Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 22:06:28 Player: aoemica Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (137) 685 Value Destroyed (4141) 4141 Prototype IDs (99) 1980 Alien Tech Used (6) 1200 Bonus (11614) 11614 TOTAL SCORE: 29220 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 541 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -183 Cogmind --------- Core Integrity 0/1450 Matter 246/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Advanced Phase Shifter EM Dispersion Field Makeshift Hacking Suite Improved Hacking Suite Ghost Barrier Advanced Component Analysis Suite Improved System Restoration Module > --- WEAPON ----------- Improved Remote Datajack Phasing Sabre Enhanced Force Lance > --- INVENTORY -------- Electron Diverter Impulse Thruster Array Improved Cloaking Device Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb AWS/Gauss Tactical Quantum Warhead Vortex Catalyst Activator Sigix Containment Pod [Rating: 166] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . Utility 10 | . . . . . 3 . 1 1 . . . . 2 . . . . 1 . . . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 370 | 7 8 1 1 14 26 20 45 23 9 5 1 6 25 8 1 9 . 35 . 19 4 7 8 7 9 16 38 18 Power 25 | 1 1 . . 4 1 1 . 2 . . . . 3 . . 1 . 3 . . . . 1 . 1 2 . 4 Engine 11 | 1 1 . . 4 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 . 4 Propulsion 75 | 2 2 1 . 4 3 2 9 8 1 . . . 2 2 . 1 . 9 . 4 . . 3 . 4 7 6 5 Treads 15 | 2 2 1 . 4 3 2 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . . . . 8 8 1 . . . 2 2 . 1 . 9 . 3 . . 3 . 4 6 3 . Flight 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 5 Utility 188 | 2 3 . 1 . 16 8 22 9 7 4 . 4 14 2 1 5 . 14 . 11 4 7 4 7 3 6 26 8 Device 134 | 1 . . . . 7 3 16 5 7 3 . 3 8 2 . 3 . 12 . 9 4 7 2 5 3 5 23 6 Storage 15 | 1 3 . 1 . 1 1 . . . 1 . . 2 . 1 . . . . 1 . . 2 . . . . 1 Processor 12 | . . . . . . . 1 1 . . . . . . . 1 . 2 . 1 . . . 2 . . 3 1 Hackware 8 | . . . . . . . . 1 . . . 1 4 . . 1 . . . . . . . . . 1 . . Protection 19 | . . . . . 8 4 5 2 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 . . 6 6 9 14 4 1 1 1 2 6 4 . 2 . 9 . 4 . . . . 1 1 6 1 Energy Gun 22 | . . . . 1 5 4 3 1 . . . . 3 1 . 2 . 2 . . . . . . . . . . Energy Cannon 12 | . . . . 1 . 1 4 . . . . 1 3 . . . . . . 2 . . . . . . . . Ballistic Gun 13 | 2 2 . . 4 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 1 . 1 1 . 2 . . . 3 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 2 5 3 . 1 . . . 1 . . . 2 . 2 . . . . . 1 2 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . 1 . 1 . . . . . . 6 . 2 . . . . 5 . 1 2 3 2 Parts Lost 58 | . . . . 10 2 2 . . . 2 . 4 5 5 . . 1 6 . . . . . . 5 . 1 15 Power 7 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 Propulsion 15 | . . . . 4 1 . . . . . . . . 2 . . . 3 . . . . . . . . . 5 Utility 18 | . . . . . . . . . . 1 . 2 . 2 . . 1 1 . . . . . . 2 . 1 8 Weapon 18 | . . . . 4 1 2 . . . 1 . 2 3 1 . . . 2 . . . . . . 2 . . . Highest Loss Streak 15 | . . . . 5 1 2 . . . 2 . 3 2 3 . . 1 3 . . . . . . 3 . 1 15 Average Slot Usage (%) 95 | . 100 100 100 99 98 98 99 99 97 98 93 92 90 94 94 95 99 87 90 93 95 94 93 95 92 92 89 71 Engine 4 | . 14 14 14 13 8 9 7 5 6 6 6 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 3 5 5 5 5 . . . . . . . . 2 4 3 Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 8 4 4 3 Treads 5 | . 28 28 28 27 17 17 4 . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . 18 25 25 25 25 25 22 22 22 22 22 19 25 25 25 25 24 25 26 26 21 1 Device 16 | . 7 . . . 10 11 23 19 19 24 18 17 14 21 23 22 21 20 20 15 15 16 19 19 16 17 21 20 Storage 13 | . 20 28 28 28 18 18 15 13 12 12 18 12 11 11 14 12 11 10 10 10 10 10 10 10 9 9 7 3 Processor 5 | . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 10 10 13 15 13 10 10 9 9 8 7 Hackware 8 | . . . . . . . . 3 6 6 6 10 20 15 11 14 16 15 15 15 15 15 15 15 13 13 12 11 Protection 1 | . . . . . 16 15 2 2 . . . . . . . . . . . . . . . . . . . . Energy Gun 5 | . . . . . 13 18 9 13 12 11 6 . 3 7 5 7 11 2 5 . . . . . . . . . Energy Cannon 1 | . . . . 2 . . 4 . . . . 5 1 . . . . . . 4 5 5 5 5 3 . . . Ballistic Gun 4 | . 28 28 28 24 13 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 5 6 5 5 6 6 5 4 5 5 5 4 . 3 5 5 5 5 3 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 48 48 48 48 63 65 68 60 62 63 65 68 57 60 57 67 67 77 57 64 62 63 70 70 82 87 96 74 Greatest Support 138 | 40 40 40 40 40 40 40 60 79 72 72 59 79 79 79 78 78 76 102 67 67 67 67 81 81 101 138 138 76 Greatest Overweight (x) 3 | 2 1 1 1 1 3 2 2 1 1 1 1 1 . . . 1 . 1 . . . . . . 