Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 01:37:12 Player: LanceLander Result: Destroyed by K0-2R2(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2152) 2152 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 5213 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 163 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (12) Movement Walking (90) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Improved Heat Sink Experimental Sensor Array Matter Filter Weapon Cycler Reactive Plating Force Field Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Improved Heat Sink Experimental Sensor Array Matter Filter Weapon Cycler Reactive Plating Reactive Plating Force Field Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Coil Gun [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 64 | 7 8 22 10 1 16 Power 9 | 1 3 2 2 . 1 Engine 9 | 1 3 2 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 3 9 1 . 5 Treads 3 | . . 3 . . . Leg 16 | 2 3 6 1 . 4 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 5 . 1 7 Device 2 | 1 . . . . 1 Storage 3 | 1 . . . . 2 Processor 7 | . . 2 . 1 4 Hackware 1 | . . 1 . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 20 | 2 2 6 7 . 3 Energy Gun 3 | . . . 3 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 14 | 2 2 6 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 10 | . 1 1 2 . 6 Power 3 | . 1 . 1 . 1 Propulsion 4 | . . . 1 . 3 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . 1 1 2 . 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 7 7 7 8 10 Power . | . . . . 1 . Propulsion . | . 1 1 . . . Utility 4 | . 2 2 3 4 5 Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 22 | . 4 2 7 . 9 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 8 | . . 1 . . 7 Weapon 11 | . 1 1 7 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 99 Engine 11 | . 14 10 11 11 10 Treads 1 | . . 7 . . . Leg 19 | . 28 14 21 22 17 Wheel 1 | . . . . . 4 Device 1 | . 14 . . . . Storage 11 | . 14 11 11 11 10 Processor 20 | . . 21 22 22 22 Hackware 9 | . . 6 11 11 11 Energy Gun 4 | . . . 11 11 1 Ballistic Gun 13 | . 28 22 9 11 11 Launcher 3 | . . . . . 9 Peak Build Rating 26 | 9 10 19 21 21 26 Average Rating 18 | 5 9 12 20 20 22 On Entrance 13 | . 9 10 19 20 21 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 32 | 13 15 21 22 19 32 Greatest Support 40 | 20 20 40 26 23 32 Greatest Overweight (x) 7 | 2 . 1 1 . 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 12 Most Carried 15 | 4 8 8 8 8 15 Average Carried 8 | 1 7 7 7 8 10 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 3 8 8 8 8 8 Class Distribution -------------------- 56% | Commander-Mutant 34% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1750 | 242 228 598 390 43 249 Remotely . | . . . . . . Salvage Created 2837 | 23 403 726 1098 207 380 Parts 191 | 2 27 52 81 6 23 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 58 | . 5 19 23 4 7 Guns 52 | . 5 19 23 4 1 AOE 6 | . . . . . 6 Classes Destroyed 16 | 1 4 3 3 2 3 Worker 4 | . 2 . 2 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | . 2 . . . . Operator 3 | . 1 . 2 . . Watcher 1 | . . . 1 . . Swarmer 11 | . . 4 7 . . Grunt 23 | . 5 10 8 . . Duelist 2 | . . 1 . 1 . Sentry 13 | . . 4 8 1 . Demolisher 1 | . . . . 1 . Programmer 1 | . . . . 1 . Ranger 1 | . . . . . 1 Guru 2 | . . . . . 2 Scrapper 4 | . . . . . 4 Best Kill Streak 8 | 1 8 5 5 3 6 Combat Bots Only 6 | . 2 5 5 3 6 Max Kills in Single Turn 4 | 1 1 1 2 1 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 276 | . 48 89 61 8 70 Missed 66 | . 10 25 12 3 16 Hits 210 | . 38 64 49 5 54 Melee 3 | . . 