Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 19:51:04 // Halloween2019/Abominations Player: sentrybuster Result: Destroyed by Greater Abomination with Heavy Proton Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1402) 1402 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 5522 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 148 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Weapon Shielding Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Antigrav System Antigrav System > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Proton Missile Launcher > --- INVENTORY -------- Airjet Improved Weapon Shielding Improved Medium Armor Plating Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 6 | . . . 2 1 2 1 Weapon 2 | . . 1 . 1 . . Parts Attached 44 | 6 3 7 4 12 4 8 Power 6 | 1 . 2 . 1 1 1 Engine 6 | 1 . 2 . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 1 5 1 3 Treads 3 | . . 2 1 . . . Leg 2 | . . . . 2 . . Wheel 2 | 2 . . . . . . Hover 7 | . . . . 3 1 3 Flight . | . . . . . . . Utility 9 | 1 2 . . 2 2 2 Device 2 | . . . . 1 . 1 Storage 3 | 1 2 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 15 | 2 1 3 3 4 . 2 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 1 2 4 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . 3 2 6 3 . 11 Power 4 | . 1 . 1 1 . 1 Propulsion 10 | . 1 . 3 1 . 5 Utility 4 | . . . . 1 . 3 Weapon 7 | . 1 2 2 . . 2 Highest Loss Streak 9 | . 3 1 2 2 . 9 Average Slot Usage (%) 49 | . 91 85 48 25 35 26 Engine 4 | . 12 10 . . 1 2 Treads 8 | . . 21 14 6 . . Leg 2 | . . . . 11 . . Wheel 5 | . 26 11 8 . . . Hover 4 | . . . . 2 14 10 Storage 9 | . 23 22 16 . . . Processor 1 | . . . . . 5 6 Protection 1 | . . . . . 7 2 Energy Gun 1 | . 10 . 3 . . . Ballistic Gun 4 | . 14 12 . . . . Launcher 4 | . 2 7 5 2 6 2 Naked Turns . | . . . . . . . Heaviest Build 38 | 11 32 38 32 18 26 26 Greatest Support 50 | 26 26 16 20 27 27 50 Greatest Overweight (x) 2 | . 1 2 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 14 | 6 14 14 14 4 4 4 Average Capacity 7 | 5 11 14 13 4 4 4 Most Carried 8 | 6 8 7 5 4 4 4 Average Carried 4 | 4 6 4 3 3 3 3 Final Capacity 14 | 6 14 14 4 4 4 4 Final Carried 7 | 6 7 5 4 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1368 | 299 . 431 110 355 10 163 Remotely . | . . . . . . . Salvage Created 831 | 126 98 140 113 318 36 . Parts 55 | 13 8 12 9 11 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 23 | . 6 4 2 9 2 . Guns 3 | . 2 1 . . . . AOE 19 | . 4 3 2 8 2 . Classes Destroyed 9 | 3 3 3 . . . . Worker 2 | 2 . . . . . . Builder 1 | . . 1 . . . . Tunneler 3 | 2 . . . . 1 . Recycler 1 | 1 . . . . . . Swarmer 3 | . 3 . . . . . Grunt 9 | . 2 . . 5 2 . Sentry 1 | . . 1 . . . . Abomination 10 | . 1 3 2 4 . . Anomaly 3 | . . 1 . 2 . . Best Kill Streak 6 | 5 6 2 2 4 3 . Combat Bots Only 6 | . 6 2 2 4 2 . Max Kills in Single Turn 3 | 1 2 1 2 3 2 . Gunslinging . | . . . . . . . Exploded 2 | . 2 1 2 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5816 | . 410 1407 776 1310 112 1801 Core 2008 | . 86 239 221 406 55 1001 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 65 40 59 42 93 . Volleys Fired 102 | 13 13 32 15 18 6 5 Largest 2 | 2 2 2 2 1 1 1 Hottest 86 | 70 70 53 86 36 36 43 Shots Fired 141 | 26 23 48 15 18 6 5 Gun 83 | 26 21 30 6 . . . Cannon . | . . . . . . . Launcher 58 | . 2 18 9 18 6 5 Special . | . . . . . . . Kinetic 56 | 13 13 30 . . . . Thermal 27 | 13 8 . 6 . . . Explosive 53 | . 2 18 8 18 6 1 Electromagnetic 5 | . . . 1 . . 4 Robot Hit Streak 12 | 6 7 10 5 12 5 1 Robot Miss Streak 4 | 1 4 2 2 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 89 | 15 9 35 7 16 5 2 Core Hits 99 | 6 8 32 6 33 8 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5364 | 179 448 1254 347 2216 852 68 Guns 619 | 179 96 283 61 . . . Cannons . | . . . . . . . Explosions 4695 | . 352 960 271 2197 852 63 Melee . | . . . . . . . Ramming 50 | . . 11 15 19 . 5 Kinetic 433 | 90 60 283 . . . . Thermal 548 | 89 36 . 61 362 . . Explosive 4276 | . 352 960 271 1819 852 22 Electromagnetic 57 | . . . . 16 . 41 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 13 4 3 . 4 Average Corruption 3 | . . 7 2 2 . 2 Corruption Purged . | . . . . . . . Effects 15 | . . 8 4 3 . . Message Errors 3 | . . 2 1 . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . 1 . . . . Parts Rejected 3 | . . 3 . . . . Data Loss (minor) 3 | . . . . 3 . . Targeting Errors 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 452 | . 104 21 26 210 91 . Projectiles . | . . . . . . . Explosions 452 | . 104 21 26 210 91 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 416 | . 