -4/Waste | Spotted C-40 Crusher 14697 | -4/Waste | Spotted C-40 Crusher 14701 | -4/Waste | EMP discharged 14701 | -4/Waste | Spotted C-40 Crusher 14706 | -4/Waste | Discovered new exit (range 12) 14708 | -4/Waste | Identified exit to Factory 14708 | -4/Waste | Entered Factory 14750 | -4/Factory | Discovered exit to Research (range 10) 14790 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 14807 | -4/Factory | Spotted B-86 Titan 14888 | -4/Factory | Build established: Hacker-Ninja 15072 | -4/Factory | Spotted B-86 Titan 15181 | -4/Factory | Discovered exit to Research (range 5) 15243 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 15472 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 15542 | -4/Factory | Repaired Q-thruster 15634 | -4/Factory | Incoming investigation squad redirected 15650 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 15683 | -4/Factory | Incoming investigation squad redirected 15746 | -4/Factory | Fabricated Exp. Optical Array (x1) 15750 | -4/Factory | Entered Upper Caves 15774 | -4/Upper Caves | Learned 4 Research zone layouts 15847 | -4/Upper Caves | Discovered new exit (range 14) 15873 | -4/Upper Caves | Identified exit to Upper Caves 15873 | -4/Upper Caves | Entered another Upper Caves area 15878 | -4/Upper Caves | Discovered exit to Research (range 11) 15952 | -4/Upper Caves | Build established: Wizard-Ninja 16403 | -4/Upper Caves | Spotted B-86 Titan 16521 | -4/Upper Caves | Discovered new exit (range 7) 16523 | -4/Upper Caves | Identified exit to Warlord 16523 | -4/Upper Caves | Entered Warlord 16534 | -4/Warlord | Discovered new exit (range 8) 16555 | -4/Warlord | System corruption cleaned by Quarantine Array 16618 | -4/Warlord | Learned Armory security intel 16618 | -4/Warlord | Learned Factory garrison access intel 16618 | -4/Warlord | Learned Research fabricator intel 16618 | -4/Warlord | Learned 4 Access zone layouts 16618 | -4/Warlord | Learned 4 Command zone layouts 16618 | -4/Warlord | Learned Armory trap positions 16618 | -4/Warlord | Learned Quarantine trap positions 16618 | -4/Warlord | Learned Research emergency access door positions 16641 | -4/Warlord | Warlord's base attacked by MAIN.C 16665 | -4/Warlord | Met Warlord 16668 | -4/Warlord | Opened Warlord's prototype stash 16670 | -4/Warlord | Found Prototype Hackware 16670 | -4/Warlord | Identified System Mapper 16675 | -4/Warlord | Found Prototype Device 16675 | -4/Warlord | Identified System Purifier 16686 | -4/Warlord | Found Prototype Processor 16686 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16703 | -4/Warlord | P-80 Master assimilated allied JP-JVV(B) 16703 | -4/Warlord | Spotted JP-JVV(B) 16748 | -4/Warlord | Opened side exit 16769 | -4/Warlord | Identified exit to Proximity Caves 16769 | -4/Warlord | Entered Proximity Caves 16912 | -3/Proximity Caves | Discovered exit to Research (range 11) 16922 | -3/Proximity Caves | Entered Research 16922 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16923 | -3/Research | Identified exit to Research 16925 | -3/Research | Loaded intel: 4 fabricator locations 17115 | -3/Research | Discovered new exit (range 9) 17116 | -3/Research | Identified exit to Testing 17117 | -3/Research | Entered Testing 17126 | -3/Testing | Found Prototype Device 17126 | -3/Testing | Identified AEGIS Remote Shield 17153 | -3/Testing | Found Prototype Energy Cannon 17153 | -3/Testing | Identified Disintegrator 17161 | -3/Testing | Found Prototype Launcher 17172 | -3/Testing | Identified Adv. Micro-nuke Launcher 17179 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster? 17244 | -3/Testing | Found Prototype Energy Gun 17244 | -3/Testing | Identified Warp Gun 17276 | -3/Testing | Found Prototype Energy Cannon 17276 | -3/Testing | Identified Potential Cannon 17338 | -3/Testing | Found Prototype Slashing Weapon 17339 | -3/Testing | Fabricated Cld. Q-thruster? 17381 | -3/Testing | Identified Nanosword 17440 | -3/Testing | Found Prototype Ballistic Cannon 17440 | -3/Testing | Identified Omega Cannon 17584 | -3/Testing | Found Potential Cannon 17611 | -3/Testing | Fabricated Mic. Antimatter Reactor? 