1 . . 2 Projectile 207 | . 38 63 49 5 52 AOE 3 | . . . . 2 1 Critical Strikes 14 | . . 3 2 1 8 Damage Taken 3055 | . 500 825 560 149 1021 Core 483 | . 72 53 167 42 149 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 167 | . . . . . 167 Core Remaining (%) 85 | 100 71 . . . . Volleys Fired 180 | 2 29 53 71 11 14 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 40 40 46 112 79 53 Shots Fired 347 | 4 58 106 135 22 22 Gun 344 | 4 58 106 134 22 20 Cannon 1 | . . . 1 . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 265 | 4 58 106 66 11 20 Thermal 80 | . . . 69 11 . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 32 | 3 15 15 31 23 32 Robot Miss Streak 4 | 1 3 4 4 . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 263 | 3 44 85 93 20 18 Core Hits 126 | 1 20 36 44 9 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 7 | . 1 1 5 . . Burn 4 | . . . 4 . . Destroy 3 | . 1 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4469 | 31 601 1131 1585 333 788 Guns 3920 | 31 592 1131 1572 333 261 Cannons . | . . . . . . Explosions 520 | . . . . . 520 Melee . | . . . . . . Ramming 29 | . 9 . 13 . 7 Kinetic 2839 | 31 592 1131 680 144 261 Thermal 1081 | . . . 892 189 . Explosive 520 | . . . . . 520 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | 1 2 . 4 . 1 Kicked 8 | 1 2 . 4 . 1 Crushed . | . . . . . . Highest Temperature 168 | . 9 31 120 105 168 Average Temperature 32 | . 3 7 34 36 64 Received Heat Transfer 1397 | . 288 360 195 45 509 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 1 3 Heat Transferred 2627 | . . . 2220 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 78 | 100 100 100 38 99 . Level 1 13 | . . . 38 . . Level 2 8 | . . . 23 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 467 | 5 70 174 467 228 . Initial 178 | . . 15 65 178 . Average 126 | . 16 111 243 37 . Influence Increases 1700 | 5 161 534 848 152 . Destroy 0b10 Robot/C 1080 | . 100 380 500 100 . Destroy 0b10 Robot/NC 75 | 5 25 . 45 . . Destroy Leader 268 | . 30 90 148 . . Allied During Kill 81 | . . . 53 28 . Successful Hack 84 | . 6 18 36 24 . Disable Machine 15 | . . . 15 . . Destroy Structure 7 | . . 1 6 . . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 75 | . . 45 30 . . Influence Decreases 1700 | 5 123 416 545 611 . Entered New Map 395 | . . 23 91 281 . Time Decay 1145 | 5 113 383 434 210 . Lost Part 40 | . 10 10 20 . . Lost Ally 120 | . . . . 120 . Squads Dispatched 9 | . 2 1 6 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 8 25 42 5 28 Peak Tracking Total 12 | . 3 6 5 2 12 Tactical Retreats 5 | . . 2 2 . 1 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 32 | . 2 6 13 7 4 Terminals 22 | . . 5 11 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 1 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 108 | . 5 22 33 26 22 Successful 73 | . 4 11 19 17 22 Failed 34 | . 1 11 14 8 . Catastrophic 2 | . . 1 1 . . Database Lockouts 1 | . . . . 1 . Manual 51 | . 1 8 19 23 . Terminals 65 | . . 20 25 20 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 20 | . 5 2 7 6 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 44 | . . 5 10 7 22 Record 22 | . . . . . 22 Part Schematic 4 | . . . 2 2 . Robot Analysis 5 | . . 1 . 4 . Prototype ID Bank 1 | . . 1 . . . Open Door 5 | . . . 5 . . Terminal Index 2 | . . . 1 1 . Locate Traps 2 | . . 1 1 . . Registered Components 2 | . . 1 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . 3 1 2 2 . Report Inventory 5 | . 2 1 1 1 . Retrieve Components 3 | . 1 . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 20 | . 1 5 6 8 . Terminals 15 | . . 5 4 6 . Track 2 | . . 