Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:25:39 Player: adenochrome Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (2657) 2657 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 8770 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Triangulator Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Nuclear Pulse Thruster Improved Reaction Control System Advanced Reaction Control System Remote Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Gyrokinetic Inverter > --- UTILITY ---------- Triangulator Improved Signal Interpreter Hacking Suite System Shield Advanced System Shield PSU Rigger > --- WEAPON ----------- KE Penetrator Improved KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Triangulator Long-range Missile Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device PSU Rigger Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . Utility 6 | . . . 1 . . . 1 2 1 1 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 108 | 6 2 4 9 7 . 6 24 19 6 23 2 Power 17 | 1 . 1 . 3 . 1 5 1 1 4 . Engine 7 | 1 . 1 . 3 . . 2 . . . . Core 10 | . . . . . . 1 3 1 1 4 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 1 3 1 . 1 6 6 . 7 . Treads 2 | . . . . . . . . . . 2 . Leg 8 | 2 . . . . . . 6 . . . . Wheel 1 | . . 1 . . . . . . . . . Hover 7 | . . . . . . . . 6 . 1 . Flight 9 | . . . 3 1 . 1 . . . 4 . Utility 28 | 1 2 . 3 1 . 1 4 6 4 5 1 Device 10 | . 1 . . . . 1 . 2 1 4 1 Storage 4 | 1 . . 1 . . . 1 . 1 . . Processor 5 | . . . 2 1 . . . 2 . . . Hackware 7 | . 1 . . . . . 1 2 2 1 . Protection 2 | . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . 2 3 2 . 3 9 6 1 7 1 Energy Gun 13 | 2 . . . 1 . . 6 3 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | . . . 2 1 . 3 3 . . 4 . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 7 | . . 1 1 . . . . 3 . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 1 1 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . 2 . . . . Parts Lost 38 | . . 1 1 3 . 3 8 6 8 5 3 Power 6 | . . . . 1 . 1 1 . 1 2 . Propulsion 15 | . . 1 1 1 . 1 3 4 2 2 . Utility 9 | . . . . . . 1 1 1 3 1 2 Weapon 8 | . . . . 1 . . 3 1 2 . 1 Highest Loss Streak 7 | . . 1 1 2 . 2 6 2 7 4 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 71 89 80 66 84 86 85 70 53 34 Engine 4 | . 14 13 11 10 11 5 1 3 . . . Core 3 | . . . . . . 4 6 3 4 2 . Leg 11 | . 28 8 . . . . 24 14 . . . Hover 2 | . . . . . . . . 6 9 3 . Flight 4 | . . . 25 21 22 21 3 . . 1 . Device 6 | . 10 . . . . 4 5 5 10 8 7 Storage 4 | . 14 4 2 11 11 5 3 3 2 . . Processor 6 | . . . 17 11 11 11 5 7 6 5 5 Hackware 14 | . 1 14 11 11 11 11 12 19 21 16 16 Protection 1 | . . . . . . . 4 3 . . . Energy Gun 8 | . 28 9 . . . . 8 14 13 . . Ballistic Gun 5 | . . . 16 8 . 20 9 . . 7 . Launcher 1 | . . 3 5 7 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 13 14 13 15 21 8 13 44 47 28 28 21 Greatest Support 55 | 20 20 20 16 8 8 8 55 50 25 53 3 Greatest Overweight (x) 6 | 4 . 1 1 2 . 2 3 6 4 6 6 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 10 5 5 Average Capacity 7 | 7 8 6 5 8 8 6 8 10 7 5 5 Most Carried 11 | 3 8 8 5 8 8 8 10 11 8 5 5 Average Carried 5 | 1 6 4 3 5 7 6 5 7 6 3 4 Final Capacity 15 | 8 8 5 8 8 8 5 15 5 5 5 5 Final Carried 10 | 3 7 5 5 8 8 5 10 5 5 5 5 Class Distribution -------------------- 48% | Hacker-Mutant 23% | Scavenger-Mutant 19% | Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 2440 | 206 74 36 153 200 . 204 637 292 91 342 205 Remotely . | . . . . . . . . . . . . Salvage Created 2437 | . 246 76 288 243 . 173 676 434 79 196 26 Parts 159 | . 8 10 24 20 . 