Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 04:21:26 Player: f_ Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (219) 1095 Value Destroyed (5951) 5951 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2706) 2706 TOTAL SCORE: 14432 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 280 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 550/550 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine (fused) F-cell Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Weapon Cycler (fused) Hacking Suite Relay Coupler [NC] (17) Relay Coupler [Brawler] (22) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Improved Shield Generator Heavy Machine Gun Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Weapon Cycler Experimental Power Shielding Experimental Power Shielding Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] > --- WEAPON ----------- Heavy Laser Improved Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Improved Shield Generator Shock Rifle Heavy Machine Gun [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Makeshift Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Experimental Power Shielding Weapon Datajack Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 6 | . . 2 . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 358 | 6 17 50 14 4 9 6 27 48 31 53 79 14 Power 40 | 1 1 4 1 1 1 . 2 6 4 9 10 . Engine 17 | 1 . 3 1 1 . . 1 2 1 2 5 . Core 23 | . 1 1 . . 1 . 1 4 3 7 5 . Reactor . | . . . . . . . . . . . . . Propulsion 63 | 2 7 12 4 . 3 1 4 6 1 8 13 2 Treads 13 | . . 9 . . . . 4 . . . . . Leg 32 | . 2 2 2 . 3 1 . 5 1 2 12 2 Wheel 13 | 2 4 . 2 . . . . . . 5 . . Hover 2 | . 1 . . . . . . . . 1 . . Flight 3 | . . 1 . . . . . 1 . . 1 . Utility 84 | 1 2 17 1 1 2 3 3 7 7 16 20 4 Device 46 | . 2 11 1 . 1 1 2 2 2 10 10 4 Storage 4 | 1 . . . . . . . 2 . 1 . . Processor 3 | . . 1 . . . . . . . . 2 . Hackware 9 | . . 1 . 1 . 1 . 1 1 3 1 . Protection 22 | . . 4 . . 1 1 1 2 4 2 7 . Artifact . | . . . . . . . . . . . . . Weapon 171 | 2 7 17 8 2 3 2 18 29 19 20 36 8 Energy Gun 87 | 1 3 9 1 . . 1 10 16 10 9 23 4 Energy Cannon 2 | . . . . . . . . . . 1 1 . Ballistic Gun 20 | 1 2 4 3 . 2 1 2 4 . . . 1 Ballistic Cannon 12 | . 1 1 . . . . . . 3 1 6 . Launcher 15 | . . 1 1 1 . . 2 2 5 3 . . Special Weapon 9 | . . . . . . . . . . 2 6 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 25 | . 1 2 3 1 1 . 4 7 1 4 . 1 Unidentified Prototypes 13 | . . 5 . . . 1 . 2 . 2 3 . Parts Lost 78 | . 3 12 3 . . . 4 5 4 23 13 11 Power 14 | . . 1 1 . . . 2 2 2 5 1 . Propulsion 14 | . 2 2 . . . . 1 . . 4 2 3 Utility 31 | . 1 7 1 . . . 1 1 1 10 4 5 Weapon 19 | . . 2 1 . . . . 2 1 4 6 3 Highest Loss Streak 9 | . 1 2 3 . . . 2 1 2 5 4 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 97 88 96 100 88 98 99 95 90 93 91 Engine 6 | . 8 9 10 11 2 . 3 1 . 1 10 13 Core 4 | . 3 . . . 8 9 5 6 8 12 2 . Treads 5 | . . 17 4 . . . 10 6 . . . . Leg 10 | . 3 4 14 . 16 14 7 11 17 11 17 17 Wheel 3 | . 19 . 2 22 5 . . . . 5 1 . Device 12 | . 12 18 12 11 4 9 10 15 12 11 7 16 Storage 9 | . 14 11 11 11 11 9 9 9 9 7 6 1 Processor 4 | . . 4 11 11 11 9 9 3 . . 8 . Hackware 14 | . . 3 . 7 11 11 18 23 27 15 21 20 Protection 4 | . . 4 . . 6 9 7 2 3 6 6 12 Energy Gun 9 | . 9 14 2 . . 7 11 10 13 9 5 6 Ballistic Gun 3 | . 8 5 13 11 12 8 2 3 . . . . Ballistic Cannon 1 | . 5 . . . . . . . 1 . 2 2 Special Melee Weapon 2 | . 