Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 00:47:12 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (4409) 4409 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8692) 8692 TOTAL SCORE: 16916 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 778 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2750 Friendly Fire -174 Cogmind --------- Core Integrity 572/700 Matter 127/1000 Energy 1264/1300 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads (fused) Armored Medium Treads (fused) > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer (fused) Hardened Heavy Armor Plating Self-contained Transmogrifier > --- WEAPON (4) ------- Improved Heavy Laser (fused) Heavy Particle Cannon Heavy Particle Cannon Improved Heavy Machine Gun (fused) > --- INVENTORY (10) --- Advanced Treads Energy Filter Energy Filter EM Shield Lightning Gun Gatling Laser Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit IFF Parser Improved Light Armor Plating Medium Insulated Plating Self-contained Transmogrifier > --- WEAPON ----------- Improved Heavy Laser Phase Cannon Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Advanced Treads Energy Filter Energy Filter Hardened Heavy Armor Plating EM Shield Gatling Laser Heavy Particle Cannon [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Flight Unit VTOL Module Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Multitool Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 2 . . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 68 | 6 1 9 22 21 5 . 4 Power 8 | 1 . 1 3 2 1 . . Engine 6 | 1 . 1 2 1 1 . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 9 4 . . . Treads 18 | 2 . 3 9 4 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 . 2 4 7 2 . 1 Device 6 | . . 2 . 3 1 . . Storage 3 | 1 . . 1 1 . . . Processor 3 | . . . 2 1 . . . Hackware 2 | . . . 1 1 . . . Protection 3 | . . . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 1 3 6 8 2 . 3 Energy Gun 5 | . . 1 . 3 . . 1 Energy Cannon 5 | . . 1 . 1 1 . 2 Ballistic Gun 6 | 2 . . 2 1 1 . . Ballistic Cannon 2 | . . 1 1 . . . . Launcher 6 | . 1 . 3 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . . . Corrupted Parts 2 | . . . 2 . . . . System Corruption 10 | . . . 10 . . . . Parts Lost 12 | . . 1 2 4 1 . 4 Power 3 | . . . 1 . 1 . 1 Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . 1 . . . Weapon 7 | . . 1 1 3 . . 2 Highest Loss Streak 3 | . . 1 1 3 1 . 2 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 3 7 7 8 9 7 9 8 Power . | . 1 1 . 1 . . . Propulsion 2 | 2 3 3 3 . 1 1 1 Utility 3 | . . . 1 5 4 4 3 Weapon 2 | 1 2 3 2 2 1 4 3 Tool/Special . | . . . . . . . . Unused Backups 15 | . 2 . 2 8 . . 3 Power 1 | . . . . 1 . . . Propulsion 4 | . 2 . 2 . . . . Utility 10 | . . . . 7 . . 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 93 99 96 97 91 85 83 Engine 6 | . 14 8 6 5 1 7 4 Core 1 | . . 2 2 1 5 . . Treads 24 | . 28 21 25 26 23 14 16 Device 14 | . 7 32 11 13 12 14 11 Storage 8 | . 14 11 8 7 7 7 7 Processor 5 | . . . 13 3 2 . 7 Hackware 2 | . . . 1 6 . . . Protection 3 | . . . . 4 9 14 7 Energy Gun 10 | . . . 4 20 11 7 9 Energy Cannon 3 | . . 4 . 2 8 14 9 Ballistic Gun 4 | . 25 7 3 1 4 7 5 Ballistic Cannon 2 | . . 3 5 1 . . . Launcher 4 | . 2 6 10 1 1 . 3 Peak Build Rating 73 | 6 17 35 36 69 73 72 73 Average Rating 45 | 3 11 32 30 54 65 72 68 On Entrance 37 | . 6 17 35 36 64 72 72 Avg Prop Armor Cover (%) 16 | 40 . 2 . 11 . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 15 24 32 51 57 57 59 Greatest Support 140 | 40 40 40 65 108 140 140 140 Greatest Overweight (x) 3 | 3 . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 7 8 8 10 10 10 10 10 Average Carried 8 | 4 7 7 8 9 8 10 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 10 9 10 10 6 Transmogrified Parts 51 | . 1 3 6 29 7 1 4 Integrity Recovered 1143 | . 3 39 41 472 339 10 239 Class Distribution -------------------- 38% | Tank 27% | Gunner 22% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Matter Collected 2083 | 194 117 194 730 513 58 . 277 Remotely 58 | . . . . 58 . . . Salvage Created 4219 | . 217 370 1016 1274 442 . 900 Parts 266 | . 13 25 79 82 31 . 36 Haulers Intercepted 4 | . 1 . 1 1 1 . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 95 | . 9 7 19 29 10 . 21 Guns 20 | . 2 . 3 12 2 . 1 Cannons 15 | . . 4 7 1 1 . 2 AOE 56 | . 7 2 9 14 7 . 17 Classes Destroyed 19 | . 3 2 3 4 . . 7 Worker 10 | . . . 4 2 4 . . Builder 4 | . . . . 1 3 . . Hauler 4 | . 1 . 1 1 1 . . Recycler 2 | . . . 1 . 1 . . Operator 2 | . . . 1 1 . . . Watcher 6 | . . 1 3 1 1 . . Swarmer 14 | . 3 . 4 7 . . . Grunt 34 | . 6 1 7 13 7 . . Duelist 1 | . . . . 1 . . . Sentry 22 | . . 6 8 5 3 . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . 2 . . . Bolteater 4 | . . . . . . . 4 Federalist 3 | . . . . . . . 3 Explorer 3 | . . . . . . . 3 Ranger 2 | . . . . . . . 2 Guru 1 | . . . . . . . 1 Scrapper 7 | . . . . . . . 7 Elite 1 | . . . . . . . 1 Best Kill Streak 18 | . 8 2 12 5 18 . 11 Combat Bots Only 11 | . 7 1 8 4 7 . 11 Max Kills in Single Turn 4 | . 3 1 4 2 2 . 4 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 2 1 2 2 2 . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Hostile Shots Fired 423 | . 20 24 47 147 117 . 68 Missed 157 | . 6 7 15 62 46 . 21 Hits 266 | . 14 17 32 85 71 . 47 Melee 19 | . . . . 9 . . 10 Projectile 247 | . 14 17 32 76 71 . 37 Critical Strikes 7 | . . . 1 2 . . 4 Damage Taken 4038 | . 257 254 686 1238 687 . 916 Core 448 | . 33 42 95 134 72 . 72 Absorbed by Shields 24 | . . . . 24 . . . Redirected to Shielding 4 | . . . . 4 . . . Ignored by Resistances 76 | . . . . . . . 76 Core Remaining (%) 81 | 100 67 83 76 . . . . Volleys Fired 244 | . 17 33 52 80 31 . 31 Largest 4 | . 2 1 3 4 3 . 4 Hottest 242 | . 40 68 150 242 230 . 233 Shots Fired 335 | . 23 33 72 119 42 . 46 Gun 137 | . 12 . 19 81 12 . 13 Cannon 109 | . . 31 27 22 16 . 13 Launcher 85 | . 11 2 22 16 14 . 20 Special 4 | . . . 4 . . . . Kinetic 69 | . 12 1 40 11 2 . 3 Thermal 145 | . . 30 8 62 26 . 19 Explosive 57 | . 11 . 8 4 14 . 20 Electromagnetic 62 | . . 2 14 42 . . 4 Robot Hit Streak 19 | . 6 5 14 19 6 . 4 Robot Miss Streak 6 | . 2 3 2 5 4 . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 203 | . 11 21 51 77 22 . 21 Core Hits 250 | . 15 8 45 88 44 . 50 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10993 | . 628 515 1739 3280 2239 . 2592 Guns 1725 | . 86 . 167 1206 164 . 102 Cannons 1588 | . . 429 451 297 246 . 165 Explosions 7651 | . 542 86 1098 1771 1829 . 2325 Melee . | . . . . . . . . Ramming 8 | . . . 2 6 . . . Kinetic 938 | . 86 20 544 221 33 . 34 Thermal 2521 | . . 409 95 1430 377 . 210 Explosive 5894 | . 542 40 456 702 1829 . 2325 Electromagnetic 1632 | . . 46 642 921 . . 23 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . . 2 23 5 5 5 . Average Corruption 6 | . . 2 12 4 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . 2 11 12 8 4 . Message Errors 7 | . . 1 1 2 2 1 . Matter Fused 8 | . . . 3 2 2 1 . Heat Flow Errors 7 | . . . 