156 179 42 37 . 2 Shots 12 | . 3 7 1 1 . . Rammed 10 | . . 2 2 4 . 2 Targets Rammed 10 | . . 2 2 4 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | 45 45 12 234 240 12 110 Average Temperature 34 | 18 16 5 115 82 6 42 Received Heat Transfer 843 | . 24 138 135 285 54 207 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 480 | 259 111 . 36 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 619 | 25 139 147 51 619 530 367 Initial 259 | . 16 58 . 16 207 259 Average 201 | 5 42 119 15 379 255 307 Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 54 | 100 100 100 100 25 . . Level 1 29 | . . . . 8 95 100 Level 2 15 | . . . . 65 4 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 72 | . 3 6 3 32 16 12 Investigation 28 | . 1 4 1 12 4 6 Extermination . | . . . . . . . Reinforcement 20 | . 2 1 1 7 7 2 Assault 5 | . . 1 . 2 . 2 Garrison 19 | . . . 1 11 5 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 12 | . . . . 6 5 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 26 | . 3 4 2 4 6 7 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 11 12 11 31 5 18 Peak Tracking Total 10 | . 5 6 9 10 4 10 Tactical Retreats 18 | . . 1 1 12 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . 1 2 2 7 3 . Max in Single Turn 7 | . 1 1 1 7 1 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 27 | . 1 4 3 8 6 5 Terminals 20 | . 1 3 3 6 4 3 Fabricators 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 70 | . 2 11 8 18 18 13 Successful 44 | . 1 9 6 9 12 7 Failed 26 | . 1 2 2 9 6 6 Catastrophic 4 | . . . . 2 . 2 Database Lockouts . | . . . . . . . Manual 52 | . 2 10 4 16 11 9 Terminals 56 | . 2 8 8 16 14 8 Fabricators 4 | . . . . . 3 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . 3 . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 12 | . . 3 3 1 4 1 Prototype ID Bank 1 | . . . . 1 . . Terminal Index 3 | . . 1 . . 2 . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 6 | . . 2 2 . 1 1 Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . Retrieve Components 2 | . . 1 . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Unlock Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 26 | . 1 5 3 8 5 4 Terminals 21 | . 1 3 3 6 5 3 Track 13 | . 1 2 3 2 3 2 Botnet 2 | . . . . 1 1 . Operators 1 | . . . . . 1 . Search 5 | . . 1 . 3 . 1 Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 . 1 . . Monitor 1 | . . 1 . . . . Recyclers 1 | . . 1 . . . . Tunnel 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 1 2 3 5 4 4 Full Trace Events 8 | . . . . 3 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . . 2 . Matter 146 | . . . . . 146 . Time 36 | . . . . . 36 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . 21 . Total Damage 334 | . . . . . 334 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1821 | 121 126 400 228 426 245 275 Spaces Moved 1943 | 76 87 225 163 655 316 421 Core 773 | 1 . . 32 537 . 203 Treads 7 | . . . 7 . . . Legs 46 | . . . . 46 . . Wheels 511 | 75 87 225 124 . . . Hover 606 | . . . . 72 316 218 Flight . | . . . . . . . Fastest Speed 48 | 50 90 110 50 50 52 48 Average Speed 68 | 89 98 116 101 55 55 51 Slowest Speed 180 | 90 110 120 180 120 56 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 23 | 5 29 37 25 30 11 24 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 36 | . . 7 29 . . . Terrain Destroyed 394 | . 39 93 101 95 59 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 394 | . 39 93 101 95 59 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2218 | 100 103 283 191 696 378 467 Wait 91 | . . 16 3 . 46 26 Move 1937 | 75 86 225 161 654 315 421 Hop . | . . . . . . . Pick Up 16 | 6 1 1 1 2 3 2 Fast Attach 25 | 6 1 3 1 6 3 5 Attach 17 | . 1 4 3 6 1 2 Detach 8 | . . 1 2 4 1 . Swap 2 | . 1 . . . . 1 Drop 10 | . . . 2 2 3 3 Fire 102 | 13 13 32 15 18 6 5 Melee . | . . . . . . . Ram 9 | . . 1 2 4 . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 268 | -9/Materials | Lost 3 parts (1p1n1w) 302 | -9/Materials | Build established: Mutant 448 | -9/Materials | Discovered new exit (range 7) 583 | -9/Materials | System corruption reached 10% 610 | -9/Materials | Core integrity fell below 50% 631 | -9/Materials | Discovered new exit (range 12) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Utility x2 700 | -8/Materials | Discovered new exit (range 12) 700 | -8/Materials | Discovered new exit (range 17) 836 | -8/Materials | Garrison activated, responded to threat 862 | -8/Materials | Crushed by falling debris 872 | -8/Materials | Discovered new exit (range 8) 876 | -8/Materials | Entered Factory 876 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 