4 1 1 10 9 1 2 3 1 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 12 16 27 21 15 22 26 30 44 43 83 69 57 Greatest Support 69 | 20 26 46 43 20 32 32 40 40 40 64 60 69 Greatest Overweight (x) 8 | . 2 1 1 . . 1 1 1 1 8 2 2 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 8 8 9 15 15 15 8 Most Carried 15 | 5 8 8 7 8 8 8 8 14 15 15 15 11 Average Carried 8 | 2 6 6 4 7 7 6 7 8 11 13 13 6 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 5 Final Carried 14 | 1 7 4 5 8 7 6 8 14 11 13 11 5 Class Distribution -------------------- 40% | Scavenger-Mutant 31% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Matter Collected 5691 | 248 360 839 116 104 250 . 591 620 325 889 1196 153 Remotely . | . . . . . . . . . . . . . Salvage Created 8715 | . 551 1947 183 104 139 . 570 1644 411 1609 1381 176 Parts 474 | . 28 138 14 3 6 . 33 70 29 70 75 8 Haulers Intercepted 11 | . . 3 . . . . . 4 . 3 1 . Recyclers Shooed 14 | . 3 . . . . 1 . 1 . 7 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 Prevented 3 | . . . . . . . . . . . . 3 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Combat Hostiles Destroyed 138 | . 7 38 5 . 1 . 15 19 16 16 18 3 Guns 95 | . 4 32 5 . 1 . 14 17 11 6 4 1 Cannons 30 | . 3 5 . . . . . . 5 4 13 . AOE 8 | . . 1 . . . . 1 1 . 4 . 1 Classes Destroyed 18 | . 5 5 1 . . . . 2 1 2 1 1 Worker 15 | . 1 5 1 . 1 . . 1 . 4 2 . Builder 12 | . . 5 1 . . . . 3 . . 3 . Tunneler 5 | . . . 1 . 1 . . . . 1 2 . Hauler 11 | . . 3 . . . . . 4 . 3 1 . Recycler 19 | . 3 2 . . . . . 2 . 9 3 . Minesweeper 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . Operator 7 | . 2 3 . . . . . 1 . . 1 . Watcher 10 | . 1 5 . . . . . 3 . . 1 . Swarmer 36 | . . 14 3 . . . 4 . 6 4 4 1 Cutter 3 | . . . . . . . . . 3 . . . Grunt 64 | . 7 14 2 . 1 . 8 13 6 5 6 2 Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . . . 1 . . . . Sentry 18 | . . 9 . . . . 3 3 1 . 2 . Hunter 3 | . . . . . . . . 1 . 2 . . Programmer 10 | . . . . . . . . . . 5 5 . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 9 3 . 2 . 3 5 3 5 4 2 Combat Bots Only 6 | . 2 6 2 . 1 . 3 4 3 3 3 2 Max Kills in Single Turn 3 | . 1 2 2 . 1 . 1 2 1 3 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . 1 . . . . 1 1 . 3 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Hostile Shots Fired 1146 | . 39 208 65 . . . 101 102 74 237 253 67 Missed 314 | . 10 48 17 . . . 30 24 15 67 81 22 Damage Taken 11839 | . 357 1608 533 . . . 968 1154 871 2848 2489 1011 Core 2179 | . 98 217 126 . . . 164 117 169 434 584 270 Absorbed by Shields 204 | . . 173 . . . . . . 31 . . . Redirected to Shielding 415 | . . 4 . . . . . . . . 205 206 Ignored by Resistances 421 | . . . . . . . 9 119 17 276 . . Regen/Repaired (Parts) 158 | . . . . . . 106 . 30 . . 22 . Core Remaining (%) 46 | 100 60 . . . 14 . . . 18 38 . . Volleys Fired 722 | . 74 151 26 8 8 1 51 86 45 119 127 26 Largest 2 | . 2 2 2 1 2 1 2 2 2 2 2 2 Hottest 145 | . 100 112 79 23 46 61 122 140 135 122 145 119 Shots Fired 1186 | . 132 282 42 8 13 1 87 146 76 207 153 39 Gun 969 | . 113 260 33 8 13 1 74 142 56 158 76 35 Cannon 137 | . 19 21 . . . . . . 12 30 52 3 Launcher 41 | . . 1 9 . . . 13 4 8 6 . . Special 39 | . . . . . . . . . . 13 25 1 Kinetic 354 | . 76 95 22 8 13 . 37 30 14 14 42 3 Thermal 532 | . 56 116 11 . . 1 17 43 54 174 45 15 Explosive 23 | . . 1 9 . . . 13 . . . . . Electromagnetic 238 | . . 70 . . . . 20 73 8 6 41 20 Robot Hit Streak 30 | . 