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 9 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 13 16 16 16 15 16 16 16 16 16 16 16 16 10 Average Carried 15 | 3 8 15 15 14 15 15 15 15 15 14 15 15 15 14 13 14 16 15 15 15 15 15 15 16 15 15 14 9 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 4 Final Carried 16 | 5 16 16 16 16 16 16 16 16 15 16 15 16 16 13 13 16 16 15 15 16 16 15 16 16 16 16 10 4 Class Distribution -------------------- 22% | Hacker-Scout 18% | Hacker-Ninja 16% | Mutant 16% | Scout 8% | Tank 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 5543 | 282 277 18 . 428 705 446 438 304 56 134 . 98 262 122 . 95 65 310 . 50 185 40 355 56 169 166 174 308 Remotely 143 | 80 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5092 | 91 179 56 . 337 1065 869 333 229 . 98 . 13 335 152 . . . 405 . 15 . . 355 . 326 80 . 154 Parts 250 | 3 15 3 . 24 45 46 11 2 . . . . 29 12 . . . 28 . 2 . . 5 . 14 5 . 6 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . . . . 2 . 8 . 89 2 . . . . 11 5 . . . . . Prevented 11 | . . . . . . . . . . . . . . 1 . 5 3 . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 97 | . 4 1 . 18 17 19 4 . . . . 1 9 8 . . . 14 . . . . . . 2 . . . Melee 5 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 . . . Guns 56 | . 4 1 . 16 15 10 3 . . . . . 1 . . . . 6 . . . . . . . . . . Cannons 11 | . . . . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . 2 . 1 . . . . 1 7 7 . . . 7 . . . . . . . . . . Classes Destroyed 15 | 1 6 1 . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . Worker 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Builder 7 | . . . . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . Hauler 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . . . . 3 . 2 2 . . . . 1 . . . . . . . . . . . 1 . . 1 Operator 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . . . 1 . 2 . . . . . 3 . . . . . . . . . . . 1 1 . . Swarmer 34 | . 2 . . 2 4 4 . . . . . 1 7 7 . . . 7 . . . . . . . . . . Grunt 25 | . 2 . . 2 9 9 . . . . . . . . . . . 1 . . . . . . 2 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . 1 . . 4 3 . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 2 . . . . . . . 1 . . . 2 . . . . . . . . . . Programmer 10 | . . . . . . . 4 . . . . . 2 . . . . 4 . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 2 1 . 8 6 6 2 1 . . . 1 6 4 . . . 5 . 1 . . . . 2 1 . 1 Combat Bots Only 7 | . 2 1 . 7 3 6 1 . . . . 1 4 4 . . . 5 . . . . . . 1 . . . Max Kills in Single Turn 6 | 1 1 1 . 2 1 2 1 1 . 1 . 1 6 3 . . . 3 . 1 . . . . 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 1 . . . . 1 4 3 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 11350 | . 191 . . 1623 828 1338 337 85 196 61 . 655 720 395 . . 128 1176 . 45 . . . . 941 91 196 2344 Core 2167 | . 17 . . 146 48 108 42 . . . . 129 74 78 . . . 108 . . . . . . 151 . . 1266 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 34 . 71 94 . . . . 84 . . . . 84 . . . . . . 90 . 88 . . Volleys Fired 272 | 2 26 1 . 53 62 43 26 . . . . 10 10 10 . . . 24 . 4 . . . . . . 1 . Largest 3 | 2 2 2 . 2 3 3 3 . . . . 1 1 2 . . . 2 . 1 . . . . . . 1 . Hottest 192 | 40 46 46 . 88 174 174 192 . . . . 80 81 153 . . . 90 . 90 . . . . . . 40 . Shots Fired 628 | 4 52 2 . 104 184 127 61 . . . . 10 10 13 . . . 56 . 4 . . . . . . 1 . Gun 519 | 4 52 2 . 92 184 81 37 . . . . . 8 7 . . . 52 . . . . . . . . . . Cannon 90 | . . . . 12 . 46 24 . . . . 2 2 . . . . . . 4 . . . . . . . . Launcher 18 | . . . . . . . . . . . . 8 . 6 . . . 4 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 340 | 4 52 2 . 83 123 39 6 . . . . . . . . . . 31 . . . . . . . . . . Thermal 210 | . . . . 21 46 85 41 . . . . 2 7 4 . . . . . 4 . . . . . . . . Explosive 15 | . . . . . . . . . . . . 8 . 6 . . . 1 . . . . . . . . . . Electromagnetic 50 | . . . . . 15 3 14 . . . . . 3 3 . . . 12 . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Hit Streak 25 | 3 5 4 . 9 25 13 10 . . . . 5 3 3 . . . 8 . . . . . . . . . . Robot Miss Streak 5 | . 2 . . 4 2 4 5 . . . . 1 1 2 . . . 4 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 31 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . Shots Hit Robots 461 | 3 31 2 . 65 125 85 43 10 . 3 . 2 18 8 . . . 39 . 2 . . 10 . 7 5 2 1 Core Hits 261 | 2 12 2 . 40 45 59 20 3 . 1 . 4 18 10 . . . 27 . 1 . . 5 . 8 3 . 1 Critical Hits 11 | . 1 . . . 1 2 . . . 1 . . 2 . . . . 2 . . . . . . 1 1 . . Critical Kills 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Critical Parts Destroyed 6 | . 1 . . . 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . Melee Attacks 516 | . . . . . . 3 53 61 5 9 . 22 98 19 3 6 5 54 . 29 3 9 10 13 47 26 23 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 469 | . . . . . . 3 53 61 5 9 . 22 98 19 3 6 5 54 . 29 3 9 10 13 47 3 8 9 Piercing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 15 9 Sneak Attacks 12 | . . . . . . . 1 4 . 1 . . 2 . . . . . . 1 . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Inflicted 15736 | 33 431 26 . 954 1936 1587 1185 788 . 217 . 207 2029 758 . . . 2240 . 