Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 02:50:23 Player: Logdot Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1903) 1903 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6073 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 17/125 System Corruption 17% Temperature Cool (3) Movement Hovering (226) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Airjet Improved Airjet > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Proton Cannon Enhanced Autogun Great Maul > --- INVENTORY (20) --- Light Ion Engine Heat Sink High-capacity Matter Pod (200) Target Analyzer ECM Suite Layered Medium Armor Plating Subdweller Machine Gun Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Signal Interpreter Targeting Computer Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Heat Sink Advanced Heat Sink High-capacity Matter Pod Gravity Neutralizer Subdweller Optics Sensor Array Transport Network Coupler Target Analyzer ECM Suite Medium Armor Plating Shield Generator Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher DRS Beacon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Airjet Utility Signal Interpreter Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 60 | 7 15 1 . 37 Power 8 | 1 2 . . 5 Engine 6 | 1 2 . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 4 . . 7 Treads 9 | 2 4 . . 3 Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 21 | 2 3 . . 16 Device 8 | 1 . . . 7 Storage 3 | 1 2 . . . Processor 7 | . 1 . . 6 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 2 6 1 . 9 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | . 6 1 . 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 26 | . . . . 26 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 10 | . . . . 10 Weapon 6 | . . . . 6 Highest Loss Streak 9 | . . . . 9 To Critical Strikes 1 | . . . . 1 Average Backups 16 | 2 10 18 19 14 Power 1 | . . 1 1 1 Propulsion 1 | 1 2 3 2 . Utility 8 | . 4 8 11 8 Weapon 4 | . 3 5 4 3 Tool/Special . | . . . . . Unused Backups 12 | . 2 . 5 5 Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility 8 | . 1 . 2 5 Weapon 1 | . . . 1 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 95 | . 100 100 100 81 Engine 10 | . 14 14 14 1 Treads 25 | . 28 28 28 17 Hover 1 | . . . . 4 Device 3 | . 4 . . 9 Storage 12 | . 14 14 14 6 Processor 13 | . 9 14 14 17 Ballistic Gun 24 | . 27 28 28 13 Peak Build Rating 51 | 7 11 12 13 51 Average Rating 17 | 4 8 11 12 37 On Entrance 8 | . 7 11 12 13 Naked Turns . | . . . . . Heaviest Build 78 | 13 47 50 50 78 Greatest Support 99 | 40 46 46 46 99 Greatest Overweight (x) 17 | . 1 1 1 17 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 13 20 20 20 Most Carried 20 | 4 16 20 20 20 Average Carried 16 | 2 10 19 19 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 16 20 20 9 Class Distribution -------------------- 70% | Mutant 13% | Scavenger-Mutant 8% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2029 | 135 788 38 . 1068 Remotely . | . . . . . Salvage Created 2448 | 18 666 47 . 1717 Parts 144 | 4 52 3 . 85 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 44 | . 17 1 . 26 Melee 2 | . . . . 2 Guns 38 | . 17 1 . 20 AOE 3 | . . . . 3 Classes Destroyed 12 | 1 6 1 . 4 Worker 6 | . 2 . . 4 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 3 | . 2 . . 1 Recycler 2 | . 1 . . 1 Watcher 7 | . 3 . . 4 Swarmer 19 | . 12 . . 7 Grunt 12 | . 5 . . 7 Specialist 1 | . . . . 1 Hunter 6 | . . . . 6 Programmer 5 | . . . . 5 Subdweller 1 | . . 1 . . Best Kill Streak 6 | 1 5 1 . 6 Combat Bots Only 5 | . 3 1 . 5 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 469 | . 111 6 . 352 Missed 126 | . 36 3 . 87 Hits 343 | . 75 3 . 265 Projectile 343 | . 75 3 . 265 Critical Strikes 7 | . 2 . . 5 Part Disruptions 1 | . . . . 1 Damage Taken 5122 | . 665 76 . 4381 Core 982 | . 102 30 . 850 Absorbed by Shields 232 | . . . . 232 Redirected to Shielding 159 | . . . . 159 Regen/Repaired (Parts) 60 | . . . . 60 Core Remaining (%) 73 | 100 . . 47 . Volleys Fired 190 | 2 72 6 . 110 Largest 3 | 2 2 2 . 3 Hottest 100 | 80 80 50 . 100 Shots Fired 454 | 4 144 12 . 294 Gun 449 | 4 144 12 . 289 Cannon 2 | . . . . 2 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 436 | . 135 12 . 289 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 15 | 4 9 . . 2 Robot Hit Streak 18 | 1 12 2 . 