10 25 30 6 7 5 10 20 10 8 13 11 Robot Miss Streak 9 | . 6 4 2 1 1 . 9 6 8 4 4 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 6 | . . 2 1 . . . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 . . . Shots Hit Robots 834 | . 79 186 27 21 13 1 66 122 37 151 104 27 Core Hits 335 | . 27 78 10 3 4 . 26 58 35 45 42 7 Critical Kills 2 | . . . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 52 | . 8 14 . . . . 5 3 . 8 11 3 Burn 34 | . 6 12 . . . . 3 2 . 7 2 2 Destroy 2 | . . . . . . . 1 1 . . . . Blast 12 | . 2 1 . . . . . . . 1 7 1 Corrupt 4 | . . 1 . . . . 1 . . . 2 . Melee Attacks 84 | . 13 6 6 14 3 . 12 10 . 16 . 4 Impact 4 | . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 62 | . 4 6 5 7 2 . 12 10 . 16 . . Combat Hostiles 12 | . . . . 7 . . 4 . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16801 | . 975 3071 449 78 144 20 1290 3047 773 3252 3056 646 Guns 11932 | . 709 2615 316 78 144 20 897 2650 459 2381 1290 373 Cannons 2828 | . 266 260 . . . . . . 219 421 1604 58 Explosions 1925 | . . 196 133 . . . 393 397 95 450 162 99 Melee 116 | . . . . . . . . . . . . 116 Ramming . | . . . . . . . . . . . . . Kinetic 4914 | . 624 864 248 78 144 . 473 566 238 238 1383 58 Thermal 7477 | . 351 1488 68 . . 20 240 906 440 2713 1020 231 Explosive 556 | . . 30 133 . . . 393 . . . . . Electromagnetic 3738 | . . 689 . . . . 184 1575 95 301 653 241 Impact 116 | . . . . . . . . . . . . 116 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . . . 5 6 13 5 5 Average Corruption 5 | . 1 . . . . . . 5 5 8 3 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . 2 . . . . . . 10 25 36 24 14 Message Errors 22 | . . . . . . . . 2 3 8 5 4 Matter Fused 37 | . . . . . . . . 2 10 11 8 6 Heat Flow Errors 13 | . . . . . . . . 3 5 3 2 . Energy Discharges 8 | . . . . . . . . 1 2 2 1 2 Parts Rejected 2 | . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . . . . . 2 4 3 1 Data Loss (major) 6 | . . . . . . . . 2 1 2 1 . Misfires 3 | . 1 . . . . . . . 1 . . 1 Alerts 2 | . 1 . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . 1 2 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . 2 . . . . . 23 . . 61 176 27 Projectiles 182 | . 2 . . . . . . . . 4 176 . Explosions 84 | . . . . . . . 23 . . 57 . 4 Melee 23 | . . . . . . . . . . . . 23 Knockbacks 30 | . 6 4 . . . . . . 6 7 6 1 Impact . | . . . . . . . . . . . . . Kinetic 29 | . 6 4 . . . . . . 5 7 6 1 Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 607 | . . 27 141 . . . 80 49 26 159 30 95 Shots 18 | . . 1 4 . . . 2 3 2 3 1 2 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 589 | . 100 280 36 . . . 15 151 273 589 326 80 Average Temperature 74 | . 33 75 15 . . . 6 38 82 111 70 29 Received Heat Transfer 2408 | . 225 479 36 . . . 360 540 159 180 267 162 Effects 16 | . . . . . . . . . 2 14 . . Shutdowns 4 | . . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . 2 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 14 | . . 1 . . . . . 8 . 1 4 . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . 1 . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . Parts Melted 30 | . 3 8 . . . . 1 1 2 10 5 . Heat Transferred 16433 | . 1369 3961 148 . . 37 666 1836 898 5045 1966 507 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 . . . . . 3 . 1 2 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Peak Influence 762 | . 213 647 364 . 45 . 630 554 762 527 254 . Initial 399 | . . 