Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.17 @ 18:50:05 Player: Ol Swarmie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1363) 1363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3326 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 289/550 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (22) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core VTOL Module Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Particle Charger Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Shock Rifle Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg VTOL Module Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Particle Charger ECM Suite Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 6 11 11 16 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 4 5 Treads . | . . . . Leg 12 | 2 1 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 2 5 Device 4 | . 1 . 3 Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 7 4 4 Energy Gun 11 | 2 3 3 3 Energy Cannon 3 | . 1 1 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 3 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 3 13 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 88 98 95 Engine 10 | . 13 11 8 Leg 35 | . 28 42 33 Device 6 | . 3 7 6 Storage 10 | . 14 11 9 Processor 7 | . . . 18 Protection 2 | . . 3 1 Energy Gun 6 | . 16 6 1 Energy Cannon 13 | . 5 14 15 Special Melee Weapon 1 | . 6 . . Peak Build Rating 24 | 6 7 15 24 Average Rating 14 | 4 6 12 21 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 37 | 12 15 37 37 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 11 | 2 . . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 8 15 Most Carried 15 | 6 8 9 15 Average Carried 9 | 3 7 7 13 Final Capacity 15 | 8 8 15 15 Final Carried 11 | 6 8 9 11 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 634 | 226 144 144 120 Remotely . | . . . . Salvage Created 1721 | . 290 709 722 Parts 108 | . 26 48 34 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 10 19 14 Guns 14 | . 6 7 1 Cannons 26 | . 3 11 12 AOE 2 | . 1 1 . Classes Destroyed 9 | . 3 3 3 Builder 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 16 | . 6 6 4 Grunt 18 | . 4 8 6 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 2 | . . . 2 Best Kill Streak 8 | . 3 8 3 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 34 96 131 Missed 64 | . 11 22 31 Damage Taken 2508 | . 205 813 1490 Core 507 | . 51 195 261 Absorbed by Shields . | . . . . Redirected to Shielding 70 | . . 36 34 Regen/Repaired (Parts) 78 | . . . 78 Core Remaining (%) 76 | 100 79 51 . Volleys Fired 132 | . 22 49 61 Largest 2 | . 2 2 2 Hottest 128 | . 80 128 128 Shots Fired 247 | . 38 95 114 Gun 93 | . 32 36 25 Cannon 154 | . 6 59 89 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 180 | . 6 71 103 Explosive . | . . . . Electromagnetic 67 | . 32 24 11 Robot Hit Streak 10 | . 4 10 9 Robot Miss Streak 23 | . 5 23 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 136 | . 21 52 63 Core Hits 74 | . 12 34 28 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Meltdown 1 | . . . 1 Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2655 | . 353 986 1316 Guns 822 | . 186 347 289 Cannons 1675 | . 69 579 1027 Explosions 143 | . 98 45 . Melee . | . . . . Ramming 15 | . . 15 . Kinetic . | . . . . Thermal 2108 | . 167 754 1187 Explosive . | . . . . Electromagnetic 532 | . 186 217 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 4 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 4 10 . Message Errors 3 | . . 3 . Matter Fused 4 | . 1 3 . Heat Flow Errors 2 | . 1 1 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 1 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 376 | . 293 345 376 Average Temperature 109 | . 89 85 135 Received Heat Transfer 984 | . 60 231 693 Effects 10 | . 2 . 8 Energy Bleed 6 | . 2 . 4 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . . 2 9 Heat Transferred 4166 | . 298 1389 2479 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 553 | . 416 553 309 Initial 169 | . . 97 169 Average 242 | . 251 340 177 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 43 | 100 26 20 64 Level 1 34 | . 48 29 35 Level 2 22 | . 24 49 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 14 27 30 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 4 6 Terminals 13 | . 5 4 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 55 | . 27 12 16 Successful 31 | . 18 6 7 Failed 24 | . 9 6 9 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 51 | . 27 12 12 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 28 | . 18 6 4 Record 15 | . 11 3 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 2 | . 1 1 . Investigation Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 3 4 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 36 | . . . 36 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 2 | . 2 . . Combat 1 | . 1 . . Robot Hacks Applied 4 | . 4 . . parse_system 3 | . 3 . . find_station 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2292 | 93 419 827 953 Spaces Moved 1446 | 67 265 533 581 Core 15 | 13 . . 2 Treads . | . . . . Legs 1431 | 54 265 533 579 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 116 120 120 125 Slowest Speed 600 | 150 120 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 44 36 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 4 2 . Melee . | . . . . Projectile . | . . . . AOE 6 | . 4 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1720 | 78 326 626 690 Wait 15 | . 4 2 9 Move 1443 | 66 264 532 581 Hop . | . . . . Pick Up 48 | 6 10 18 14 Fast Attach 12 | 6 3 1 2 Attach 13 | . 1 5 7 Detach 1 | . 1 . . Swap 19 | . 7 5 7 Drop 31 | . 9 13 9 Fire 132 | . 22 49 61 Melee 5 | . 5 . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 428 | -10/Materials | Discovered new exit (range 19) 428 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x2 844 | -9/Materials | Discovered new exit (range 14) 855 | -9/Materials | Destroyed 8 combat bots 1082 | -9/Materials | Discovered new exit (range 15) 1340 | -9/Materials | Entered another Materials area 1340 | -8/Materials | Evolved 2 slots: Utility x2 1521 | -8/Materials | Repaired Broken Beam Cannon? 1823 | -8/Materials | Build established: Scavenger-Mutant 2184 | -8/Materials | Lost 3 parts (1n1u1w) 2253 | -8/Materials | Lost 6 parts (1p4n1w) 2293 | -8/Materials | Self-destructed Last Messages --------------- 02244_ Structural Scanner melted. 02244_ U-05 Engineer destroyed. 02246_ K-01 Serf collects debris. 02247_ H-55 Commando suffers critical hit (Burn). 02247_ Carbon-fiber Leg melted. 02247_ H-55 Commando destroyed. 02250_ K-01 Serf collects debris. 02250_ Acquired 20 matter. 02253_ K-01 Serf collects debris. 02267_ Beam Cannon destroyed. 02269_ K-01 Serf collects debris. 02271_ R-06 Scavenger collects Assault Rifle. 02272_ Critical hit (Burn: +37). 02273_ K-01 Serf collects debris. 02275_ R-06 Scavenger collects Carbon-fiber Leg. 02277_ K-01 Serf collects debris. 02284_ Hvy. Ion Engine destroyed. 02292_ Adv. Beam Rifle destroyed. 02293_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #?# #?# "" | | ?????????????????????????# #?# #?# | | ???????????????????####### #?# #?#######+##### | | ???????????????????# ### ####### #?? | | ???????????????????# #?? | | ???????????????????# = #?? | | ???????????????????# ! 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