Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 14:40:13 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (3945) 3945 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 9100 Bonus ------- High Alert Combat Kills 255 Cogmind --------- Core Integrity 390/1000 Matter 34/300 Energy 21/150 System Corruption 2% Temperature Cool (29) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Gravity Neutralizing Apparatus Improved Core Analyzer Improved Maneuvering Thrusters Improved Power Shielding Improved Hacking Suite > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Large Storage Unit Improved Recalibrator Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Improved Weapon Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Sword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Armored Huge Wheel Cooled Aerolev Unit Nuclear Pulse Thruster Huge Storage Unit Gravity Neutralizing Apparatus Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Improved System Backup Module Mini Grenade Launcher Scatter Rocket Array Scatter Rocket Array [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Plasma Lance Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . 1 1 1 1 Utility 4 | . . . . 1 1 1 1 Weapon 2 | . . 2 . . . . . Parts Attached 150 | . 11 9 1 7 55 32 35 Power 13 | . 2 . . . 5 4 2 Engine 6 | . 2 . . . 2 2 . Core 7 | . . . . . 3 2 2 Reactor . | . . . . . . . . Propulsion 54 | . 2 4 1 4 19 12 12 Treads 6 | . . 2 . 2 1 . 1 Leg 24 | . 2 . . . 13 8 1 Wheel 7 | . . 1 1 1 1 3 . Hover 7 | . . . . . 4 1 2 Flight 10 | . . 1 . 1 . . 8 Utility 46 | . 4 . . 2 16 11 13 Device 20 | . 2 . . . 10 2 6 Storage 7 | . 2 . . 2 . 1 2 Processor 3 | . . . . . 1 1 1 Hackware 3 | . . . . . 2 . 1 Protection 13 | . . . . . 3 7 3 Artifact . | . . . . . . . . Weapon 37 | . 3 5 . 1 15 5 8 Energy Gun 7 | . . 4 . . . . 3 Energy Cannon 5 | . 2 . . . 2 . 1 Ballistic Gun 5 | . 1 . . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 12 | . . . . 1 4 3 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 . . 2 . . Piercing Weapon 5 | . . . . . 3 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 18 | . . 2 . 2 9 2 3 Parts Lost 50 | . 2 1 1 . 18 16 12 Power 6 | . 1 . . . 3 2 . Propulsion 22 | . . . 1 . 8 6 7 Utility 11 | . . . . . 5 4 2 Weapon 11 | . 1 1 . . 2 4 3 Highest Loss Streak 13 | . 1 1 1 . 8 13 5 Average Slot Usage (%) 90 | . 99 97 100 100 78 92 80 Engine 6 | . 13 11 11 9 3 2 . Core 1 | . . . . . 2 2 5 Treads 1 | . . 4 11 9 1 . . Leg 18 | . 28 12 . . 18 28 . Wheel 2 | . . 4 11 18 . . . Flight 2 | . . . . . . . 25 Device 8 | . 13 11 11 9 8 3 12 Storage 8 | . 14 11 11 18 7 6 . Processor 2 | . . . . . 3 5 4 Hackware 1 | . . . . . 2 . 5 Protection 5 | . . . . . 4 12 8 Energy Gun 3 | . 3 17 11 3 . . 4 Energy Cannon 6 | . 14 22 22 18 . . 1 Ballistic Gun 2 | . 10 . . . . . . Launcher 2 | . . . . 5 4 . 3 Slashing Weapon 4 | . . 2 11 9 7 5 . Piercing Weapon 7 | . . . . . 9 19 2 Naked Turns . | . . . . . . . . Heaviest Build 62 | 11 32 38 37 42 62 59 30 Greatest Support 98 | 20 26 26 16 32 80 98 37 Greatest Overweight (x) 8 | . 1 3 3 2 8 8 1 Average Overweight (x) . | . . 1 2 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 13 | . 9 15 15 15 15 15 5 Most Carried 15 | . 10 15 15 15 15 15 9 Average Carried 12 | . 8 14 14 14 13 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 14 15 15 10 5 Class Distribution -------------------- 61% | Mutant 12% | Gunner 10% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2005 | 200 272 80 20 65 727 419 222 Remotely . | . . . . . . . . Salvage Created 4266 | . 661 525 113 123 1130 1308 406 Parts 306 | . 