47 234 . . . . 306 315 399 132 . Average 297 | . 102 335 294 . 32 . 354 460 572 358 81 . Maximum Alert Level 3 | . 1 2 1 . . . 2 2 3 2 1 . Low Security (%) 36 | 100 97 21 7 . 100 100 24 . . . 93 . Level 1 32 | . 2 54 92 . . . 35 18 10 80 6 . Level 2 29 | . . 24 . . . . 40 81 61 19 . . Level 3 2 | . . . . . . . . . 28 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 4 5 . . . . . 7 . 7 9 . Investigation 6 | . . 1 . . . . . 2 . 1 2 . Extermination 8 | . . . . . . . . . . 3 5 . Reinforcement 12 | . 4 3 . . . . . . . 3 2 . Assault 2 | . . 1 . . . . . 1 . . . . Garrison 4 | . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Distress Signals 10 | . 3 2 . . . . . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 28 61 7 . 3 . 20 38 19 27 24 11 Peak Tracking Total 9 | . 4 7 4 . 3 . 4 4 3 4 4 9 Tactical Retreats 19 | . 9 3 1 . . . 2 . 2 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Traps Triggered 9 | . 2 1 . . . . . . 3 . 3 . Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts 17 | . 8 . . . . . . . 9 . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . Reprogrammed 1 | . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Machines Disabled 18 | . 1 1 . . . . 1 4 4 2 5 . Max in Single Turn 3 | . 1 1 . . . . 1 1 3 2 3 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Machines Accessed 33 | . 3 4 . 2 . 3 3 7 3 2 6 . Terminals 21 | . 1 3 . . . . 3 5 3 2 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . 1 . . 1 . Recycling Units 3 | . 1 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 112 | . 7 10 . 12 . 7 6 41 4 5 20 . Successful 75 | . 3 5 . 12 . 5 3 31 3 2 11 . Failed 37 | . 4 5 . . . 2 3 10 1 3 9 . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 68 | . 2 7 . . . . 6 33 4 5 11 . Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . 3 . . . . 3 . 6 . . 3 . Recycling Units 11 | . 2 3 . . . . . . . . 6 . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . Terminal Hacks 54 | . 2 3 . 12 . . 3 25 3 2 4 . Record 13 | . . . . 12 . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . 2 . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Alert Level 5 | . . 1 . . . . . 3 . . 1 . Dispatch Records 8 | . 1 1 . . . . . 5 . . 1 . Maintenance Status 2 | . . . . . . . . 2 . . . . Surveillance Status 2 | . . . . . . . . 2 . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . 1 . . . . Investigation Status 4 | . . . . . . . . 4 . . . . Reinforcement Status 2 | . . . . . . . . 2 . . . . Assault Status 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Garrison Registry 2 | . . . . . . . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 . 4 . . 3 . Scan Component 5 | . . . . . . 1 . 2 . . 2 . Repair 4 | . . . . . . 1 . 2 . . 1 . Recycling Unit Hacks 7 | . 1 2 . . . . . . . . 4 . Report Inventory 3 | . . 1 . . . . . . . . 2 . Retrieve Components 4 | . 1 1 . . . . . . . . 2 . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 2 . . . 1 3 6 1 2 3 . Full Trace Events 9 | . 1 1 . . . . . 4 . 1 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . 2 . . 1 . Time 149 | . . . . . . 38 . 55 . . 56 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . 7 3 . . . . . . . . 7 . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Used RIF Installer 3 | . . . . . . . 1 . 2 . . . Robot Detection 1 | . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . 1 . . . Robots Hacked 36 | . 4 1 2 . 