Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 02:24:15 Player: Lyra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (189) 945 Value Destroyed (5521) 5521 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (2121) 2121 TOTAL SCORE: 13847 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 887 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Stasis Canceller Improved Reaction Control System Decoy Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved System Shield Z-Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Fusion Compressor Gravmag System Advanced Heat Sink High-capacity Battery Gravity Neutralizer Experimental Sensor Array Energy Filter Improved Particle Charger Stasis Canceller Improved Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Improved Hacking Suite System Shield Decoy Drone Bay Beamcaster CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . Utility 5 | . . . 1 . . . 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 237 | 6 3 . 16 8 1 5 37 70 13 9 7 8 47 7 Power 22 | 1 . . 2 1 . . 5 6 . 1 . 2 4 . Engine 15 | 1 . . 2 1 . . 4 3 . . . . 4 . Core 7 | . . . . . . . 1 3 . 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 69 | 2 . . 6 . . 3 9 21 1 3 1 6 15 2 Treads 11 | . . . 5 . . . . 5 . . 1 . . . Leg 30 | 2 . . 1 . . . 9 6 1 . . 6 5 . Wheel 11 | . . . . . . 2 . 8 . 1 . . . . Hover 13 | . . . . . . 1 . 2 . . . . 10 . Flight 4 | . . . . . . . . . . 2 . . . 2 Utility 82 | 1 3 . 2 5 1 . 11 28 7 4 2 . 16 2 Device 43 | . . . . 3 . . 4 16 4 2 2 . 10 2 Storage 5 | 1 2 . . . 1 . . . . 1 . . . . Processor 8 | . . . . . . . 4 3 . . . . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 25 | . 1 . 2 2 . . 3 9 3 1 . . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 2 . . 6 2 . 2 12 15 5 1 4 . 12 3 Energy Gun 14 | 1 . . . . . . . 5 1 . 1 . 5 1 Energy Cannon 13 | . . . 1 1 . 1 8 2 . . . . . . Ballistic Gun 10 | 1 . . 5 . . 1 . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 16 | . . . . 1 . . 4 3 2 1 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . 1 . 2 . 4 1 Slashing Weapon 3 | . . . . . . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 2 . . 1 3 1 . 1 . 4 . Corrupted Parts 8 | . . . 1 . . . . . . . . 2 3 2 System Corruption 32 | . . . 5 . . . . . . . . 7 18 2 Parts Lost 74 | . . . 5 7 . 2 11 17 . 1 . 1 9 21 Power 9 | . . . 1 1 . . 2 2 . . . . 1 2 Propulsion 24 | . . . 2 1 . 1 4 5 . 1 . 1 2 7 Utility 28 | . . . 1 4 . 1 1 6 . . . . 6 9 Weapon 13 | . . . 1 1 . . 4 4 . . . . . 3 Highest Loss Streak 21 | . . . 3 4 . 2 6 5 . 1 . 1 5 21 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 94 80 66 61 85 93 92 97 99 99 90 67 Engine 6 | . 14 14 7 10 11 11 8 10 7 . . . 4 7 Core 5 | . . . . . . . . 3 7 13 14 14 5 . Treads 6 | . . . 20 25 22 14 . 1 11 7 7 . . . Leg 10 | . 28 28 11 . . . 21 10 2 7 7 27 3 20 Wheel 3 | . . . . . . 4 1 6 7 3 7 . . . Hover 2 | . . . . . . . . . . . . . 27 . Flight 1 | . . . . . . . . . . 8 6 . . . Device 11 | . . . . 9 22 6 10 10 13 13 14 14 14 10 Storage 8 | . 24 14 11 11 11 11 9 7 7 7 7 7 6 4 Processor 10 | . . . . . . . 10 15 14 14 14 14 12 12 Protection 7 | . 2 14 21 3 . . 5 10 8 7 7 7 3 3 Energy Gun 3 | . 14 14 1 . . . . 3 3 7 6 7 3 6 Energy Cannon 3 | . . . . 8 . 7 14 2 . . . . . . Ballistic Gun 3 | . 14 14 20 6 . 5 . 6 . . . . . . Launcher 1 | . . . . 5 . . 2 . 2 7 . . . . Impact Weapon 1 | . . . . . . . . . 3 . 