Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 18:23:21 Player: Qirby Result: Destroyed by 7J-3AD(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2324) 2324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5336 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 77/100 System Corruption 2% Temperature Warm (110) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Wheel Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Shield Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Armor Integrity Analyzer Kinecellerator > --- WEAPON ----------- Shock Rifle Plasma Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Wheel Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Shield Generator [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 103 | 7 11 17 36 32 . Power 15 | 1 1 3 6 4 . Engine 11 | 1 1 3 5 1 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 42 | 2 6 9 15 10 . Treads 10 | . . . 9 1 . Leg 21 | 2 5 6 . 8 . Wheel 11 | . 1 3 6 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 1 5 9 . Device 5 | . . . 1 4 . Storage 6 | 2 2 1 . 1 . Processor 4 | . . . 2 2 . Hackware 1 | . . . . 1 . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 27 | 2 2 4 10 9 . Energy Gun 8 | . 2 1 2 3 . Energy Cannon 5 | . . . 4 1 . Ballistic Gun 10 | 2 . 1 4 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 1 5 16 15 5 Power 9 | . . 3 3 2 1 Propulsion 19 | . . 1 9 6 3 Utility 5 | . . . 2 3 . Weapon 9 | . 1 1 2 4 1 Highest Loss Streak 13 | . 1 3 7 13 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 89 82 89 93 Engine 6 | . 14 9 7 1 . Core 1 | . . . . 4 6 Treads 10 | . . . 21 10 . Leg 16 | . 23 30 . 21 26 Wheel 10 | . 4 10 18 3 6 Device 4 | . . . 2 11 13 Storage 11 | . 28 16 9 3 7 Processor 2 | . . . 2 3 7 Protection 1 | . . . 2 3 . Energy Gun 6 | . 3 8 5 6 6 Energy Cannon 2 | . . . 3 2 7 Ballistic Gun 10 | . 24 6 8 8 6 Launcher 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 159 | 15 32 149 159 153 65 Greatest Support 104 | 20 20 43 104 104 16 Greatest Overweight (x) 50 | . 2 9 50 4 4 Average Overweight (x) 2 | . 1 2 4 1 3 Largest Inventory Capacity 30 | 8 15 30 30 30 20 Average Capacity 21 | 6 14 21 30 15 20 Most Carried 30 | 3 8 15 30 26 6 Average Carried 13 | 2 4 11 24 10 6 Final Capacity 30 | 8 15 30 30 20 20 Final Carried 25 | 3 8 15 25 6 6 Class Distribution -------------------- 44% | Hauler-Mutant 26% | Mutant 18% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2294 | 315 85 287 990 565 52 Remotely . | . . . . . . Salvage Created 3283 | 115 162 389 1464 928 225 Parts 225 | 6 10 56 88 53 12 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 5 | . . 2 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 51 | . 4 13 21 9 4 Melee 1 | . . . . 1 . Guns 33 | . 4 4 17 7 1 Cannons 8 | . . . 4 1 3 AOE 9 | . . 9 . . . Classes Destroyed 13 | 2 1 6 2 2 . Worker 15 | 2 . 1 5 7 . Builder 12 | . . 10 1 1 . Tunneler 2 | . . 1 1 . . Hauler 3 | . . 2 1 . . Recycler 9 | 1 . 1 3 4 . Operator 3 | . . 1 1 1 . Watcher 3 | . . 2 1 . . Swarmer 9 | . . 9 . . . Grunt 28 | . 4 4 15 5 . Duelist 1 | . . . . 1 . Sentry 3 | . . . 3 . . Hunter 4 | . . . 3 1 . Programmer 3 | . . . . 2 1 Butcher 3 | . . . . . 3 Best Kill Streak 10 | 2 2 10 6 5 3 Combat Bots Only 6 | . 2 6 6 5 3 Max Kills in Single Turn 3 | 1 1 3 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 6185 | . 536 720 1877 1860 1192 Core 1201 | . 152 99 245 259 446 Absorbed by Shields . | . . . . . . Redirected to Shielding 291 | . . . 213 78 . Core Remaining (%) 67 | 100 39 75 55 . . Volleys Fired 263 | 12 28 62 104 42 15 Largest 3 | 1 2 2 2 3 3 Hottest 163 | 20 60 88 150 163 158 Shots Fired 499 | 12 53 84 208 110 32 Gun 392 | 12 53 63 144 103 17 Cannon 86 | . . . 64 7 15 Launcher 21 | . . 21 . . . Special . | . . . . . . Kinetic 258 | 12 50 20 89 77 10 Thermal 204 | . 3 43 119 24 15 Explosive 21 | . . 21 . . . Electromagnetic 16 | . . . . 9 7 Robot Hit Streak 17 | 5 11 8 15 17 8 Robot Miss Streak 6 | 1 2 6 5 3 1 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 319 | 8 41 44 127 75 24 Core Hits 165 | 4 13 43 60 35 10 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 6 | . 1 1 1 2 1 Burn 2 | . . 1 1 . . Destroy 3 | . 1 . . 1 1 Corrupt 1 | . . . . 1 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7401 | 98 394 2033 2873 1410 593 Guns 3899 | 98 383 462 1649 1080 227 Cannons 1648 | . . . 1175 144 329 Explosions 1531 | . . 1495 . . 36 Melee 186 | . . . . 186 . Ramming 137 | . 11 76 49 . 1 Kinetic 2732 | 98 361 177 1114 817 165 Thermal 2678 | . 22 285 1710 296 365 Explosive 1495 | . . 1495 . . . Electromagnetic 173 | . . . . 111 62 Impact . | . . . . . . Slashing 186 | . . . . 186 . Piercing . | . . . . . . Highest Corruption 12 | . . 12 . 2 2 Average Corruption 4 | . . 12 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 14 . 10 2 Message Errors 5 | . . 