Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 23:26:48 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (202) 1010 Value Destroyed (8273) 8273 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1770) 1770 TOTAL SCORE: 15773 Bonus ------- High Alert Combat Kills 1317 Follower Combat Kills 112 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -159 Cogmind --------- Core Integrity 784/1000 Matter 300/300 Energy 19/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Terrain Scan Processor Transmission Jammer Improved Hacking Suite > --- WEAPON (2) ------- Improved Arc Projector > --- INVENTORY (10) --- Reinforced Deuterium Engine Flexi-carbon Leg Advanced Heat Sink Energy Well (350) Terrain Scanner ECM Suite Variable Charge Gun Improved KE Penetrator Improved KE Penetrator Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Sensor Array Terrain Scan Processor Improved Medium Armor Plating Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Improved KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Flexi-carbon Leg Energy Well Terrain Scanner Transmission Jammer ECM Suite Improved Arc Projector Proton Cannon Improved KE Penetrator Great Maul [Rating: 83] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . 1 . . . . Utility 6 | . . . . 2 . 1 . . 1 2 Weapon . | . . . . . . . . . . . Parts Attached 198 | 7 9 . 12 33 39 23 8 . 54 13 Power 32 | 1 5 . 2 4 8 3 . . 7 2 Engine 16 | 1 5 . 2 2 1 1 . . 4 . Core 16 | . . . . 2 7 2 . . 3 2 Reactor . | . . . . . . . . . . . Propulsion 70 | 2 2 . 7 13 20 7 3 . 15 1 Treads 16 | 2 2 . 6 2 . . . . 4 . Leg 53 | . . . . 11 20 7 3 . 11 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 51 | 2 1 . 1 6 3 10 3 . 19 6 Device 22 | 1 . . . 1 1 4 3 . 9 3 Storage 5 | 1 1 . 1 1 . . . . . 1 Processor 7 | . . . . 4 . 1 . . 1 1 Hackware 2 | . . . . . . . . . 2 . Protection 15 | . . . . . 2 5 . . 7 1 Artifact . | . . . . . . . . . . . Weapon 45 | 2 1 . 2 10 8 3 2 . 13 4 Energy Gun 4 | . . . . . . . . . 2 2 Energy Cannon 2 | . . . . . 1 . . . . 1 Ballistic Gun 31 | 2 1 . 2 7 7 1 1 . 9 1 Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 4 | . . . . 3 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . 1 . . 3 2 Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 3 | . . . . 3 . . . . . . Parts Lost 52 | . 1 . 4 4 1 5 9 . 19 9 Power 4 | . . . 1 1 . . . . . 2 Propulsion 21 | . . . 2 1 1 1 4 . 9 3 Utility 14 | . . . . 1 . 2 4 . 4 3 Weapon 13 | . 1 . 1 1 . 2 1 . 6 1 Highest Loss Streak 9 | . 1 . 2 2 1 4 5 . 7 9 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 12 | . 8 15 12 14 14 14 14 12 9 8 Power 1 | . 2 2 1 1 1 1 1 1 1 1 Propulsion 1 | . 2 7 5 3 1 . . . . . Utility 3 | . 1 2 1 2 3 4 3 1 3 3 Weapon 6 | . 1 4 3 7 8 8 8 8 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 1 . 1 3 1 2 . . 6 7 Power 3 | . . . . . . 1 . . 1 1 Propulsion 2 | . . . . 1 . . . . . 1 Utility 9 | . . . 1 2 . . . . 3 3 Weapon 7 | . 1 . . . 1 1 . . 2 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 97 97 94 99 93 84 76 98 Engine 6 | . 14 14 10 6 1 3 7 7 6 5 Core 2 | . . . . 2 7 3 . . 1 4 Treads 8 | . 28 28 42 16 . . . . 3 . Leg 22 | . . . . 19 36 37 34 23 17 28 Device 12 | . 13 14 11 11 3 10 14 23 16 27 Storage 7 | . 14 14 11 9 9 7 7 7 2 4 Processor 7 | . . . . 13 12 8 7 7 5 5 Protection 3 | . . . . . 