193 . . 1473 . 1083 329 128 139 Guns 6049 | 33 427 26 . 811 1787 1055 560 . . . . . 169 91 . . . 1090 . . . . . . . . . . Cannons 1019 | . . . . 143 . 531 292 . . . . 25 28 . . . . . . . . . . . . . . . Explosions 3618 | . . . . . 149 . 80 . . . . 182 1177 571 . . . 968 . . . . . . 491 . . . Melee 5033 | . . . . . . . 253 788 . 217 . . 655 96 . . . 182 . 193 . . 1473 . 580 329 128 139 Ramming 17 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 12 . . . Kinetic 3669 | 33 427 26 . 720 1131 468 76 . . . . . . . . . . 788 . . . . . . . . . . Thermal 3132 | . . . . 234 607 1063 736 . . . . 25 416 51 . . . . . . . . . . . . . . Explosive 2343 | . . . . . . . . . . . . 182 906 571 . . . 193 . . . . . . 491 . . . Electromagnetic 524 | . . . . . 198 55 120 . . . . . 52 40 . . . 59 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4690 | . . . . . . . 253 788 . 217 . . 655 96 . . . 182 . 193 . . 1473 . 580 53 61 139 Piercing 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . 276 67 . Entropic 1018 | . . . . . . . . . . . . . . . . . . 1018 . . . . . . . . . . Highest Corruption 7 | . . . . 5 . . 7 . . . . . 2 2 2 4 . 4 1 1 . . . . . 5 . 5 Average Corruption 2 | . . . . 4 . . 3 . . . . . 1 2 2 3 . 2 1 1 . . . . . 3 . 4 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . 2 . . Effects 96 | . . . . 8 . . 52 . . . . . 14 7 5 . . 3 . 1 . . . . . 4 . 2 Message Errors 29 | . . . . 1 . . 17 . . . . . 5 1 3 . . 1 . . . . . . . 1 . . Matter Fused 12 | . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 17 | . . . . 3 . . 7 . . . . . 3 2 . . . 1 . . . . . . . 1 . . Energy Discharges 9 | . . . . 2 . . 4 . . . . . 1 1 . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . 1 . . 5 . . . . . 2 2 2 . . 1 . 1 . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 9 | . . . . . . . 5 . . . . . 3 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1229 | . . . . . . . 44 393 . 25 . . 237 . . . . 55 . 98 . . 272 . 75 30 . . Projectiles 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Explosions 207 | . . . . . . . . . . . . . 125 . . . . 30 . . . . . . 52 . . . Melee 987 | . . . . . . . 9 393 . 25 . . 112 . . . . 25 . 98 . . 272 . 23 30 . . Knockbacks 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . 32 . . . . . . . . . . . . . . . . . . . 6 . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 104 14 . 266 231 243 236 . . . . . 251 187 . . . 82 . 34 . . . . . 83 . 354 Average Temperature 82 | . 32 10 . 110 76 103 52 . . . . . 76 95 . . . 20 . 17 . . . . . 83 . 168 Received Heat Transfer 1458 | . 60 . . 30 351 477 . . 30 18 . 72 90 27 . . . 33 . 9 . . . . 216 . 27 18 Effects 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5027 | . . . . 406 1136 2072 954 . . . . 50 335 74 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1030 | 5 154 29 . 104 269 334 194 132 . . . . 1030 . . . . 322 112 112 . . . . 245 227 164 118 Average Influence 119 | 1 49 26 . 41 131 153 104 48 . . . . 284 . . . . 109 112 47 . . . . 89 92 97 38 Maximum Alert Level 3 | . . . . . 1 1 . . . . . . 3 . . . . 1 . . . . . . 1 1 . . Low Security (%) 89 | 100 100 100 . 100 81 73 100 100 . . . . 63 . . . . 92 100 100 . . . . 96 93 100 100 Level 1 4 | . . . . . 18 26 . . . . . . . . . . . 7 . . . . . . 3 6 . . Level 2 4 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 3 7 8 1 . . . . 4 . . . . 3 . 4 . . . . 2 . 2 8 Investigation 5 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Extermination 13 | . . . . . . . 4 1 . . . . 2 . . . . 3 . 2 . . . . . . . 1 Reinforcement 21 | . . . . . 2 4 4 . . . . . 1 . . . . . . 1 . . . . 1 . 2 6 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 51 | . . . . . 5 2 1 . . . . 30 4 . . . . . . . . . . . 2 . 4 3 Communications Jammed 27 | . . . . . . . . . . . . . 8 . . . . 19 . . . . . . . . . . Distress Signals 27 | . . . . . . . . . . . . . 8 . . . . 19 . . . . . . . . . . Times Spotted 389 | . 14 2 . 29 31 33 27 4 5 2 . 11 53 22 . 3 7 33 2 4 1 . . . 36 10 20 40 Peak Tracking Total 18 | . 3 2 . 9 9 6 5 4 4 2 . 8 14 7 . 3 4 8 3 3 1 . . . 12 3 9 18 Tactical Retreats 69 | . 2 . . 4 5 1 4 4 2 2 . . 14 8 . . 3 5 . . 1 . . . 8 . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 17 | . . . . . 1 . 1 1 . . . . 5 . . . . 5 . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 2 . . . 7 . . . . . 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 29 | . . . . . 1 2 3 . . . . . 10 . . . . 4 . . . 1 . . 2 4 . 2 Max in Single Turn 5 | . . . . . 1 1 1 . . . . . 5 . . . . 1 . . . 1 . . 2 1 . 1 Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 144 | . 7 . 5 1 5 5 19 13 . . 4 . 21 1 . 4 . 9 . 7 1 . 9 . 10 10 3 10 Terminals 75 | . 7 . . 1 3 3 12 9 . . . . 11 . . . . 7 . 3 . . . . 5 8 1 5 Fabricators 13 | . . . . . . . 5 . . . . . 3 . . . . 1 . 1 . . . . 1 . . 2 Repair Stations 12 | . . . . . 