Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 23:19:01 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (367) 1835 Value Destroyed (19438) 19438 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (42051) 42051 TOTAL SCORE: 75684 Bonus ------- High Alert Combat Kills 5633 Follower Combat Kills 2287 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1449 Cogmind --------- Core Integrity 814/1600 Matter 300/300 Energy 1081/1081 System Corruption 17% Temperature Cool (0) Movement Walking (31) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum-Antimatter Reactor > --- PROPULSION (7) --- Biometal-Armored Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Target Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- Experimental Jetlance Experimental Jetlance > --- INVENTORY (20) --- Vortex Chain Reactor Huge Storage Unit High-capacity Matter Pod (200) Triangulator Long-range Terrain Scanner Experimental Targeting Computer Quantum Capacitor Improved Weapon Cycler Long-range Tractor Beam Crosscalibrator Heavy Proton Cannon Null Cannon Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Core Cannon Concept EMP Blanket Launcher Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Biometal-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Centrium Light Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Improved System Shield > --- WEAPON ----------- Concept EMP Blanket Launcher Ballistic Caster Construct/G Prc. Accelerated Strikerail Con/C Experimental Jetlance > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Triangulator Launcher Loader Quantum Capacitor Improved Weapon Cycler Improved Weapon Shielding Improved Thermal Shield Long-range Tractor Beam Crosscalibrator Heavy Proton Cannon Null Cannon Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Core Cannon Concept EMP Blanket Launcher Experimental Jetlance [Rating: 226] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Concept EMP Blanket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Utility 9 | . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 153 | 8 6 . 32 10 2 8 . . . . 6 2 . 5 2 7 4 5 1 3 2 7 4 4 10 2 23 Power 8 | 1 . . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Engine 6 | 1 . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 . . 13 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . Treads 14 | . . . 11 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 . . 6 . 2 4 . . . . 3 2 . 4 1 7 4 2 1 3 1 5 3 4 2 2 21 Device 33 | 1 . . 2 . 1 2 . . . . . 1 . 3 1 4 1 1 1 1 1 2 . 3 1 1 6 Storage 5 | 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Processor 16 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 1 . 1 10 Hackware 6 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 1 . . . 1 Protection 19 | . . . 3 . . 1 . . . . 1 1 . 1 . 1 3 1 . . . 2 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 3 6 . 9 6 . 3 . . . . 2 . . 1 1 . . 2 . . 1 2 1 . 8 . 1 Energy Gun 6 | 2 . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . Energy Cannon 8 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . 2 . . Ballistic Gun 15 | 1 3 . 6 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 2 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 2 1 1 . . . . 3 . . 2 . . . 3 . 1 1 2 1 1 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 46 | . . . 8 . . . . . . . . 1 . 1 1 2 1 . . . . 3 . . 17 . 12 Power 4 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 26 | . . . 1 . . . . . . . . 1 . 1 1 1 1 . . . . 2 . . 10 . 8 Weapon 14 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . 6 . 3 Highest Loss Streak 8 | . . . 4 . . . . . . . . 1 . 1 1 2 1 . . . . 2 . . 8 . 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 5 6 11 15 13 13 15 17 18 18 18 23 24 24 23 22 21 22 23 23 22 23 22 23 21 15 17 Power 1 | . 1 1 . 1 1 2 1 1 2 2 1 1 1 . 1 1 1 1 2 2 2 2 2 2 2 2 1 Propulsion 2 | 1 2 2 6 6 4 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . Utility 9 | . . . . 