18 Robot Miss Streak 5 | 1 5 2 . 4 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 3 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 312 | 2 80 6 . 224 Core Hits 137 | 1 43 3 . 90 Critical Kills 8 | . . . . 8 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 14 | . . . . 14 Destroy 9 | . . . . 9 Corrupt 1 | . . . . 1 Smash 4 | . . . . 4 Melee Attacks 29 | . . . . 29 Impact 29 | . . . . 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5601 | 28 731 79 . 4763 Guns 4097 | 28 729 79 . 3261 Cannons 65 | . . . . 65 Explosions 395 | . . . . 395 Melee 1007 | . . . . 1007 Ramming 37 | . 2 . . 35 Kinetic 4037 | . 697 79 . 3261 Thermal . | . . . . . Explosive 395 | . . . . 395 Electromagnetic 125 | 28 32 . . 65 Impact 1007 | . . . . 1007 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 9 | . . . . 9 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 8 | . . . . 8 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 375 | . . . . 375 Projectiles . | . . . . . Explosions 15 | . . . . 15 Melee 360 | . . . . 360 Knockbacks 6 | . . . . 6 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 38 | . . . . 38 Shots 1 | . . . . 1 Rammed 27 | . 2 . . 25 Targets Rammed 27 | . 2 . . 25 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | 36 54 . . 223 Average Temperature 45 | 20 15 . . 55 Received Heat Transfer 392 | . 132 18 . 242 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . . 5 Impact Corruptions 13 | . . . . 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . . 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | 5 140 . . 208 Initial . | . . . . . Average 68 | . 43 . . 93 Influence Increases 1379 | 5 531 . . 843 Destroy 0b10 Robot/C 860 | . 340 . . 520 Destroy 0b10 Robot/NC 110 | 5 40 . . 65 Destroy Leader 210 | . 70 . . 140 Successful Hack 56 | . 51 . . 5 Disable Machine 60 | . . . . 60 Destroy Structure 23 | . . . . 23 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 1287 | 5 531 . . 751 Time Decay 1027 | 5 531 . . 491 Lost Part 260 | . . . . 260 Squads Dispatched 14 | . 2 . . 12 Investigation 5 | . 1 . . 4 Extermination 4 | . . . . 4 Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 27 7 . 44 Peak Tracking Total 6 | . 4 6 . 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 22 | . 8 . 6 8 Terminals 9 | . 7 . . 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 5 | . 1 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 22 . 34 14 Successful 50 | . 12 . 34 4 Failed 20 | . 10 . . 10 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 22 | . 15 . 1 6 Terminals 24 | . 19 . . 5 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 8 | . 3 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 40 | . 5 . 34 1 Record 33 | . . . 33 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 6 . . 2 Terminals 7 | . 6 . . 1 Assimilate 4 | . 3 . . 1 Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . . 7 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Programmers 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 2 | . 1 . . 1 Largest Group 2 | . 1 1 1 2 Highest-Rated Group 20 | . 10 10 10 20 Highest-Rated Ally 10 | . 10 10 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1914 | 27 752 . . 1135 Optics 57 | . . . . 57 Sensors 709 | . . . . 709 Seismic 779 | 27 752 . . . T.N.C. 420 | . . . . 420 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 10054 | 99 2158 531 4805 2461 Spaces Moved 4250 | 53 1016 213 1995 973 Core 18 | 5 . . . 13 Treads 3921 | 48 1016 213 1995 649 Legs . | . . . . . Wheels . | . . . . . Hover 311 | . . . . 311 Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 100 Average Speed 203 | 149 175 240 240 152 Slowest Speed 900 | 160 240 240 240 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 95 19 88 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . . 32 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 5109 | 65 1278 223 2017 1526 Wait 473 | . 143 . . 330 Move 4246 | 52 1015 212 1994 973 Hop . | . . . . . Pick Up 39 | 4 15 2 10 8 Fast Attach 22 | 7 1 . . 14 Attach 20 | . . 1 . 19 Detach 2 | . . 1 . 1 Swap 28 | . 16 1 . 11 Drop 29 | . 14 . 9 6 Fire 190 | 2 72 6 . 110 Melee 29 | . . . . 29 Ram 20 | . . . . 20 Kick . | . . . . . Crush 7 | . 2 . . 