9 41 23 2 18 4 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 4 | . 2 . 1 . . . . 1 . . . Parts Field Recycled 6 | . . . . . . . . . . . 6 Retrieved Matter 87 | . . . . . . . . . . . 87 Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 73 | . 4 4 9 13 . 6 12 13 3 5 4 Guns 36 | . 2 1 2 3 . 6 12 5 3 2 . Cannons 3 | . . . . . . . . . . 3 . AOE 32 | . . 3 7 10 . . . 8 . . 4 Classes Destroyed 16 | . 4 3 4 1 . . 2 1 . 1 . Worker 7 | . 1 1 1 . . . 1 3 . . . Builder 3 | . . 2 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 2 | . . . 1 . . . . 1 . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 3 | . 1 . . . . . 1 1 . . . Swarmer 28 | . . 3 4 7 . 3 . 4 3 . 4 Cutter 3 | . . . . . . . . . . 3 . Grunt 26 | . 4 . 4 4 . 2 6 6 . . . Brawler 3 | . . . 1 1 . . . 1 . . . Duelist 4 | . . . . 1 . 1 2 . . . . Sentry 3 | . . . . . . . 2 . . 1 . Hunter 2 | . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 2 . 1 . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 12 | . 2 6 12 7 . 3 4 5 3 3 4 Combat Bots Only 7 | . 2 3 7 7 . 3 4 4 3 3 4 Max Kills in Single Turn 5 | . 1 5 2 3 . 1 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 604 | . 29 11 14 46 . 39 96 71 117 118 63 Missed 223 | . 9 3 3 17 . 9 27 25 48 52 30 Damage Taken 6801 | . 240 302 133 339 . 398 1154 880 1244 1454 657 Core 2641 | . 27 148 53 112 . 147 247 118 768 506 515 Absorbed by Shields 20 | . . . . . . . . . 20 . . Regen/Repaired (Parts) 66 | . . . . . . . . 66 . . . Core Remaining (%) 49 | 100 . 30 . . . 22 55 83 9 . . Volleys Fired 248 | . 32 3 14 18 . 20 70 48 9 29 5 Largest 3 | . 2 2 2 2 . 2 2 2 3 3 1 Hottest 200 | . 90 90 43 56 . 48 138 130 200 123 43 Shots Fired 450 | . 63 5 19 28 . 40 138 75 20 57 5 Gun 392 | . 63 4 10 19 . 40 138 59 20 39 . Cannon 17 | . . . . . . . . . . 17 . Launcher 41 | . . 1 9 9 . . . 16 . 1 5 Special . | . . . . . . . . . . . . Kinetic 225 | . . . 10 19 . 40 100 . . 56 . Thermal 178 | . 63 4 . . . . 32 59 20 . . Explosive 41 | . . 1 9 9 . . . 16 . 1 5 Electromagnetic 6 | . . . . . . . 6 . . . . Robot Hit Streak 13 | . 9 9 8 6 . 10 13 11 6 8 1 Robot Miss Streak 5 | . 4 . 2 2 . 5 4 4 1 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 288 | . 40 6 9 18 . 31 92 52 12 27 1 Core Hits 167 | . 11 8 19 20 . 11 38 36 6 10 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . 1 . . . . Critical Strikes 9 | . 1 . . 2 . . 3 3 . . . Burn 6 | . 1 . . . . . 2 3 . . . Destroy 3 | . . . . 2 . . 1 . . . . Melee Attacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8642 | . 484 287 897 940 . 484 1605 2251 302 896 496 Guns 4458 | . 482 48 80 189 . 484 1587 828 265 495 . Cannons 401 | . . . . . . . . . . 401 . Explosions 3655 | . . 180 817 747 . . . 1415 . . 496 Melee 43 | . . 43 . . . . . . . . . Ramming 85 | . 2 16 . 4 . . 18 8 37 . . Kinetic 2711 | . . . 80 189 . 484 1062 . . 896 . Thermal 2106 | . 482 48 52 . . . 431 828 265 . . Explosive 3603 | . . 180 765 747 . . . 1415 . . 496 Electromagnetic 94 | . . . . . . . 94 . . . . Impact 43 | . . 43 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 2 7 2 4 6 Average Corruption 3 | . 1 1 . . . . 2 5 1 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . 2 1 . . . . 20 30 4 8 15 Message Errors 22 | . 2 . . . . . 5 7 2 1 5 Matter Fused 21 | . . 1 . . . . 5 8 1 1 5 Heat Flow Errors 13 | . . . . . . . 4 4 . 2 3 Energy Discharges 5 | . . . . . . . . 4 . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . 2 1 . 1 . Data Loss (minor) 8 | . . . . . . . 2 2 1 1 2 Data Loss (major) 2 | . . . . . . . . 1 . 1 . Misfires 3 | . . . . . . . 