5 9 4 . 5 . Ballistic Gun 14 | . 28 28 22 17 15 13 9 7 9 3 Peak Build Rating 83 | 7 9 9 15 31 40 44 40 32 61 83 Average Rating 33 | 5 7 9 12 23 33 39 33 31 42 70 On Entrance 22 | . 7 9 9 15 26 39 32 31 32 51 Naked Turns 21 | . . . . . . . . . 21 . Heaviest Build 65 | 12 30 29 34 36 57 57 56 49 57 65 Greatest Support 99 | 40 40 40 80 80 62 72 70 35 92 99 Greatest Overweight (x) 7 | . . . . . 1 1 1 1 7 1 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 9 9 Most Carried 15 | 1 15 15 15 15 15 15 15 13 15 10 Average Carried 12 | . 8 15 12 14 14 14 14 12 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 1 15 15 15 15 15 15 11 13 5 10 Class Distribution -------------------- 43% | Mutant 41% | Scavenger-Mutant 9% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Matter Collected 6958 | 294 364 . 276 1065 1504 1012 358 75 1533 477 Remotely . | . . . . . . . . . . . Salvage Created 7600 | 106 510 . 534 1756 1454 1141 439 24 1301 335 Parts 391 | 4 39 . 33 85 87 53 19 . 55 16 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 24 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Combat Hostiles Destroyed 172 | . 16 . 18 35 42 22 11 . 25 3 Melee 2 | . . . . . . . . . 2 . Guns 126 | . 16 . 18 28 21 20 5 . 15 3 Cannons 4 | . . . . . 1 . 2 . 1 . AOE 38 | . . . . 7 20 2 4 . 5 . Classes Destroyed 15 | 2 4 . 1 3 2 2 . 1 . . Worker 5 | . . . . . . 2 . . 3 . Builder 7 | . 2 . . . . 2 . . 3 . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 7 | 1 . . . 3 . 1 . . 1 1 Mechanic 1 | . . . . . . 1 . . . . Watcher 6 | . 2 . . 1 . 1 . . . 2 Swarmer 45 | . 9 . 9 7 8 4 3 . 5 . Grunt 74 | . 7 . 8 17 14 13 5 . 10 . Brawler 2 | . . . . . 1 . . . 1 . Duelist 2 | . . . . 1 . . 1 . . . Sentry 24 | . . . 1 8 8 . 1 . 5 1 Hunter 13 | . . . . 2 8 2 . . 1 . Programmer 12 | . . . . . 3 3 1 . 3 2 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 12 | 2 6 . 9 12 12 6 4 . 6 3 Combat Bots Only 12 | . 5 . 9 9 12 4 4 . 5 2 Max Kills in Single Turn 5 | 1 2 . 2 4 5 4 1 1 2 1 Gunslinging 1 | . . . . 1 . 1 . . . . Exploded 5 | . . . . 3 5 2 1 . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Hostile Shots Fired 1436 | . 85 . 113 168 153 164 100 . 546 107 Missed 427 | . 20 . 16 42 54 46 35 . 177 37 Hits 1009 | . 65 . 97 126 99 118 65 . 369 70 Projectile 1009 | . 65 . 97 126 99 118 65 . 369 70 AOE 4 | . . . . . . . . . 2 2 Critical Strikes 24 | . 1 . . 6 1 6 1 . 7 2 Damage Taken 14281 | . 627 . 949 1760 1696 1956 965 . 5015 1313 Core 1778 | . 97 . 131 214 78 180 118 . 744 216 Absorbed by Shields 344 | . . . . 139 . . . . 8 197 Ignored by Resistances 16 | . . . . . . 16 . . . . Regen/Repaired (Parts) 154 | . 19 . . . . 58 . . 77 . Core Remaining (%) 57 | 100 . 61 67 . 46 . . 57 12 . Volleys Fired 575 | 6 48 . 46 101 113 77 40 5 120 19 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 Hottest 258 | 40 40 . 46 50 110 55 110 68 85 258 Shots Fired 1093 | 12 96 . 92 196 207 153 71 10 223 33 Gun 1008 | 12 96 . 92 190 183 151 42 5 208 29 Cannon 49 | . . . . . 7 . 25 5 8 4 Launcher 36 | . . . . 6 17 2 4 . 7 . Special . | . . . . . . . . . . . Kinetic 1007 | 12 96 . 92 190 183 151 55 10 207 11 Thermal 40 | . . . . . 7 . 12 . 9 12 Explosive 36 | . . . . 6 17 2 4 . 7 . Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 23 | 5 9 . 