1 2 1 . . . . . . . . . . 1 . 2 . . . . 2 1 . 2 Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . Garrison Access 9 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 1 2 1 Total Hacks 581 | . 18 . 49 3 19 24 43 37 . . 22 . 94 1 . 8 . 37 . 23 10 . 48 . 38 53 10 44 Successful 408 | . 8 . 49 . 16 12 21 20 . . 22 . 62 1 . 8 . 21 . 19 10 . 48 . 22 35 4 30 Failed 173 | . 10 . . 3 3 12 22 17 . . . . 32 . . . . 16 . 4 . . . . 16 18 6 14 Catastrophic 23 | . 3 . . 1 . 2 3 2 . . . . 3 . . . . 2 . . . . . . 3 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 250 | . 7 . 1 3 2 9 17 11 . . . . 62 . . 1 . 23 . 11 . 1 . . 27 40 6 29 Terminals 306 | . 18 . . 3 7 9 31 23 . . . . 61 . . . . 34 . 13 . . . . 27 48 4 28 Fabricators 39 | . . . . . . . 9 . . . . . 13 . . . . 2 . 3 . . . . 3 . . 9 Repair Stations 45 | . . . . . 9 15 2 . . . . . . . . . . 1 . 5 . . . . 4 4 . 5 Recycling Units 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 31 | . . . . . 3 . . 11 . . . . 12 . . . . . . 2 . . . . 3 . . . Garrison Access 16 | . . . . . . . 1 3 . . . . 2 . . . . . . . . . . . 1 1 6 2 Terminal Hacks 237 | . 7 . 49 . 3 . 9 7 . . 22 . 20 1 . 8 . 13 . 7 10 . 48 . 6 17 . 10 Record 113 | . . . 48 . . . . . . . 11 . . . . 2 . 1 . 1 10 . 36 . . 3 . 1 Part Schematic 18 | . . . . . . . . . . . 5 . 7 . . . . . . . . . 4 . 1 . . 1 Robot Schematic 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Prototype ID Bank 23 | . 3 . . . 1 . 3 2 . . 3 . 1 . . 4 . . . 1 . . 4 . . 1 . . Open Door 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 Level Access Points 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . 1 Branch Access Points 7 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . . Emergency Access Points 9 | . 1 . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . 2 1 . . Terminal Index 6 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Locate Traps 7 | . . . . . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . Security Status 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . . 5 . . . . . 6 . . . . . . 2 . . . . 2 . . 4 Load Schematic 10 | . . . . . . . 3 . . . . . 3 . . . . . . 1 . . . . 1 . . 2 Build 9 | . . . . . . . 2 . . . . . 3 . . . . . . 1 . . . . 1 . . 2 Repair Station Hacks 34 | . . . . . 8 12 2 . . . . . . . . . . . . 4 . . . . 2 2 . 4 Scan Component 17 | . . . . . 4 6 1 . . . . . . . . . . . . 2 . . . . 1 1 . 2 Repair 17 | . . . . . 4 6 1 . . . . . . . . . . . . 2 . . . . 1 1 . 2 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 3 . . 8 . . . . 12 . . . . . . 1 . . . . 2 . . . Insert Component 14 | . . . . . 2 . . 4 . . . . 6 . . . . . . 1 . . . . 1 . . . Analyze 12 | . . . . . 1 . . 4 . . . . 6 . . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 2 . Seal Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 2 . Unauthorized Hacks 84 | . 1 . . . 2 . 4 4 . . . . 22 . . . . 8 . 5 . . . . 9 15 2 12 Terminals 68 | . 1 . . . 2 . 4 3 . . . . 15 . . . . 7 . 4 . . . . 7 15 1 9 Track 16 | . . . . . . . 1 . . . . . 4 . . . . 1 . 1 . . . . . 6 . 3 Assimilate 8 | . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . 2 1 . . Botnet 19 | . 1 . . . 1 . 1 2 . . . . 2 . . . . 2 . 2 . . . . 1 3 1 3 Detonate 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . Disrupt 10 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 3 . 2 Operators 11 | . . . . . 1 . 1 1 . . . . 3 . . . . 1 . 1 . . . . 1 1 . 1 Fabricators 10 | . . . . . . . . . . . . . 4 . . . . 1 . 1 . . . . 1 . . 3 Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Siphon 5 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 101 | . 7 . . 1 5 4 18 12 . . . . 16 . . . . 9 . 3 . . . . 7 6 3 10 Full Trace Events 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 . . 3 . . 5 . 13 . . . . . . . . . 4 . 2 . . 1 Parts Built 9 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . 4 Matter 1723 | . . . . . . . 190 . . . . . 498 . . . . . . 238 . . . . 285 . . 512 Time 708 | . . . . . . . 95 . . . . . 100 . . . . . . 169 . . . . 152 . . 192 Total Part Build Rating 57 | . . . . . . . 10 . . . . . 10 . . . . . . . . . . . 5 . . 32 Parts Repaired 17 | . . . . . 4 6 1 . . . . . . . . . . . . 2 . . . . 1 1 . 2 Time 561 | . . . . . 128 198 16 . . . . . . . . . . . . 62 . . . . 54 29 . 74 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 1 . . 4 . . . . 6 . . . . . . . . . . . 1 . . . Part Schematics Acquired 11 | . . . . . 1 . . 3 . . . . 6 . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 3 . . . . . . . . . . . . 5 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 39 | . . . 3 2 . 10 6 . . . . 1 1 . . 5 1 1 . . . . . . 1 1 . 7 Largest Group 10 | . . . 3 5 . 10 6 . . . . 1 1 . . 5 6 1 . . . . . . 1 1 . 7 Highest-Rated Group 270 | . . . 37 78 . 173 153 . . . . 87 10 . . 258 270 10 . . . . . . 44 44 . 96 Highest-Rated Ally 87 | . . . 