17640 | -3/Testing | Spotted PP-WCQHOPVSUW 17821 | -3/Testing | Fabricated Cld. Q-thruster (x1) 17882 | -3/Testing | Discovered exit to Research (range 13) 17907 | -3/Testing | Found Prototype Processor 17920 | -3/Testing | Identified Exp. Terrain Scan Processor 17931 | -3/Testing | Entered Research 17931 | -2/Research | Accompanied by 2 allies 17931 | -2/Research | Warlord forces began assault on 0b10 17931 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17975 | -2/Research | Identified exit to Quarantine 18002 | -2/Research | Met up with Warlord 18041 | -2/Research | Research machine network offline 18222 | -2/Research | Entered Quarantine 18223 | -2/Quarantine | Loaded intel: 24 trap records 18235 | -2/Quarantine | Found Alien Slashing Weapon 18244 | -2/Quarantine | Found Alien Artifact 18380 | -2/Quarantine | Found Alien Energy Cannon 18380 | -2/Quarantine | Identified Core Cannon 18425 | -2/Quarantine | Found Dimensional Node Initializer 18425 | -2/Quarantine | Initialized slip node 18573 | -2/Quarantine | Found Alien Artifact 18573 | -2/Quarantine | Identified Core Reset Matrix 18573 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18573 | -2/Quarantine | Identified Sigix Broadsword 18573 | -2/Quarantine | Used Core Reset Matrix 18577 | -2/Quarantine | Detected hypermatrix surge 18577 | -2/Quarantine | Sensed 13 artifacts in vicinity 18581 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18589 | -2/Quarantine | Found Subatomic Replicator 18607 | -2/Quarantine | Spotted Fortress 18617 | -2/Quarantine | Discovered new exit (range 5) 18619 | -2/Quarantine | Identified exit to Section 7 18619 | -2/Quarantine | Entered Section 7 18620 | -2/Section 7 | Sensed 21 artifacts in vicinity 18627 | -2/Section 7 | Found Integrated Reactor 18631 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 18632 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 18652 | -2/Section 7 | Spotted B-90 Cyclops 18658 | -2/Section 7 | Identified exit to Access 18667 | -2/Section 7 | Found Integrated Mediator 18667 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18696 | -2/Section 7 | Found Integrity Redistributor 18711 | -2/Section 7 | Spotted S7 Guard 18729 | -2/Section 7 | Spotted S7 Guard 18732 | -2/Section 7 | Warped through subspace 18734 | -2/Section 7 | Spotted Alpha 7 18739 | -2/Section 7 | Spotted Executioner 18743 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18752 | -2/Section 7 | Spotted B-99 Colossus 18762 | -2/Section 7 | Found LRC Armor 18762 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18764 | -2/Section 7 | Found LRC Boosters 18764 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18813 | -2/Section 7 | Spotted Executioner 18894 | -2/Section 7 | Spotted S7 Guard 18905 | -2/Section 7 | Found Integrated Thermoelectric Network 18906 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18926 | -2/Section 7 | Found Core Regenerator 18981 | -2/Section 7 | Spotted Executioner 18983 | -2/Section 7 | Spotted Executioner 19053 | -2/Section 7 | Integrated with Sigix Exoskeleton 19154 | -2/Section 7 | Spotted Alpha 7 19171 | -2/Section 7 | Destroyed Alpha 7 19175 | -2/Section 7 | Found Prototype Processor 19274 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19293 | -2/Section 7 | Spotted Investigator 19293 | -2/Section 7 | Destroyed Investigator 19307 | -2/Section 7 | Entered Access 19307 | -1/Access | Evolved 2 slots: Utility x2 19308 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 19312 | -1/Access | Emitted hypermatrix ping 19317 | -1/Access | Assembled emerged from beneath the floor 19353 | -1/Access | Build established: Alien-Sigix 19361 | -1/Access | Assembled emerged from beneath the floor 19418 | -1/Access | Identified Exp. Target Analyzer 19467 | -1/Access | Assembled emerged from beneath the floor 19502 | -1/Access | Assembled emerged from beneath the floor 19510 | -1/Access | Incoming investigation squad redirected 19557 | -1/Access | First assault squad dispatched 19563 | -1/Access | Discovered new exit (range 17) 19577 | -1/Access | Entered Command 19582 | -1/Command | Emitted hypermatrix ping 19587 | -1/Command | Assembled emerged from beneath the floor 19625 | -1/Command | Assembled emerged from beneath the floor 19665 | -1/Command | Assembled emerged from beneath the floor 19771 | -1/Command | Assembled emerged from beneath the floor 19827 | -1/Command | First assault squad dispatched 19849 | -1/Command | Incoming assault squad redirected 19886 | -1/Command | Spotted M Guard 19886 | -1/Command | Spotted M Guard 19886 | -1/Command | Spotted Combat Programmer 19886 | -1/Command | Spotted Combat Programmer 19913 | -1/Command | Destroyed Combat Programmer 19921 | -1/Command | Destroyed Combat Programmer 19948 | -1/Command | Incoming assault squad redirected 19973 | -1/Command | Discovered new exit (range 18) 20102 | -1/Command | Destroyed M Guard 20110 | -1/Command | Destroyed M Guard 20110 | -1/Command | All MAIN.C guards destroyed 20221 | -1/Command | Met MAIN.C 20222 | -1/Command | 0b10 Conduit disabled 20249 | -1/Command | MAIN.C activated Command garrisons 20254 | -1/Command | System corruption reached 10% 20263 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20263 | -1/Command | Destroyed MAIN.C Shell 20263 | -1/Command | Spotted M Shell/Def 20263 | -1/Command | Spotted M Shell/Def 20263 | -1/Command | Spotted M Shell/Atk 20263 | -1/Command | Spotted M Shell/Atk 20263 | -1/Command | Spotted M Shell/Atk 20263 | -1/Command | Spotted M Shell/Def 20263 | -1/Command | Spotted M Shell/Atk 20263 | -1/Command | Spotted M Shell/Def 20271 | -1/Command | Discovered new exit (range 18) 20291 | -1/Command | Found Prototype Device 20291 | -1/Command | Identified Exp. Force Field 20367 | -1/Command | Destroyed MAIN.C 20372 | -1/Command | Discovered new exit (range 37) 20372 | -1/Command | Discovered new exit (range 109) 20372 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20381 | -1/Command | Destroyed M Shell/Atk 20388 | -1/Command | Destroyed M Shell/Atk 20397 | -1/Command | Spotted B-99 Colossus 20464 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20545 | -1/Command | Core integrity fell below 50% 20568 | -1/Command | Destroyed 9 combat bots 20843 | -1/Command | Found Exp. System Purifier 20845 | -1/Command | Found Zero-point Reactor 21078 | -1/Command | Found Med. Regenerative Plating 21303 | -1/Command | Assembled emerged from beneath the floor 21369 | -1/Command | Phase Generator disabled 21406 | -1/Command | Found Exp. Core Analyzer 21407 | -1/Command | Found Exp. Targeting Computer 21485 | -1/Command | Assembled emerged from beneath the floor 21549 | -1/Command | Assembled emerged from beneath the floor 21669 | -1/Command | Found Exp. Core Analyzer 21670 | -1/Command | Used Core Regenerator, restored core integrity (+462) 21676 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-379) 21742 | -1/Command | Warped through subspace to slip node 21742 | -1/Command | Discovered new exit (range 5) 21747 | -1/Command | Entered Access_0 21748 | -1/Access_0 | Sensed 4 artifacts in vicinity 21748 | -1/Access_0 | Met Architect 21786 | -1/Access_0 | Subspace Access Node disabled 21808 | -1/Access_0 | Subspace Access Node disabled 21812 | -1/Access_0 | A6 warped into view 21852 | -1/Access_0 | A5 warped into view 21877 | -1/Access_0 | Subspace Access Node disabled 21886 | -1/Access_0 | Subspace Access Node disabled 21929 | -1/Access_0 | A4 warped into view 22060 | -1/Access_0 | Core integrity fell below 20% 22202 | -1/Access_0 | A3 warped into view 22227 | -1/Access_0 | Destroyed Architect 22228 | -1/Access_0 | Architect triggered a singularity event 22228 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 22229 | -1/Access_0 | Warped through subspace to slip node 22229 | -1/Access_0 | Discovered new exit (range 8) 22233 | *** | Escaped singularity! Last Messages --------------- 22225_ Penetrated by HV Slug. 22225_ HV Slug penetrates Wall. 22226_ Penetrated by Quantum Shear. 22227_ Beam penetrates Architect. 22227_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 22227_ Architect destroyed. 22227_ Beam penetrates Wall. 22228_ A0_COM: Initiating irreversible singularity event. Goodbye. 22228_ Acquired data core, extracted unknown sensor trigger ID. 22228_ Penetrated by HV Slug. 22228_ HV Slug penetrates Wall. 22229_ A0_COM: 10. 22229_ Warped through subspace, drawn to slip node. 22229_ EXIT=FOUND 22230_ A0_COM: 9. 22231_ A0_COM: 8. 22232_ A0_COM: 7. 22233_ A0_COM: 6. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 88 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 33 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 12 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Neutron Missile Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. EM Disruption Field | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Testing Mic. Antimatter Reactor | x2 | -3/Testing | Preloaded Cld. Q-thruster | x1 | -3/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Cannon Core Reset Matrix Subatomic Replicator Supercharged Integrated Reactor Integrated Mediator High-powered Transdimensional Reconstructor LRC Armor LRC Boosters Sigix Broadsword Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Core Regenerator Integrity Redistributor Achievements -------------- Behind The Curtain Planet Killer Speed Demon Supersonic The Bigger They Are Whoosh! void main() Challenges ------------ None Game ------ Seed MassHeatRailgun Manual? 0 Play Time 10:57:16 Cumulative 333.0 hours Start 2022.04.29 @ 20:49:45 End 2022.05.02 @ 04:13:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 6 Total 10 Types 6/0/3/0/0/0/1/0/0 Lore% 82 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0528ecb-1829-474e-a09f-91cf9b31c1f1