12 23 15 9 9 8 13 16 Robot Miss Streak 6 | 1 5 . 3 4 3 4 2 1 6 3 Penetration Max 1 | . . . . . 1 . . . 1 . Secondary Targets 20 | . 5 . 3 2 2 5 . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 . Shots Hit Robots 727 | 9 53 . 62 145 136 95 29 8 166 24 Core Hits 392 | 3 30 . 29 74 84 53 20 3 84 12 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 9 | . . . 1 1 1 1 . . 4 1 Critical Strikes 13 | . . . 1 2 1 1 . . 6 2 Destroy 10 | . . . 1 2 1 1 . . 4 1 Smash 1 | . . . . . . . . . . 1 Impale 2 | . . . . . . . . . 2 . Melee Attacks 38 | . . . . . . 3 . . 25 10 Impact 29 | . . . . . . 3 . . 16 10 Slashing . | . . . . . . . . . . . Piercing 9 | . . . . . . . . . 9 . Sneak Attacks 3 | . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18189 | 109 666 . 786 3189 4042 2399 1103 190 4284 1421 Guns 11748 | 109 665 . 786 2295 1994 1895 403 82 2839 680 Cannons 543 | . . . . . 62 . 158 108 111 104 Explosions 5364 | . . . . 894 1986 495 542 . 1000 447 Melee 520 | . . . . . . . . . 330 190 Ramming 14 | . 1 . . . . 9 . . 4 . Kinetic 11475 | 109 665 . 786 2295 1994 1895 438 190 2878 225 Thermal 788 | . . . . 46 62 . 123 . 72 485 Explosive 5160 | . . . . 751 1986 495 542 . 1000 386 Electromagnetic 232 | . . . . 97 . . . . . 135 Impact 396 | . . . . . . . . . 206 190 Slashing . | . . . . . . . . . . . Piercing 124 | . . . . . . . . . 124 . Highest Corruption 8 | . . . . 3 4 5 5 5 7 8 Average Corruption 3 | . . . . 3 3 3 5 5 4 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 165 | . . . . 17 46 8 31 3 59 1 Message Errors 38 | . . . . 4 9 1 14 1 9 . Matter Fused 35 | . . . . 4 10 . 5 . 16 . Heat Flow Errors 12 | . . . . 1 5 . 2 . 3 1 Energy Discharges 27 | . . . . 2 6 3 3 2 11 . Parts Rejected 3 | . . . . . 1 1 . . 1 . Data Loss (minor) 19 | . . . . 3 5 1 2 . 8 . Data Loss (major) 9 | . . . . . 3 . 1 . 5 . Misfires 10 | . . . . 1 4 1 2 . 2 . Alerts 8 | . . . . 1 2 1 2 . 2 . Weapon Failures 4 | . . . . 1 1 . . . 2 . Overload Shots 11 | . . . . . . . . . . 11 Overflow Damage 298 | . . . . . 65 . 73 15 80 65 Projectiles 15 | . . . . . . . . 15 . . Explosions 164 | . . . . . 65 . 73 . 3 23 Melee 119 | . . . . . . . . . 77 42 Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . 58 207 . 19 . 25 132 Shots 14 | . . . . 2 6 . 1 . 2 3 Rammed 2 | . 1 . . . . . . . 1 . Targets Rammed 4 | . 1 . . . . 2 . . 1 . Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 498 | . 21 . 18 165 275 421 235 . 498 444 Average Temperature 72 | . 10 . 6 17 52 97 70 . 129 155 Received Heat Transfer 3955 | . 207 . 288 700 351 513 330 . 1509 57 Effects 8 | . . . . . 2 4 1 . 1 . Shutdowns 2 | . . . . . . 2 . . . . Interference 4 | . . . . . 2 1 1 . . . Matter Decay 2 | . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 1 Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . 2 1 Impact Corruptions 6 | . . . . . . . . . 4 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 934 | . . . . 100 74 . 148 . 200 412 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Maximum Alert Level 5 | . . . . 2 5 3 . . . . Low Security (%) 58 | 100 100 100 100 30 2 . . . 100 100 Level 1 10 | . . . . 62 10 . . . . . Level 2 5 | . . . . 7 9 19 . . . . Level 3 16 | . . . . . 29 80 . . . . Level 4 4 | . . . . . 25 . . . . . Level 5 4 | . . . . . 