Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 00:21:23 Player: surprisinglarge Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (858) 858 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2588 Bonus ------- None Cogmind --------- Core Integrity 246/550 Matter 98/300 Energy 160/160 System Corruption 2% Temperature Critical (518) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Light Cannon > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 1 5 13 Power 3 | 1 . 1 1 Engine 1 | 1 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 3 14 Power 1 | . . . 1 Propulsion 9 | . . 3 6 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups . | 1 . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 94 84 74 Engine 5 | . 14 3 6 Core 7 | . . 7 11 Leg 25 | . 28 29 20 Device 8 | . 8 11 5 Storage 11 | . 14 11 9 Protection 2 | . . . 5 Energy Gun 7 | . 14 9 3 Ballistic Gun 10 | . 14 11 7 Ballistic Cannon 2 | . . 1 5 Peak Build Rating 22 | 6 7 10 22 Average Rating 10 | 3 6 9 14 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 41 | 13 14 16 41 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 8 Most Carried 5 | 5 2 3 2 Average Carried . | 1 . . . Final Capacity 15 | 8 8 8 15 Final Carried 2 | . 1 2 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 603 | 63 82 267 191 Remotely . | . . . . Salvage Created 923 | . 103 380 440 Parts 57 | . 5 29 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 11 11 Guns 19 | . 2 11 6 Cannons 5 | . . . 5 Classes Destroyed 5 | . 2 1 2 Watcher 2 | . 1 1 . Swarmer 6 | . . 4 2 Grunt 16 | . 2 7 7 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 13 56 118 Missed 45 | . 5 14 26 Hits 142 | . 8 42 92 Melee 18 | . . . 18 Projectile 124 | . 8 42 74 Critical Strikes 6 | . 1 . 5 Damage Taken 2298 | . 125 457 1716 Core 407 | . 25 78 304 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 90 80 . Volleys Fired 96 | . 12 28 56 Largest 2 | . 2 2 2 Hottest 130 | . 60 60 130 Shots Fired 169 | . 24 56 89 Gun 144 | . 24 55 65 Cannon 25 | . . 1 24 Launcher . | . . . . Special . | . . . . Kinetic 109 | . 12 29 68 Thermal 60 | . 12 27 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 11 8 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 109 | . 12 39 58 Core Hits 54 | . 7 21 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1576 | . 140 500 936 Guns 1248 | . 140 483 625 Cannons 328 | . . 17 311 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1012 | . 72 267 673 Thermal 564 | . 68 233 263 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 518 | . 57 107 518 Average Temperature 108 | . 30 41 145 Received Heat Transfer 969 | . 84 201 684 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1304 | . 150 525 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 40 120 90 Initial 33 | . . 8 33 Average 32 | . 12 34 42 Influence Increases 590 | . 57 257 276 Destroy 0b10 Robot/C 480 | . 40 220 220 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 84 | . 12 32 40 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Influence Decreases 590 | . 37 197 356 Entered New Map 59 | . . 12 47 Time Decay 365 | . 37 155 173 Lost Part 166 | . . 30 136 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 3 16 19 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 761 | . 94 486 181 Seismic 761 | . 94 486 181 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1039 | 42 145 486 366 Spaces Moved 550 | 30 89 325 106 Core 18 | 16 . . 2 Treads . | . . . . Legs 532 | 14 89 325 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 101 120 120 179 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 29 28 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 707 | 41 103 363 200 Wait . | . . . . Move 547 | 29 88 324 106 Hop . | . . . . Pick Up 27 | 6 2 4 15 Fast Attach . | . . . . Attach 25 | 6 1 5 13 Detach 2 | . . 2 . Swap 4 | . . . 4 Drop 5 | . . . 5 Fire 96 | . 12 28 56 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 13) 138 | -10/Materials | Discovered new exit (range 5) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 353 | -9/Materials | Discovered new exit (range 16) 663 | -9/Materials | Discovered new exit (range 5) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 981 | -8/Materials | Lost 8 parts (4n2u2w) 1025 | -8/Materials | Core integrity fell below 50% 1040 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-17). Kicked G-47 Trooper. Critical hit (Burn: +37). U-05 Engineer builds a Door. Particle Gun destroyed. Aluminum Leg destroyed. Atomic Centrifuge disabled. Overheating: Sml. Storage Unit damaged (-61). K-01 Serf collects debris. Aluminum Leg destroyed. Overheating: Aluminum Leg damaged (-6). Power failure, Lgt. Nuclear Core shutdown. L-31 Rogue destroyed. K-01 Serf collects debris. Particle Gun destroyed. Overheating: Lrg. Storage Unit damaged (-99). Overheating: Aluminum Leg damaged (-3). Overheating: Lgt. Nuclear Core damaged (-9). Sml. Storage Unit destroyed. Overheating: Matter decay (-19). 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"" + ?????????????????????????????????????? | | """ #??????????????????????????????????????????? | | S" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunBraceWartreads Manual? 0 Play Time 00:12:55 Cumulative 7.7 hours Start 2025.07.27 @ 23:04:55 End 2025.07.29 @ 00:21:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bbaad288-c2ed-42ed-9e12-aab9ef3f550d