21 31 . 29 31 . . . . 87 10 . . 60 60 10 . . . . . . 44 44 . 15 Total Orders 7 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 4 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Ally Attacks 173 | . . . . 19 . 38 28 . . . . 12 . . . 1 23 . . . . . . . . . . 52 Total Damage 2858 | . . . . 209 . 483 473 . . . . 508 . . . 20 292 . . . . . . . . . . 873 Kills 17 | . . . . 4 . 4 2 . . . . 2 . . . . 3 . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 . 1 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 21422 | 90 950 215 905 597 1149 981 2334 1077 239 1126 48 801 2316 487 302 784 429 1237 55 981 555 827 193 497 681 532 531 503 Spaces Moved 19819 | 41 494 113 473 232 397 280 2247 1289 335 735 76 850 2513 604 323 852 416 1225 86 1156 586 484 232 628 911 685 1041 515 Core 34 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 2232 | 32 494 113 473 232 397 280 211 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16899 | . . . . . . . 2036 1289 335 735 76 850 2513 604 323 852 416 1225 86 1156 586 484 232 628 911 685 877 . Flight 654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 490 Fastest Speed 17 | 50 160 180 180 160 180 180 62 53 53 53 62 46 46 53 58 50 50 38 40 40 40 40 34 34 26 17 17 28 Average Speed 63 | 154 167 180 180 179 180 181 72 57 57 61 62 66 54 56 58 56 50 50 40 40 40 40 39 34 33 28 33 33 Slowest Speed 220 | 160 180 180 180 180 220 200 180 128 125 125 125 125 62 60 58 131 50 111 40 40 40 40 48 34 92 92 105 117 Overloaded Moves 86 | . . . . . . . . . . . . 27 1 . . . . 8 . . . . . . . 29 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 4 84 27 92 38 28 53 66 38 54 60 68 75 71 69 51 90 61 39 62 28 69 66 62 68 30 64 31 85 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Known Exits Taken 20 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . . 2 . 4 . 2 . . 1 . . . 4 . . 1 . . . . Spaces Dug 453 | . . . . . . 3 45 51 5 5 . 48 81 35 3 5 5 42 . 29 3 8 . 13 34 13 13 12 Terrain Destroyed 832 | . . . . . 15 3 49 51 5 5 . 75 228 100 3 5 5 140 . 29 3 8 . 13 57 13 13 12 Melee 403 | . . . . . . 3 45 51 5 5 . 21 81 16 3 5 5 42 . 25 3 8 . 13 34 13 13 12 Projectile 19 | . . . . . . . . . . . . . . . . . . 15 . 4 . . . . . . . . AOE 410 | . . . . . 15 . 4 . . . . 54 147 84 . . . 83 . . . . . . 23 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Total 27264 | 61 576 125 528 322 715 652 2826 1532 372 1391 76 1047 3308 709 432 1147 628 1733 105 1616 898 1097 316 882 1187 979 1192 812 Wait 5764 | 3 25 4 . 12 193 287 415 130 19 641 . 152 625 65 106 243 202 351 20 385 304 593 50 232 214 222 50 221 Move 19790 | 40 493 112 472 231 396 279 2246 1288 334 734 75 849 2512 603 322 851 415 1225 85 1155 585 483 231 627 910 684 1040 513 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 146 | 7 12 3 2 9 18 8 14 10 2 2 . 3 15 2 . 3 . 9 . 7 1 2 4 . 3 8 . 2 Fast Attach 149 | 7 1 . . 2 9 6 9 9 1 . . . 5 1 . 8 . 7 . 9 . . 7 3 3 12 34 16 Attach 81 | . . . . 10 7 1 9 2 3 1 1 3 10 5 . 1 . 14 . . . 1 1 . 2 2 3 5 Detach 53 | . 1 . . 1 . . 5 1 . . . 3 1 1 . 6 . 11 . 2 . 1 2 2 . 2 11 3 Swap 146 | . 7 1 1 2 10 13 27 12 6 4 . 3 10 2 1 . . 14 . 10 4 6 1 4 4 3 1 . Drop 224 | 2 9 4 3 2 20 10 22 19 2 . . 2 12 1 . 7 . 9 . 15 1 2 10 1 3 17 35 16 Fire 272 | 2 26 1 . 53 62 43 26 . . . . 10 10 10 . . . 24 . 4 . . . . . . 1 . Melee 505 | . . . . . . 3 53 61 5 9 . 22 98 19 3 6 5 54 . 29 3 9 10 13 47 23 17 16 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . . 10 . . . . 15 . . . . . . . 6 . 19 Rewire 79 | . . . 50 . . 1 . . . . . . . . . 22 6 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 528 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Entered Mines 1068 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1090 | -10/Mines | Met a Derelict bent on vengeance 1247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1247 | -10/Mines | Discovered new exit (range 5) 1256 | -10/Mines | Entered Exiles 1256 | -10/Exiles | Found Exiles lab destroyed 1724 | -10/Exiles | Learned location of Zion (-7) 1900 | -10/Exiles | Opened EX-Vault 1917 | -10/Exiles | Found AWS/Gauss 2145 | -10/Exiles | Discovered new exit (range 10) 2161 | -10/Exiles | Entered Mines 2161 | -9/Mines | Accompanied by 3 allies 2327 | -9/Mines | Learned Materials emergency access door positions 2361 | -9/Mines | Assembled infested the area 2482 | -9/Mines | Lost 4 parts (1p2n1w) 2521 | -9/Mines | Core integrity fell below 50% 2555 | -9/Mines | Destroyed 7 combat bots 2597 | -9/Mines | Lost 5 parts (1p2n2w) 2683 | -9/Mines | Discovered new exit (range 9) 2758 | -9/Mines | Entered Materials 2758 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3074 | -8/Materials | Build established: Tank 3397 | -8/Materials | Discovered new exit (range 10) 3552 | -8/Materials | Discovered new exit (range 11) 3652 | -8/Materials | Repaired Lgt. Treads 3691 | -8/Materials | Repaired Electrolaser 3725 | -8/Materials | Repaired Rnf. Ion Engine 3758 | -8/Materials | Repaired Hrd. Light Armor Plating 3799 | -8/Materials | Identified exit to Storage 3907 | -8/Materials | Entered Storage 3958 | -8/Storage | Repaired Lgt. Treads? 