2 . . . Assimilate 1 | . . . 1 . . Botnet 12 | . . 3 3 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 2 2 . Reject 2 | . . . 1 1 . Mask 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 2 6 9 3 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 2 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 7 . 9 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . 1 8 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 18 | . . . 10 8 . Largest Group 12 | . . . 10 12 12 Highest-Rated Group 125 | . . . 88 125 125 Highest-Rated Ally 18 | . . . 16 18 18 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 57 | . . . 16 19 22 Total Damage 357 | . . . 67 94 196 Kills 6 | . . . 2 1 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 412 | 10 400 2 . . . Terrain 412 | 10 400 2 . . . Robot Analysis Total 5 | . . 1 . 4 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 5578 | 108 400 947 1246 827 2050 Spaces Moved 3567 | 58 206 514 708 593 1488 Core 6 | 4 . . . . 2 Treads 150 | . . 150 . . . Legs 2725 | 54 206 364 708 593 800 Wheels 686 | . . . . . 686 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 126 | 129 120 132 120 120 131 Slowest Speed 400 | 190 120 190 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 38 40 78 93 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . . . 9 Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4290 | 86 306 689 971 686 1552 Wait 305 | 7 38 65 147 44 4 Move 3563 | 58 205 513 707 592 1488 Hop . | . . . . . . Pick Up 45 | 6 8 10 8 . 13 Fast Attach 30 | 6 1 6 9 . 8 Attach 15 | 3 . 6 1 . 5 Detach 9 | 2 . 1 3 . 3 Swap 32 | . 10 11 4 1 6 Drop 65 | 2 13 24 16 . 10 Fire 180 | 2 29 53 71 11 14 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 2 . 4 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 39 | . . . 1 38 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Discovered new exit (range 15) 1020 | -9/Materials | Discovered new exit (range 14) 1128 | -9/Materials | Discovered new exit (range 3) 1202 | -9/Materials | Discovered new exit (range 13) 1456 | -9/Materials | Entered Storage 2019 | -9/Storage | Discovered new exit (range 14) 2120 | -9/Storage | Garrison activated, responded to threat 2316 | -9/Storage | Learned location of Armory (-4) 2333 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2447 | -9/Storage | Core integrity fell below 50% 2624 | -9/Storage | Build established: Commander-Mutant 2656 | -9/Storage | First assault squad dispatched 2683 | -9/Storage | Used back door to open Recycling access 2683 | -9/Storage | Discovered new exit (range 5) 2702 | -9/Storage | Entered Recycling 2702 | -9/Recycling | Accompanied by 10 allies 2771 | -9/Recycling | Lost 6 allies 2889 | -9/Recycling | Scanned before Scraplab entrance 3494 | -9/Recycling | Entered Scraplab 3504 | -9/Recycling | Discovered new exit (range 2) 3529 | -9/Recycling | Entered Scraptown 3529 | -9/Scraptown | Accompanied by 12 allies 3665 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3765 | -9/Scraptown | Discovered new exit (range 7) 3871 | -9/Scraptown | Visited SPCMW 3888 | -9/Scraptown | Visited CR-KLE's Repair Center 3949 | -9/Scraptown | Visited Bundlers 4065 | -9/Scraptown | Visited Assassins FH 4134 | -9/Scraptown | CR-KLE repaired 4 parts 4252 | -9/Scraptown | Visited TADAMA 4570 | -9/Scraptown | Visited Cyclists 4589 | -9/Scraptown | Visited Shadow of the Wyrm 4639 | -9/Scraptown | Visited UFD Registry 4639 | -9/Scraptown | Registered with UFD as "Cogroller" 4665 | -9/Scraptown | Entered Cyclist Reading Room 4726 | -9/Scraptown | Visited Junk Repository 4782 | -9/Scraptown | Visited LU-1G1's Boring Crew 4998 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5005 | -9/Scraptown | Found DCF Scrap (26 items) 5046 | -9/Scraptown | Visited Supply Room 5085 | -9/Scraptown | Received an X-ray algorithm 5093 | -9/Scraptown | Visited Abandonware Association 5106 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5106 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5136 | -9/Scraptown | Visited Chapter 10 5171 | -9/Scraptown | Visited Infowarlord's Domain 5179 | -9/Scraptown | Found Exp. Sensor Array 5379 | -9/Scraptown | Met Optimus 5379 | -9/Scraptown | Accepted into 0bPrime 5458 | -9/Scraptown | Civil war broke out across Scraptown 5498 | -9/Scraptown | Core integrity fell below 20% 5532 | -9/Scraptown | Identified exit to Factory 5553 | -9/Scraptown | Lost 6 parts (1p3n2w) 5579 | -9/Scraptown | Destroyed by K0-2R2(j) with Overtuned Pulse Rifle Last Messages --------------- 05546_ TU-00C(x) destroyed. 05547_ Acquired 10 matter. 05557_ I2-HAF(b) suffers critical hit (Burn). 05559_ Slug penetrates I2-HAF(b). 05560_ DQ-UU0(j) destroyed. 05560_ Acquired Mak. Hacking Suite. 05562_ Slug penetrates 62-6H9(j). 05562_ 71-AOG(E) destroyed. 05563_ WS-9PR(j) suffers critical hit (Burn). 05563_ CV-OOY(j) suffers critical hit (Burn). 05564_ WS-9PR(j) heat spikes uncontrollably. 05564_ WS-9PR(j) overheating. 05564_ I2-HAF(b) destroyed. 05565_ Kicked 62-6H9(j). 05566_ OM-S3A(j) heat damages Ovr. Pulse Rifle. 05567_ CV-OOY(j) suffers critical hit (Burn). 05570_ CV-OOY(j) destroyed. 05579_ 62-6H9(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ???????????????????????### #=###????!#???????????? | | ????????????????#??????##![![*=##??<%#???????????? | | ????????????"" ##!!"####[[![#[!=##[=[##??????????? | | ?????????? =!*![===%=[%!%[#??????????? | | ?????????? ==*=%%!%[%!%==**#?????????? | | ???????????????#########=[j=%*=#########?????????? | | ???????????????????????# %j[[=*!#????????????????? | | ???????????????????????# !! !!# #?????????????? | | ??###########??????????## ## ## # #?????????????? | | ??#"""""""""??##########;=!# ##??#? ????????????? | | ??# " ##?#"""""""""#[x# ??????? ??????????? | | ??#"" #?# " " " #!%# ????????#?#?????????? | | ??#"" #?# #!/# ????????????????????? | | ??#"""" #?# "# #" /#%%# ????????????????????? | | ??#"" " #?# "#X#" !*@*##????????????????????? | | ??#"""" #?# "### [%![!#?????????????????????? | | ??#"" #?# """"= !# *######????????????????? | | ??#" #### =%! # ?????????????????? | | ??# ## !! %[!#! ; !%!????????????????? | | ??##### ##########=%;="*#*=## ####???????????????? | | ####### ##########!![#"##%!## ##???##????????????? | | """"""" """"""""*![%!!! 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"#" ##????????? | | = =%/[%*% [%= " #???????? | | """"""""""""""""" "=" = ##" #??????? | | """""""""""""""""""""""""[! #?" ###??????? | | ##### ################""%*!= #?? # ###????????? | | ##????????#"" "#########?????????? | | X"#????????#"" "## "!""#?????????? | | "" "" ##????????#"" "## [ "!"#?????????? | | "" "" X"#??????###"" "## [= #?????????? | | " " ######### #"" "## ! !""#?????????? | | "" !""#?????????? | | "" "## !!"#?????????? | | " " ######### #"" "## ""!!#?????????? | | "" "" ""#??????###"" "## ""!!#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Arm. Treads | -9/Recycling | Hacked Med. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PiercelightMiningWand Manual? 0 Play Time 01:00:04 Cumulative 86.5 hours Start 2026.07.24 @ 23:09:33 End 2026.07.25 @ 01:37:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed0bfd9-7606-415f-abc5-30488a2db979