21 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1913 | 5 158 24 165 451 1913 1003 . . 180 76 Initial 1003 | . . 24 . . 153 1003 . . 36 35 Average 372 | . 80 6 45 236 1098 789 . . 56 13 Influence Increases 5860 | 10 458 . 413 1190 1790 662 305 . 820 212 Destroy 0b10 Robot/C 3500 | . 320 . 360 700 900 440 220 . 500 60 Destroy 0b10 Robot/NC 150 | 10 20 . . 30 . 40 . . 35 15 Destroy Leader 596 | . 64 . 30 196 30 82 40 . 130 24 Allied During Kill 21 | . . . . . 21 . . . . . Successful Hack 137 | . 21 . 7 14 7 11 . . 56 21 Select Force Hacks 30 | . . . . 30 . . . . . . Disable Machine 270 | . 15 . 15 60 60 45 . . 30 45 Anti-Garrison Action 650 | . . . . . 650 . . . . . Destroy Structure 266 | . 3 . 1 55 122 29 . . 24 32 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 15 . . 105 . 15 45 . 45 . Influence Decreases 5860 | 10 396 62 413 954 113 1963 795 64 805 285 Entered New Map 1342 | . . 38 . . 83 910 227 24 22 38 Time Decay 2801 | 10 386 24 270 464 . 553 478 40 425 151 Lost Part 429 | . 10 . 40 40 10 50 90 . 100 89 Lost Ally 20 | . . . . . 20 . . . . . Purge Threat 1268 | . . . 103 450 . 450 . . 258 7 Squads Dispatched 22 | . 2 . . 7 . 6 . . 5 2 Investigation 3 | . 1 . . 2 . . . . . . Extermination 7 | . . . . . . 2 . . 4 1 Reinforcement 10 | . 1 . . 5 . 2 . . 1 1 Assault 2 | . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Distress Signals 10 | . 1 . 4 3 . . . . 2 . Communications Jammed 15 | . . . . . . . . . 2 13 Distress Signals 15 | . . . . . . . . . 2 13 Times Spotted 269 | . 26 . 33 51 46 33 15 . 45 20 Peak Tracking Total 12 | . 5 . 8 7 9 4 4 . 5 12 Tactical Retreats 8 | . 1 . . 3 . 1 1 . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Traps Triggered 18 | . 1 . . 1 6 3 . . 5 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Machines Disabled 24 | . 1 . 1 4 10 3 . . 2 3 Max in Single Turn 3 | . 1 . 1 3 2 1 . . 1 3 Garrison Relay 5 | . . . . . 5 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Machines Accessed 44 | . 3 . 5 11 4 9 . . 9 3 Terminals 35 | . 2 . 5 9 4 6 . . 7 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 2 . . 2 . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . 1 Total Hacks 91 | . 8 . 9 18 11 23 . . 17 5 Successful 39 | . 7 . 3 6 1 9 . . 11 2 Failed 52 | . 1 . 6 12 10 14 . . 6 3 Catastrophic 13 | . . . 2 6 3 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 6 . 5 12 . 14 . . 6 2 Terminals 77 | . 6 . 9 16 11 18 . . 13 4 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 . . . . 3 . . 4 . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . 1 Terminal Hacks 19 | . 3 . 3 3 1 5 . . 3 1 Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 12 | . . . 2 3 . 3 . . 3 1 Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 2 . . 4 . Scan Component 4 | . 1 . . . . 1 . . 2 . Repair 4 | . 1 . . . . 1 . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 Unlock Access 2 | . . . . 1 . . . . . 1 Unauthorized Hacks 10 | . 2 . . 2 . 2 . . 4 . Terminals 9 | . 2 . . 1 . 2 . . 4 . Botnet 8 | . 2 . . 1 . 2 . . 3 . Disrupt 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Tunnel 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 3 . 5 10 4 7 . . 7 2 Full Trace Events 3 | . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . . 1 . Time 146 | . 26 . . . . 32 . . 