4264 | -8/Storage | Repaired Flak Cannon 4298 | -8/Storage | Repaired Hrd. Light Armor Plating 4327 | -8/Storage | Repaired Lrg. Storage Unit 4354 | -8/Storage | Repaired Lgt. Treads 4405 | -8/Storage | Repaired Cmb. Airjet 4690 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4724 | -8/Storage | Garrison activated, responded to threat 4879 | -8/Storage | Discovered new exit (range 6) 4888 | -8/Storage | Entered Factory 4888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -7/Factory | Build established: Scavenger-Tank 5290 | -7/Factory | Fabricated B-48 Gladiator? 5326 | -7/Factory | Allied Derelicts emerged from ambush trap array 5433 | -7/Factory | Discovered new exit (range 5) 5460 | -7/Factory | Discovered new exit (range 7) 5608 | -7/Factory | Repaired Cooling System 5653 | -7/Factory | Discovered new exit (range 8) 5688 | -7/Factory | Build established: Mutant 5750 | -7/Factory | Identified exit to Factory 6428 | -7/Factory | Build established: Scout 6805 | -7/Factory | Fabricated Cmb. Airjet (x2) 7222 | -7/Factory | Entered another Factory area 7222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7549 | -6/Factory | Discovered new exit (range 10) 7634 | -6/Factory | Identified exit to Lower Caves 7634 | -6/Factory | Identified exit to Extension 8099 | -6/Factory | Found Launcher Loader 8120 | -6/Factory | Discovered new exit (range 7) 8146 | -6/Factory | Identified exit to Factory 8241 | -6/Factory | Discovered exit to Factory (range 12) 8299 | -6/Factory | Entered Lower Caves 8357 | -6/Lower Caves | Spotted B-75 Beast 8364 | -6/Lower Caves | Identified exit to Lower Caves 8431 | -6/Lower Caves | Encountered a Warlord checkpoint 8444 | -6/Lower Caves | Found Alien Artifact 8458 | -6/Lower Caves | Identified Core Expander 8458 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8538 | -6/Lower Caves | Entered another Lower Caves area 8579 | -6/Lower Caves | Discovered exit to Factory (range 12) 9551 | -6/Lower Caves | Learned Factory emergency access door positions 9595 | -6/Lower Caves | Learned Factory terminal intel 9650 | -6/Lower Caves | Discovered new exit (range 15) 9658 | -6/Lower Caves | Identified exit to Data Miner 9664 | -6/Lower Caves | Entered Data Miner 9664 | -6/Data Miner | Discovered new exit (range 6) 9676 | -6/Data Miner | Met Data Miner 9687 | -6/Data Miner | Learned location of Section 7 (-3) 9687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9697 | -6/Data Miner | Received God Mode back door access code from Data Miner 9710 | -6/Data Miner | Identified exit to Proximity Caves 9712 | -6/Data Miner | Entered Proximity Caves 9714 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9723 | -5/Proximity Caves | Escorted by Enhanced Grunt 10079 | -5/Proximity Caves | Learned Factory stockpile data 10186 | -5/Proximity Caves | Build established: Hacker-Scout 10507 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10513 | -5/Proximity Caves | Entered Factory 10513 | -5/Factory | Evolved 2 slots: Utility x2 10516 | -5/Factory | Loaded intel: 20 terminal locations 10537 | -5/Factory | Lost 3 parts (2u1w) 10625 | -5/Factory | Discovered new exit (range 16) 10916 | -5/Factory | Identified exit to Upper Caves 11372 | -5/Factory | Build established: Hacker-Ninja 11703 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11758 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11995 | -5/Factory | Local fabrication network quarantined 12313 | -5/Factory | First assault squad dispatched 12740 | -5/Factory | Incoming assault squad redirected 12829 | -5/Factory | Entered Upper Caves 13030 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13071 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13155 | -5/Upper Caves | Spotted B-75 Beast 13310 | -5/Upper Caves | Discovered new exit (range 13) 13315 | -5/Upper Caves | Identified exit to Upper Caves 13316 | -5/Upper Caves | Entered another Upper Caves area 13605 | -5/Upper Caves | Discovered new exit (range 14) 13611 | -5/Upper Caves | Identified exit to Warlord 13618 | -5/Upper Caves | Entered Warlord 13638 | -5/Warlord | System corruption cleaned by Quarantine Array 13881 | -5/Warlord | Met Warlord 13892 | -5/Warlord | Opened Warlord's prototype stash 13899 | -5/Warlord | Found Prototype Device 13899 | -5/Warlord | Identified Exp. Phase Shifter 13906 | -5/Warlord | Warlord's base attacked by MAIN.C 13912 | -5/Warlord | Found Prototype Hackware 13912 | -5/Warlord | Identified Ghost Barrier 13919 | -5/Warlord | Found Prototype Device 13919 | -5/Warlord | Identified System Purifier 13965 | -5/Warlord | Found Prototype Processor 14080 | -5/Warlord | Found Prototype Launcher 14083 | -5/Warlord | Found Prototype Energy Gun 14083 | -5/Warlord | Identified Vortex Rail 14087 | -5/Warlord | Found Vortex Rail 14203 | -5/Warlord | Build established: Hacker-Scout 14256 | -5/Warlord | Warlord forces counterattacked 14351 | -5/Warlord | Opened side exit 14377 | -5/Warlord | Spotted Executioner 14378 | -5/Warlord | Spotted Executioner 14379 | -5/Warlord | Discovered new exit (range 9) 14382 | -5/Warlord | Identified exit to Proximity Caves 14402 | -5/Warlord | Entered Proximity Caves 14402 | -4/Proximity Caves | Accompanied by 5 allies 14740 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14823 | -4/Proximity Caves | Discovered new exit (range 15) 14830 | -4/Proximity Caves | Identified exit to Factory 14831 | -4/Proximity Caves | Entered Factory 14831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14832 | -4/Factory | Identified Exp. Target Analyzer 15093 | -4/Factory | Identified exit to Research 15138 | -4/Factory | Build established: Hacker-Ninja 15398 | -4/Factory | Identified Vortex Catalyst Activator 15649 | -4/Factory | Identified exit to Upper Caves 15649 | -4/Factory | Identified exit to Armory 15944 | -4/Factory | Lost 3 parts (1n1u1w) 16068 | -4/Factory | Sucked down chute 16068 | -4/Factory | Entered Waste 16078 | -4/Waste | Spotted C-40 Crusher 16093 | -4/Waste | Spotted C-40 Crusher 16099 | -4/Waste | Spotted C-40 Crusher 16101 | -4/Waste | Spotted C-40 Crusher 16108 | -4/Waste | Discovered new exit (range 15) 16108 | -4/Waste | Spotted C-40 Crusher 16116 | -4/Waste | Identified exit to Factory 16123 | -4/Waste | Entered Factory 16268 | -4/Factory | Build established: Hacker-Scout 16452 | -4/Factory | Repaired Lrn. Terrain Scanner 16517 | -4/Factory | Incoming investigation squad redirected 16688 | -4/Factory | Repaired Exp. Sensor Array 16860 | -4/Factory | Spotted B-86 Titan 16941 | -4/Factory | Spotted B-86 Titan 17104 | -4/Factory | Entered Upper Caves 17504 | -4/Upper Caves | Discovered new exit (range 8) 17515 | -4/Upper Caves | Learned location of 1 exit from Research 17515 | -4/Upper Caves | Learned Armory trap positions 17515 | -4/Upper Caves | Learned Factory emergency access door positions 17515 | -4/Upper Caves | Learned Research stockpile data 17515 | -4/Upper Caves | Learned Extension security intel 17515 | -4/Upper Caves | Learned Extension garrison access intel 17546 | -4/Upper Caves | Encountered a Warlord checkpoint 17617 | -4/Upper Caves | Identified exit to Upper Caves 17659 | -4/Upper Caves | Entered another Upper Caves area 17730 | -4/Upper Caves | Discovered exit to Research (range 10) 18438 | -4/Upper Caves | Discovered new exit (range 16) 18444 | -4/Upper Caves | Identified exit to Zhirov 18448 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18453 | -4/Upper Caves | Found Prototype Special Weapon 18486 | -4/Upper Caves | Entered Zhirov 18486 | -4/Zhirov | Discovered new exit (range 3) 18494 | -4/Zhirov | Met Zhirov 18515 | -4/Zhirov | Learned location of Quarantine (-3) 18515 | -4/Zhirov | Learned location of Testing (-2) 18515 | -4/Zhirov | Learned location of Command (-1) 18518 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18525 | -4/Zhirov | Found Alien Artifact 18537 | -4/Zhirov | Found Alien Artifact 18537 | -4/Zhirov | Identified Integrated Dissipator 18537 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18612 | -4/Zhirov | Build established: Hacker-Ninja 18670 | -4/Zhirov | Identified exit to Proximity Caves 18679 | -4/Zhirov | Entered Proximity Caves 18923 | -3/Proximity Caves | Build established: Hacker-Scout 19113 | -3/Proximity Caves | Discovered exit to Research (range 10) 19176 | -3/Proximity Caves | Entered Research 19176 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19177 | -3/Research | Identified exit to Research 19249 | -3/Research | Repaired Cld. Antigrav System? 19507 | -3/Research | Discovered exit to Research (range 9) 19540 | -3/Research | Spotted B-86 Titan 19572 | -3/Research | Build established: Hacker-Ninja 19643 | -3/Research | Identified exit to Quarantine 19675 | -3/Research | Spotted B-86 Titan 19741 | -3/Research | Garrison activated, responded to threat 19809 | -3/Research | Fabricated Exp. Sensor Array? 