966 | -7/Factory | Garrison activated, responded to threat 1031 | -7/Factory | Discovered new exit (range 15) 1085 | -7/Factory | Garrison activated, responded to threat 1145 | -7/Factory | Garrison activated, responded to threat 1188 | -7/Factory | Core integrity fell below 50% 1202 | -7/Factory | Garrison activated, responded to threat 1274 | -7/Factory | Discovered new exit (range 15) 1295 | -7/Factory | Discovered new exit (range 12) 1302 | -7/Factory | Entered another Factory area 1302 | -6/Factory | Evolved 2 slots: Utility x2 1316 | -6/Factory | Garrison activated, responded to threat 1361 | -6/Factory | Allied Derelicts emerged from ambush trap array 1379 | -6/Factory | Discovered new exit (range 7) 1437 | -6/Factory | Garrison activated, responded to threat 1466 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 1485 | -6/Factory | Garrison activated, responded to threat 1530 | -6/Factory | Discovered new exit (range 8) 1547 | -6/Factory | Entered another Factory area 1547 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -5/Factory | Identified exit to Garrison 1633 | -5/Factory | Garrison activated, responded to threat 1680 | -5/Factory | Garrison activated, responded to threat 1729 | -5/Factory | Lost 9 parts (1p4n3u1w) 1738 | -5/Factory | Core integrity fell below 50% 1809 | -5/Factory | Discovered new exit (range 15) 1810 | -5/Factory | Core integrity fell below 20% 1822 | -5/Factory | Destroyed by Greater Abomination with Heavy Proton Cannon Last Messages --------------- 01794_ Hungry Anomaly eats Carbon-fiber Leg. 01795_ Unstable Anomaly suddenly flashes brightly. 01796_ Airjet destroyed. 01797_ Lesser Abomination forced to warp away. 01809_ EXIT=FOUND (Blocked) 01809_ Neutrino Reactor explodes. 01813_ Door malfunctions. 01814_ Unstable Anomaly suddenly flashes brightly. 01819_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01819_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 01821_ Lesser Abomination feeds off Hungry Anomaly, taking Disruptor Cannon. 01822_ Unstable Anomaly suddenly flashes brightly. 01822_ Penetrated by Slug. 01822_ Terminal disabled. Map ----- +----------------------------------------------------+ | #???????? #???????????????????????????????????? | | #?????? +???????????????????????????????????? | | #?????"" %#??????????+##??????????????????????? | | ##?? """ #? ???????? ??????????????????????? | | ## """ # #???????? ??????????????????????? | | # #### # # # ??????? ??????????????????????? | | ############## #???????# ??????????????????????? | | % %A #?????? %??????????????????????? | | ########### #?????? %??????????????????????? | | ##%# # # #??????"" ??????n???????????????? | | ########### % %??????T %??????????????????????? | | ##???????????????????? ??????????????????????? | | ####???????????????????? ??????????????????????? | | # ##????????????????????#A#??????????????????????? | | # #?????????????????????# #??????????????????????? | | #########???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #?????###+###?### ###????###?????????????? | | #?????# #?# n #?? #?????????????? | | #?????# ###% TA # #?????????????? | | ###?### < " + #?????????????? | | ### % A### # #?????????????? | | % % #?# % #?? #?????????????? | | ##/####### ###???? #?????????????? | | %#?#@#????????#?????????????? | | % % A % #?# #??????????????????????? | | % #?#%#??????????????????????? | | #?# #??????????????????????? | | ### ######?#n#??????????????????????? | | ##########?# ??????????????????????? | | ???????????### #????????????????????? | | ?????????????## ?????????????????? | | ??????????????# % ????????????????? | | ??????????????# ?????????????????? | | ??????????????# ?????????????????? | | ??????????????# ?????????????????? | | ??????????????# ###?????????????????? | | ?????????????? n ??????????????????? | | ??????????????# % ??????????????????? | | ??????????????# A % ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? % % ???????????????????? | | ?????????????? % ????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? % ?????????????????????? | | ?????????????? % ?????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Imp. Weapon Shielding | -7/Factory | Extracted Shotgun | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalHeartPick Manual? 0 Play Time 00:34:46 Cumulative 273.7 hours Start 2021.06.16 @ 17:47:43 End 2021.06.20 @ 19:51:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 367 Rogue 363 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/K+Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d31738d-5575-4683-9b47-83c4a7b934e3