1 2 4 8 10 10 10 12 16 17 16 15 14 13 15 15 16 16 16 16 15 12 5 8 Weapon 4 | . 2 3 4 6 5 3 3 3 4 4 3 4 4 4 4 5 4 4 4 4 3 3 3 3 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 . 2 2 7 5 . . . 1 5 . . 5 . . 1 4 1 . . 1 1 1 3 . 6 Power 6 | . . . . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . . . 1 1 5 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . . . . . . . . . 3 . . 3 . . . 2 . . . . . 1 . . 2 Weapon 18 | . 1 . 1 . 2 2 . . . . . . . 2 . . 1 1 1 . . 1 1 . 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 99 100 89 99 79 59 60 60 60 60 57 57 58 57 57 57 57 57 57 57 60 60 55 56 52 53 59 Engine 3 | . 14 14 8 8 8 6 6 6 6 6 . . . . . 4 . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 5 5 5 . 3 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . 5 5 3 4 4 4 4 4 5 Treads 10 | . . . 34 36 25 6 6 6 6 6 5 5 5 5 5 3 3 . 4 5 1 . . . . . . Leg 1 | . 28 28 . . . . . . . . . . . . . 1 1 4 . . 2 . . . . 4 . Device 13 | . 13 14 3 9 9 19 18 19 20 19 16 16 17 16 16 11 15 15 15 8 14 14 12 13 14 26 17 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 4 | . . . . . . 3 6 6 6 6 5 5 5 5 5 10 10 10 10 12 9 9 8 8 6 1 11 Hackware 1 | . . . . . . . . . . . 4 . . . . 3 . . . 4 4 3 4 4 2 . 1 Protection 4 | . . . 5 9 3 2 1 . . . . 5 5 5 5 5 5 5 5 5 4 4 3 4 2 2 2 Ballistic Gun 8 | . 21 28 24 25 20 . . . . . . . . . . . . 4 5 4 4 2 . 3 2 . . Ballistic Cannon 2 | . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 4 2 5 5 4 2 1 4 2 . . Piercing Weapon 3 | . . . . . . 1 5 5 6 5 4 5 4 5 4 4 4 . . . 3 4 7 4 3 8 7 Peak Build Rating 226 | 7 10 9 30 39 53 70 67 67 67 69 93 95 91 104 96 118 122 140 135 138 149 161 180 196 212 203 226 Average Rating 93 | 5 8 9 23 35 44 60 64 65 67 67 81 91 90 94 93 110 119 130 134 134 140 145 161 183 188 186 205 On Entrance 92 | . 7 9 9 30 39 50 65 65 67 67 67 90 90 91 92 94 111 122 135 135 132 145 147 175 182 187 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 17 15 47 46 96 108 109 112 105 112 130 133 131 132 131 132 132 135 135 137 141 139 160 158 183 141 161 Greatest Support 289 | 20 20 20 80 80 104 104 113 113 113 113 141 141 141 141 141 156 166 171 171 171 258 212 212 198 198 168 289 Greatest Overweight (x) 3 | 3 . . . . . 1 1 . . . 1 . . . . 1 . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 13 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 7 6 15 15 15 18 17 18 18 19 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 18 25 Average Carried 18 | 2 5 6 11 14 13 13 15 17 18 18 18 23 24 24 24 23 22 23 24 24 23 24 23 24 22 17 21 Final Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 3 6 6 15 15 14 16 16 18 18 18 23 24 25 24 24 22 25 24 25 25 24 23 24 25 16 17 20 Scrap Engine Consumption 259 | . . . . . 27 8 4 2 . 3 12 1 1 19 . 11 35 15 5 8 14 3 16 6 51 6 12 Constructs Created 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 1 Constructs Modified 109 | . . . . . 9 2 2 1 . . 6 1 . . . 14 14 6 2 2 11 2 8 4 19 . 6 Class Distribution -------------------- 45% | Construct 12% | Hacker-Construct 10% | Commander-Construct 9% | Gunner 6% | Mutant 5% | Commander-Tank 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Commander-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -2/Protoforge Mutant | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Matter Collected 13215 | 302 134 . 1530 789 315 429 418 189 . 388 230 208 20 165 148 508 955 245 210 214 418 1182 513 468 2479 67 691 Remotely 1116 | . . . . . . . . . . . . . . . . . . . . . . 330 210 219 357 . . Salvage Created 19537 | 207 305 . 1741 939 654 448 254 34 . 445 230 185 . 48 126 922 1184 479 288 137 539 959 202 626 6063 129 2393 Parts 848 | 15 22 . 107 48 24 18 4 5 . 9 7 10 . 7 8 62 47 18 19 1 23 38 6 36 224 9 81 Haulers Intercepted 13 | . 1 . 4 4 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Recyclers Shooed 12 | 1 . . . . 1 2 . . . . . . . . . 6 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . 7 . . . . 3 2 . 6 . 9 . . 7 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 268 | . 