Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 01:39:20 Player: shapeshifter Result: Destroyed by G-47 Trooper via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (2035) 2035 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 6121 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Light Nuclear Core Micro Nuclear Core Scrap Suit Improved Heat Sink Improved Heat Sink Cooling System Cooling System Medium Storage Unit High-capacity Battery (250) Melee Analysis Suite High-powered Tractor Beam Shock Rifle Particle Gun Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Enhanced Autogun Enhanced Autogun Maul Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Lightpack 2.0 Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Scrap Suit Cooling System Cooling System High-capacity Battery High-powered Tractor Beam Particle Gun Particle Gun Light Assault Rifle Heavy Assault Rifle Shotgun High-powered Shotgun Enhanced Autogun Enhanced Autogun Maul [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 2 | . . . 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 48 | 7 2 2 14 . 1 1 11 3 7 Power 7 | 1 . . 2 . . 1 2 . 1 Engine 5 | 1 . . 2 . . . 1 . 1 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 3 . . . 3 . 4 Treads 6 | 2 . . 2 . . . . . 2 Leg 2 | . . . . . . . . . 2 Wheel 6 | . . 2 1 . . . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 2 1 . 6 . 1 . 1 1 . Device 1 | 1 . . . . . . . . . Storage 4 | 1 1 . 1 . 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . 5 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 . 3 . . . 5 2 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 1 . 3 . . . 5 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 28 | . . . 9 . . . 5 9 5 Power 4 | . . . 2 . . . . 1 1 Propulsion 9 | . . . 1 . . . 2 4 2 Utility 7 | . . . 4 . . . 1 2 . Weapon 8 | . . . 2 . . . 2 2 2 Highest Loss Streak 6 | . . . 3 . . . 4 6 5 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 3 8 13 10 11 12 12 14 25 23 Power . | . 1 1 . . . . . 3 3 Propulsion 1 | 1 2 1 1 2 2 2 . 1 . Utility 5 | . 3 7 4 4 5 5 5 8 9 Weapon 5 | 1 1 4 4 5 5 5 7 12 11 Tool/Special . | . . . . . . . . . . Unused Backups 29 | 1 3 . 2 . . . 2 1 20 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . 1 Utility 14 | . 1 . 2 . . . 1 1 9 Weapon 12 | 1 2 . . . . . . . 9 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 99 98 96 77 77 77 69 68 52 Engine 9 | . 14 14 10 11 11 4 1 7 8 Core 1 | . . . . . . 6 6 . . Treads 9 | . 27 1 2 . . . 9 . 16 Wheel 15 | . . 25 19 21 22 22 19 26 . Device 5 | . 14 14 10 . . . . . . Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 7 | . . . 20 11 10 11 5 7 . Ballistic Gun 20 | . 28 28 21 22 22 22 17 11 12 Peak Build Rating 49 | 7 9 8 14 12 41 43 49 49 49 Average Rating 23 | 4 7 7 11 11 19 41 45 47 45 On Entrance 21 | . 7 8 8 12 12 41 42 49 40 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 15 30 30 40 36 36 21 21 21 21 Greatest Support 46 | 40 40 32 43 32 32 32 46 46 40 Greatest Overweight (x) 2 | . 1 . 2 1 1 . . 2 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 Average Capacity 23 | 7 13 15 15 15 21 40 40 40 40 Most Carried 29 | 5 15 15 13 13 15 15 23 29 28 Average Carried 13 | 3 8 13 10 11 13 13 15 26 24 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 Final Carried 28 | 3 15 13 11 13 13 14 23 28 24 Class Distribution -------------------- 61% | Mutant 38% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1587 | 213 206 55 455 43 . 82 282 168 83 Remotely . | . . . . . . . . . . Salvage Created 1829 | 14 333 . 549 . . . 392 382 159 Parts 120 | 3 20 . 40 . . . 22 24 11 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 49 | . 11 . 16 . . . 7 10 5 Melee 3 | . . . . . . . . 3 . Guns 42 | . 11 . 14 . . . 7 7 3 AOE 4 | . . . 2 . . . . . 