2 3 1 1 . Energy Discharges 6 | . . 1 3 1 . 1 . Data Loss (minor) 5 | . . . 2 1 2 . . Data Loss (major) 1 | . . . . 1 . . . Alerts 2 | . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 194 | . . 7 26 51 9 . 101 Projectiles 7 | . . 7 . . . . . Explosions 187 | . . . 26 51 9 . 101 Melee . | . . . . . . . . Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 539 | . 110 6 120 13 85 . 205 Shots 22 | . 6 1 6 1 2 . 6 Rammed 3 | . . . 1 2 . . . Targets Rammed 3 | . . . 1 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | . 5 124 294 411 293 100 382 Average Temperature 101 | . 3 40 109 111 91 52 132 Received Heat Transfer 1031 | . 78 87 198 270 198 . 200 Effects 4 | . . . . 3 . . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . . 1 . . 1 Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 10 | . . . 3 6 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 3266 | . . 740 382 1303 532 . 309 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 4 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Maximum Alert Level 3 | . 1 1 1 3 2 1 . Low Security (%) 63 | 100 89 97 91 45 . . . Level 1 11 | . 10 2 8 3 62 100 . Level 2 10 | . . . . 19 37 . . Level 3 13 | . . . . 32 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 751 | . 252 208 254 751 667 244 . Initial 315 | . . 102 13 35 315 244 . Average 236 | . 42 106 116 355 433 225 . Influence Increases 2984 | . 292 329 718 1158 482 . 5 Destroy 0b10 Robot/C 1500 | . 180 140 400 580 200 . . Destroy 0b10 Robot/NC 145 | . 5 5 50 30 50 . 5 Destroy Leader 420 | . 42 72 98 154 54 . . Allied During Kill 8 | . . . 8 . . . . Successful Hack 44 | . . 22 7 15 . . . Disable Machine 480 | . 15 60 90 255 60 . . Destroy Structure 297 | . 35 30 65 79 88 . . Lose Combat Pursuer 90 | . 15 . . 45 30 . . Influence Decreases 2984 | . 50 538 673 541 550 423 209 Entered New Map 1170 | . . 140 20 43 380 383 204 Time Decay 1352 | . 50 238 401 458 160 40 5 Lost Part 70 | . . 10 10 40 10 . . Lost Ally 80 | . . . 80 . . . . Purge Threat 312 | . . 150 162 . . . . Squads Dispatched 15 | . 3 2 2 6 2 . . Investigation 7 | . 1 1 2 2 1 . . Extermination 2 | . . . . 2 . . . Reinforcement 6 | . 2 1 . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Distress Signals 5 | . 1 1 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 12 10 24 35 12 . 37 Peak Tracking Total 16 | . 5 2 4 4 9 . 16 Tactical Retreats 6 | . 1 . . 2 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Traps Triggered 6 | . 1 1 3 1 . . . Indirectly 1 | . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Disabled 42 | . 1 4 6 17 4 . 10 Max in Single Turn 12 | . 1 2 1 12 1 . 4 Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Accessed 18 | . . 4 4 6 4 . . Terminals 13 | . . 4 3 3 3 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 56 | . . 18 18 11 9 . . Successful 22 | . . 9 9 4 . . . Failed 34 | . . 9 9 7 9 . . Catastrophic 10 | . . 2 1 1 6 . . Database Lockouts . | . . . . . . . . Manual 35 | . 1 16 12 5 1 . . Terminals 49 | . . 18 16 8 7 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 8 | . . 3 5 . . . . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . Branch Access Points 2 | . . 1 1 . . . . Unreport Threat 3 | . . 1 2 . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 10 | . . 6 3 1 . . . Terminals 10 | . . 6 3 1 . . . Botnet 3 | . . 2 . 1 . . . Operators 1 | . . 1 . . . . . Skim 6 | . . 3 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 15 | . . 4 4 3 4 . . Full Trace Events 3 | . . . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 95 | . . . . 95 . . . Total Part Build Rating 10 | . . . . 10 . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total Allies 5 | . . . 4 . . . 1 Largest Group 4 | . . . 4 . . . 1 Highest-Rated Group 464 | . . . 32 . . . 464 Highest-Rated Ally 464 | . . . 8 . . . 464 Total Orders . | . . . . . . . . Ally Attacks 64 | . . . 7 . . . 57 Total Damage 5314 | . . . 66 . . . 5248 Kills 33 | . . . 1 . . . 32 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 113 | . 12 4 12 51 10 1 23 Average Entertainment 17 | . 19 7 8 24 22 19 22 Good Acts 21 | . . 3 5 7 1 . 5 Bad Acts 14 | . . 1 8 1 2 . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Active Infowar (turns) 628 | . . . . 53 119 92 364 IFF 575 | . . . . . 119 92 364 Jamming 53 | . . . . 53 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Turns Passed 4887 | 59 324 517 1168 1859 326 92 542 Spaces Moved 2461 | 45 120 263 611 964 131 58 269 Core 29 | 29 . . . . . . . Treads 2432 | 16 120 263 611 964 131 58 269 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 151 156 160 160 Average Speed 158 | 99 160 163 158 157 157 160 163 Slowest Speed 240 | 200 160 240 160 162 160 160 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 24 37 50 34 32 11 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 12 | . . . . 6 6 . . Terrain Destroyed 426 | . 49 32 65 80 100 . 100 Melee . | . . . . . . . . Projectile 24 | . . . . 8 9 . 7 AOE 402 | . 49 32 65 72 91 . 93 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total 3137 | 58 230 318 735 1196 210 57 333 Wait 262 | . 87 7 19 89 35 . 25 Move 2454 | 44 119 262 610 963 130 57 269 Hop . | . . . . . . . . Pick Up 43 | 8 4 4 11 14 2 . . Fast Attach 27 | 4 . . 9 10 3 . 1 Attach 20 | 2 . 5 5 3 2 . 3 Detach 1 | . . . . . 1 . . Swap 36 | . 1 4 13 14 3 . 1 Drop 47 | . 2 3 15 21 3 . 3 Fire 244 | . 17 33 52 80 31 . 31 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 1 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 4) 208 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 208 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 360 | -10/Materials | Destroyed 7 combat bots 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 665 | -9/Materials | Discovered new exit (range 4) 822 | -9/Materials | Identified exit to Mines 880 | -9/Materials | Discovered new exit (range 8) 901 | -9/Materials | Entered another Materials area 901 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1116 | -8/Materials | Destroyed 8 combat bots 1305 | -8/Materials | X0-1V1 sent allied G-34 Mercenary (x4) 1361 | -8/Materials | Lost 4 allies 1435 | -8/Materials | Attached CPS modules to Y-45 Defender 1439 | -8/Materials | Attached CPS modules to K-01 Serf 1824 | -8/Materials | Build established: Gunner 1826 | -8/Materials | System corruption reached 10% 1896 | -8/Materials | Discovered new exit (range 15) 2038 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2043 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2045 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 2069 | -8/Materials | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2461 | -7/Factory | Fabricated EM Shield (x2) 2837 | -7/Factory | Core integrity permanently improved by X0-1V1 (+300) 2882 | -7/Factory | Build established: Tank 3006 | -7/Factory | Discovered new exit (range 5) 3203 | -7/Factory | Lost 3 parts (3w) 3322 | -7/Factory | Discovered new exit (range 16) 3521 | -7/Factory | X0-1V1 announced a LAN party 3851 | -7/Factory | Identified exit to Factory 3923 | -7/Factory | X0-1V1 activates XOMVISION 3925 | -7/Factory | Identified exit to Storage 3928 | -7/Factory | Entered Storage 4170 | -7/Storage | Destroyed 7 combat bots 4195 | -7/Storage | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 4230 | -7/Storage | Used back door to open Recycling access 4230 | -7/Storage | Discovered new exit (range 5) 4254 | -7/Storage | Entered Recycling 4306 | -7/Recycling | Scanned before Scraplab entrance 4330 | -7/Recycling | Entered Scraplab 4342 | -7/Recycling | Discovered new exit (range 3) 4346 | -7/Recycling | Entered Scraptown 4346 | -7/Scraptown | System corruption cleaned by C-Scrubber 4435 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 4435 | -7/Scraptown | Attacked by Scraptown defenders 4597 | -7/Scraptown | Allies destroyed Triborg 4706 | -7/Scraptown | X0-1V1 sent you into danger 4744 | -7/Scraptown | Destroyed 11 combat bots 4860 | -7/Scraptown | Discovered new exit (range 3) 4888 | -7/Scraptown | Self-destructed Last Messages --------------- 04806_ Machine disabled. 04806_ ZD-TSV(g) destroyed. 04807_ Slug penetrates Wall. 04812_ Penetrated by Slug. 04817_ Critical hit (Destroy). 04817_ Hvy. Treads destroyed. 04817_ Penetrated by Slug. 04819_ X0-1V1 imagines sitting ducks. GZ-A0M(E) suddenly freezes. 6B-T4U(E) suddenly freezes. 04826_ 6B-T4U(E) destroyed. 04826_ X0-1V1: "One less obstacle for my toy on its journey to the highest levels of glorious entertainment." 04828_ X0-1V1 reimagines you as a refrigerator in hell. 04831_ The unstable cave ceiling collapses. 04848_ Sfc. Transmogrifier converts Hvy. Rocket Launcher into Imp. Heavy Machine Gun. 04860_ EXIT=FOUND 04875_ X0-1V1: "Watch where you're going!" (+6 sight range) 04878_ The swirling icy cloud dissipates. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????#?????????????????#########?????????????????? | | ????""?????????????????#"" ##????????????????? | | " ?? "????????????????#"@< #????????????????? | | """ "????????????????#"" E ##????????????????? | | " """ "#???????????????##### #?????? ??????????? | | " """ "#??????? ?""????????# #???? ???????????? | | " "#?????? ""????????# #???? ??? ????????? | | """ """###???"" ""????????# #??? """ ????????? | | #??"" ""#??????## ##?" ???????? | | ###""" """######## ##"""""" ""#"????? | | ???? | | ???? | | ???? | | ###### ########### ##########""?????? | | #???????????????## #????????????????? | | #???????????###?# ########?????????? | | #???????????? # """"""""#?????????? | | #""" ""#???????????### # ""#?????????? | | #""" "#???????????#"" " "#?????????? | | #""" "#???????????#" ""#?????????? | | #"" "#???????????#" """""""#?????????? | | #" "#???????????#" """####?????????? | | #?"" ""#???????????#" "" " ######????????????? | | #?## ###???????????#" " ############??????? | | #??# ?????????????#"""""" "# #??????? | | #???##?????????????####### "# #??????? | | ##??????????????????????# # % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 1510 Matter Stores 468 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 15 Resistance: EM 20 Weapon Shielding 15 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ EM Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumFocalCyclogen Manual? 0 Play Time 00:40:27 Cumulative 597.4 hours Start 2026.08.26 @ 00:07:26 End 2026.08.26 @ 00:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65825801-ca80-41e6-a9fa-552ea3b2a446