Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 21:54:17 Player: Ender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (3234) 3234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7329 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Angular Momentum Engine Advanced Heat Sink System Guard PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Treads Light Treads Matter Compressor Improved Medium Armor Plating System Guard Flak Gun PL-3XN's Ring of Power [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . 2 . 1 . 1 . . Weapon 2 | . . . . 1 . 1 . . Parts Attached 69 | 6 16 10 1 7 3 12 6 8 Power 9 | 1 4 . . 1 . 2 . 1 Engine 8 | 1 4 . . 1 . 1 . 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 4 . 1 2 3 . 3 Treads 10 | . . 4 . 1 2 3 . . Leg 2 | 2 . . . . . . . . Wheel 5 | . 2 . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 3 3 . 2 1 4 2 4 Device 3 | . 1 . . . . . . 2 Storage 4 | 1 1 . . . 1 . . 1 Processor 2 | . . 2 . . . . . . Hackware 2 | . . . . . . 1 . 1 Protection 9 | . 1 1 . 2 . 3 2 . Artifact . | . . . . . . . . . Weapon 23 | 2 7 3 1 3 . 3 4 . Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | 2 6 3 1 3 . 3 4 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . 6 . 1 . . 2 . 12 Power 1 | . 1 . . . . . . . Propulsion 7 | . 2 . . . . . . 5 Utility 4 | . 1 . . . . 1 . 2 Weapon 9 | . 2 . 1 . . 1 . 5 Highest Loss Streak 6 | . 6 . 1 . . 1 . 5 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 7 | 3 7 8 7 7 7 7 9 7 Power 2 | . 2 3 3 3 3 3 3 2 Propulsion 1 | 2 3 2 3 2 . 1 2 . Utility 1 | . . . . . 1 2 3 4 Weapon 1 | . 1 2 1 2 2 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 4 3 . 5 . 4 . 4 Power 12 | . 4 1 . 3 . 2 . 2 Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 2 . 2 Weapon 2 | . . . . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 90 95 100 99 94 99 100 91 Engine 7 | . 13 11 11 9 7 5 6 5 Treads 20 | . . 19 22 18 25 25 26 20 Leg 1 | . 14 . . . . . . . Wheel 1 | . 11 2 . . . . . . Storage 8 | . 14 11 11 9 7 6 6 7 Processor 10 | . . 18 22 18 15 8 6 1 Hackware 2 | . . . . . . 3 6 9 Protection 15 | . 2 11 11 17 15 20 20 14 Ballistic Gun 25 | . 26 22 22 26 23 25 26 24 Peak Build Rating 62 | 6 11 13 13 33 35 61 62 58 Average Rating 38 | 4 6 12 12 31 34 53 59 52 On Entrance 25 | . 6 11 13 13 33 35 61 58 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 57 | 11 19 21 21 41 46 56 57 53 Greatest Support 112 | 20 20 40 40 42 82 112 112 112 Greatest Overweight (x) 13 | . 3 . . 1 . . . 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 9 10 10 9 Most Carried 10 | 7 8 8 8 8 8 10 10 10 Average Carried 8 | 3 7 7 7 7 7 8 10 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 8 8 7 10 10 5 Class Distribution -------------------- 35% | Tank 24% | Mutant 23% | Gunner 10% | Derelict-Tank 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Derelict-Tank | -6/Waste Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 3613 | 200 188 534 57 505 . 1037 350 742 Remotely . | . . . . . . . . . Salvage Created 3464 | . 141 638 66 596 . 1054 . 969 Parts 178 | . 9 40 4 33 . 44 . 48 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 5 | . . 1 . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 6 19 4 13 . 21 . 12 Guns 75 | . 6 19 4 13 . 21 . 12 Classes Destroyed 15 | . 3 2 . 2 . 4 . 4 Worker 7 | . 1 1 . 2 . 2 . 1 Builder 2 | . . . . . . . . 2 Tunneler 1 | . . . . . . . . 1 Hauler 2 | . . . . 2 . . . . Recycler 5 | . . . . 1 . 1 . 3 Mechanic 2 | . . . . . . 1 . 1 Operator 1 | . . . . . . . . 1 Watcher 4 | . . 1 . 3 . . . . Swarmer 21 | . 5 7 4 3 . . . 2 Grunt 29 | . 1 7 . 10 . 6 . 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . Sentry 12 | . . 5 . . . 7 . . Hunter 3 | . . . . . . 2 . 1 Programmer 8 | . . . . . . 5 . 3 Best Kill Streak 12 | . 4 6 4 8 . 6 . 12 Combat Bots Only 7 | . 3 5 4 7 . 6 . 3 Max Kills in Single Turn 3 | . 1 2 1 3 . 2 . 3 Gunslinging 1 | . . 1 . 1 . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 593 | . 