Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 02:24:56 Player: pappous Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1577) 1577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3377 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 236/265 System Corruption 6% Temperature Warm (126) Movement Treading (480) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ Heat Sink Huge Storage Unit System Shield > --- WEAPON (2) ------- Spread Laser Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel Huge Storage Unit High-capacity Matter Pod (0) Structural Scanner Sensor Array Sensor Array Terrain Scanner Terrain Scan Processor Transport Network Coupler Light Armor Plating Medium Armor Plating Shield Generator System Shield Particle Cannon Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Medium Armor Plating System Shield > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Sensor Array Terrain Scanner Terrain Scan Processor Transport Network Coupler Medium Armor Plating Shield Generator System Shield Particle Cannon Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 46 | 6 8 17 13 2 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 4 2 1 Treads 7 | 1 1 3 1 1 Leg . | . . . . . Wheel 4 | 1 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 8 4 . Device 6 | . . 5 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware 1 | . . . 1 . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 14 | 2 2 4 6 . Energy Gun 2 | . . 1 1 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 1 6 1 4 Power 2 | . 1 . . 1 Propulsion 4 | . . 3 1 . Utility 5 | . . 3 . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . 1 3 1 3 To Critical Strikes . | . . . . . Average Backups 20 | 1 17 22 24 24 Power 1 | . 1 2 2 1 Propulsion 6 | . 6 6 5 5 Utility 7 | . 3 8 12 11 Weapon 4 | . 4 4 4 4 Tool/Special . | . . . . . Unused Backups 26 | . 4 1 2 19 Power 2 | . 1 . . 1 Propulsion 6 | . 2 . . 4 Utility 13 | . . 1 1 11 Weapon 4 | . 1 . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 91 93 99 96 Engine 12 | . 13 11 11 11 Treads 11 | . 14 10 11 11 Wheel 12 | . 14 11 10 11 Device 6 | . . 12 11 12 Storage 12 | . 14 11 11 11 Processor 4 | . 6 8 . . Hackware 3 | . . . 10 11 Protection 5 | . . 7 10 6 Energy Gun 4 | . . 2 11 11 Energy Cannon 7 | . 12 8 . 2 Ballistic Gun 10 | . 15 10 4 . Ballistic Cannon 2 | . . . 6 8 Peak Build Rating 20 | 6 14 16 20 19 Average Rating 14 | 4 12 14 18 18 On Entrance 10 | . 6 14 16 18 Avg Prop Armor Cover (%) 10 | 11 11 9 8 8 Naked Turns . | . . . . . Heaviest Build 104 | 12 93 101 104 97 Greatest Support 40 | 10 23 40 20 12 Greatest Overweight (x) 8 | 1 7 8 8 8 Average Overweight (x) 6 | . 6 5 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 25 | 4 23 25 25 25 Average Carried 20 | 1 17 22 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 23 25 25 23 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1406 | 185 288 420 465 48 Remotely . | . . . . . Salvage Created 1568 | . 326 590 531 121 Parts 102 | . 21 37 37 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 46 | . 11 13 18 4 Guns 21 | . 2 6 12 1 Cannons 12 | . 5 2 2 3 AOE 11 | . 4 3 4 . Classes Destroyed 10 | . 3 6 1 . Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 4 6 . Grunt 14 | . 8 4 2 . Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 16 | . . 4 8 4 Best Kill Streak 5 | . 4 3 5 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 267 | . 53 103 50 61 Missed 71 | . 14 27 12 18 Hits 196 | . 39 76 38 43 Melee 3 | . . 3 . . Projectile 193 | . 39 73 38 43 Critical Strikes 12 | . . 7 5 . Damage Taken 2854 | . 554 951 529 820 Core 555 | . 149 115 84 207 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 40 . . . Volleys Fired 156 | . 35 53 47 21 Largest 2 | . 2 2 2 2 Hottest 133 | . 88 90 95 133 Shots Fired 284 | . 59 104 82 39 Gun 152 | . 33 48 52 19 Cannon 118 | . 19 52 27 20 Launcher 14 | . 7 4 3 . Special . | . . . . . Kinetic 137 | . 33 48 44 12 Thermal 133 | . 19 52 35 27 Explosive 14 | . 7 4 3 . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 7 23 15 12 Robot Miss Streak 8 | . 3 8 8 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 184 | . 27 68 55 34 Core Hits 126 | . 20 22 58 26 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Meltdown 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3783 | . 701 1259 1184 639 Guns 1559 | . 201 437 590 331 Cannons 1478 | . 247 704 219 308 Explosions 746 | . 253 118 375 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1203 | . 201 437 368 197 Thermal 1834 | . 247 704 441 442 Explosive 746 | . 253 118 375 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 6 6 Average Corruption 5 | . 5 5 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 86 | . 21 30 33 2 Message Errors 14 | . 5 4 5 . Matter Fused 12 | . 2 5 5 . Heat Flow Errors 10 | . 1 5 3 1 Energy Discharges 20 | . 7 8 5 . Parts Rejected 2 | . 1 . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 9 | . 1 1 7 . Data Loss (major) 11 | . 2 4 5 . Misfires 1 | . 1 . . . Alerts 4 | . 1 1 1 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 27 | . 1 15 11 . Projectiles 15 | . . 15 . . Explosions 12 | . 1 . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . 78 . 30 . Shots 3 | . 2 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 192 289 387 203 Average Temperature 77 | . 50 80 86 87 Received Heat Transfer 972 | . 