2 Classes Destroyed 9 | 1 4 . 1 . . . . 2 1 Worker 1 | . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 15 | . 8 . 7 . . . . . . Grunt 22 | . 3 . 6 . . . 6 3 4 Duelist 1 | . . . . . . . . 1 . Sentry 8 | . . . 3 . . . 1 3 1 Programmer 3 | . . . . . . . . 3 . Best Kill Streak 6 | 1 2 . 6 . . . 3 4 3 Combat Bots Only 4 | . 2 . 4 . . . 3 4 2 Max Kills in Single Turn 4 | 1 2 . 4 . . . 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 2 | . . . 2 . . . . . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 447 | . 75 4 145 . . 1 39 95 88 Missed 113 | . 20 . 42 . . . 8 12 31 Hits 334 | . 55 4 103 . . 1 31 83 57 Melee 2 | . . . . . . . . 2 . Projectile 332 | . 55 4 103 . . 1 31 81 57 AOE 1 | . . . . . . . . . 1 Critical Strikes 9 | . . . . . . . 1 7 1 Damage Taken 4555 | . 512 44 1281 . . 7 519 1278 914 Core 792 | . 90 . 142 . . . 95 326 139 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 64 . . . 64 . . . Volleys Fired 194 | 2 43 5 53 . . . 33 37 21 Largest 2 | 2 2 2 2 . . . 2 2 2 Hottest 50 | 40 40 40 46 . . . 50 50 50 Shots Fired 343 | 4 86 10 100 . . . 64 48 31 Gun 335 | 4 86 10 100 . . . 64 48 23 Cannon . | . . . . . . . . . . Launcher 8 | . . . . . . . . . 8 Special . | . . . . . . . . . . Kinetic 335 | 4 86 10 100 . . . 64 48 23 Thermal . | . . . . . . . . . . Explosive 8 | . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 3 4 2 11 . . . 7 11 3 Robot Miss Streak 7 | . 7 4 3 . . . 6 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . 2 . . . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 Shots Hit Robots 215 | 3 39 3 65 . . . 42 46 17 Core Hits 115 | 1 17 1 29 . . . 24 25 18 Critical Kills 2 | . 1 . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 1 . . . . 2 . Critical Strikes 6 | . 2 . 1 . . . . 3 . Destroy 3 | . 2 . 1 . . . . . . Smash 3 | . . . . . . . . 3 . Melee Attacks 27 | . . . . . . . . 27 . Impact 27 | . . . . . . . . 27 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4553 | 37 549 37 1151 . . . 661 1146 972 Guns 3270 | 37 549 37 882 . . . 661 820 284 Cannons . | . . . . . . . . . . Explosions 957 | . . . 269 . . . . . 688 Melee 326 | . . . . . . . . 326 . Ramming . | . . . . . . . . . . Kinetic 3270 | 37 549 37 882 . . . 661 820 284 Thermal 269 | . . . 269 . . . . . . Explosive 688 | . . . . . . . . . 688 Electromagnetic . | . . . . . . . . . . Impact 326 | . . . . . . . . 326 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 4 7 Message Errors 4 | . . . . . . . . 2 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . 29 . . . . 55 5 Projectiles . | . . . . . . . . . . Explosions 34 | . . . 29 . . . . . 5 Melee 55 | . . . . . . . . 55 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 165 | . . . 165 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 276 | . . 13 27 . . . 18 276 18 Average Temperature 20 | . . 9 5 . . . 7 67 6 Received Heat Transfer 1706 | . 138 80 444 . . . 297 279 468 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 200 | . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . 1 . . . . 1 1 Low Security (%) 88 | 100 100 100 80 100 . 100 100 56 72 Level 1 11 | . . . 19 . . . . 43 27 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 368 | 5 80 19 293 106 . 61 60 368 297 Initial 174 | . . 19 . 106 . . 1 9 174 Average 66 | . 31 5 70 49 . 30 23 165 190 Influence Increases 1851 | 5 290 . 564 . . 124 222 439 207 Destroy 0b10 Robot/C 1060 | . 220 . 320 . . 80 140 200 100 Destroy 0b10 Robot/NC 40 | 5 10 . 15 . . . 5 . 5 Destroy Leader 212 | . 44 . 76 . . 20 32 10 30 Allied During Kill 9 | . . . . . . 9 . . . Successful Hack 36 | . . . . . . . 30 . 6 Disable Machine 135 | . . . 90 . . . 15 . 30 Anti-Garrison Action 50 | . . . . . . . . 50 . Destroy Structure 99 | . 1 . 33 . . . . 29 36 Lose Combat Pursuer 210 | . 15 . 30 . . 15 . 