Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 21:30:17 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (250) 1250 Value Destroyed (11257) 11257 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (6797) 6797 TOTAL SCORE: 26164 Bonus ------- High Alert Combat Kills 2366 Follower Combat Kills 254 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -23 Cogmind --------- Core Integrity 743/1150 Matter 175/300 Energy 10/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Field Laser > --- INVENTORY (10) --- Light Antimatter Reactor Flexi-carbon Leg Improved Coolant Injector Improved Matter Compressor (109) Graphene Brace Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Active Sensor Suite Improved Salvage Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Field Laser Field Laser Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Matter Compressor Field Laser Heavy Rocket Launcher [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . Utility 8 | . . . . . 2 . . 2 . . . 2 . 1 . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 310 | 6 8 4 1 1 9 28 16 25 13 3 12 56 6 8 18 13 25 58 Power 27 | 1 . . 1 . . 6 2 1 3 . 2 3 1 . 1 1 2 3 Engine 6 | 1 . . 1 . . . 1 . . . . 1 1 . 1 . . . Core 19 | . . . . . . 6 1 1 3 . 2 2 . . . 1 2 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 82 | 2 4 2 . . 1 9 7 4 5 . 5 9 1 2 4 1 11 15 Treads 4 | . . . . . . . . . . . . 1 . . . . . 3 Leg 75 | 2 4 2 . . 1 9 7 4 5 . 4 7 1 2 3 1 11 12 Wheel 2 | . . . . . . . . . . . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . Utility 117 | 1 2 2 . . 4 9 2 19 4 3 2 29 2 3 7 4 6 18 Device 73 | . 1 2 . . 3 5 . 14 2 2 1 20 1 1 6 3 1 11 Storage 7 | 1 1 . . . . . 1 . . . . 2 . . . . . 2 Processor 15 | . . . . . 1 1 . 1 1 . . 6 . . . 1 1 3 Hackware 3 | . . . . . . . . . . . . . . . 1 . 1 1 Protection 19 | . . . . . . 3 1 4 1 1 1 1 1 2 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 . . 1 4 4 5 1 1 . 3 15 2 3 6 7 6 22 Energy Gun 18 | . . . . . . . . . . . . 7 . . . 4 . 7 Energy Cannon 5 | . . . . . 1 . . . . . . 1 . . 1 . 1 1 Ballistic Gun 40 | 2 1 . . . 3 3 1 . . . 2 7 2 3 5 3 5 3 Ballistic Cannon 10 | . 1 . . 1 . . . . . . . . . . . . . 8 Launcher 5 | . . . . . . 1 . . . . 1 . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 4 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . . . 2 . . . . . 5 Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . Parts Lost 102 | . 1 . . . . 2 2 . 5 . 14 22 3 1 11 4 6 31 Power 10 | . . . . . . . 1 . 1 . 2 3 . . . . . 3 Propulsion 28 | . 1 . . . . . 1 . 1 . 6 5 . . 3 1 2 8 Utility 30 | . . . . . . 1 . . 2 . 3 7 2 . 4 1 1 9 Weapon 34 | . . . . . . 1 . . 1 . 3 7 1 1 4 2 3 11 Highest Loss Streak 14 | . 1 . . . . 1 2 . 3 . 14 8 1 1 8 4 4 12 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . 1 1 . . Average Slot Usage (%) 93 | . 93 100 100 100 96 99 98 96 90 92 75 79 97 94 89 97 99 93 Engine 3 | . 14 14 14 14 9 1 3 . . . . . 6 5 5 4 . . Core 3 | . . . . . . 7 5 6 6 7 5 5 . . . . 5 3 Leg 21 | . 27 28 28 28 27 27 26 23 23 23 16 13 20 22 20 22 22 12 Device 12 | . 7 14 14 14 23 7 . 12 7 13 12 12 13 11 11 18 12 19 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 5 6 5 5 5 5 1 Processor 14 | . . . . . 3 11 18 3 9 15 15 21 26 23 23 24 23 22 Protection 5 | . . . . . . 