6 7 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 11 29 29 41 44 49 53 79 84 72 75 72 72 75 75 Greatest Support 75 | 20 20 20 60 60 40 40 42 42 10 28 10 70 75 75 Greatest Overweight (x) 18 | . 1 1 3 . 1 5 18 18 7 11 7 6 1 16 Average Overweight (x) 2 | . . 1 . . . 1 1 2 5 5 6 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 15 15 15 18 20 20 20 20 20 20 20 20 16 Most Carried 20 | 2 7 7 15 15 16 17 20 20 20 20 20 20 20 18 Average Carried 17 | . 4 7 11 14 15 16 18 19 19 20 19 19 18 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 7 15 15 16 16 20 20 20 20 19 20 18 5 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 22% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scout | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Matter Collected 4427 | 259 68 . 360 328 . 123 499 1502 276 127 14 192 616 63 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7503 | . 260 . 898 365 . 210 1341 2980 164 81 . 109 1039 56 Parts 356 | . 17 . 59 19 . 11 79 128 2 4 . 3 30 4 Haulers Intercepted 8 | . 1 . 2 . . . 1 2 . . . . 2 . Recyclers Shooed 8 | . 1 . . 1 . . 2 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 4 2 2 14 . . Prevented 7 | . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 130 | . 6 . 11 6 . 1 32 48 4 4 . 1 15 2 Melee 7 | . . . . . . . . 2 1 . . . 4 . Guns 60 | . 6 . 11 5 . . 5 26 1 1 . 1 3 1 Cannons 26 | . . . . 1 . 1 20 4 . . . . . . AOE 29 | . . . . . . . 5 12 2 3 . . 7 . Classes Destroyed 17 | . 4 . 5 1 . 1 . 3 2 1 . . . . Worker 13 | . 1 . 1 1 . 1 2 5 . . . . 2 . Builder 10 | . . . 2 . . . 2 3 . . . . 3 . Tunneler 4 | . . . 1 . . 2 . 1 . . . . . . Hauler 8 | . 1 . 2 . . . 1 2 . . . . 2 . Recycler 17 | . . . 2 1 . 1 1 11 . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . Watcher 8 | . . . 2 . . . 1 4 . . . . 1 . Swarmer 36 | . 3 . . . . . 11 12 . 4 . . 4 2 Grunt 63 | . 3 . 6 5 . . 14 26 . . . . 9 . Brawler 1 | . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . 1 . . . 1 1 . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 15 | . . . 5 . . . 6 4 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Programmer 4 | . . . . . . . . 4 . . . . . . Thug 3 | . . . . . . . . . 2 . . 1 . . Savage 1 | . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 . 4 2 . 2 9 10 2 4 . 1 4 2 Combat Bots Only 9 | . 3 . 3 2 . 1 7 9 2 4 . 1 4 2 Max Kills in Single Turn 4 | . 1 . 1 2 . 1 3 4 1 3 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 1 2 . . 1 . Melee 1 | . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Damage Taken 11789 | . 145 . 880 773 . 174 1975 3592 360 238 . 296 1497 1859 Core 2008 | . 46 . 106 76 . 13 425 365 46 16 . 58 160 697 Absorbed by Shields 227 | . . . . . . . . 149 78 . . . . . Core Remaining (%) 56 | 100 . 81 . . . 51 22 . . . . 30 . . Volleys Fired 503 | . 16 . 70 43 . 12 93 198 15 11 . 9 32 4 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 . 1 2 2 Hottest 160 | . 60 . 79 91 . 96 160 160 78 114 . 75 125 119 Shots Fired 793 | . 32 . 100 57 . 17 142 354 17 13 . 12 41 8 Gun 541 | . 32 . 92 47 . 5 15 282 8 11 . 12 29 8 Cannon 212 | . . . 8 10 . 12 118 64 . . . . . . Launcher 40 | . . . . . . . 9 8 9 2 . . 12 . Special . | . . . . . . . . . . . . . . . Kinetic 355 | . 16 . 92 47 . 5 15 180 . . . . . . Thermal 361 | . 16 . . 10 . 12 104 166 8 11 . 12 18 4 Explosive 40 | . . . . . . . 9 8 9 2 . . 12 . Electromagnetic 37 | . . . 8 . . . 14 . . . . . 11 4 Robot Hit Streak 37 | . 