150 . Influence Decreases 1630 | 5 238 52 289 275 . 120 212 95 344 Entered New Map 394 | . . 33 . 169 . . 3 5 184 Time Decay 926 | 5 238 19 209 106 . 60 179 . 110 Lost Part 250 | . . . 80 . . . 30 90 50 Lost Ally 60 | . . . . . . 60 . . . Squads Dispatched 6 | . 2 . . . . . 1 . 3 Investigation 3 | . . . . . . . . . 3 Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 20 3 23 . . 3 13 15 12 Peak Tracking Total 18 | . 5 18 7 . . 3 5 9 6 Tactical Retreats 8 | . 1 2 1 . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . . . 6 . . . 1 1 2 Max in Single Turn 6 | . . . 6 . . . 1 1 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 2 . . . 2 . 2 . 2 Terminals 5 | . 2 . . . . . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 21 | . 5 . . . 2 . 6 . 8 Successful 9 | . 2 . . . 2 . 3 . 2 Failed 12 | . 3 . . . . . 3 . 6 Catastrophic 5 | . 2 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 13 | . 5 . . . 1 . 2 . 5 Terminals 17 | . 5 . . . . . 4 . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 6 | . 2 . . . 2 . 1 . 1 Record 1 | . . . . . 1 . . . . Registered Components 2 | . 1 . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 1 . 1 Terminals 2 | . . . . . . . 1 . 1 Botnet 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . . . . 1 . 2 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . 28 . . . Total Damage 239 | . . . . . . 239 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1217 | 18 681 95 423 . . . . . . Seismic 1217 | 18 681 95 423 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 3166 | 119 681 95 464 247 463 122 403 345 227 Spaces Moved 1929 | 68 322 74 228 198 399 118 225 191 106 Core 24 | 17 . . . . . . . 1 6 Treads 460 | 51 322 . 14 . . . . . 73 Legs 27 | . . . . . . . . . 27 Wheels 1418 | . . 74 214 198 399 118 225 190 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 115 100 100 85 85 120 Average Speed 117 | 132 160 100 115 115 111 100 92 86 155 Slowest Speed 240 | 160 240 100 160 115 115 100 100 150 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 60 15 28 57 87 31 17 23 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 10 | . . . . . . . . 10 . Terrain Destroyed 80 | . . . 31 . . . . 10 39 Melee 10 | . . . . . . . . 10 . Projectile . | . . . . . . . . . . AOE 70 | . . . 31 . . . . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 2439 | 94 403 86 330 216 420 121 356 274 139 Wait 136 | 6 14 4 18 16 14 . 56 8 . Move 1921 | 67 321 73 227 197 398 117 225 190 106 Hop . | . . . . . . . . . . Pick Up 82 | 11 17 . 12 1 3 2 24 8 4 Fast Attach . | . . . . . . . . . . Attach 43 | 7 1 2 11 . 2 . 11 2 7 Detach . | . . . . . . . . . . Swap 16 | . 2 . 4 2 . 1 4 2 1 Drop 20 | 1 5 2 5 . 3 1 3 . . Fire 194 | 2 43 5 53 . . . 33 37 21 Melee 27 | . . . . . . . . 27 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 120 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Entered Mines 839 | -10/Mines | Assembled infested the area 844 | -10/Mines | Assisted by a Guerilla fighting off Assembled 890 | -10/Mines | Discovered new exit (range 7) 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Lost 3 parts (1p1u1w) 1210 | -9/Materials | Discovered new exit (range 13) 1320 | -9/Materials | Discovered new exit (range 11) 1360 | -9/Materials | Entered Mines 1406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1499 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1504 | -9/Mines | Found Scrap Suit 1562 | -9/Mines | Discovered new exit (range 15) 1586 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -9/Mines | Discovered new exit (range 5) 1607 | -9/Mines | Entered Exiles 1607 | -9/Exiles | Accompanied by 3 allies 1635 | -9/Exiles | Met 8R-AWN 1656 | -9/Exiles | Met EX-HEX 1712 | -9/Exiles | Met EX-DEC 1752 | -9/Exiles | Visited The Gauntlet 1872 | -9/Exiles | Learned location of Zion (-7) 1894 | -9/Exiles | Met EX-BIN 1910 | -9/Exiles | Aligned with FarCom system 1911 | -9/Exiles | Given EX-Vault access code 1938 | -9/Exiles | Opened EX-Vault 1948 | -9/Exiles | Found Lightpack 2.0 1977 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2048 | -9/Exiles | Discovered new exit (range 10) 2070 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2070 | -9/Exiles | Entered Mines 2070 | -8/Mines | Accompanied by 3 allies 2150 | -8/Mines | Discovered new exit (range 12) 2192 | -8/Mines | Entered Materials 2192 | -8/Materials | Evolved 2 slots: Propulsion x2 2252 | -8/Materials | Build established: Hauler-Mutant 2350 | -8/Materials | Lost 4 parts (2n1u1w) 2595 | -8/Materials | Identified exit to Garrison 2595 | -8/Materials | Entered Garrison 2615 | -8/Garrison | Triggered checkpoint 2666 | -8/Garrison | Garrison Relay disabled 2839 | -8/Garrison | Lost 3 parts (2n1u) 2880 | -8/Garrison | Discovered new exit (range 9) 2922 | -8/Garrison | Core integrity fell below 50% 2940 | -8/Garrison | Entered Materials 2970 | -8/Materials | Lost 6 parts (1p2n1u2w) 3103 | -8/Materials | Core integrity fell below 20% 3167 | -8/Materials | Destroyed by G-47 Trooper via exploding Nuclear Reactor Last Messages --------------- recycling unit. 03145_ U-05 Engineer lays Concrete. 03148_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03149_ U-05 Engineer builds a Wall. 03151_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 03152_ The unstable cave ceiling collapses. 03153_ U-05 Engineer lays Concrete. 03154_ The unstable cave ceiling collapses. 03154_ U-05 Engineer lays Concrete. 03156_ Aluminum Leg destroyed. 03157_ System corrupted: Matter fused (-5). 03157_ The unstable cave ceiling collapses. 03158_ U-05 Engineer lays Concrete. 03163_ The unstable cave ceiling collapses. 03163_ Imp. Ion Engine destroyed. 03163_ Lgt. Treads destroyed. 03163_ U-05 Engineer lays Concrete. 03167_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ???# #???? #????????????????????? | | ???# #???? #????????????????????? | | ???# ! %##### #????????????????????? | | ???# #????????????????????? | | ???######## #????????????????????? | | ??????????# #????????????????????? | | ??????????# == #????????????????????? | | ??????????# ]== #????????????????????? | | ??????????# ]== +????????????????????? | | ?########## #????????????????????? | | ? """ # #????????????????????? | | ? """ "Y" # #?? ?????????????????? | | # """ # #? "????????????????? | | # """ + + ""???????????????? | | # # """ ?????????????? | | # ### #= ?????????????? | | # ! # # # # ####???????????? | | # gY u ????????????? | | ########## g #?????????????? | | ????????## # #??????????????? | | ????????# g ##??????????????? | | ????????# #??????????????? | | ????????#!!! w #??????????????? | | ????????#!!! #??????????????? | | ???????##!!! + ## ??????????????? | | ???????# #@ #????????????????? | | ???????######### #????????????????? | | ???????????????# #???????????????? | | ???????????????# +???????????????? | | ???????????????+ """ #???????????????? | | ???????????????# """ #???????????????? | | ???????????????#k """ #???????????????? | | ???????????????# #???????????????? | | ???????????????# ?? #???????????????? | | ???????????????? ""????#???????????????? | | ???????????????? ""????????????????????? | | ???????????????? ""????????????????????? | | ???????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ???????????????? "?????????????????????? | | ???????????????? ??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCompositeDerivative Manual? 0 Play Time 00:31:05 Cumulative 113.5 hours Start 2025.08.08 @ 00:51:17 End 2025.08.08 @ 01:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73665dc1-de6f-43c0-a667-566b83ec0a59