Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 02:05:46 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (897) 897 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 4799 Bonus ------- Registered with UFD 300 Friendly Fire -158 Cogmind --------- Core Integrity 584/850 Matter 199/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Waste Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (4+1) - (None) > --- UTILITY (6) ------ Scrap Suit Rainbow Chip > --- WEAPON (3+1) ----- (None) > --- INVENTORY (5) ---- EM Pulse Cannon Heavy Ion Cannon Gauss Cannon Katana DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core F-cell Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Gravity Neutralizer Deep Structural Scanner Rainbow Chip > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Katana > --- INVENTORY -------- Advanced Treads Surveybot 17 Chip Improved Particle Charger Improved Particle Charger Kinecellerator Riot Gun Thermic Laser Beamcaster EM Pulse Cannon Heavy Ion Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon Vortex Trap DRS Beacon [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Rainbow Chip Hackware Improved Hacking Suite Protection Scrap Shield Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 64 | 6 14 10 . 13 19 2 Power 8 | 1 2 2 . 2 1 . Engine 7 | 1 2 2 . 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 20 | 2 6 3 . 3 5 1 Treads 6 | 2 . . . 2 1 1 Leg 1 | . . . . . 1 . Wheel 13 | . 6 3 . 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 1 . 5 7 . Device 6 | . 1 . . 1 4 . Storage 5 | 1 1 . . 2 1 . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 20 | 2 4 4 . 3 6 1 Energy Gun 8 | 1 . . . 2 4 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 1 2 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 20 | . 6 2 . . 5 7 Power 5 | . 2 1 . . 1 1 Propulsion 5 | . 2 1 . . . 2 Utility 3 | . . . . . 1 2 Weapon 7 | . 2 . . . 3 2 Highest Loss Streak 7 | . 2 2 . . 3 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 74 | . 91 82 85 70 68 61 Engine 11 | . 13 12 14 12 4 4 Core 1 | . . . . 1 3 . Treads 3 | . 5 . . 3 7 8 Wheel 16 | . 22 26 28 14 5 . Device 2 | . 7 . . . 13 13 Storage 9 | . 14 . . 11 7 4 Protection 3 | . . 13 14 1 2 4 Energy Gun 8 | . 4 . . 11 11 14 Energy Cannon 5 | . . 8 14 6 . . Ballistic Gun 7 | . 13 13 14 6 . . Peak Build Rating 81 | 6 8 18 18 43 81 73 Average Rating 25 | 4 6 13 18 23 72 66 On Entrance 23 | . 6 8 18 18 43 73 Naked Turns . | . . . . . . . Heaviest Build 60 | 11 30 39 39 41 60 55 Greatest Support 64 | 40 40 30 30 44 64 52 Greatest Overweight (x) 12 | 1 2 2 3 12 2 4 Average Overweight (x) 1 | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 5 15 15 15 Average Capacity 12 | 7 12 5 5 13 15 13 Most Carried 15 | 4 11 12 5 15 15 14 Average Carried 9 | 2 7 5 5 10 13 12 Final Capacity 15 | 8 15 5 5 15 15 5 Final Carried 15 | 4 11 5 5 15 14 5 Class Distribution -------------------- 74% | Mutant 18% | Subdweller-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Tank | -6/Waste Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1020 | 119 309 247 13 122 210 . Remotely . | . . . . . . . Salvage Created 1058 | . 359 218 48 . 433 . Parts 60 | . 18 14 4 . 24 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 24 | . 8 7 1 . 8 . Melee 1 | . 1 . . . . . Guns 13 | . 4 2 1 . 6 . Cannons 1 | . . 1 . . . . AOE 6 | . 2 4 . . . . Classes Destroyed 9 | . 4 2 1 . 2 . Builder 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Swarmer 7 | . 3 1 . . 3 . Grunt 7 | . 5 . . . 2 . Sentry 3 | . . . 1 . 2 . Programmer 1 | . . . . . 1 . Subdweller 6 | . . 6 . . . . Guerrilla 1 | . . 1 . . . . Best Kill Streak 5 | . 3 5 1 . 5 . Combat Bots Only 6 | . 3 5 1 . 6 . Max Kills in Single Turn 4 | . 2 4 1 . 2 . Gunslinging 1 | . . . . . 1 . Exploded 3 | . 2 3 . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 204 | . 55 16 2 . 122 9 Missed 54 | . 11 8 . . 35 . Damage Taken 2705 | . 608 540 30 . 1107 420 Core 428 | . 127 35 . . 107 159 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 5 | . . . . . 5 . Core Remaining (%) 67 | 100 . . . 