13 . 18 13 . 7 8 37 4 2 . 2 9 2 Robot Miss Streak 4 | . 3 . 3 3 . 1 4 4 3 3 . 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . 1 Shots Hit Robots 575 | . 23 . 71 41 . 11 85 273 8 5 . 6 47 5 Core Hits 287 | . 11 . 33 14 . 6 47 117 10 7 . 3 35 4 Critical Kills 5 | . . . 1 . . 1 2 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . . 2 . . . . . 5 1 Critical Strikes 26 | . . . 1 . . 1 4 12 1 1 . . 5 1 Burn 11 | . . . . . . . . 9 1 1 . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . Destroy 5 | . . . 1 . . 1 2 1 . . . . . . Smash 6 | . . . . . . . . . . . . . 5 1 Sever 2 | . . . . . . . . 2 . . . . . . Melee Attacks 64 | . . . . . . . . 21 2 . 1 . 39 1 Impact 41 | . . . . . . . . . . . 1 . 39 1 Slashing 23 | . . . . . . . . 21 2 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 8 . . . . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17347 | 3 279 . 1098 689 . 226 2839 7593 642 472 . 127 3171 208 Guns 6772 | . 279 . 944 540 . 43 267 3812 126 106 . 127 401 127 Cannons 3551 | . . . 151 143 . 183 1900 1174 . . . . . . Explosions 4411 | . . . . . . . 672 1595 480 366 . . 1298 . Melee 2557 | . . . . . . . . 1009 36 . . . 1472 40 Ramming 56 | 3 . . 3 6 . . . 3 . . . . . 41 Kinetic 4233 | . 147 . 944 540 . 43 267 2292 . . . . . . Thermal 5493 | . 132 . . 143 . 183 1633 2694 126 106 . 127 256 93 Explosive 4411 | . . . . . . . 672 1595 480 366 . . 1298 . Electromagnetic 597 | . . . 151 . . . 267 . . . . . 145 34 Impact 1512 | . . . . . . . . . . . . . 1472 40 Slashing 1045 | . . . . . . . . 1009 36 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 5 5 5 5 . 3 3 . 2 8 19 25 Average Corruption 4 | . . . 5 5 5 5 . 1 2 . 1 7 4 20 Corruption Purged 5 | . . . . . . . . 1 3 . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 128 | . . . 14 24 20 5 . 5 1 . 12 29 10 8 Message Errors 24 | . . . 2 3 6 2 . 1 1 . 2 4 2 1 Matter Fused 34 | . . . 2 9 7 . . 2 . . 2 8 2 2 Heat Flow Errors 21 | . . . . 4 1 . . 1 . . 5 7 2 1 Energy Discharges 12 | . . . 3 1 3 2 . 1 . . . 2 . . Parts Rejected 2 | . . . 1 . . . . . . . . . 1 . Data Loss (minor) 13 | . . . 3 2 2 . . . . . 2 3 . 1 Data Loss (major) 7 | . . . 1 2 1 . . . . . 1 1 1 . Misfires 8 | . . . 1 2 . 1 . . . . . 3 . 1 Alerts 3 | . . . 1 1 . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1053 | . . . . 33 . 12 49 217 22 55 . . 625 40 Projectiles 73 | . . . . 33 . 12 21 7 . . . . . . Explosions 138 | . . . . . . . 28 41 4 55 . . 10 . Melee 842 | . . . . . . . . 169 18 . . . 615 40 Knockbacks 5 | . . . . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . 196 9 . 98 . . . 15 Shots 8 | . . . . . . . 5 1 . 2 . . . . Rammed 9 | . . . 1 2 . . . . . . . . . 6 Targets Rammed 13 | 1 . . 1 2 . . . 1 . . . . . 8 Kicked 4 | 1 . . . . . . . 1 . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 409 | . 30 . 322 250 253 192 336 227 344 54 263 322 278 409 Average Temperature 90 | . 16 . 102 76 127 66 103 58 134 19 99 104 91 209 Received Heat Transfer 4150 | . 48 . 408 255 . . 855 1353 148 . . 117 498 468 Effects 16 | . . . 3 . . . 6 . 1 . . . 2 4 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 1 . . . . . 1 1 Interference 9 | . . . 3 . . . 5 . . . . . 1 . Short Circuit 2 | . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . . 1 . . . . . . . . . 10 2 Impact Corruptions 20 | . . . . . . . . . . . . . 18 2 Robots Melted 6 | . . . . . . . 