2 . 3 . Matter Fused 6 | . . 3 . 3 . Heat Flow Errors 5 | . . 2 . 2 1 Energy Discharges 3 | . . 3 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 . 2 . Data Loss (major) 1 | . . 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . 56 5 . . Projectiles 5 | . . . 5 . . Explosions 56 | . . 56 . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 248 | . . 170 22 . 56 Shots 7 | . . 6 . . 1 Rammed 7 | . . 1 5 . 1 Targets Rammed 19 | . 3 10 5 . 1 Kicked 12 | . 3 9 . . . Crushed . | . . . . . . Highest Temperature 564 | . 52 159 564 270 199 Average Temperature 96 | . 16 35 127 55 105 Received Heat Transfer 1677 | . 312 24 702 639 . Effects 8 | . . . 8 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 5236 | . 50 723 3145 668 650 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 647 | 15 88 647 366 196 . Initial 149 | . 9 20 149 121 . Average 194 | 7 42 375 256 86 . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 55 | 100 100 21 19 100 . Level 1 31 | . . 18 80 . . Level 2 12 | . . 60 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 2 4 3 . Investigation 3 | . 1 . 2 . . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 2 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 8 19 33 22 8 Peak Tracking Total 9 | . 3 6 6 9 6 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 8 | . 4 . 2 2 . Terminals 7 | . 4 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 14 . 6 3 . Successful 2 | . 2 . . . . Failed 21 | . 12 . 6 3 . Catastrophic 5 | . 3 . 1 1 . Database Lockouts . | . . . . . . Manual 18 | . 11 . 4 3 . Terminals 21 | . 14 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 2 2 . Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4184 | 197 557 803 1377 997 253 Spaces Moved 1879 | 136 195 421 522 476 129 Core 5 | 4 . . 1 . . Treads 172 | . . . 70 102 . Legs 575 | 132 159 233 . 51 . Wheels 1127 | . 36 188 451 323 129 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 120 138 115 145 Average Speed 158 | 117 172 143 183 149 159 Slowest Speed 2550 | 120 190 330 2550 234 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 22 | 6 31 25 33 11 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 175 | . . 149 17 1 8 Melee . | . . . . . . Projectile 18 | . . . 17 1 . AOE 157 | . . 149 . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2601 | 157 362 537 727 670 148 Wait 246 | . 124 1 18 100 3 Move 1873 | 135 194 419 521 475 129 Hop . | . . . . . . Pick Up 53 | 3 . 18 30 2 . Fast Attach 47 | 7 1 7 10 22 . Attach 25 | . . 6 12 7 . Detach 6 | . . 3 . 3 . Swap 31 | . 10 4 14 3 . Drop 32 | . 2 6 13 11 . Fire 263 | 12 28 62 104 42 15 Melee 5 | . . . . 5 . Ram 7 | . . 1 5 . 1 Kick 12 | . 3 9 . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 20) 625 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x2 1242 | -9/Materials | Crushed by falling debris 1243 | -9/Materials | System corruption reached 10% 1273 | -9/Materials | Lost 3 parts (1p1n1w) 1478 | -9/Materials | Discovered new exit (range 16) 1479 | -9/Materials | Build established: Hauler-Mutant 1558 | -9/Materials | Entered another Materials area 1558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1839 | -8/Materials | Lost 3 parts (1p2n) 2646 | -8/Materials | Lost 7 parts (1p3n1u2w) 2793 | -8/Materials | Lost 3 parts (1p2n) 2907 | -8/Materials | Discovered new exit (range 7) 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3290 | -7/Factory | Lost 13 parts (1p6n2u4w) 3675 | -7/Factory | Build established: Scavenger-Gunner 3820 | -7/Factory | Discovered new exit (range 15) 3932 | -7/Factory | Entered Lower Caves 4148 | -7/Lower Caves | Attacked by a faux Warlord 4161 | -7/Lower Caves | Core integrity fell below 50% 4178 | -7/Lower Caves | Core integrity fell below 20% 4185 | -7/Lower Caves | Destroyed by 7J-3AD(l) with Ripper Last Messages --------------- 04145_ Destroyed Imp. Deuterium Engine. 04147_ RP-ZCT(M): "I've never seen anything like that down here. It must be an Unaware spy!" 04148_ RP-ZCT(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 04155_ System corrupted: Aluminum Leg rejected. 04156_ Slug penetrates DX-D44(l). 04156_ DX-D44(l) destroyed. 04160_ Shock Rifle severed. 04162_ Carbon-fiber Leg destroyed. 04167_ Slug penetrates O4-YB1(l). 04169_ Com. Wheel destroyed. 04169_ Carbon-fiber Leg destroyed. 04170_ Gauss Rifle severed. 04173_ O4-YB1(l) destroyed. 04177_ Mic. Nuclear Core destroyed. 04183_ Plasma Cannon destroyed. 04183_ Slammed into 7J-3AD(l). 04183_ Destabilizing: System interference. 04183_ Armor Integrity Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????##??????????????????? | | ??????????????????# ###????# ####???????????????? | | ??????????????????# ##?# ????????????????? | | ?????????????????## ## ????????????????? | | ???????????? ????? 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