35 . . Volleys Fired 77 | . 35 15 1 . 22 4 Largest 3 | . 2 2 2 . 3 3 Hottest 220 | . 60 110 110 . 170 220 Shots Fired 165 | . 67 31 3 . 52 12 Gun 148 | . 67 15 2 . 52 12 Cannon 8 | . . 7 1 . . . Launcher 9 | . . 9 . . . . Special . | . . . . . . . Kinetic 78 | . 54 15 2 . 7 . Thermal 19 | . . 7 1 . 3 8 Explosive 9 | . . 9 . . . . Electromagnetic 59 | . 13 . . . 42 4 Robot Hit Streak 9 | . 9 4 2 . 7 6 Robot Miss Streak 5 | . 3 1 . . 5 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 109 | . 50 13 2 . 35 9 Core Hits 67 | . 15 27 1 . 23 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 2 1 . . 1 1 Burn 2 | . . . . . 1 1 Destroy 2 | . 1 1 . . . . Corrupt 1 | . 1 . . . . . Melee Attacks 12 | . 7 . . . 5 . Impact 7 | . 7 . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2425 | . 741 793 52 . 720 119 Guns 1373 | . 445 65 24 . 720 119 Cannons 88 | . . 60 28 . . . Explosions 836 | . 168 668 . . . . Melee 128 | . 128 . . . . . Ramming . | . . . . . . . Kinetic 538 | . 301 65 24 . 148 . Thermal 415 | . 168 60 28 . 44 115 Explosive 668 | . . 668 . . . . Electromagnetic 676 | . 144 . . . 528 4 Impact 128 | . 128 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 10 . 5 5 Average Corruption 7 | . . 10 10 . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . 19 20 . 5 2 Message Errors 9 | . . 2 5 . 1 1 Matter Fused 6 | . . 3 3 . . . Heat Flow Errors 7 | . . 4 1 . 1 1 Energy Discharges 5 | . . 2 2 . 1 . Data Loss (minor) 9 | . . 4 5 . . . Data Loss (major) 4 | . . 2 1 . 1 . Misfires 3 | . . 1 1 . 1 . Alerts 2 | . . 1 1 . . . Misdirections 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . 38 . . . . . Projectiles . | . . . . . . . Explosions 19 | . 19 . . . . . Melee 19 | . 19 . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . 78 42 . . . . Shots 5 | . 2 3 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 591 | . 106 231 202 . 591 265 Average Temperature 139 | . 29 91 82 . 250 132 Received Heat Transfer 504 | . 258 51 9 . 186 . Effects 17 | . . . . . 16 1 Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . 5 . Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . 2 . . . 2 . Combat Hostiles 3 | . 1 . . . 2 . Parts Fried 7 | . 2 . . . 5 . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 2 . . 1 . Heat Transferred 785 | . 100 74 37 . 200 374 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Peak Influence 234 | . 234 . 25 . 203 . Initial . | . . . . . . . Average 65 | . 112 . 4 . 81 . Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 86 | 100 85 . 100 . 76 100 Level 1 13 | . 14 . . . 23 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation 4 | . 1 . . . 3 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 19 18 1 . 14 2 Peak Tracking Total 7 | . 4 6 1 . 7 2 Tactical Retreats 7 | . 2 3 . . 2 . Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 5 | . 1 1 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 14 | . 1 2 1 7 3 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 2 5 1 57 7 . Successful 66 | . 1 5 1 57 2 . Failed 6 | . 1 . . . 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 64 | . 1 5 1 57 . . Record 60 | . . 4 . 56 . . Prototype ID Bank 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 8164 | 70 681 977 557 4922 850 107 Spaces Moved 6170 | 42 378 868 477 3884 479 42 Core 15 | 10 . . . 1 . 4 Treads 784 | 32 55 . . 437 222 38 Legs . | . . . . . . . Wheels 5371 | . 323 868 477 3446 257 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 107 100 97 100 Average Speed 122 | 138 102 99 113 125 152 214 Slowest Speed 650 | 160 160 110 125 650 232 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 44 | 5 50 37 85 92 14 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 1 . 4 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 3 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 50 | . 8 38 . . 4 . Melee 4 | . . . . . 4 . Projectile 1 | . . 1 . . . . AOE 45 | . 8 37 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 6633 | 51 602 953 488 3942 549 48 Wait 196 | . 