5 Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Build established: Scavenger-Mutant 967 | -10/Materials | Discovered new exit (range 7) 1266 | -10/Materials | Identified exit to Mines 1568 | -10/Materials | Discovered new exit (range 15) 1771 | -10/Materials | Build established: Mutant 2253 | -10/Materials | Identified exit to Subcaves 2258 | -10/Materials | Entered Subcaves 2258 | -10/Subcaves | Accompanied by 1 ally 2259 | -10/Subcaves | Approached by a straggling Scientist 2404 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2407 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2516 | -10/Subcaves | Ambushed by swarm of Subdwellers 2534 | -10/Subcaves | Core integrity fell below 50% 2784 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2784 | -10/Subcaves | Identified exit to Scraptown 2789 | -10/Subcaves | Entered Scraptown 2789 | -9/Scraptown | Accompanied by 1 ally 3372 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3482 | -9/Scraptown | Discovered new exit (range 5) 3501 | -9/Scraptown | Identified exit to Factory 3564 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3573 | -9/Scraptown | Learned Factory non-interactive machine intel 3576 | -9/Scraptown | Learned Factory terminal intel 3655 | -9/Scraptown | Visited Red Mages 3751 | -9/Scraptown | Visited SPCMW 3885 | -9/Scraptown | Learned location of Extension (-4) 3981 | -9/Scraptown | Visited Science Testing Area 4030 | -9/Scraptown | Visited Symbiants 4118 | -9/Scraptown | Visited Spacefarers 4298 | -9/Scraptown | Visited UFD Registry 4298 | -9/Scraptown | Registered with UFD as "Maceframe" 4734 | -9/Scraptown | Visited Science Guys 4854 | -9/Scraptown | Visited LU-1G1's Boring Crew 4926 | -9/Scraptown | Visited Abandonware Association 5085 | -9/Scraptown | Visited Curators Association 6236 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6385 | -9/Scraptown | Visited Derelict Rescue Squad 6407 | -9/Scraptown | Found DRS Beacon 6465 | -9/Scraptown | Visited Scrap Suit Storage 6507 | -9/Scraptown | Found Scrap Suit 6578 | -9/Scraptown | Visited Chapter 10 6685 | -9/Scraptown | Visited Research Penetration Think Tank 6791 | -9/Scraptown | Visited Scrapoid Research Area 7118 | -9/Scraptown | Discovered exit to Factory (range 3) 7354 | -9/Scraptown | Met Optimus 7354 | -9/Scraptown | Accepted into 0bPrime 7594 | -9/Scraptown | Entered Factory 7594 | -6/Factory | Accompanied by 1 ally 7594 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7595 | -6/Factory | Loaded intel: 225 non-interactive machine locations 7596 | -6/Factory | Loaded intel: 26 terminal locations 7785 | -6/Factory | Loaded intel: 8 recycling unit locations 7895 | -6/Factory | Build established: Tank 8779 | -6/Factory | Build established: Skirmisher 9215 | -6/Factory | Lost 6 parts (2n3u1w) 9349 | -6/Factory | Lost 9 parts (3n2u4w) 9351 | -6/Factory | System corruption reached 10% 9353 | -6/Factory | Core integrity fell below 50% 9551 | -6/Factory | Core integrity fell below 20% 9581 | -6/Factory | Build established: Mutant 9902 | -6/Factory | Build established: Scavenger-Mutant 10055 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09989_ An alarm sounds. 09989_ ALERT: Alarm triggered, dispatching investigation squad. 09989_ K-01 Serf collects debris. 09994_ U-05 Engineer lays Concrete. 10025_ Acquired Prototype Ballistic Gun. 10025_ Identified Enh. Autogun. 10028_ NEMHOFMB2%NP4CE40YPURK61FF 10032_ Slug penetrates Wall. 10045_ System corrupted: Matter fused (-5). 10047_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3U. 10047_ Slug penetrates Wall. 10047_ Penetrated by Slug. 10051_ Imp. Airjet destroyed. 10052_ Penetrated by Slug. 10054_ U-05 Engineer builds a Door. 10055_ Penetrated by Slug. 10055_ Antigrav System destroyed. 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""" + """" ##### #????????? | | ?????? ?????########## # """" #???# ???? | | ?????? ??????????????# # """" #???# #??? | | ?????# ############### # #???# #??? | | ?????# # # ############ #??? | | ?????# # # #??? | | ?????# # + ^ +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 90 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed RecoilClaymoresArchive Manual? 0 Play Time 01:41:07 Cumulative 18.9 hours Start 2025.06.13 @ 22:47:15 End 2025.06.15 @ 02:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 40bf5faf-12a7-4bc0-b799-c21c7fff6749