1 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 178 | . . 21 50 38 . . . 8 . 23 38 Projectiles 23 | . . . . . . . . . . 23 . Explosions 134 | . . . 50 38 . . . 8 . . 38 Melee 21 | . . 21 . . . . . . . . . Knockbacks 4 | . . . . . . . . . 2 2 . Impact 2 | . . . . . . . . . 2 . . Kinetic 2 | . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 267 | . . 41 . 29 . . 1 140 17 . 39 Shots 7 | . . 1 . 1 . . . 4 . . 1 Rammed 14 | . . 1 . 2 . 1 1 1 7 . 1 Targets Rammed 19 | . 1 2 . 2 . 1 4 1 7 . 1 Kicked 5 | . 1 1 . . . . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . 36 60 17 17 . 12 457 327 346 154 253 Average Temperature 93 | . 20 30 7 11 . 6 101 119 173 23 112 Received Heat Transfer 1524 | . 132 . 51 96 . 126 405 279 243 156 36 Effects 6 | . . . . . . . 1 3 . . 2 Energy Bleed 2 | . . . . . . . 1 1 . . . Interference 4 | . . . . . . . . 2 . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . Parts Melted 9 | . 2 . . . . . . 5 2 . . Heat Transferred 4744 | . 1351 124 50 . . . 999 1739 481 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 558 | . 120 176 451 558 . 125 182 410 166 282 . Initial 175 | . . 46 68 175 . . . 2 105 63 . Average 117 | . 54 86 165 433 . 78 62 174 93 90 . Maximum Alert Level 2 | . . . 2 2 . . . 2 . 1 . Low Security (%) 80 | 100 100 100 73 3 . 100 100 44 100 92 . Level 1 14 | . . . 15 40 . . . 53 . 7 . Level 2 4 | . . . 11 56 . . . 1 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 1 4 2 8 . Investigation 4 | . . . . . . . 1 1 1 1 . Extermination 6 | . . . . . . . . 3 . 3 . Reinforcement 6 | . 1 . . . . . . . 1 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 11 | . 2 . 2 . . 1 3 1 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 13 21 11 15 . 6 27 16 12 23 17 Peak Tracking Total 12 | . 4 7 5 7 . 3 5 5 6 11 12 Tactical Retreats 16 | . 1 1 1 . . 1 . 1 5 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 5 | . 1 . . . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . 3 Objects Rigged 1 | . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 9 | . . . 3 3 . . 1 1 . 1 . Max in Single Turn 1 | . . . 1 1 . . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 25 | . 3 . 1 . 1 . 6 8 3 3 . Terminals 19 | . 3 . 1 . . . 5 6 1 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 69 | . 4 . 3 . 1 . 19 22 6 14 . Successful 29 | . . . 2 . 1 . 8 13 2 3 . Failed 40 | . 4 . 1 . . . 11 9 4 11 . Catastrophic 9 | . 2 . . . . . . 2 1 4 . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 4 . 2 . 1 . 8 5 3 5 . Terminals 54 | . 4 . 3 . . . 17 13 3 14 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 7 . . . Recycling Units 4 | . . . . . . . 2 . 2 . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 18 | . . . 2 . 1 . 6 6 . 3 . Robot Analysis 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 4 | . . . 1 . . . 2 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . 1 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 5 . . . Scan Component 3 | . . . . . . . . 3 . . . Repair 2 | . . . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . 2 . 1 . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . 1 . . . 5 7 2 3 . Full Trace Events 3 | . . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . Time 57 | . . . . . . . . 57 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 7127 | 76 616 189 223 362 80 420 1715 1306 631 759 750 Spaces Moved 5569 | 46 422 157 218 343 211 313 835 1006 701 688 629 Core 1129 | 15 . 20 . . . . . 21 256 188 629 Treads 232 | . . . . . . . . . . 232 . Legs 1620 | 31 422 40 . . . . 719 408 . . . Wheels 109 | . . 