7 9 21 19 8 4 . 3 5 2 . 3 3 Energy Gun 1 | . . . . . . . . . . . . 7 . . . 6 1 4 Ballistic Gun 10 | . 20 14 14 8 14 27 19 . . . 2 9 19 17 11 7 15 3 Ballistic Cannon 3 | . 7 14 14 19 8 . . . . . . . . . . . . 11 Slashing Weapon 3 | . . . . . . . 7 19 15 15 8 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 16 16 16 17 27 32 35 41 40 33 30 39 39 44 49 42 53 81 Greatest Support 85 | 20 20 20 20 20 30 42 39 42 45 45 45 56 56 76 76 70 70 85 Greatest Overweight (x) 4 | 1 1 . . . . . 1 1 . . 4 2 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 10 10 8 10 10 10 10 10 6 Most Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 7 7 7 7 7 9 9 9 10 7 6 9 9 9 9 9 6 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 3 10 10 10 10 10 10 6 Class Distribution -------------------- 49% | Scavenger-Gunner 26% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 8284 | 201 248 158 . 48 40 896 256 240 120 . 59 1192 565 81 725 178 1154 2123 Remotely 480 | . 45 158 . 48 . 229 . . . . . . . . . . . . Salvage Created 12047 | . 368 232 . 8 33 800 294 627 703 . 125 1433 690 223 831 417 1892 3371 Parts 579 | . 30 15 . . 1 42 10 39 31 . 9 57 34 16 34 18 95 148 Haulers Intercepted 8 | . 2 . . . . . 1 1 . . . 1 . 1 . . . 2 Recyclers Shooed 7 | . . . . . . . . 2 . . . 3 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 208 | . 8 10 . 1 1 23 5 8 15 . 6 13 18 4 22 7 27 40 Melee 23 | . . . . . . . . 8 15 . . . . . . . . . Guns 135 | . 8 8 . . . 21 5 . . . 1 11 18 4 14 7 25 13 Cannons 33 | . . 2 . 1 1 . . . . . . . . . 7 . 2 20 AOE 13 | . . . . . . 2 . . . . 5 . . . . . . 6 Classes Destroyed 18 | . 4 . . . 1 1 . 4 1 . . 3 . . . . 2 2 Worker 5 | . . . . . . . . . . . . 1 . . . . . 4 Builder 14 | . . . . . . . . 6 . . . 2 . 1 . . . 5 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 8 | . 2 . . . . . 1 1 . . . 1 . 1 . . . 2 Recycler 8 | . . . . . . . . . . . . 3 . . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 6 | . 2 . . . . . 1 1 . . . 1 . . . . . 1 Swarmer 68 | . 3 7 . 1 . 10 1 . 4 . 4 . 12 4 12 3 2 5 Grunt 83 | . 5 3 . . . 8 2 2 8 . 2 3 5 . 8 . 12 25 Brawler 2 | . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . 1 . . . . . . . 1 . Sentry 22 | . . . . . 1 3 2 1 1 . . 1 1 . . 3 6 3 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 11 | . . . . . . . . 1 1 . . 4 . . 2 1 . 2 Programmer 16 | . . . . . . . . 4 . . . 5 . . . . 3 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 4 3 . 1 1 10 3 3 7 . 6 4 4 5 4 3 6 10 Combat Bots Only 10 | . 4 3 . 1 1 10 3 2 7 . 6 3 4 4 4 3 6 8 Max Kills in Single Turn 3 | . 1 1 . 1 1 2 3 1 2 . 2 2 2 2 2 1 2 3 Gunslinging 2 | . . . . . . . 2 . . . . . 1 . 1 . 1 . Exploded 2 | . . . . . . 2 . . . . 2 . . . . . . 2 Melee 2 | . . . . . . . . 1 2 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 16234 | . 321 100 . 41 62 758 414 597 851 408 1118 2759 666 149 1513 388 1588 4501 Core 1804 | . 68 16 . 15 . 58 12 137 43 32 192 262 77 13 177 107 188 407 Absorbed by Shields 21 | . . . . . . 4 . . . . . . . . 9 . 8 . Redirected to Shielding 105 | . . . . . . . . 47 58 . . . . . . . . . Core Remaining (%) 66 | 100 . . . 60 . . 87 . . . 42 . 60 . . . 51 . Volleys Fired 529 | . 42 14 . 3 4 45 8 . . . 9 96 40 10 60 20 91 87 Largest 4 | . 2 2 . 