54 30 11 6 91 78 36 Haulers Intercepted 4 | . 1 1 . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 90 | . 14 8 6 4 27 22 9 Melee 30 | . . . . . 11 16 3 Guns 17 | . 10 3 3 . . . 1 Cannons 15 | . 4 4 3 2 . . 2 AOE 28 | . . 1 . 2 16 6 3 Classes Destroyed 17 | . 7 1 . 1 8 . . Worker 13 | . . 1 . . 3 . 9 Builder 6 | . 1 . . . 4 . 1 Tunneler 1 | . . . . . 1 . . Hauler 4 | . 1 1 . . 2 . . Recycler 7 | . 1 2 . . 1 3 . Mechanic 1 | . . . . . 1 . . Operator 3 | . 1 1 . 1 . . . Watcher 3 | . 1 . . . . 2 . Swarmer 32 | . 3 3 6 3 2 10 5 Grunt 28 | . 11 5 . . 8 3 1 Brawler 1 | . . . . . 1 . . Protector 2 | . . . . . 2 . . Sentry 3 | . . . . 1 1 1 . Specialist 3 | . . . . . 2 1 . Hunter 12 | . . . . . 7 4 1 Programmer 8 | . . . . . 3 3 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 13 | . 4 4 4 3 13 6 10 Combat Bots Only 10 | . 3 3 4 3 10 5 5 Max Kills in Single Turn 7 | . 1 2 1 2 7 5 3 Gunslinging . | . . . . . . . . Exploded 6 | . . 1 . 1 6 4 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 8916 | . 592 219 188 106 2300 3382 2129 Core 1856 | . 137 . 9 7 558 535 610 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 45 . 97 98 20 37 . Volleys Fired 135 | . 56 14 10 16 10 5 24 Largest 4 | . 2 4 3 3 3 1 2 Hottest 210 | . 120 210 165 165 90 50 148 Shots Fired 292 | . 111 49 30 41 25 5 31 Gun 143 | . 97 21 10 7 1 . 7 Cannon 108 | . 14 28 20 32 . . 14 Launcher 41 | . . . . 2 24 5 10 Special . | . . . . . . . . Kinetic 78 | . 77 . . . 1 . . Thermal 128 | . 34 28 20 32 . . 14 Explosive 39 | . . . . . 24 5 10 Electromagnetic 47 | . . 21 10 9 . . 7 Robot Hit Streak 9 | . 7 9 6 6 9 1 8 Robot Miss Streak 6 | . 3 5 5 5 1 1 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 277 | . 67 27 15 24 79 44 21 Core Hits 224 | . 38 21 6 8 75 47 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 2 . . . . 3 1 Burn 2 | . 2 . . . . . . Puncture 4 | . . . . . . 3 1 Melee Attacks 222 | . . 1 1 . 94 105 21 Impact . | . . . . . . . . Slashing 69 | . . 1 1 . 48 19 . Piercing 153 | . . . . . 46 86 21 Sneak Attacks 16 | . . . . . 10 5 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 29 | . . . . . 13 16 . Damage Inflicted 12375 | . 686 540 217 487 5934 2838 1673 Guns 1098 | . 559 261 95 99 . . 84 Cannons 923 | . 127 162 122 305 . . 207 Explosions 4921 | . . 85 . 83 3131 674 948 Melee 5432 | . . 32 . . 2803 2163 434 Ramming 1 | . . . . . . 1 . Kinetic 409 | . 409 . . . . . . Thermal 2222 | . 277 247 122 348 1021 . 207 Explosive 3732 | . . . . . 2110 674 948 Electromagnetic 579 | . . 261 95 139 . . 84 Impact . | . . . . . . . . Slashing 1587 | . . 32 . . 1251 304 . Piercing 3845 | . . . . . 1552 1859 434 Highest Corruption 5 | . . . . . 5 2 2 Average Corruption 2 | . . . . . 3 1 1 Corruption Purged . | . . . . . . . . Effects 24 | . . . . . 21 1 2 Message Errors 5 | . . . . . 5 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 6 | . . . . . 4 1 1 Data Loss (minor) 10 | . . . . . 9 . 1 Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 709 | . . 10 . 7 364 248 80 Projectiles 19 | . . 8 . 7 . . 4 Explosions 170 | . . . . . 120 . 50 Melee 520 | . . 2 . . 244 248 26 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 524 | . . 56 . 21 218 91 138 Shots 15 | . . 1 . 1 5 4 4 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 284 | . 46 284 233 149 202 . 256 Average Temperature 64 | . 15 104 122 51 77 . 53 Received Heat Transfer 1104 | . 240 81 . 9 525 222 27 Effects 3 | . . . . . 1 . 2 Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 3272 | . 851 533 259 679 650 . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 3 . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 599 | . 327 326 226 319 599 464 535 Initial 238 | . . 63 51 87 53 238 186 Average 255 | . 161 155 161 201 302 328 292 Maximum Alert Level 2 | . 1 1 1 1 2 2 2 Low Security (%) 40 | . 70 75 82 60 40 2 28 Level 1 43 | . 29 24 17 39 13 85 50 Level 2 15 | . . . . . 45 11 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 6 1 . 2 7 8 3 Investigation 6 | . 2 . . . 2 2 . Extermination 5 | . . . . . 1 3 1 Reinforcement 16 | . 4 1 . 2 4 3 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 3 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 23 15 8 14 33 40 18 Peak Tracking Total 12 | . 5 5 4 4 12 10 9 Tactical Retreats 6 | . . . 1 2 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 12 | . 1 . . 1 3 4 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 15 | . . 2 1 1 9 . 2 Max in Single Turn 5 | . . 1 1 1 5 . 2 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 23 | . 4 2 . 1 6 6 4 Terminals 14 | . 2 2 . 1 3 3 3 Fabricators 4 | . . . . . 1 2 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Total Hacks 47 | . 7 8 . 2 10 11 9 Successful 15 | . 3 3 . 1 2 3 3 Failed 32 | . 4 5 . 1 8 8 6 Catastrophic 6 | . . . . . 2 4 . Database Lockouts . | . . . . . . . . Manual 29 | . 4 10 . 2 5 7 1 Terminals 29 | . 5 8 . 2 4 5 5 Fabricators 10 | . . . . . 2 4 4 Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 4 2 . Terminal Hacks 8 | . 1 3 . 1 1 1 1 Record 1 | . . . . . . 1 . Robot Analysis 4 | . 1 2 . 1 . . . Level Access Points 2 | . . . . . 1 . 1 Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 2 . . . . 2 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators 2 | . . . . . . 2 . Fabnet 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 1 . 1 5 6 4 Full Trace Events 4 | . . . . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 76 | . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . . . . . . . 2 Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 4 | . 1 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 5269 | . 988 503 160 413 1242 1446 517 Spaces Moved 3594 | 1 594 257 99 259 628 875 881 Core 34 | . . . . . 10 1 23 Treads 45 | . . . . . 45 . . Legs 2050 | 1 594 131 . . 508 816 . Wheels 559 | . . 126 99 259 17 58 . Hover 48 | . . . . . 48 . . Flight 858 | . . . . . . . 858 Fastest Speed 23 | 120 120 125 125 115 48 100 23 Average Speed 107 | 120 130 158 125 115 140 128 27 Slowest Speed 450 | 120 190 190 130 130 450 450 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 79 25 31 24 16 18 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 151 | . . . . . 5 123 23 Terrain Destroyed 348 | . . 8 . . 91 163 86 Melee 38 | . . . . . 5 22 11 Projectile 8 | . . . . . . . 8 AOE 302 | . . 8 . . 86 141 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4514 | . 714 321 110 340 854 1090 1085 Wait 298 | . 38 19 . 49 44 71 77 Move 3585 | . 593 256 98 258 627 874 879 Hop 1 | . . . . . . . 1 Pick Up 44 | . 7 10 . 4 8 11 4 Fast Attach 79 | . 3 7 . 3 28 16 22 Attach 34 | . 2 2 1 2 13 4 10 Detach 17 | . . 3 . . 10 1 3 Swap 38 | . 6 . . 2 14 13 3 Drop 84 | . 9 9 . 6 25 23 12 Fire 135 | . 56 14 10 16 10 5 24 Melee 167 | . . 1 1 . 73 71 21 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 31 | . . . . . 2 . 