10 . 38 10 4 6 7 3 . 8 2 3 . 3 5 12 12 5 1 2 5 12 1 7 78 2 32 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . 2 10 2 9 Guns 69 | . 8 . 32 7 4 . . . . . . . . . . . . 4 . 1 2 5 . 1 5 . . Cannons 81 | . . . 3 . . 6 6 . . 7 2 3 . 2 1 8 12 1 1 1 3 6 1 4 14 . . AOE 43 | . 2 . 3 3 . . 1 3 . . . . . . 4 4 . . . . . . . . 14 . 9 Classes Destroyed 26 | 2 3 . 6 3 1 . . . . 1 . . . 2 . 1 . . . . . 1 . . 5 . 1 Worker 19 | . . . 5 3 . . . . . . . . . . . 2 . . . . 1 1 . 2 1 . 4 Builder 22 | . . . 3 2 1 2 . . . . . . . . . 6 . . . . . 2 . 2 4 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 4 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Recycler 16 | 1 . . 1 1 6 1 . . . . . . . . . . 2 . . . . 2 . 1 . . 1 Mechanic 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Operator 7 | . . . . 2 . . . . . . . . . . . 1 . . 4 . . . . . . . . Drone 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . Watcher 9 | . . . 2 1 . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . 1 Swarmer 40 | . 6 . 9 . . . 1 3 . 4 . . . . 4 4 . . . . . . . 2 2 . 5 Saboteur 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Grunt 91 | . 4 . 17 10 . 3 5 . . . 2 2 . . . 1 9 . . . 2 7 . . 21 . 8 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Duelist 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . 8 2 1 2 1 . . . . . . . 1 1 2 . 1 . 1 . . . 7 . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 21 | . . . 3 . . . . . . 2 . . . . . 4 . . . . 2 . . . 4 . 6 Programmer 26 | . . . . . . . . . . . . . . . . 2 . . . . . 2 1 5 12 2 2 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hotshot 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Subdweller 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 31 | 3 5 . 10 8 1 8 3 3 . 5 3 3 . 3 4 10 3 3 3 1 2 5 1 7 31 2 9 Combat Bots Only 30 | . 5 . 8 4 1 6 3 3 . 5 2 3 . 3 4 6 2 3 1 1 2 4 1 3 30 2 7 Max Kills in Single Turn 5 | 1 1 . 2 3 1 1 1 2 . 1 1 1 . 2 2 4 1 1 2 1 1 2 1 2 3 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 2 . . 1 2 . . . . . . 2 3 . . . . . . . . 2 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 A7 (-4/Cetus) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2273 | . 59 . 181 13 10 107 32 31 . 15 6 30 . 19 13 188 127 24 7 8 78 136 3 86 670 74 356 Missed 751 | . 18 . 57 6 3 46 4 13 . 8 . 9 . 5 3 65 30 12 4 . 31 55 2 35 183 38 124 Hits 1522 | . 41 . 124 7 7 61 28 18 . 7 6 21 . 14 10 123 97 12 3 8 47 81 1 51 487 36 232 Melee 37 | . . . . . . 2 . . . . . 4 . . . . 5 . . . . 5 . . 21 . . Projectile 1485 | . 41 . 124 7 7 59 28 18 . 7 6 17 . 14 10 123 92 12 3 8 47 76 1 51 466 36 232 AOE 28 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . 4 . 20 Critical Strikes 109 | . . . 7 1 1 2 . . . . 1 3 . 1 1 4 5 . . 2 3 7 . 7 44 1 19 Actively Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 1 19 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Damage Taken 34235 | . 425 . 1763 263 145 680 326 258 . 108 115 464 . 450 180 2385 2076 272 87 536 890 1879 87 421 11285 428 8712 Core 2431 | . 56 . 165 14 23 69 73 14 . 16 18 19 . . 38 217 124 38 26 42 49 13 7 11 613 55 731 Absorbed by Shields 381 | . . . . . . . . . . . . . . . . . 257 75 . . . . . . 7 . 42 Redirected to Shielding 178 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 51 113 Ignored by Resistances 4151 | . . . . . . . . . . . . . . . . . 339 . . . . . . 757 2619 267 169 Regen/Repaired (Parts) 13748 | . . . 407 32 . 199 185 114 . . 141 63 . . . 1729 1712 136 13 45 785 201 846 106 4966 . 2068 Core Remaining (%) 72 | 100 . 77 . . 63 . . . . 79 . . . . 92 . . . . 61 . 95 . . 37 . 50 Volleys Fired 971 | 22 32 . 117 47 21 31 21 8 . 19 8 14 5 14 7 98 84 18 20 22 44 66 10 29 176 4 34 Largest 3 | 2 2 . 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 2 2 2 2 2 1 2 2 1 2 Hottest 381 | 70 112 . 133 75 75 90 90 90 . 119 119 119 90 119 119 119 73 105 83 90 83 173 53 130 381 130 123 Shots Fired 1528 | 44 58 . 331 121 64 31 21 7 . 