2 3 3 3 . . . 1 3 3 3 3 3 3 4 Hottest 291 | . 55 55 . 55 130 84 84 . . . 33 168 84 84 154 236 151 291 Shots Fired 1388 | . 85 28 . 7 12 132 24 . . . 9 209 107 30 159 59 262 265 Gun 1153 | . 80 14 . 3 3 131 24 . . . 5 204 107 30 110 57 257 128 Cannon 226 | . 5 14 . 4 9 . . . . . . 5 . . 49 2 5 133 Launcher 9 | . . . . . . 1 . . . . 4 . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1070 | . 85 28 . 7 9 131 24 . . . 5 114 107 30 110 17 228 175 Thermal 246 | . . . . . 3 . . . . . . 32 . . 49 42 34 86 Explosive 9 | . . . . . . 1 . . . . 4 . . . . . . 4 Electromagnetic 63 | . . . . . . . . . . . . 63 . . . . . . Robot Hit Streak 28 | . 10 8 . 5 9 13 6 . . . 4 20 11 10 16 16 11 28 Robot Miss Streak 9 | . 3 4 . 1 1 4 2 . . . 2 4 3 2 9 7 7 5 Penetration Max 2 | . . . . . . 1 1 . . . . 1 . 1 1 . 1 2 Secondary Targets 12 | . . . . . . 2 2 . . . . 1 1 . 1 . 5 . Max Gunslinging Chain 2 | . . . . . . 1 2 . . . . 1 1 . 1 . 1 . Shots Hit Robots 907 | . 58 15 . 4 11 77 13 50 35 . 11 143 58 16 88 32 158 138 Core Hits 484 | . 25 11 . 1 1 36 7 16 17 . 12 50 29 16 64 15 81 103 Critical Kills 51 | . . . . . . . 1 . . . . 1 3 . 1 1 7 37 Critical Parts Destroyed 58 | . 1 . . . . . 1 . . . . 8 4 1 . 1 4 38 Critical Strikes 148 | . 1 1 . . . . 2 8 3 . 3 21 7 1 1 6 13 81 Burn 17 | . . . . . . . . . . . . 7 . . . 4 . 6 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 110 | . 1 . . . . . 2 . . . . 9 7 1 . 2 13 75 Blast 1 | . . 1 . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . 5 . . . . . . Sever 14 | . . . . . . . . 8 3 . 3 . . . . . . . Melee Attacks 182 | . . . . . . . 2 90 72 6 12 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . 2 90 72 6 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 12 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . 1 15 6 . 1 . . . . . . . Damage Inflicted 23792 | . 504 264 . 73 166 1785 346 2560 1453 . 639 2802 1318 390 1849 694 3734 5215 Guns 13897 | . 471 150 . 28 . 1618 308 . . . 75 2552 1318 390 1082 694 3609 1602 Cannons 3329 | . 33 114 . 35 166 . . . . . . 68 . . 767 . 125 2021 Explosions 2301 | . . . . . . 167 . . . . 381 176 . . . . . 1577 Melee 4234 | . . . . . . . 38 2560 1453 . 183 . . . . . . . Ramming 31 | . . . . 10 . . . . . . . 6 . . . . . 15 Kinetic 13131 | . 504 264 . 63 115 1618 308 . . . 75 1261 1318 390 1082 251 3374 2508 Thermal 3444 | . . . . . 51 . . . . . . 708 . . 767 443 360 1115 Explosive 2125 | . . . . . . 167 . . . . 381 . . . . . . 1577 Electromagnetic 827 | . . . . . . . . . . . . 827 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4234 | . . . . . . . 38 2560 1453 . 183 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . . . 2 . 1 1 15 15 . . . 1 5 Average Corruption 4 | . 1 1 1 1 . . . 1 . 1 1 10 15 . . . 1 3 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 139 | . 1 8 . 6 . . . . . 1 . 54 32 . . . 7 30 Message Errors 28 | . . 2 . 1 . . . . . . . 8 8 . . . 3 6 Matter Fused 36 | . . 2 . 1 . . . . . . . 15 7 . . . 2 9 Heat Flow Errors 14 | . . 2 . 2 . . . . . . . 7 1 . . . . 2 Energy Discharges 11 | . . 1 . . . . . . . . . 6 . . . . 1 3 Parts Rejected 4 | . . . . . . . . . . . . 2 2 . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . 5 5 . . . 1 5 Data Loss (major) 7 | . . 1 . 1 . . . . . 1 . 