2 4 . . . . . . Combat Hostiles 6 | . . . . . . . 2 4 . . . . . . Parts Melted 23 | . . . . . . 2 5 12 2 1 . 1 . . Heat Transferred 10246 | . 300 . . 259 . 333 2877 5108 296 259 . 222 444 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Peak Influence 1062 | . 167 64 281 151 . 50 535 1062 . . . . 771 573 Initial 539 | . . 64 24 56 . . 19 100 . . . . 2 539 Average 342 | . 100 64 94 48 . 23 277 612 . . . . 241 502 Maximum Alert Level 3 | . . . 1 . . . 2 3 . . . . 3 2 Low Security (%) 44 | 100 100 100 85 100 . 100 30 16 . . . . 50 . Level 1 24 | . . . 14 . . . 51 19 . . . . 31 16 Level 2 15 | . . . . . . . 18 24 . . . . 9 83 Level 3 15 | . . . . . . . . 39 . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 . . . 3 15 . . . . 8 . Investigation 7 | . . . . . . . 1 5 . . . . 1 . Extermination 5 | . . . . . . . . 4 . . . . 1 . Reinforcement 9 | . 1 . 1 . . . 2 2 . . . . 3 . Assault 4 | . . . . . . . . 4 . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Distress Signals 17 | . 1 . 2 . . . 3 4 . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 250 | . 8 . 20 7 . 1 48 83 8 4 . 14 41 16 Peak Tracking Total 12 | . 3 . 4 3 . 1 7 10 7 4 . 4 7 12 Tactical Retreats 12 | . . . . . . . 3 3 . . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Traps Triggered 7 | . . . 1 . . . 2 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Machines Disabled 9 | . . . . . . . 4 . . . . . 5 . Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Machines Accessed 23 | . . . 4 1 1 . 7 8 . . . . 2 . Terminals 12 | . . . 3 . . . 5 4 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . 1 . Total Hacks 56 | . . . 11 1 1 . 25 15 . . . . 3 . Successful 28 | . . . 4 1 1 . 14 7 . . . . 1 . Failed 28 | . . . 7 . . . 11 8 . . . . 2 . Catastrophic 8 | . . . 1 . . . 2 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . . . 6 . . . 13 4 . . . . 14 . Terminals 32 | . . . 7 . . . 18 7 . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . . . . 2 . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 7 | . . . . . . . 3 3 . . . . 1 . Terminal Hacks 13 | . . . 2 1 1 . 7 2 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . 2 2 . . . . . . Terminals 3 | . . . . . . . 2 1 . . . . . . Track 1 | . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 3 . . . 5 7 . . . . 2 . Full Trace Events 6 | . . . 1 . . . 2 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . 16 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Total Allies 11 | . . . . 2 . . . . . . 8 . 1 . Largest Group 8 | . . . . 2 2 . . . . . 8 8 1 1 Highest-Rated Group 264 | . . . . 45 45 . . . . . 264 264 180 171 Highest-Rated Ally 180 | . . . . 31 31 . . . . . 42 42 180 171 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . Recon 1 | . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . 2 . Ally Attacks 109 | . . . . . . . . . . . . 58 48 3 Total Damage 3799 | . . . . . . . . . . . . 2106 1636 57 Kills 31 | . . . . . . . . . . . . 15 15 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 2 3 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Zionite Intel Received 3 | . . . . . . . . . . . . . 3 . Guard Positions 1 | . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Turns Passed 14901 | 50 216 154 824 945 782 192 2112 3333 795 1596 1593 915 1252 142 Spaces Moved 7752 | 38 112 82 331 507 380 74 868 1526 382 675 893 574 1207 103 Core 50 | 10 . . . . . . 8 3 . . . . . 