240 333 225 174 Effects 3 | . . 1 2 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . 1 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 6 | . 1 5 . . Heat Transferred 2688 | . 444 1369 560 315 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 73 100 Level 1 7 | . . . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | . 104 172 254 156 Initial 106 | . . . 18 106 Average 66 | . 26 58 130 127 Influence Increases 1476 | . 408 434 554 80 Destroy 0b10 Robot/C 920 | . 220 260 360 80 Destroy 0b10 Robot/NC 30 | . 5 20 5 . Destroy Leader 232 | . 42 70 120 . Successful Hack 20 | . 8 . 12 . Disable Machine 105 | . 60 15 30 . Destroy Structure 79 | . 28 24 27 . Lose Combat Pursuer 90 | . 45 45 . . Influence Decreases 1330 | . 408 390 434 98 Entered New Map 84 | . . . 26 58 Time Decay 1153 | . 408 347 398 . Lost Part 93 | . . 43 10 40 Squads Dispatched 7 | . 2 1 4 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 8 | . 2 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 19 21 22 6 Peak Tracking Total 6 | . 5 6 5 5 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 7 | . 4 1 2 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 9 | . 3 2 4 . Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 9 4 7 . Successful 11 | . 6 1 4 . Failed 9 | . 3 3 3 . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 9 4 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 6 1 2 . Record 4 | . 4 . . . Open Door 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 1380 | . . 934 446 . Sensors 716 | . . 270 446 . T.N.C. 666 | . . 666 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 3793 | 53 1571 1004 1029 136 Spaces Moved 1581 | 40 720 402 384 35 Core 1 | 1 . . . . Treads 46 | . 13 31 2 . Legs . | . . . . . Wheels 1534 | 39 707 371 382 35 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 145 190 195 Average Speed 189 | 92 184 191 204 207 Slowest Speed 480 | 95 195 480 480 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 78 33 63 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . 28 21 24 . Melee . | . . . . . Projectile . | . . . . . AOE 73 | . 28 21 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2098 | 53 902 536 545 62 Wait 223 | 4 101 34 84 . Move 1577 | 39 719 401 383 35 Hop . | . . . . . Pick Up 45 | 4 25 13 2 1 Fast Attach 26 | 6 6 7 7 . Attach 15 | . 2 9 1 3 Detach 2 | . . 1 1 . Swap 22 | . 6 6 9 1 Drop 32 | . 8 12 11 1 Fire 156 | . 35 53 47 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 54 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 4) 962 | -10/Materials | Identified exit to Materials 1095 | -10/Materials | Discovered new exit (range 7) 1207 | -10/Materials | Core integrity fell below 50% 1326 | -10/Materials | Discovered exit to Materials (range 16) 1625 | -10/Materials | Entered another Materials area 1625 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Identified exit to Mines 1641 | -9/Materials | Identified exit to Storage 2126 | -9/Materials | Lost 3 parts (2n1u) 2363 | -9/Materials | Discovered new exit (range 12) 2397 | -9/Materials | Build established: Scavenger-Mutant 2629 | -9/Materials | Entered Storage 2742 | -9/Storage | Garrison activated, responded to threat 2785 | -9/Storage | Identified exit to Garrison 2855 | -9/Storage | Learned location of Armory (-3) 3369 | -9/Storage | Discovered new exit (range 7) 3658 | -9/Storage | Entered Garrison 3723 | -9/Garrison | Core integrity fell below 50% 3772 | -9/Garrison | Spotted B-75 Beast 3786 | -9/Garrison | Core integrity fell below 20% 3788 | -9/Garrison | Lost 3 parts (1p1u1w) 3794 | -9/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03648_ N>#HQBU FT0IZ#&SVTEKL5VRLX LOCATION=GARRISON GOAL=ESCAPE 03720_ System corrupted: IFF burst signal emitted. 03721_ Y-45 Defender destroyed. 03724_ Y-45 Defender Lgt. Armor Plating blasted off. 03727_ Imp. Ion Engine destroyed. 03728_ Y-45 Defender destroyed. 03736_ Lgt. Armor Plating destroyed. 03737_ Y-45 Defender destroyed. 03747_ System corrupted: Heat flow error (+100). 03757_ Lgt. Cannon destroyed. 03758_ Y-45 Defender destroyed. 03766_ Dropped Lgt. Treads. 03768_ Acquired Lgt. Armor Plating. 03769_ Acquired 44 matter. 03771_ Acquired 4 matter. 03772_ W-16 Scout sends out distress signal. 03775_ W-16 Scout destroyed. 03788_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ???## ???????????????????????????????? | | ???? ???????????????????????????????? | | ???? ???????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ????# +??????????????????????????????? | | ????# +??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ######//########+###+###! !#?? | | ????# + BB %%!@!!%= + !#? | | ????# + =%%%=%=!%%; !#? | | ????# ################+###+###[ !#?? | | ????# #??????????????#%???%#??????!#?? | | ????# #??????????????#?????#?????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ###????????????????????????????? | | ????# #????????????????????????????? | | ????# #????????????????????????????? | | ????# #????????????????????????????? | | ????#######????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 252 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseStorageCycler Manual? 0 Play Time 00:37:11 Cumulative 98.8 hours Start 2025.11.03 @ 01:29:55 End 2025.11.03 @ 02:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a91ac8-4489-4f55-bf55-52148eafffd3