1 . . 3 . 16 9 . Non-combat 34 | . 3 1 2 . 1 . . 3 . 15 9 . Combat 2 | . 1 . . . . . . . . 1 . . Robot Hacks Applied 53 | . 7 1 2 . 1 . . 3 . 23 16 . parse_system 6 | . 4 . . . . . . . . 2 . . no_distress 14 | . 2 1 2 . 1 . . 1 . 4 3 . generate_echo 3 | . . . . . . . . . . 2 1 . find_chute 9 | . . . . . . . . . . 7 2 . deconstruct_machine 1 | . . . . . . . . . . . 1 . ignore_repairs 4 | . . . . . . . . . . 3 1 . find_fabricator 1 | . . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . . 1 . find_recycling 4 | . . . . . . . . . . 2 2 . ignore_parts 7 | . . . . . . . . 1 . 3 3 . find_station 2 | . . . . . . . . 1 . . 1 . check_alert 1 | . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . 4 . . Attached 2 | . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . 4 . . 6 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Total Allies 11 | . . . . 4 . . 6 . . 1 . . Largest Group 5 | . . . . 4 4 . 5 3 . 1 . . Highest-Rated Group 45 | . . . . 45 45 . 45 35 . 16 . . Highest-Rated Ally 21 | . . . . 21 21 . 15 15 . 16 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . . . 18 . 23 17 . 4 . . Total Damage 972 | . . . . . 238 . 305 383 . 46 . . Kills 12 | . . . . . 2 . 4 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Turns Passed 13819 | 34 1066 2457 514 392 412 107 1719 2034 916 1331 2305 532 Spaces Moved 7969 | 34 753 1144 311 424 275 63 999 1135 480 654 1359 338 Core 73 | 16 7 . . . . . . . . 10 . 40 Treads 1806 | . . 900 50 . . . 521 335 . . . . Legs 4487 | . 83 244 201 . 220 63 478 800 480 384 1236 298 Wheels 1583 | 18 643 . 60 424 55 . . . . 260 123 . Hover 20 | . 20 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 80 80 80 125 125 120 130 93 108 100 Average Speed 129 | 65 94 155 120 80 115 139 144 137 139 130 125 121 Slowest Speed 300 | 80 150 190 190 80 125 190 240 200 200 300 260 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 52 66 52 73 53 9 72 59 54 10 12 45 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 Spaces Dug 146 | . . 9 79 . . . 10 . . . 48 . Terrain Destroyed 276 | . . 14 99 . . . 59 12 . 11 72 9 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . . 1 27 2 AOE 246 | . . 14 99 . . . 59 12 . 10 45 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Total 10266 | 44 968 1530 402 462 355 82 1175 1446 639 921 1818 424 Wait 716 | . 79 109 32 7 48 2 58 116 56 30 145 34 Move 7958 | 33 752 1143 310 423 274 63 998 1134 479 653 1358 338 Hop . | . . . . . . . . . . . . . Pick Up 238 | 5 14 40 9 4 6 6 15 28 10 39 57 5 Fast Attach 20 | 2 5 . . . . . 3 4 . . 5 1 Attach 125 | 4 4 15 3 2 1 4 3 4 14 29 39 3 Detach 11 | . . . . 1 . . . . 3 1 6 . Swap 214 | . 8 36 11 2 8 2 21 40 17 24 35 10 Drop 157 | . 10 30 5 1 7 4 14 24 3 10 46 3 Fire 722 | . 74 151 26 8 8 1 51 86 45 119 127 26 Melee 84 | . 13 6 6 14 3 . 12 10 . 16 . 4 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . Trap 17 | . 8 . . . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 907 | -10/Materials | Discovered new exit (range 7) 1036 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Utility x2 1392 | -9/Materials | Build established: Scavenger-Mutant 1878 | -9/Materials | Build established: Mutant 2071 | -9/Materials | Discovered new exit (range 3) 3165 | -9/Materials | Discovered new exit (range 15) 3450 | -9/Materials | Core integrity fell below 50% 3472 | -9/Materials | Discovered new exit (range 6) 3501 | -9/Materials | First assault squad dispatched 3558 | -9/Materials | Entered Mines 3590 | -9/Mines | Met a Derelict bent on vengeance 3770 | -9/Mines | Lost 3 parts (1p1u1w) 3875 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3891 | -9/Mines | Discovered new exit (range 5) 3959 | -9/Mines | Build established: Scavenger-Mutant 4034 | -9/Mines | Core integrity fell below 20% 4072 | -9/Mines | Entered Exiles 4072 | -9/Exiles | Found Exiles lab destroyed 4196 | -9/Exiles | Learned location of Zion (-7) 4443 | -9/Exiles | Discovered new exit (range 14) 4464 | -9/Exiles | Entered Mines 4464 | -8/Mines | Accompanied by 4 allies 4584 | -8/Mines | Lost 4 allies 4870 | -8/Mines | Discovered new exit (range 5) 4876 | -8/Mines | Entered Materials 4876 | -8/Materials | Evolved 2 slots: Utility x2 4925 | -8/Materials | Repaired Titanium Leg 4983 | -8/Materials | Identified exit to Garrison 4983 | -8/Materials | Entered Garrison 5006 | -8/Garrison | Triggered checkpoint 5192 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Build established: Hacker-Mutant 5331 | -8/Garrison | Discovered new exit (range 13) 5388 | -8/Garrison | Triggered checkpoint 5516 | -8/Garrison | Discovered new exit (range 24) 5516 | -8/Garrison | Discovered new exit (range 34) 5516 | -8/Garrison | Discovered new exit (range 67) 5548 | -8/Garrison | Triggered checkpoint 5662 | -8/Garrison | Triggered checkpoint 6030 | -8/Garrison | Build established: Scavenger-Mutant 6340 | -8/Garrison | Installed Relay Interface Framework 6468 | -8/Garrison | Triggered checkpoint 6702 | -8/Garrison | Entered Materials 6702 | -8/Materials | Accompanied by 3 allies 7417 | -8/Materials | Garrison activated, responded to threat 7424 | -8/Materials | Repaired Corrupted Gauss Rifle 7620 | -8/Materials | Identified exit to Garrison 7699 | -8/Materials | Repaired Hpw. Shock Rifle 7711 | -8/Materials | Garrison activated, responded to threat 7844 | -8/Materials | Build established: Hacker-Mutant 8043 | -8/Materials | Discovered new exit (range 5) 8302 | -8/Materials | First assault squad dispatched 8389 | -8/Materials | Core integrity fell below 50% 8736 | -8/Materials | Entered Garrison 8816 | -8/Garrison | Triggered checkpoint 8894 | -8/Garrison | Expanded RIF knowledge: Program Shield 8960 | -8/Garrison | Triggered checkpoint 8960 | -8/Garrison | Triggered checkpoint 9071 | -8/Garrison | Discovered new exit (range 12) 9152 | -8/Garrison | Triggered checkpoint 9170 | -8/Garrison | Discovered new exit (range 7) 9170 | -8/Garrison | Discovered new exit (range 72) 9170 | -8/Garrison | Discovered new exit (range 75) 9298 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9390 | -8/Garrison | Core integrity fell below 20% 9632 | -8/Garrison | Learned Factory security intel 9652 | -8/Garrison | Entered Factory 9652 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9778 | -7/Factory | Discovered new exit (range 6) 10361 | -7/Factory | Lost 5 parts (3n2u) 10424 | -7/Factory | Lost 3 parts (2p1w) 10428 | -7/Factory | Crushed by falling debris 10428 | -7/Factory | System corruption reached 10% 10459 | -7/Factory | Lost 4 parts (1p2u1w) 10560 | -7/Factory | Lost 3 parts (2u1w) 10762 | -7/Factory | Core integrity fell below 50% 10966 | -7/Factory | Lost 3 parts (1n2u) 10983 | -7/Factory | Entered another Factory area 10983 | -6/Factory | Evolved 2 slots: Utility x2 11132 | -6/Factory | Identified