29 Treads 1399 | . . . 232 507 380 44 . 35 . 201 . . . . Legs 2263 | 28 112 82 99 . . . 770 500 . . . 558 61 53 Wheels 2869 | . . . . . . 30 90 988 382 470 893 16 . . Hover 1146 | . . . . . . . . . . . . . 1146 . Flight 25 | . . . . . . . . . . 4 . . . 21 Fastest Speed 35 | 50 120 190 120 160 160 120 120 95 155 185 155 120 45 35 Average Speed 158 | 101 125 190 178 160 204 212 202 164 167 229 171 123 68 91 Slowest Speed 950 | 120 190 190 330 160 240 320 950 950 185 950 185 330 190 850 Overloaded Moves 55 | . . . . . . . . . . . . . 55 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 15 24 31 69 89 21 73 41 62 84 90 79 39 41 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . 1 2 . . . Known Exits Taken 9 | . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 13 | . . . . 2 . . . . 2 5 2 2 . . Spaces Dug 29 | . . . . . . . 1 4 15 . . . 9 . Terrain Destroyed 290 | . . . . . . 1 69 44 86 31 . . 59 . Melee 14 | . . . . . . . . 4 1 . . . 9 . Projectile 36 | . . . . . . 1 28 6 . 1 . . . . AOE 240 | . . . . . . . 41 34 85 30 . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Total 9516 | 46 155 81 464 584 387 92 1078 2011 512 706 955 775 1531 139 Wait 728 | . 21 . 22 19 . . 34 143 95 8 45 174 155 12 Move 7738 | 37 111 81 330 506 379 73 867 1525 381 674 892 573 1206 103 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | 2 3 . 14 3 2 . 24 18 2 . 3 2 19 1 Fast Attach 106 | 6 2 . 9 4 . 3 20 31 2 4 3 5 15 2 Attach 59 | . . . 3 3 . 2 9 12 2 . 2 . 21 5 Detach 13 | . 1 . . 1 1 2 . 1 . . . . 7 . Swap 75 | . 1 . 5 1 1 . 8 28 10 5 2 3 11 . Drop 124 | . . . 10 2 4 . 23 33 3 4 7 9 26 3 Fire 503 | . 16 . 70 43 . 12 93 198 15 11 . 9 32 4 Melee 64 | . . . . . . . . 21 2 . 1 . 39 1 Ram 6 | . . . . . . . . . . . . . . 6 Kick 4 | 1 . . . . . . . 1 . . . . . 2 Crush 3 | . . . 1 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 319 | -10/Mines | Learned 4 Materials zone layouts 336 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | Discovered new exit (range 4) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 422 | -9/Materials | Identified exit to Mines 576 | -9/Materials | Discovered new exit (range 4) 701 | -9/Materials | Lost 3 parts (1p1n1u) 935 | -9/Materials | Discovered new exit (range 10) 947 | -9/Materials | Build established: Scavenger-Mutant 1174 | -9/Materials | Discovered exit to Mines (range 13) 1245 | -9/Materials | Entered Mines 1357 | -9/Mines | Discovered new exit (range 9) 1540 | -9/Mines | Assembled infested the area 1553 | -9/Mines | Found the Drone Emporium 1560 | -9/Mines | Found Prototype Device 1560 | -9/Mines | Identified Decoy Drone Bay 1619 | -9/Mines | Lost 4 parts (1p1n2u) 1768 | -9/Mines | Learned Materials emergency access door positions 1957 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -9/Mines | Found Prototype Device 1960 | -9/Mines | Identified Exp. Sensor Array 2032 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2102 | -9/Mines | Identified exit to Exiles 2190 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Accompanied by 2 allies 2220 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2232 | -9/Exiles | Met 8R-AWN 2259 | -9/Exiles | Met EX-HEX 2305 | -9/Exiles | Met EX-BIN 2509 | -9/Exiles | Met EX-DEC 2553 | -9/Exiles | Visited The Gauntlet 2826 | -9/Exiles | Learned location of Zion (-7) 2943 | -9/Exiles | Discovered new exit (range 14) 2972 | -9/Exiles | Entered Mines 3149 | -8/Mines | Discovered new exit (range 12) 3164 | -8/Mines | Entered Materials 3164 | -8/Materials | Evolved 2 slots: Utility x2 3350 | -8/Materials | Lost 6 parts (1p3n2w) 3351 | -8/Materials | Destroyed 7 combat bots 3425 | -8/Materials | Core integrity fell below 50% 3552 | -8/Materials | Discovered new exit (range 5) 3807 | -8/Materials | Build established: Mutant 4226 | -8/Materials | Discovered new exit (range 16) 4835 | -8/Materials | Identified exit to Factory 5276 | -8/Materials | Entered Factory 5276 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5620 | -7/Factory | Discovered new exit (range 15) 6900 | -7/Factory | Lost 3 parts (1p1n1u) 7077 | -7/Factory | Discovered new exit (range 19) 7163 | -7/Factory | Discovered new exit (range 12) 7276 | -7/Factory | First assault squad dispatched 7326 | -7/Factory | Fabricated Cmb. Airjet (x2) 7372 | -7/Factory | Destroyed 9 combat bots 7694 | -7/Factory | Identified exit to Factory 7724 | -7/Factory | Identified exit to Lower Caves 7871 | -7/Factory | Lost 5 parts (1p1n1u2w) 7976 | -7/Factory | Lost 4 parts (1n3u) 8304 | -7/Factory | Build established: Scavenger-Assassin 8605 | -7/Factory | Core integrity fell below 50% 8609 | -7/Factory | Entered Lower Caves 8833 | -7/Lower Caves | Found Alien Artifact 8834 | -7/Lower Caves | Identified Core Expander 8834 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8970 | -7/Lower Caves | Attacked by a faux Warlord 8990 | -7/Lower Caves | Encountered a Warlord checkpoint 9335 | -7/Lower Caves | Build established: Scavenger-Mutant 9380 | -7/Lower Caves | Discovered new exit (range 15) 9402 | -7/Lower Caves | Identified exit to Lower Caves 9404 | -7/Lower Caves | Entered another Lower Caves area 9592 | -7/Lower Caves | Encountered a Warlord checkpoint 9784 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10148 | -7/Lower Caves | Discovered exit to Factory (range 11) 10206 | -7/Lower Caves | Build established: Scavenger-Mutant 10970 | -7/Lower Caves | Discovered new exit (range 17) 10998 | -7/Lower Caves | Identified exit to Zion 11000 | -7/Lower Caves | Entered Zion 11235 | -7/Zion | Discovered new exit (range 11) 11391 | -7/Zion | Learned Factory emergency access door positions 11462 | -7/Zion | Build established: Scavenger-Assassin 11564 | -7/Zion | Found CR-A16's Pointy Stick 11616 | -7/Zion | Gained Derelict followers 11779 | -7/Zion | Learned Factory terminal intel 11801 | -7/Zion | Learned location of Warlord (-5) 11965 | -7/Zion | Found Prototype Launcher 11967 | -7/Zion | Identified Gui. Missile Launcher 11970 | -7/Zion | Found Gui. Missile Launcher 12033 | -7/Zion | Learned location of Armory (-3) 12178 | -7/Zion | Imprinted 12180 | -7/Zion | Declared Zion's savior 12479 | -7/Zion | Identified exit to Proximity Caves 12593 | -7/Zion | Entered Proximity Caves 12593 | -6/Proximity Caves | Accompanied by 8 allies 12600 | -6/Proximity Caves | Learned Factory terminal intel 12755 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13271 | -6/Proximity Caves | Learned Factory emergency access door positions 13345 | -6/Proximity Caves | Learned Factory security intel 13484 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13508 | -6/Proximity Caves | Entered Factory 13508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13511 | -6/Factory | Loaded intel: 26 terminal locations 