97 12 . . . . . . . . Hover 1121 | . . . . . . . . 577 445 99 . Flight 1358 | . . . 206 343 211 313 116 . . 169 . Fastest Speed 24 | 50 120 50 34 37 37 37 117 50 50 24 50 Average Speed 94 | 140 120 99 59 85 37 99 136 84 62 89 106 Slowest Speed 420 | 250 120 190 117 200 37 200 280 420 250 270 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . 2 . 1 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 65 57 23 66 61 66 57 23 27 16 72 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . 3 . . . . 3 Spaces Dug 13 | . . . . . . . . . . 13 . Terrain Destroyed 365 | . . 14 43 68 . . . 107 . 33 100 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . . . 1 . 20 . AOE 344 | . . 14 43 68 . . . 106 . 13 100 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 7005 | 54 469 187 292 381 212 380 1290 1380 874 781 705 Wait 937 | . 3 6 45 3 . 37 338 295 128 19 63 Move 5550 | 45 421 156 217 338 210 310 834 1005 700 685 629 Hop 4 | . . . . 2 . 1 . . . 1 . Pick Up 53 | 3 7 6 2 4 1 3 9 5 5 5 3 Fast Attach 62 | 6 1 . 5 3 . 3 14 10 3 17 . Attach 32 | . 1 4 3 3 . 2 6 4 1 6 2 Detach 12 | . . . 2 3 . . 2 . 1 4 . Swap 14 | . . . 1 1 . 1 4 5 2 . . Drop 60 | . 3 9 3 4 1 2 9 7 6 14 2 Fire 248 | . 32 3 14 18 . 20 70 48 9 29 5 Melee 1 | . . 1 . . . . . . . . . Ram 14 | . . 1 . 2 . 1 1 1 7 . 1 Kick 5 | . 1 1 . . . . 3 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Discovered new exit (range 12) 417 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered Mines 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 734 | -10/Mines | Assembled infested the area 739 | -10/Mines | Assisted by a Guerilla fighting off Assembled 763 | -10/Mines | Core integrity fell below 50% 796 | -10/Mines | Learned Materials stockpile data 867 | -10/Mines | Discovered new exit (range 9) 882 | -10/Mines | Entered Materials 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Destroyed 7 combat bots 1105 | -9/Materials | Entered Mines 1295 | -9/Mines | Destroyed 7 combat bots 1343 | -9/Mines | Learned Materials emergency access door positions 1439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1451 | -9/Mines | Learned Materials emergency access door positions 1466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -9/Mines | Discovered new exit (range 5) 1467 | -9/Mines | Identified exit to Exiles 1467 | -9/Mines | Entered Exiles 1476 | -9/Exiles | Met 8R-AWN 1483 | -9/Exiles | Met EX-HEX 1494 | -9/Exiles | Met EX-BIN 1498 | -9/Exiles | Aligned with FarCom system 1498 | -9/Exiles | Given EX-Vault access code 1508 | -9/Exiles | Opened EX-Vault 1511 | -9/Exiles | Found PSU Rigger 1519 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1526 | -9/Exiles | Exiles lab attacked by MAIN.C 1543 | -9/Exiles | Discovered new exit (range 12) 1546 | -9/Exiles | Identified exit to Mines 1547 | -9/Exiles | Left Exiles lab with PSU Rigger 1547 | -9/Exiles | Entered Mines 1758 | -8/Mines | Core integrity fell below 50% 1836 | -8/Mines | Discovered new exit (range 10) 1925 | -8/Mines | Identified exit to Materials 1967 | -8/Mines | Entered Materials 1967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1985 | -8/Materials | Identified exit to Factory 2505 | -8/Materials | Discovered new exit (range 5) 2636 | -8/Materials | Build established: Scavenger-Mutant 2996 | -8/Materials | Lost 6 parts (1p2n1u2w) 3308 | -8/Materials | Build established: Hacker-Mutant 3682 | -8/Materials | Entered Factory 3682 | -7/Factory | Evolved 2 slots: Utility x2 3731 | -7/Factory | Identified exit to Factory 3907 | -7/Factory | Discovered new exit (range 15) 4924 | -7/Factory | Repaired Airjet 4964 | -7/Factory | Repaired Broken Aerolev Unit 4988 | -7/Factory | Entered another Factory area 4988 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5404 | -6/Factory | Build established: Hacker-Skirmisher 5514 | -6/Factory | Core integrity fell below 50% 5515 | -6/Factory | Lost 7 parts (1p2n2u2w) 5521 | -6/Factory | Spotted B-75 Beast 5583 | -6/Factory | Core integrity fell below 20% 5609 | -6/Factory | Discovered new exit (range 15) 5615 | -6/Factory | Identified exit to Factory 5619 | -6/Factory | Entered another Factory area 5619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5760 | -5/Factory | Build established: Hacker-Mutant 6292 | -5/Factory | Lost 4 parts (1p2n1u) 6303 | -5/Factory | Core integrity fell below 50% 6317 | -5/Factory | Identified exit to Upper Caves 6378 | -5/Factory | Entered Upper Caves 6444 | -5/Upper Caves | Spotted B-75 Beast 7110 | -5/Upper Caves | Core integrity fell below 20% 7128 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07030_ Destroyed Lrn. Missile Launcher. 07031_ The unstable cave ceiling collapses. 07032_ Dropped Imp. Field Recycling Unit. 07033_ Adv. System Shield destroyed. 07037_ The unstable cave ceiling collapses. 07041_ System corrupted: Matter fused (-8). 07055_ Acquired 56 matter. 07056_ Acquired Corrupted Neutrino Core. 07072_ Slammed into P-70 Sage. 07087_ System corrupted: Component data lost. 07087_ Searching scrap... 07087_ Found Mak. Light Armor Plating. 07087_ Found Imp. Weapon Cycler. 07087_ Found 25 Matter. 07088_ Acquired 25 matter. 07099_ S-27 Virus springs to life. 07104_ #27H:O VD0IX8 UUHV,KL 07106_ Hacking Suite destroyed. 07124_ System corrupted: Matter fused (-9). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | / ########## ###??????## # ## | | / ##????????## ######## # # # | | # #??????????## ## | | "# ##???????????## ! # #??## | | "# ##????????????## ##### ####???## | | "# ##????????????## ##???## #???????# | | ?# ####?????????? ??# ###?????# # ?????# | | ?# #???????????? ??# #####??????? ### ##???? | | ?# #???????????? ???# ##?????????? ##??##???? # | | ## ####????????# ???# ##???????? ?????????# ? | | ##??????# ???# #???????? #????????? ?? | | #??##?# #??# #???????? ????????? ?? | | #### ### ## #?### #######??##???????? ??? | | ## = * #### ### #???????????? ???? | | ## #???????????? ???? | | ###### #### #????????????? ????? | | # ##### ####### ##?????????????#?????? | | ## ###### #????????????????????? | | ?## ## ##????????????????????? | | ??# ####### ## ##?????????????????????? | | ??# #?????## ### ##??????????????????????? | | ??# #??????# ## ##??????????????????????? | | ??# #?????## # #??????????????????????? | | ??# ##????# ## ## #??????????????????????? | | ??# ###### #### #?# #??????????????????????? | | ??## ## ##?###??# @#??????????????????????? | | ???## # ### ##??#gl ?????????????????????? | | ????# #?#g #????????????????????? | | ????####### ## g ???????????????????? | | ??????????## ## ###??????????????????? | | ???????????# ## #????????????????????? | | ???????????## #????????????????????? | | ????????????#### ### ##????????????????????? | | ???????????????## ##?######?????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call Universal Adapter Challenges ------------ None Game ------ Seed CoolantDeepCannon Manual? 0 Play Time 01:25:02 Cumulative 20.7 hours Start 2024.05.01 @ 19:02:30 End 2024.05.01 @ 20:25:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4768ded9-6c42-47c8-8fbf-e187243c2a55