88 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 19 . . . . . Machine Destruction 19 | . . . . . 19 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 45 | . . . . . 45 . . . . . Highest-Rated Ally 25 | . . . . . 25 . . . . . Initial Warlord ECA Mod 31 | . . . . . . 7 7 7 6 4 Warlord Squad Rendezvous 1 | . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . Total Damage 301 | . . . . . 301 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Active Infowar (turns) 10801 | 45 986 124 994 1632 739 1259 1148 99 2867 908 Optics 91 | . . . . . . . . . . 91 Sensors 4710 | . . . . . . 1112 1095 99 1500 904 Terrain 1874 | . . . . . . . . . 1147 727 Structural 671 | . . . . . . . 667 . 4 . Seismic 5898 | 45 986 124 994 1632 739 147 223 99 909 . Jamming 517 | . . . . . . 8 . . 225 284 ECM 685 | . . . . . . . . . 159 526 Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Turns Passed 12977 | 119 1012 124 994 1632 2161 1603 1226 99 3099 908 Spaces Moved 7157 | 56 484 78 429 885 1268 976 749 44 1592 596 Core 120 | 2 . . . . . . . . 118 . Treads 1696 | 54 484 78 429 356 . . . . 295 . Legs 5341 | . . . . 529 1268 976 749 44 1179 596 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 190 50 122 Average Speed 140 | 156 160 160 160 136 139 130 128 190 147 123 Slowest Speed 400 | 160 160 160 160 160 192 190 190 190 400 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 66 28 40 79 94 29 57 6 41 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . Spaces Dug 35 | . . . . 11 . 3 4 . 8 9 Terrain Destroyed 385 | . . . . 51 175 34 77 1 28 19 Melee 18 | . . . . . . 3 . . 8 7 Projectile 27 | . . . . . 2 . 14 1 4 6 AOE 340 | . . . . 51 173 31 63 . 16 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Fac Fac Total 9062 | 73 628 77 654 1163 1525 1184 947 50 2053 708 Wait 752 | 4 62 . 152 91 17 65 136 . 181 44 Move 7147 | 55 483 77 428 884 1267 975 748 43 1591 596 Hop . | . . . . . . . . . . . Pick Up 81 | 1 14 . 8 16 7 9 2 2 13 9 Fast Attach 98 | 7 2 . 2 9 10 13 3 . 41 11 Attach 37 | . 1 . 6 8 2 5 5 . 9 1 Detach 15 | . 1 . 2 4 2 1 . . 4 1 Swap 132 | . 8 . 4 20 43 18 11 . 19 9 Drop 144 | . 8 . 6 30 41 16 2 . 33 8 Fire 575 | 6 48 . 46 101 113 77 40 5 120 19 Melee 38 | . . . . . . 3 . . 25 10 Ram 1 | . . . . . . . . . 1 . Kick 2 | . . . . . . 2 . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 36 | . . . . . 20 . . . 16 . Rewire 3 | . . . . . 3 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 495 | -10/Materials | Repaired Seismic Detector 736 | -10/Materials | Discovered new exit (range 7) 885 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Derelicts attacked the area 1113 | -10/Materials | Discovered new exit (range 12) 1132 | -10/Materials | Entered Mines 1206 | -10/Mines | Learned Materials garrison access intel 1238 | -10/Mines | Discovered new exit (range 12) 1256 | -10/Mines | Entered Materials 1256 | -9/Materials | Evolved 2 slots: Propulsion x2 1450 | -9/Materials | Destroyed 9 combat bots 2071 | -9/Materials | Discovered new exit (range 7) 2250 | -9/Materials | Entered another Materials area 2250 | -8/Materials | Evolved 2 slots: Utility x2 2251 | -8/Materials | Loaded intel: 1 garrison access location 2664 | -8/Materials | Destroyed 9 combat bots 2754 | -8/Materials | Discovered new exit (range 13) 3284 | -8/Materials | Discovered new exit (range 4) 3507 | -8/Materials | Discovered new exit (range 8) 3745 | -8/Materials | Build established: Scavenger-Mutant 3869 | -8/Materials | Identified exit to Garrison 3882 | -8/Materials | Entered Garrison 3928 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Discovered new exit (range 13) 4076 | -8/Garrison | Triggered checkpoint 4161 | -8/Garrison | Triggered checkpoint 4214 | -8/Garrison | Destroyed 12 combat bots 4265 | -8/Garrison | Discovered new exit (range 9) 4320 | -8/Garrison | Rescued a captive Derelict 4327 | -8/Garrison | Rescued a captive Derelict 4442 | -8/Garrison | Triggered checkpoint 4500 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Phase Generator disabled 4549 | -8/Garrison | Discovered new exit (range 7) 4834 | -8/Garrison | Garrison Relay disabled 5040 | -8/Garrison | Core integrity fell below 50% 5052 | -8/Garrison | Build established: Mutant 5234 | -8/Garrison | Garrison Relay disabled 5296 | -8/Garrison | Triggered checkpoint 5341 | -8/Garrison | Garrison Relay disabled 5570 | -8/Garrison | Garrison Relay disabled 5627 | -8/Garrison | Build established: Scavenger-Mutant 5646 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Entered Factory 6043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6164 | -7/Factory | Repaired Hrd. Light Armor Plating 6443 | -7/Factory | First assault squad dispatched 6520 | -7/Factory | Identified exit to Storage 6520 | -7/Factory | Identified exit to Lower Caves 7465 | -7/Factory | Lost 4 parts (1n2u1w) 7646 | -7/Factory | Entered Lower Caves 7653 | -7/Lower Caves | Met a Warlord Commander 7654 | -7/Lower Caves | Learned location of Warlord (-4) 7655 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7659 | -7/Lower Caves | Found Encrypted Comm Array 8003 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8041 | -7/Lower Caves | Learned 4 Factory zone layouts 8050 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8418 | -7/Lower Caves | Lost 5 parts (2n3u) 8659 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8846 | -7/Lower Caves | Discovered new exit (range 14) 8870 | -7/Lower Caves | Identified exit to Lower Caves 8872 | -7/Lower Caves | Entered another Lower Caves area 8905 | -7/Lower Caves | Discovered new exit (range 9) 8926 | -7/Lower Caves | Identified exit to Factory 8971 | -7/Lower Caves | Entered Factory 8971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8983 | -6/Factory | Discovered new exit (range 7) 8990 | -6/Factory | Build established: Scavenger-Mutant 9020 | -6/Factory | Identified exit to Lower Caves 9359 | -6/Factory | Lost 3 parts (2n1u) 9430 | -6/Factory | Build established: Mutant 9660 | -6/Factory | Joined by Warlord Ranger squad 9717 | -6/Factory | Discovered new exit (range 8) 9756 | -6/Factory | Identified exit to Factory 10059 | -6/Factory | Lost 4 parts (2n2w) 10179 | -6/Factory | Build established: Scavenger-Mutant 10406 | -6/Factory | Spotted B-75 Beast 10477 | -6/Factory | Released all parts (4) 10498 | -6/Factory | Lost 7 parts (4n1u2w) 10573 | -6/Factory | Core integrity fell below 50% 10752 | -6/Factory | Build established: Mutant 10851 | -6/Factory | Repaired Rnf. Deuterium Engine 11489 | -6/Factory | Core integrity fell below 20% 11858 | -6/Factory | Build established: Scavenger-Assassin 12070 | -6/Factory | Entered another Factory area 12070 | -5/Factory | Evolved 2 slots: Utility x2 12486 | -5/Factory | Identified exit to Garrison 12975 | -5/Factory | Cargo convoy interrupted 12978 | -5/Factory | Self-destructed Last Messages --------------- 12975_ K-01 Serf collects debris. 