1 3 . . . . . Misfires 4 | . 1 . . 1 . . . . . . . 2 . . . . . . Alerts 7 | . . . . . . . . . . . . 4 . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . Weapon Failures 11 | . . . . . . . . . . . . 4 5 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 456 | . . . . . . . 12 327 53 . 34 . . . 19 . . 11 Projectiles 24 | . . . . . . . . . . . . . . . 19 . . 5 Explosions 40 | . . . . . . . . . . . 34 . . . . . . 6 Melee 392 | . . . . . . . 12 327 53 . . . . . . . . . Knockbacks 19 | . . 1 . 1 . . . . . . . . . . . . . 17 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 17 | . . 1 . 1 . . . . . . . . . . . . . 15 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 299 | . . . . . . . . . . . 148 55 . . . . . 96 Shots 8 | . . . . . . . . . . . 4 2 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . 3 . . . . . . . 7 . . . . . 2 Kicked 12 | . . . . 3 . . . . . . . 7 . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 12 281 . 270 36 72 81 . 12 23 5 382 245 . 213 156 11 402 Average Temperature 76 | . 7 110 . 143 19 23 26 . 12 9 3 99 34 . 42 26 6 111 Received Heat Transfer 3387 | . 120 30 . . 18 303 99 18 183 126 240 285 225 . 301 27 517 895 Effects 5 | . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 2 . . 1 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . 2 . . 1 . . 1 Parts Melted 32 | . . . . . . . . . . . . 12 . . 3 6 . 11 Heat Transferred 7749 | . . . . . 74 . . . . . . 2250 . . 844 1110 444 3027 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1136 | . 255 265 . 80 111 691 423 188 407 244 170 184 616 494 919 711 1087 1136 Initial 570 | . . 11 . . 31 74 336 133 72 213 53 88 91 323 345 482 357 570 Average 365 | . 88 111 . 46 77 450 302 68 300 200 83 88 444 465 653 528 795 876 Maximum Alert Level 4 | . 1 1 . . . 2 2 . 2 1 . . 2 2 3 3 3 4 Low Security (%) 45 | 100 82 96 . 100 100 7 . 100 19 17 100 100 23 . . . . . Level 1 11 | . 17 3 . . . 9 85 . 45 82 . . 8 13 1 . 5 . Level 2 24 | . . . . . . 82 14 . 34 . . . 68 86 62 98 25 8 Level 3 17 | . . . . . . . . . . . . . . . 35 1 69 79 Level 4 1 | . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . . . 1 . 1 9 . 1 . 6 . 1 . 1 . 10 Investigation 3 | . 1 . . . . . . . . 1 . 1 . . . . . . Extermination 10 | . . . . . . . . 4 . . . 3 . 1 . . . 2 Reinforcement 17 | . 3 . . . 1 . 1 5 . . . 2 . . . . . 5 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 8 | . . . . . . . 1 2 . . . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 15 12 . 4 2 28 17 12 16 3 8 23 23 8 20 7 32 55 Peak Tracking Total 11 | . 5 3 . 4 1 11 4 2 7 2 9 4 6 4 4 3 6 9 Tactical Retreats 24 | . 1 . . . . 1 3 . 1 1 1 1 7 1 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 13 | . 3 . . . . 2 1 1 1 . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 23 | . . . . . . 1 2 . . . . 6 . 1 4 1 3 5 Max in Single Turn 4 | . . . . . . . 1 . . . . 4 . 1 1 1 1 2 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 Garrison Relay 7 | . . . . . . 1 . . . . . . . . 3 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 47 | . 6 . 1 . 3 . 3 10 . 6 . 5 . 3 . 7 . 3 Terminals 27 | . 5 . . . 2 . 3 4 . 4 . 2 . 2 . 4 . 1 Fabricators 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . 1 . . . 1 . 1 Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 3 . 