13567 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13805 | -6/Factory | Spotted B-75 Beast 13989 | -6/Factory | Discovered new exit (range 10) 13993 | -6/Factory | Identified exit to Lower Caves 14017 | -6/Factory | Retrieved Zion intel report: Guard Positions 14142 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14143 | -6/Factory | Zion hero teleported in (7V-RTL) 14270 | -6/Factory | Zion Recon squad teleported in 14517 | -6/Factory | Garrison activated, responded to threat 14581 | -6/Factory | Identified exit to Garrison 14618 | -6/Factory | Lost 5 parts (1p1n3u) 14643 | -6/Factory | System corruption reached 10% 14760 | -6/Factory | Entered Garrison 14760 | -6/Garrison | Accompanied by 1 ally (7V-RTL) 14822 | -6/Garrison | Triggered checkpoint 14822 | -6/Garrison | Triggered checkpoint 14870 | -6/Garrison | Core integrity fell below 50% 14898 | -6/Garrison | Triggered checkpoint 14899 | -6/Garrison | Core integrity fell below 20% 14902 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14871_ Corrupted Lrg. Storage Unit crushed and broken. 14871_ Exp. Sensor Array crushed and broken. 14871_ Imp. Hacking Suite crushed and broken. 14873_ Slammed into G-50 Soldier. 14875_ Critical hit (Burn: +37). 14876_ Acquired Corrupted VTOL Module. 14876_ Integrated Corrupted VTOL Module (+1). 14876_ Corrupted VTOL Module temporarily disabled. 14876_ Critical hit (Burn: +37). 14878_ Acquired Corrupted VTOL Module. 14878_ Integrated Corrupted VTOL Module (+1). 14879_ VTOL Module destroyed. 14891_ 4NBADR :33H54JY04DEX,%JID36XT Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????"""#????????????????? | | ????????????????????????#### #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ######?????????????????? | | ??????????????????????###s#??????????????????????? | | ??????????????????????# ss#??????????????????????? | | ??????????????????????#ss%#??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????###s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#p#####??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#+### #??????????????????? | | ????????????????????????? ??# #??????????????????? | | ????????????????????????? ??# #??????????????????? | | ????????????????????????? ??# #??????????????????? | | ????????????????############# ####### #?????????? | | ????????????????# #?????????? | | ????????????????# #?????????? | | ????????????????# ######### ##########?????????? | | ????????????????# ????????# #??????????????????? | | ????????????????# ????????# #??????????????????? | | ??????#?????????# ????????# #??????????????????? | | ??????# ??####??# #???????# #??????????????????? | | ??????# ?# ?# #???????# #??????????????????? | | ?????## ## ##^^##??????# #??????????????????? | | ????## ######## #??????????????????? | | ? #??????????????????? | | ? #??????????????????? | | ?????# ???# ## ###########??????????????????? | | ???###" ## ## ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Resistance: EM 15 Evasion (%) 56 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Defensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectGhostNukerbomber Manual? 0 Play Time 02:07:02 Cumulative 130.7 hours Start 2022.06.01 @ 00:12:08 End 2022.06.01 @ 02:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 67 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: cf1e3b46-0091-403e-96a6-ee27b4cab3e2