19822 | -3/Research | Found Enh. Force Lance 19841 | -3/Research | Lost 3 parts (1p2w) 19857 | -3/Research | Entered Quarantine 19929 | -3/Quarantine | Found Prototype Launcher 19962 | -3/Quarantine | Repaired Cld. Gravmag System 20021 | -3/Quarantine | Met incapacitated Sigix Warrior 20021 | -3/Quarantine | Lockdown squad dispatched 20033 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20159 | -3/Quarantine | Found Alien Artifact 20159 | -3/Quarantine | Identified Core Reset Matrix 20159 | -3/Quarantine | Identified Transdimensional Reconstructor 20159 | -3/Quarantine | Used Core Reset Matrix 20163 | -3/Quarantine | Sensed 14 artifacts in vicinity 20268 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20270 | -3/Quarantine | Found Transdimensional Reconstructor 20307 | -3/Quarantine | Found Terrabomb 20327 | -3/Quarantine | Build established: Hacker-Sprinter 20387 | -3/Quarantine | Found Subatomic Replicator 20389 | -3/Quarantine | Entered Research 20389 | -2/Research | Warlord forces began assault on 0b10 20389 | -2/Research | Evolved 2 slots: Utility x2 20498 | -2/Research | Spotted B-90 Cyclops 20499 | -2/Research | Research machine network offline 20533 | -2/Research | Discovered new exit (range 13) 20533 | -2/Research | Met up with Warlord 20536 | -2/Research | Identified exit to Testing 20544 | -2/Research | Found Unknown Device 20544 | -2/Research | Identified Launcher Loader 20600 | -2/Research | Borebot progress halted 20607 | -2/Research | Borebot progress halted 20681 | -2/Research | Borebot progress halted 20702 | -2/Research | Borebot progress halted 20779 | -2/Research | Found Prototype Device 20779 | -2/Research | Identified EM Dispersion Field 20801 | -2/Research | Identified Tactical Quantum Warhead 20851 | -2/Research | Found Prototype Device 20851 | -2/Research | Identified Exp. Force Field 20867 | -2/Research | Borebot progress halted 20876 | -2/Research | Borebot progress halted 20886 | -2/Research | Spotted Executioner 20888 | -2/Research | Discovered new exit (range 23) 20912 | -2/Research | Discovered exit to Testing (range 2) 20920 | -2/Research | Entered Testing 20965 | -2/Testing | Identified exit to Access 21016 | -2/Testing | Found Prototype Processor 21016 | -2/Testing | Identified Exp. Melee Analysis Suite 21078 | -2/Testing | Fabricated Q-thruster (x2) 21185 | -2/Testing | Fabricated Q-thruster? 21192 | -2/Testing | Warped through subspace 21226 | -2/Testing | Repaired Adv. ECM Suite 21247 | -2/Testing | Repaired Hvy. Antimatter Reactor 21353 | -2/Testing | Scanned by Researcher 21377 | -2/Testing | Used Terrabomb 21378 | -2/Testing | Incoming investigation squad redirected 21380 | -2/Testing | Warped through subspace 21380 | -2/Testing | Spotted Alpha 7 21381 | -2/Testing | Spotted Striker 21381 | -2/Testing | Spotted Striker 21386 | -2/Testing | Core integrity fell below 50% 21392 | -2/Testing | Emitted hypermatrix ping 21393 | -2/Testing | Stole the SGEMP Prototype 21397 | -2/Testing | Assembled emerged from beneath the floor 21400 | -2/Testing | Core integrity fell below 20% 21403 | -2/Testing | Allies destroyed Striker 21403 | -2/Testing | Allies destroyed Striker 21423 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21401_ as-76854 held in stasis. 21401_ Slug penetrates Striker. 21401_ Slug penetrates as-76854. 21401_ Alpha 7 system corrupted by crushing effect. 21402_ Striker system corrupted by crushing effect. 21403_ System corrupted: Adv. Transmission Jammer rejected. 21403_ Striker system terminally corrupted. 21403_ Slug penetrates Alpha 7. 21403_ Striker destroyed. 21404_ as-76854 destroyed. 21404_ Slug penetrates Reinforced Barrier. 21405_ as-60960 held in stasis. 21405_ Slug penetrates Reinforced Barrier. 21407_ Slug penetrates Alpha 7. 21407_ Slug penetrates Machine. 21409_ as-60960 held in stasis. 21409_ Slug penetrates Reinforced Barrier. 21410_ Acquired 63 matter. 21410_ Slug penetrates as-15610. 21415_ Acquired 10 matter. 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"#????????????#?###?#######?## | | ???????????#""""!= "#?????????????#??############ | | ???????????##########?????????????############### | | ??????????????????????????????????#???########### | | ???????????????????????????????????#########?#### | | ??????????????????????????????????##?############ | | ??????????????????????????????????#?############# | | ???????????????????????????????????#?############ | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 49 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Resistance: EM 75 Phase Shifting 20 Evasion (%) 75 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 26 Item Schematics ----------------- Q-thruster | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -3/Research Q-thruster | x2 | -2/Testing Q-thruster | x2 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Fist Fight Use The Force Challenges ------------ None Game ------ Seed PhasingCoilClaws Manual? 0 Play Time 05:57:22 Cumulative 119.2 hours Start 2020.06.02 @ 19:10:22 End 2020.06.04 @ 22:06:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 70 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 65 Gallery% 73 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0893c65-cb14-45dd-a17a-421147a30662