1 . 1 . 1 . 1 . 1 Total Hacks 87 | . 14 . 1 . 7 . 8 26 . 11 . 6 . 3 . 8 . 3 Successful 47 | . 9 . 1 . 5 . 1 15 . 3 . 5 . 2 . 4 . 2 Failed 40 | . 5 . . . 2 . 7 11 . 8 . 1 . 1 . 4 . 1 Catastrophic 11 | . 1 . . . . . . 3 . 3 . 1 . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 8 . . . 4 . 7 3 . . . 1 . . . 1 . . Terminals 57 | . 12 . . . 6 . 8 13 . 8 . 2 . 2 . 5 . 1 Fabricators 8 | . . . . . . . . 3 . 2 . 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . 1 . . . 1 . 1 Scanalyzers 6 | . . . . . . . . 6 . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 4 . 1 . 1 . 1 . 1 . 1 Terminal Hacks 23 | . 7 . 1 . 4 . 1 4 . 2 . 1 . 1 . 2 . . Record 2 | . . . 1 . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 1 . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 2 . . . . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . 1 . . . 1 . 1 Report Inventory 4 | . 1 . . . . . . . . . . 1 . . . 1 . 1 Scanalyzer 6 | . . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . 4 . 1 . 1 . 1 . 1 . 1 Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . Seal Access 3 | . . . . . . . . 2 . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . Used 2 | . . . . . . . 1 1 . . . . . . . . . . Hacking Detections 30 | . 4 . . . 2 . 3 7 . 5 . 4 . 1 . 4 . . Full Trace Events 2 | . . . . . . . . . . 1 . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . 117 . . . 73 . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . 5 . . . . . . . . 10 . 13 . Machine Destruction 28 | . . . . . . 5 . . . . . . . . 10 . 13 . Attached 3 | . . . . . . . . . . . . . . . 1 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 11 | . . 5 . . . 6 . . . . . . . . . . . . Largest Group 6 | . . 5 4 3 2 6 3 . . . . . . . . . . . Highest-Rated Group 138 | . . 86 71 40 24 138 69 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 24 24 . . . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . Ally Attacks 80 | . . 10 . 13 5 32 20 . . . . . . . . . . . Total Damage 1362 | . . 146 . 126 39 592 459 . . . . . . . . . . . Kills 16 | . . 3 . 3 . 7 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 16333 | 81 933 929 167 397 337 1165 780 1935 703 484 214 2204 651 266 1578 431 1413 1665 Spaces Moved 10665 | 54 653 719 134 294 226 740 662 1401 438 385 121 1342 373 176 1095 275 848 729 Core 246 | 3 . . . . . . . . . . 3 240 . . . . . . Treads 304 | . . . . . . . . . . . . . . . . . . 304 Legs 10105 | 51 653 719 134 294 226 740 662 1401 438 385 114 1096 373 176 1095 275 848 425 Wheels 10 | . . . . . . . . . . . 4 6 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 90 100 110 120 110 50 120 120 120 120 120 120 Average Speed 121 | 124 120 120 120 120 120 112 102 110 118 120 126 126 120 120 120 120 120 165 Slowest Speed 250 | 190 190 120 120 120 120 120 180 183 120 120 250 190 120 120 190 120 120 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 92 98 49 57 16 79 46 36 54 9 31 21 64 6 97 9 74 19 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 35 | . . . . . . . . 16 10 4 3 . . . . . . 2 Terrain Destroyed 202 | . . . . . 1 9 . 16 10 4 37 47 2 1 3 1 . 71 Melee 33 | . . . . . . . . 16 10 4 3 . . . . . . . Projectile 35 | . . . . . 1 1 . . . . . 5 2 1 3 1 . 21 AOE 133 | . . . . . . 8 . . . . 34 41 . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12859 | 65 740 759 140 332 283 985 751 1695 559 401 164 1660 492 206 1235 333 1064 995 Wait 805 | . 7 15 4 28 32 62 35 184 37 6 11 117 63 5 43 11 63 82 Move 10652 | 53 652 718 133 293 226 739 661 1401 437 384 120 1342 372 176 1094 275 847 729 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 123 | 6 13 2 1 2 6 5 9 6 5 . 1 23 6 2 5 5 14 12 Fast Attach 122 | 6 3 2 . . 3 5 9 5 4 1 3 27 3 6 9 4 4 28 Attach 70 | . 1 . . . 4 2 1 2 3 . 8 18 2 2 4 3 4 16 Detach 28 | . 2 . . . 1 . 2 3 . . . 7 . 1 2 2 . 8 Swap 118 | . 4 2 1 1 2 21 6 18 6 2 1 11 1 . 5 6 17 14 Drop 166 | . 16 6 1 2 5 25 19 11 8 2 . 12 5 1 5 7 24 17 Fire 529 | . 42 14 . 3 4 45 8 . . . 9 96 40 10 60 20 91 87 Melee 137 | . . . . . . . 1 65 54 6 11 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . 3 . . . . . . . 7 . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 10 . . 5 . . . . . 8 . . . Rewire 74 | . . . . . . 71 . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac / Sto x2 / Low x2 / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 5) 543 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Discovered new exit (range 3) 1015 | -10/Materials | Entered Mines 1183 | -10/Mines | Learned location of Zion (-6) 1191 | -10/Mines | Discovered new exit (range 8) 1192 | -10/Mines | Discovered new exit (range 8) 1279 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1282 | -10/Mines | Found Prototype Device 1282 | -10/Mines | Identified Exp. Sensor Array 1643 | -10/Mines | Learned location of Storage (-7) 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1944 | -10/Mines | Entered Exiles 1944 | -10/Exiles | Accompanied by 4 allies 1974 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1981 | -10/Exiles | Met 8R-AWN 2003 | -10/Exiles | Met EX-HEX 2048 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Discovered new exit (range 12) 2111 | -10/Exiles | Entered Mines 2111 | -9/Mines | Accompanied by 3 allies 2211 | -9/Mines | Found a hidden stash of uninstalled traps 2225 | -9/Mines | Discovered new exit (range 15) 2347 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2417 | -9/Mines | Assembled infested the area 2422 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2508 | -9/Mines | Entered Materials 2508 | -8/Materials | Accompanied by 2 allies 2508 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2845 | -8/Materials | Identified exit to Garrison 2845 | -8/Materials | Entered Garrison 2845 | -8/Garrison | Accompanied by 2 allies 2855 | -8/Garrison | Installed Relay Interface Framework 2924 | -8/Garrison | Triggered checkpoint 2931 | -8/Garrison | Triggered checkpoint 2944 | -8/Garrison | Triggered checkpoint 2990 | -8/Garrison | Destroyed 10 combat bots 3017 | -8/Garrison | Build established: Gunner 3111 | -8/Garrison | Discovered new exit (range 10) 3223 | -8/Garrison | Discovered new exit (range 14) 3320 | -8/Garrison | Build established: Scavenger-Gunner 3380 | -8/Garrison | Triggered checkpoint 3404 | -8/Garrison | Discovered new exit (range 14) 3938 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Entered Materials 4010 | -8/Materials | Accompanied by 3 allies 4306 | -8/Materials | Discovered new exit (range 10) 4790 | -8/Materials | Entered Factory 4790 | -7/Factory | Evolved 2 slots: Utility x2 4888 | -7/Factory | Build established: Scavenger-Mutant 5023 | -7/Factory | Discovered new exit (range 5) 5478 | -7/Factory | Discovered new exit (range 8) 5529 | -7/Factory | Build established: Mutant 5742 | -7/Factory | Discovered new exit (range 8) 6020 | -7/Factory | Cargo convoy interrupted 6041 | -7/Factory | Fabricated Imp. Phase Shifter? 