exit to DSF 11246 | -6/Factory | Build established: Scavenger-Mutant 11256 | -6/Factory | Discovered new exit (range 4) 11558 | -6/Factory | Discovered new exit (range 15) 11629 | -6/Factory | Lost 4 parts (1p2n1w) 11696 | -6/Factory | Lost 4 parts (1u3w) 12074 | -6/Factory | Repaired Tesla Rifle 12205 | -6/Factory | Core integrity fell below 50% 12486 | -6/Factory | Build established: Mutant 13107 | -6/Factory | Lost 3 parts (1u2w) 13288 | -6/Factory | Entered Lower Caves 13584 | -6/Lower Caves | Encountered a Warlord checkpoint 13593 | -6/Lower Caves | Learned Factory non-interactive machine intel 13721 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13752 | -6/Lower Caves | Core integrity fell below 20% 13820 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 13773_ Hvy. Laser destroyed. 13776_ Penetrated by Slug. 13777_ Adv. Heat Sink destroyed. 13779_ L-41 Fighter destroyed. 13788_ System corrupted: Energy discharge (-159). 13791_ Searching scrap... 13791_ Found Mak. Light Armor Plating. 13791_ Found Adv. Terrain Scanner. 13791_ Found Mak. Hammer. 13791_ Found 20 Matter. 13792_ Acquired 20 matter. 13793_ Exp. Power Shielding destroyed. 13793_ Acquired Mak. Hammer. 13802_ Destroyed VTOL Module. 13802_ S-27 Virus system corrupted by crushing effect. 13807_ S-27 Virus IFF system glitched. 13818_ Adv. Weight Redist. System destroyed. 13819_ Exp. Power Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #????? | | ?????????????????????????????#####???????? ????? | | ?????????????????????????????? #??????? ????? | | ????????????####?????????????? #??????# ?????? | | ???????????? # ??????????????# #????? ??????? | | ????????????? #???????????### #???# #???????# | | ?????????????# #???????????# #??# #?????? ## | | ?????????????# #???????????# #?? #???????? | | ?????????????# #???????##### ### #??????????? | | ?????????????# ##??????# #??????????? | | ?????????????# !##???###@ ##?????????? | | ????????????## ! #??## l """ ##### ????????? | | ???????????## ####gs """"""" #??# ##??#### | | ???????# ## b g """"""" #???# ### | | ???????# Y g " """ #####??# | | ???????# ### ###### #### # # | | ???????#????## #????## ! ## | | ?????????????## #?????#### &&& #### | | ??????????????# #????????## &&%&# #?#### | | ???????????#### ###???????# &&&# #????# | | ???????????# ##?###### ##"##### ###????# | | ???????????# ### ####????###????### | | ??????????## ##?????????## | | ?????###### #### #????###### | | ???### ## #??# #????# !!= | | ???# ## #?## ######### !=*= | | ???# ## ### #### #### *"#" | | #### = ## ### #?# ##" | | # !% ## ## #?# ##" | | # #### ### #??# #### | | ## ## #?# #?# #??## ##?# | | ?# ## ### ### #?# #???# ### | | ?# # #### ##?# ### ##### ### | | ?# ## #??# # #??# ## ### ### | | ## ## #?# ## #??# #??## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 710 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Power Shielding 90 Utility Shielding 33 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 43 Authchip Count 2 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hehehe I Spy Infiltrator Challenges ------------ None Game ------ Seed GhostSensorDeconstructor Manual? 0 Play Time 05:08:07 Cumulative 27.6 hours Start 2024.03.21 @ 20:21:14 End 2024.03.22 @ 04:21:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 15 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a09e2b-e30a-41e8-8b30-8ffc3feae66e