112 95 14 38 3 167 . 164 Missed 165 | . 23 23 5 11 1 64 . 38 Hits 428 | . 89 72 9 27 2 103 . 126 Melee 7 | . . . . . . 2 . 5 Projectile 421 | . 89 72 9 27 2 101 . 121 Critical Strikes 11 | . 1 2 2 1 . . . 5 Actively Blocked 1 | . . 1 . . . . . . Damage Taken 6283 | . 821 808 66 407 34 1352 . 2795 Core 1241 | . 183 126 7 66 . 62 . 797 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . . 18 . . . . . . Regen/Repaired (Parts) 212 | . . . . . . 212 . . Core Remaining (%) 76 | 100 26 . 66 88 100 . . . Volleys Fired 207 | . 28 40 8 29 . 49 . 53 Largest 4 | . 2 2 2 3 . 4 . 4 Hottest 132 | . 60 46 46 84 . 109 . 132 Shots Fired 600 | . 45 80 15 87 . 185 1 187 Gun 600 | . 45 80 15 87 . 185 1 187 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 595 | . 40 80 15 87 . 185 1 187 Thermal 5 | . 5 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 5 19 5 11 . 28 . 7 Robot Miss Streak 8 | . 3 3 4 5 . 8 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 . 2 . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 Shots Hit Robots 420 | . 25 62 10 71 . 144 . 108 Core Hits 383 | . 11 36 4 100 . 176 . 56 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . Destroy 2 | . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8924 | . 325 1058 127 1519 . 2916 . 2979 Guns 8424 | . 325 1054 127 1519 . 2916 . 2483 Cannons . | . . . . . . . . . Explosions 492 | . . . . . . . . 492 Melee . | . . . . . . . . . Ramming 8 | . . 4 . . . . . 4 Kinetic 8389 | . 290 1054 127 1519 . 2916 . 2483 Thermal 35 | . 35 . . . . . . . Explosive 492 | . . . . . . . . 492 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . 11 6 10 Message Errors 8 | . . . . . . 4 1 3 Matter Fused 6 | . . . . . . 2 1 3 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . 1 . Misfires 3 | . . . . . . 2 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . . . . . . 81 Projectiles . | . . . . . . . . . Explosions 81 | . . . . . . . . 81 Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . 103 Shots 1 | . . . . . . . . 1 Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 914 | . 40 5 . 256 . 217 18 914 Average Temperature 127 | . 11 2 . 58 . 70 10 285 Received Heat Transfer 1479 | . 129 237 6 225 18 324 . 540 Effects 37 | . . . . . . 3 . 34 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 6 | . . . . . . . . 6 Interference 11 | . . . . . . 3 . 8 Matter Decay 6 | . . . . . . . . 6 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . 3 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 75 | . 75 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 97 | 100 100 79 100 100 100 100 100 100 Level 1 2 | . . 20 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 244 | . 60 244 95 156 62 188 63 194 Initial 75 | . . . 75 25 62 . 63 . Average 50 | . 11 128 59 28 16 64 9 28 Influence Increases 2256 | . 157 522 90 386 . 628 . 473 Destroy 0b10 Robot/C 1500 | . 120 380 80 260 . 420 . 240 Destroy 0b10 Robot/NC 120 | . 5 10 . 40 . 20 . 45 Destroy Leader 382 | . 20 102 10 50 . 150 . 50 Successful Hack 80 | . 12 . . 21 . 23 . 24 Disable Machine 90 | . . . . . . . . 90 Destroy Structure 24 | . . . . . . . . 24 Lose Combat Pursuer 60 | . . 30 . 15 . 15 . . Influence Decreases 2136 | . 157 328 219 313 138 446 182 353 Entered New Map 354 | . . . 119 40 76 . 119 . Time Decay 1592 | . 102 328 90 273 62 426 63 248 Lost Part 180 | . 55 . 10 . . 20 . 95 Lost Ally 10 | . . . . . . . . 10 Squads Dispatched 28 | . . 3 . 2 1 18 . 4 Investigation 8 | . . 2 . . . 4 . 2 Extermination 6 | . . . . . . 5 . 1 Reinforcement 7 | . . 1 . 2 1 2 . 1 Assault . | . . . . . . . . . Garrison 7 | . . . . . . 7 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 7 | . 1 3 . 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 14 25 7 29 2 36 1 21 Peak Tracking Total 7 | . 7 6 3 5 2 6 1 7 Tactical Retreats 4 | . . 2 . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 5 | . . . . . . 