29 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 363 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Discovered new exit (range 10) 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Weapon x2 1408 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Entered Mines 1548 | -9/Mines | Build established: Gunner 1637 | -9/Mines | Discovered new exit (range 10) 1652 | -9/Mines | Entered Materials 1652 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -8/Materials | Discovered new exit (range 9) 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2140 | -7/Factory | Lost 8 parts (1p4n2u1w) 2183 | -7/Factory | Build established: Mutant 2369 | -7/Factory | Identified exit to Factory 2518 | -7/Factory | Lost 4 parts (1p3n) 2551 | -7/Factory | Core integrity fell below 50% 2734 | -7/Factory | Cargo convoy interrupted 2759 | -7/Factory | Destroyed 10 combat bots 2759 | -7/Factory | Found Prototype Processor 2759 | -7/Factory | Identified Exp. Signal Interpreter 2793 | -7/Factory | Found Prototype Launcher 2793 | -7/Factory | Identified Scatter Rocket Array 2864 | -7/Factory | Found Scatter Rocket Array 3033 | -7/Factory | Build established: Scavenger-Mutant 3301 | -7/Factory | Lost 3 parts (1p1n1u) 3307 | -7/Factory | Entered another Factory area 3307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3427 | -6/Factory | Build established: Mutant 4690 | -6/Factory | Discovered new exit (range 13) 4750 | -6/Factory | Core integrity fell below 50% 4753 | -6/Factory | Entered another Factory area 4753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4783 | -5/Factory | Lost 13 parts (1p4n4u4w) 5007 | -5/Factory | Build established: Sprinter 5058 | -5/Factory | Lost 5 parts (3n1u1w) 5154 | -5/Factory | Fabricated E-15 Imp? 5187 | -5/Factory | Identified exit to Factory 5262 | -5/Factory | Core integrity fell below 50% 5270 | -5/Factory | Self-destructed Last Messages --------------- 05253_ Slug penetrates Wall. 05253_ Penetrated by Slug. 05254_ The unstable cave ceiling collapses. 05254_ Slug penetrates Wall. 05254_ Penetrated by Slug. 05255_ The unstable cave ceiling collapses. 05255_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05256_ Penetrated by Slug. 05263_ Antigrav System destroyed. 05263_ Destroyed Unknown Device. 05264_ Penetrated by Slug. 05265_ The unstable cave ceiling collapses. 05266_ Penetrated by Slug. 05266_ VTOL Module destroyed. 05266_ Penetrated by Slug. 05266_ Cld. Gravmag System destroyed. 05267_ Penetrated by Slug. 05268_ The unstable cave ceiling collapses. 05269_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????## #???????????????????? | | #???????????????????????##############???????????? | | #####???????????????????# #???????????? | | #???????????????????# #???????????? | | #???????????????????# #???????????? | | #???????????????????# #???????????? | | ##??????????????????# ! #???????????? | | "#??????????###?????# ############# | | #############"#?????#@ # | | ## ! #?????# # | | "# """"""""" #?????# | | ## #?????# | | ## """"""""" #?????# [! | | "# ##????# %[ ####### | | ## """"""""" "#???### [= ## # | | ## ##???# # | | ## """"""""" #????# # """ | | ## #????# # """ | | ## """"""""" #????# # """ | | ## #????# h # | | ## ] ##???# # ########## """ | | ####"###"###+#####"##### # ## """ | | # "## """ | | # """" "## | | # """" "## | | # """" = T######## | | # """" "#??????? | | +## ###+########### "#??????? | | # # #???# """ "#??????# | | # ##### #???# """ #??????# | | + #???# #???# """ #??????# | | # #???# #???# #??????# | | # ##### #???# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 15 Power Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactSurveybotNeutralizer Manual? 0 Play Time 00:53:18 Cumulative 179.0 hours Start 2021.12.09 @ 12:53:22 End 2021.12.09 @ 14:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2d21701-8616-4779-a312-c69d23ed6ef0