6725 | -7/Factory | Identified exit to Garrison 6725 | -7/Factory | Entered Garrison 6914 | -7/Garrison | Destroyed 7 combat bots 6941 | -7/Garrison | Discovered new exit (range 8) 6949 | -7/Garrison | Identified exit to Factory 6957 | -7/Garrison | Expanded RIF knowledge: Program Shield 7086 | -7/Garrison | Triggered checkpoint 7117 | -7/Garrison | Build established: Scavenger-Gladiator 7210 | -7/Garrison | Lost 3 parts (1p1u1w) 7259 | -7/Garrison | Discovered exit to Factory (range 14) 7428 | -7/Garrison | Entered Factory 7444 | -7/Factory | Build established: Scavenger-Mutant 7633 | -7/Factory | Identified exit to Storage 7633 | -7/Factory | Identified exit to Lower Caves 7744 | -7/Factory | Discovered new exit (range 5) 7756 | -7/Factory | Identified exit to Factory 7905 | -7/Factory | Identified exit to Garrison 7912 | -7/Factory | Entered Garrison 7920 | -7/Garrison | Expanded RIF knowledge: Autooverride 7986 | -7/Garrison | Triggered checkpoint 8056 | -7/Garrison | Core integrity fell below 50% 8095 | -7/Garrison | Lost 14 parts (2p6n3u3w) 8113 | -7/Garrison | Discovered exit to Factory (range 10) 8126 | -7/Garrison | Entered Factory 8126 | -6/Factory | Evolved 2 slots: Utility x2 8383 | -6/Factory | Lost 8 parts (1p2n3u2w) 9112 | -6/Factory | System corruption reached 10% 9467 | -6/Factory | Build established: Scavenger-Gunner 10133 | -6/Factory | Discovered new exit (range 18) 10212 | -6/Factory | Lost 7 parts (1p2n2u2w) 10330 | -6/Factory | Identified exit to Garrison 10330 | -6/Factory | Entered Garrison 10478 | -6/Garrison | Triggered checkpoint 10506 | -6/Garrison | Triggered checkpoint 10795 | -6/Garrison | Discovered new exit (range 8) 10958 | -6/Garrison | Discovered new exit (range 10) 10976 | -6/Garrison | Expanded RIF knowledge: Command Fork 10981 | -6/Garrison | Entered Factory 10981 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11247 | -5/Factory | Identified exit to Garrison 11247 | -5/Factory | Entered Garrison 11308 | -5/Garrison | Triggered checkpoint 11453 | -5/Garrison | Triggered checkpoint 11604 | -5/Garrison | Lost 8 parts (2n4u2w) 11664 | -5/Garrison | Discovered new exit (range 19) 11791 | -5/Garrison | Discovered new exit (range 11) 11812 | -5/Garrison | Expanded RIF knowledge: Structural Interface 11854 | -5/Garrison | Triggered checkpoint 12118 | -5/Garrison | Triggered checkpoint 12234 | -5/Garrison | Triggered checkpoint 12339 | -5/Garrison | Discovered new exit (range 12) 12518 | -5/Garrison | Garrison Relay disabled 12613 | -5/Garrison | Garrison Relay disabled 12739 | -5/Garrison | Garrison Relay disabled 12825 | -5/Garrison | Entered Factory 13053 | -5/Factory | Lost 4 parts (1n1u2w) 13186 | -5/Factory | Garrison activated, responded to threat 13256 | -5/Factory | Identified exit to Garrison 13256 | -5/Factory | Entered Garrison 13262 | -5/Garrison | Expanded RIF knowledge: Hotswap 13369 | -5/Garrison | Garrison Relay disabled 13407 | -5/Garrison | Spotted B-75 Beast 13483 | -5/Garrison | Triggered checkpoint 13509 | -5/Garrison | Destroyed B-75 Beast 13923 | -5/Garrison | Discovered new exit (range 13) 14114 | -5/Garrison | Triggered checkpoint 14147 | -5/Garrison | Triggered checkpoint 14231 | -5/Garrison | Discovered new exit (range 18) 14374 | -5/Garrison | Lost 4 parts (1n1u2w) 14491 | -5/Garrison | Spotted B-75 Beast 14491 | -5/Garrison | Spotted B-75 Beast 14573 | -5/Garrison | Garrison Relay disabled 14590 | -5/Garrison | Garrison Relay disabled 14669 | -5/Garrison | Entered Factory 14669 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14863 | -4/Factory | Garrison activated, responded to threat 14892 | -4/Factory | Discovered new exit (range 21) 15169 | -4/Factory | First assault squad dispatched 15187 | -4/Factory | Found Prototype Launcher 15187 | -4/Factory | Identified Com. Tesla Bomb Launcher 15834 | -4/Factory | Destroyed 8 combat bots 15841 | -4/Factory | Lost 12 parts (1p3n4u4w) 16037 | -4/Factory | Spotted B-86 Titan 16179 | -4/Factory | Found Prototype Device 16179 | -4/Factory | Identified Active Sensor Suite 16190 | -4/Factory | Lost 3 parts (1p1u1w) 16334 | -4/Factory | Self-destructed Last Messages --------------- 16305_ Flexi-carbon Leg destroyed. 16306_ Field Laser destroyed. 16308_ G-67 Veteran knocked back. 16309_ Field Laser destroyed. 16309_ Critical hit (Burn: +50). 16315_ R-10 Processor collects Field Laser. 16318_ System corrupted: Component data lost. 16318_ Critical hit (Burn: +37). 16318_ G-67 Veteran destroyed. 16324_ Hardcell Cannon destroyed. 16324_ Lgt. Antimatter Reactor destroyed. 16326_ G-73 Enforcer suffers critical hit (Burn). 16327_ Active Sensor Suite destroyed. 16329_ Destroyed Lgt. Quantum Reactor. 16330_ G-73 Enforcer heat damages Myomer Leg. 16330_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 16330_ U-05 Engineer builds a Wall. 16330_ G-73 Enforcer overheating. 16331_ Plasma Rifle destroyed. 16332_ U-05 Engineer lays Concrete. 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""???? | | *"" ########### # #?????? ???? | | "" #?????????# #%! #??????###???? | | """ #?????????# u%%g% "" #????????????? | | !""" #?????????###+## # =m " #????????????? | | *""" #??????????????# # "" #????????????? | | ==! #??????????????# "" #????????????? | | *= #??????????????# # ###????????????? | | ######??????????????# #### #####??????????????? | | ????????????????????# #??? ??????????????????? | | ????????????????????# #???!] ??????????????????? | | ????????????????????# #???]] ?????????????????? | | ????????????????????# #???? ?????????????????? | | ????????????????????# ????? ????????????????? | | ????????????????????# ????? ???????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 25 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: KI 30 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 43 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed NovaTargetLoader Manual? 0 Play Time 02:34:30 Cumulative 156.3 hours Start 2022.03.18 @ 20:35:18 End 2022.03.19 @ 21:30:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f471a664-3daf-4df3-8424-ba8b51b5bcf1