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 6 | . . . . . . . . 6 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 27 | . 3 4 . 8 1 7 . 4 Terminals 18 | . 3 3 . 7 1 2 . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . 1 . 1 . . Scanalyzers 2 | . . 1 . . . . . 1 Garrison Access 2 | . . . . . . 2 . . Total Hacks 79 | . 11 10 . 19 1 31 . 7 Successful 35 | . 5 4 . 10 . 13 . 3 Failed 44 | . 6 6 . 9 1 18 . 4 Catastrophic 5 | . 1 . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . Manual 39 | . 10 6 . 14 1 4 . 4 Terminals 51 | . 11 7 . 17 1 11 . 4 Fabricators 4 | . . . . . . 2 . 2 Repair Stations 7 | . . . . . . 7 . . Recycling Units 8 | . . . . 2 . 6 . . Scanalyzers 4 | . . 3 . . . . . 1 Garrison Access 5 | . . . . . . 5 . . Terminal Hacks 14 | . 5 1 . 5 . 3 . . Record 1 | . . . . 1 . . . . Robot Schematic 2 | . . . . . . 2 . . Robot Analysis 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . Retrieve Components 2 | . . . . 1 . 1 . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . . . . 4 . 3 . 1 Terminals 8 | . . . . 4 . 3 . 1 Track 1 | . . . . 1 . . . . Assimilate 4 | . . . . 1 . 2 . 1 Disrupt 1 | . . . . 1 . . . . Operators 2 | . . . . 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 26 | . 3 4 . 7 1 7 . 4 Full Trace Events 6 | . . 2 . . . 2 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . . 3 Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 126 | . . . . . . 126 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 9 . 1 . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . 26 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 164 | . 164 . . . . . . . Terrain 164 | . 164 . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 6599 | 84 460 851 186 1261 260 2203 501 793 Spaces Moved 3183 | 54 344 428 89 484 156 988 314 326 Core 42 | 4 5 . . . . . . 33 Treads 2621 | . . 326 89 484 156 988 314 264 Legs 173 | 50 123 . . . . . . . Wheels 347 | . 216 102 . . . . . 29 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 160 152 152 156 156 50 Average Speed 154 | 114 96 140 160 206 154 156 156 154 Slowest Speed 700 | 120 200 160 160 240 156 156 156 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 52 38 25 45 4 31 94 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . . . . . . . . 23 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 19 | . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 4458 | 73 438 602 118 691 174 1545 328 489 Wait 898 | 7 25 108 20 155 16 476 . 91 Move 3176 | 53 343 427 88 483 155 988 313 326 Hop . | . . . . . . . . . Pick Up 41 | 7 11 5 1 6 . 10 . 1 Fast Attach 20 | 5 3 3 . 2 . 1 . 6 Attach 17 | 1 5 . 1 . 2 4 . 4 Detach . | . . . . . . . . . Swap 39 | . 10 7 . 5 1 8 6 2 Drop 55 | . 13 11 . 11 . 9 6 5 Fire 207 | . 28 40 8 29 . 49 . 53 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Core integrity fell below 50% 348 | -10/Materials | Lost 6 parts (1p2n1u2w) 381 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Identified exit to Storage 1396 | -9/Materials | Entered Mines 1496 | -9/Mines | Learned location of Zion (-7) 1545 | -9/Mines | Discovered new exit (range 4) 1569 | -9/Mines | Discovered new exit (range 8) 1582 | -9/Mines | Entered Materials 1582 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1888 | -8/Materials | Build established: Gunner 2426 | -8/Materials | Discovered new exit (range 16) 2761 | -8/Materials | Discovered new exit (range 15) 2763 | -8/Materials | Destroyed 7 combat bots 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Propulsion x2 3092 | -7/Factory | Discovered new exit (range 6) 3103 | -7/Factory | Entered another Factory area 3103 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3410 | -6/Factory | Build established: Tank 3484 | -6/Factory | Garrison activated, responded to threat 3789 | -6/Factory | Cargo convoy interrupted 3937 | -6/Factory | Found PL-3XN's Ring of Power 4274 | -6/Factory | Repaired Imp. Medium Armor Plating 4313 | -6/Factory | Repaired Adv. Treads 4359 | -6/Factory | Repaired Flak Gun 4755 | -6/Factory | Garrison activated, responded to threat 5306 | -6/Factory | Sucked down chute 5306 | -6/Factory | Entered Waste 5306 | -6/Waste | The area was eerily silent 5666 | -6/Waste | A Compactor rumbled back to life 5666 | -6/Waste | Spotted C-40 Crusher 5736 | -6/Waste | Build established: Derelict-Tank 5790 | -6/Waste | Discovered new exit (range 12) 5807 | -6/Waste | Entered Factory 5924 | -6/Factory | Core integrity fell below 50% 6306 | -6/Factory | Fabricated O-24 Administrator (x1) 6451 | -6/Factory | Build established: Hacker-Tank 6494 | -6/Factory | Core integrity fell below 20% 6530 | -6/Factory | Lost 5 parts (3n2w) 6583 | -6/Factory | Released all parts (8) 6600 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06563_ U-05 Engineer builds a Wall. 06563_ Acquired Com. Wheel. 06564_ U-05 Engineer lays Concrete. 06566_ K-01 Serf collects debris. 06566_ U-05 Engineer lays Concrete. 06569_ Acquired 8 matter. 06570_ U-05 Engineer lays Concrete. 06570_ K-01 Serf collects debris. 06571_ U-05 Engineer lays Concrete. 06577_ Flak Gun destroyed. 06578_ U-05 Engineer lays Concrete. 06579_ Adv. Heat Sink destroyed. 06583_ Released Com. Wheel. 06583_ Released Matter Compressor. 06583_ Released System Shield. 06583_ Released Imp. Deuterium Engine. 06583_ Released Med. Storage Unit. 06583_ Released Imp. Hacking Suite. 06583_ Released Wheel. 06599_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | # ???????????????????????????????????????? | | # """"? #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # #???????????????????????????????????? | | # ]] #???????????????????????????????????? | | ] #???????????????????????????????????? | | #####??????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ #????????????############??????????????????? | | """ #????????????# ! #??????????????????? | | """ #????????????# #??????????????????? | | #########????# """" #??????????????????? | | """ # ????# """" #??????????????????? | | """ # = [ ????# """" #??????????????????? | | """ # ????# """" #??????????????????? | | """ # """"??# #??????????????????? | | # """"" # """" #??????????? ?????? | | """ # """ # s"""" #?????????? #????? | | """ # # """" #????????? ????? | | """ # """"" # """" !##+###+## ???? | | """ # """"" # s @p! # ???? | | # """ # # +??? | | # # * + ???? | | # = # # ####??????????? | | "" # / ############ #?????????????? | | "" * ! #????????#=! #?????????????? | | [* #????????#=!! #?????????????? | | "" = ! #????????#*! #?????????????? | | *% ! ** =##????????#=! #?????????????? | | != * ########### #?????????????? | | ####### |[% #?????????????? | | ??????## ! ##????????????? | | ??????# +???????? | | ??????## #######???????? | | ???????# """ "" "" "" #?????????????? | | ???????# "F" "" "" "" #########?????????????? | | ???????# " """ """ """ #?????????????????????? | | ???????# """ """ """ """ #?????????????????????? | | ???????# """ """ """ """ #?????????????????????? | | ???????# #?????????????????????? | | ???????+ "? "" "" "" #?????????????????????? | | ???????# "? "" "" "" #?????????????????????? | | ???????# ?"" """ """ """ +?????????????????????? | | ???????? ??" ??" """ """ #?????????????????????? | | ????????????? ??? "?" "?" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 513 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked O-24 Administrator | -6/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -6/Factory Repaired ---------- Imp. Medium Armor Plating | 50% | -6/Factory Adv. Treads | 62% | -6/Factory Flak Gun | 78% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedInsulationMantle Manual? 0 Play Time 00:53:18 Cumulative 98.0 hours Start 2025.09.15 @ 20:59:01 End 2025.09.15 @ 21:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 17 Adventurer 24 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b6844cb-62c8-4d00-9b5e-d4b64fc68426