149 26 11 1 9 . Move 6165 | 41 377 867 476 3883 479 42 Hop . | . . . . . . . Pick Up 58 | 4 11 12 . 24 7 . Fast Attach 34 | 6 5 2 . 10 9 2 Attach 22 | . 7 3 . 3 9 . Detach 15 | . 5 1 . 6 3 . Swap 8 | . 2 5 . . 1 . Drop 36 | . 4 14 . 13 5 . Fire 77 | . 35 15 1 . 22 4 Melee 12 | . 7 . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous 8 | . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -6/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 345 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Discovered new exit (range 3) 752 | -10/Materials | Entered Subcaves 867 | -10/Subcaves | Discovered new exit (range 15) 911 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1037 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1041 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1043 | -10/Subcaves | Ambushed by swarm of Subdwellers 1096 | -10/Subcaves | Crushed by falling debris 1096 | -10/Subcaves | System corruption reached 10% 1295 | -10/Subcaves | Visited Clippyterm 1298 | -10/Subcaves | Learned Research security intel 1298 | -10/Subcaves | Learned location of Section 7 (-2) 1399 | -10/Subcaves | Learned Materials trap positions 1441 | -10/Subcaves | Visited 4L-MR0's lab 1459 | -10/Subcaves | Found Rainbow Chip 1518 | -10/Subcaves | Build established: Subdweller-Mutant 1729 | -10/Subcaves | Entered Recycling 2142 | -8/Recycling | Discovered new exit (range 14) 2166 | -8/Recycling | Scanned before Scraplab entrance 2271 | -8/Recycling | Entered Scraplab 2281 | -8/Recycling | Discovered new exit (range 4) 2286 | -8/Recycling | Entered Scraptown 2286 | -8/Scraptown | System corruption cleaned by C-Scrubber 2591 | -8/Scraptown | Visited UFD Registry 2591 | -8/Scraptown | Registered with UFD as "Deathbox" 2633 | -8/Scraptown | Visited Scrap Suit Storage 2660 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2683 | -8/Scraptown | Visited Science Testing Area 2725 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2856 | -8/Scraptown | Visited Observation Area 2879 | -8/Scraptown | Visited Supply Room 2910 | -8/Scraptown | Visited Chapter 10 2932 | -8/Scraptown | Visited Supply Room 3030 | -8/Scraptown | Build established: Mutant 3041 | -8/Scraptown | Visited Science Guys 3141 | -8/Scraptown | Visited Cartography Club 3201 | -8/Scraptown | Found Surveybot 17 Chip 3393 | -8/Scraptown | Discovered new exit (range 5) 3574 | -8/Scraptown | Visited The Evicted 3596 | -8/Scraptown | Visited IN-MT5's Study 3607 | -8/Scraptown | Visited Cyclists 3635 | -8/Scraptown | Entered Cyclist Reading Room 3742 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3746 | -8/Scraptown | Learned Factory emergency access door positions 3747 | -8/Scraptown | Learned 8 Research zone layouts 3749 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3749 | -8/Scraptown | Learned 12 Factory zone layouts 3770 | -8/Scraptown | Discovered new exit (range 11) 3827 | -8/Scraptown | Guru changed UFD alias to "Wavelever" 4547 | -8/Scraptown | Learned location of Recycling (-8) 4547 | -8/Scraptown | Learned location of Upper Caves (-5) 4547 | -8/Scraptown | Learned location of Extension (-6) 4547 | -8/Scraptown | Learned 8 Factory zone layouts 4547 | -8/Scraptown | Learned 16 Factory zone layouts 4547 | -8/Scraptown | Learned 4 Storage zone layouts 4547 | -8/Scraptown | Learned 4 Recycling zone layouts 4547 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4547 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4547 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4547 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4547 | -8/Scraptown | Learned location of 3 exits from Factory 4547 | -8/Scraptown | Learned location of 3 exits from Lower Caves 4547 | -8/Scraptown | Learned location of 1 exit from Upper Caves 4577 | -8/Scraptown | Found Deep Structural Scanner 4702 | -8/Scraptown | Visited Derelict Rescue Squad 4918 | -8/Scraptown | Found DCF Scrap (31 items) 5029 | -8/Scraptown | Found Scrap Suit 5288 | -8/Scraptown | Found DRS Beacon 5959 | -8/Scraptown | Visited Symbiants 5991 | -8/Scraptown | Visited SPCMW 6012 | -8/Scraptown | Visited Fellowship of the Rings 6027 | -8/Scraptown | Visited CPS Storage 6966 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7208 | -8/Scraptown | Entered Factory 7208 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7209 | -6/Factory | Identified exit to Factory 7210 | -6/Factory | Identified exit to Extension 7210 | -6/Factory | Identified exit to Lower Caves 7382 | -6/Factory | Lost 3 parts (1u2w) 8058 | -6/Factory | Sucked down chute 8058 | -6/Factory | Entered Waste 8124 | -6/Waste | Spotted C-40 Crusher 8141 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8147 | -6/Waste | Spotted C-40 Crusher 8147 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8150 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8157 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8158 | -6/Waste | Crushed by Compactor (1 part destroyed) 8161 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8165 | -6/Waste | Self-destructed Last Messages --------------- 08147_ Imp. Light Armor Plating crushed. 08150_ BY9ANZ:FM3 XRLCGOXI 4/OXZLEJ&GALR8F 08150_ Acquired Adv. Treads. 08150_ Lrg. Storage Unit crushed. 08150_ Critical hit (Destroy). 08150_ Adv. Treads destroyed. 08153_ Hvy. Flak Cannon crushed. 08153_ Vortex Trap crushed. 08153_ Imp. Particle Charger crushed. 08155_ Surveybot 17 Chip crushed. 08155_ Lrg. Storage Unit crushed. 08157_ Kinecellerator crushed. 08157_ Gauss Cannon crushed. 08157_ Imp. Light Armor Plating crushed. 08157_ Deep Structural Scanner crushed. 08157_ Flexi-carbon Leg crushed. 08158_ Temporary Utility slot lost. 08158_ Imp. Medium Treads crushed. 08161_ Thermic Laser crushed. 08161_ Beamcaster crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????############?????????????????? | | ????????????????????############?????????????????? | | ????????????????????############?????????????????? | | ????????????????????#### ####?????????????????? | | ??????????????????###### #######??????????????? | | ??????????????????###### #######??????????????? | | ??????????????????###### #######??????????????? | | ??????????????????###### #######??????????????? | | ??????????????????#### ??????????????? | | ??????????????????#### ??????????????? | | ??????????????????#### ??????????????? | | ??????????????????#### ?????????????????? | | ????????????????????#### ####?????????????????? | | ??????????????????###### ####?????????????????? | | ??????????????????###### CC ####?????????????????? | | ??????????????????###### CC ####?????????????????? | | ??????????????????######=@= ####?????????????????? | | ??????????????????#### [CC[ ####?????????????????? | | ??????????????????#### CC ####?????????????????? | | ??????################ ! ####?????????????????? | | ??????################ ####?????????????????? | | ??????################## ####?????????????????? | | ??????################## ####?????????????????? | | ??????#### #### ####?????????????????? | | ??????#### #### ####?????????????????? | | ??????#### #### ####?????????????????? | | ??????#### ####?????????????????? | | ??????#### ####?????????????????? | | ??????#### ####?????????????????? | | ??????#### ####?????????????????? | | ??????#### #### ####?????????????????? | | ??????#### #### ####?????????????????? | | ??????#### #### ######???????????????? | | ??????################## ######???????????????? | | ??????################## ######???????????????? | | ??????################ ####???????????????? | | ??????################ ####???????????????? | | ??????????????????#### ####???????????????? | | ??????????????????#### ####???????????????? | | ??????????????????#### ####???????????????? | | ??????????????????#### ####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 800 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Brute Force Party Time Challenges ------------ None Game ------ Seed GunThermalShovel Manual? 0 Play Time 01:10:20 Cumulative 14.0 hours Start 2024.08.13 @ 00:21:58 End 2024.08.13 @ 02:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a713e8-e2ee-4ef4-8760-af1cf9b56eb3