12975_ I-47 Archangel distress signal jammed. 12976_ U-05 Engineer lays Concrete. 12976_ Neutrino Core destroyed. 12976_ Flexi-carbon Leg destroyed. 12976_ I-47 Archangel distress signal jammed. 12976_ A-27 Freighter distress signal jammed. 12976_ I-47 Archangel distress signal jammed. 12977_ The unstable cave ceiling collapses. 12977_ U-05 Engineer lays Concrete. 12977_ I-47 Archangel distress signal jammed. 12977_ Penetrated by Slug. 12977_ Imp. Titanium Leg destroyed. 12977_ I-47 Archangel distress signal jammed. 12977_ U-05 Engineer builds a Wall. 12977_ A-27 Freighter distress signal jammed. 12978_ U-05 Engineer lays Concrete. 12978_ U-05 Engineer builds a Wall. 12978_ I-47 Archangel distress signal jammed. 12978_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????###########+### ## | | ?????????????????????????? ?# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | | ?????????????????????????! # ## | | ??????????????????????? # #####/### ## | | ??????????????????? ###"""" "" # ## | | ??????????????????? "" # ^ | | ??????????????????? "" """"# | | ??????????????????? "" """"# ^ | | ??????????????????? """"# | | ???????????????????? """"# | | ?????????????????????# # ######## | | ?????????????????????# u# """"###??##? | | ????????#????????#??## # """"#?##??## | | ??#????????#?????????# #; """"#####??? | | ?#???#????????????#??# k u;; """"##?##??# | | #?#?#??#??????????#??# u k;; ##???#?# | | ####????###??#??????## m ;; #?##???# | | ?????#??#????#??#????#### ########????#?# | | ?###??#??#?#???????#??# ##???#???#?## | | ?# ##???##?###?????#### = #?####???#### | | ############??##?### % #?????????### | | =!! | ##?#??#???## [[ #?###?####??? | | =! #?##?##???## @ h [#??#??????##? | | =! #?########### A #????##??#??? | | ###### ##????#??#??# | | ! ###"## px ##????????##? | | %+!* *+% mx ##??????????? | | " "" ###### ip%x #???????????? | | " "" ##???# p h i #??????#??#?# | | " """ ###?## h ##?#?????#??? | | "" """ #?##?# R # #########????????#??? | | "" """ ###### #########???#???#????????? | | #??#?# #?######?#???????????????? | | ###+########### #??##??#??#??????????????? | | # ##?#???###??#????????????? | | # ###?#????#???????????????? | | # ##??#????????????????????? | | # ##?#?#???????????????????? | | # ##?#???#?????????????????? | | ####+#### # #???#?###????????????????? | | #?? ? ?# ###/############T ####?????????????? | | ???""? # #?????????????? | | ???""" + #?????????????? | | ????"" # ^ #?????????????? | | ????? # ^ #?????????????? | | ????"" # ^^ #?????????????? | | #???"" ?##########+########### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -10/Materials Hrd. Light Armor Plating | 67% | -7/Factory Rnf. Deuterium Engine | 51% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingKineticLattice Manual? 0 Play Time 02:01:39 Cumulative 91.6 hours Start 2025.07.25 @ 19:02:22 End 2025.07.25 @ 23:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9532a3dd-e8e4-44bb-a710-1f0c9652713b