19 8 14 5 14 7 98 84 35 40 34 74 106 10 46 220 4 33 Gun 773 | 44 44 . 301 111 64 . . . . . . . . . . . . 18 20 12 31 37 . 21 69 . 1 Cannon 650 | . 10 . 26 5 . 31 20 4 . 19 8 14 5 14 5 95 84 17 20 22 43 69 10 25 98 4 2 Launcher 105 | . 4 . 4 5 . . 1 3 . . . . . . 2 3 . . . . . . . . 53 . 30 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1156 | 22 37 . 300 111 64 28 17 . . . 8 12 . 14 5 81 73 35 40 31 62 67 7 42 96 1 3 Thermal 253 | 22 7 . 27 5 . 3 3 4 . 19 . 2 5 . . 14 11 . . 3 12 39 3 4 67 3 . Explosive 22 | . 4 . 4 5 . . 1 3 . . . . . . 2 3 . . . . . . . . . . . Electromagnetic 97 | . 10 . . . . . . . . . . . . . . . . . . . . . . . 57 . 30 Robot Hit Streak 18 | 9 6 . 10 10 18 7 16 6 . 5 5 8 . 5 8 9 12 6 13 4 5 10 5 10 17 1 5 Robot Miss Streak 15 | 3 4 . 5 7 4 5 5 1 . 12 4 3 . 15 2 7 2 2 3 5 3 3 1 4 12 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 . 1 1 . . Secondary Targets 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Shots Hit Robots 1102 | 30 26 . 222 64 41 24 18 1 . 19 7 12 . 8 6 77 64 26 30 15 36 69 9 34 170 8 86 Core Hits 649 | 9 13 . 102 42 15 16 26 3 . 17 9 10 . 10 8 56 22 12 14 4 12 30 3 20 133 3 60 Critical Kills 24 | . . . . 2 . . . . . . . . . . . . . 4 1 1 2 5 . 2 7 . . Critical Parts Destroyed 29 | . . . 1 . . . . . . . . . . . . . . 3 4 1 3 3 . 4 10 . . Critical Strikes 107 | 2 . . 1 2 . . . . . . . . . . . . . 11 5 2 5 8 . 7 29 1 34 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 59 | . . . 1 2 . . . . . . . . . . . . . 10 5 2 5 8 . 6 20 . . Impale 46 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 9 1 34 Melee Attacks 326 | . . . 3 . 1 15 1 . . 7 9 1 2 8 1 23 3 2 . . . 15 22 25 72 17 99 Impact 16 | . . . 3 . 1 12 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 310 | . . . . . . 3 1 . . 7 9 1 2 8 1 23 3 2 . . . 15 22 25 72 17 99 Sneak Attacks 17 | . . . . . . 2 . . . . . . . . . 4 2 2 . . . 2 1 1 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 16 Damage Inflicted 51454 | 330 590 . 4360 1776 690 1250 829 268 . 868 240 407 . 459 432 2729 4022 935 950 403 1400 3198 514 1664 14206 373 8561 Guns 7999 | 330 271 . 3396 1221 686 . . . . . . . . . . . . 156 134 51 152 253 . 211 1138 . . Cannons 20855 | . 186 . 458 28 . 1017 732 . . 479 240 360 . 459 195 2037 3890 683 816 352 1248 2663 427 828 3689 33 35 Explosions 13985 | . 131 . 486 522 . 43 97 268 . . . . . . 237 443 . . . . . . . 241 7288 . 4229 Melee 8581 | . . . . . . 187 . . . 389 . 47 . . . 249 132 96 . . . 282 87 384 2091 340 4297 Ramming 34 | . 2 . 20 5 4 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 22999 | 114 245 . 3381 1221 686 1017 732 . . . 240 360 . 459 195 2005 3612 839 950 403 1249 1671 300 1039 2213 33 35 Thermal 6662 | 216 157 . 473 28 . . . . . 479 . . . . . 32 278 . . . 151 1245 127 . 3404 . 72 Explosive 2053 | . . . 486 522 . . 97 268 . . . . . . 237 443 . . . . . . . . . . . Electromagnetic 11125 | . 186 . . . . 43 . . . . . . . . . . . . . . . . . 241 6498 . 4157 Impact 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8467 | . . . . . . 73 . . . 389 . 47 . . . 249 132 96 . . . 282 87 384 2091 340 4297 Highest Corruption 37 | . . . . . 1 2 2 2 2 2 . . . . . 1 1 1 1 5 . 3 . 2 37 1 17 Average Corruption 4 | . . . . . 1 2 2 2 2 2 . . . . . 1 1 1 1 3 . 2 . 1 19 1 7 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . 20 11 2 7 1 10 . . . . . 2 12 3 . 1 . 3 . . 61 1 21 Message Errors 34 | . . . . . 8 3 . 1 1 2 . . . . . . 3 . . . . . . . 14 . 2 Matter Fused 36 | . . . . . 2 2 . 3 . 2 . . . . . . 3 2 . 1 . 2 . . 13 . 6 Heat Flow Errors 16 | . . . . . 2 2 1 . . 1 . . . . . . 2 . . . . . . . 6 . 2 Energy Discharges 17 | . . . . . 3 . . . . 1 . . . . . . 3 . . . . 1 . . 6 . 3 Parts Rejected 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . 1 1 1 2 . 3 . . . . . 2 1 1 . . . . . . 4 . 5 Data Loss (major) 9 | . . . . . 3 1 . . . 1 . . . . . . . . . . . . . . 3 . 1 Misfires 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2650 | . . . . 10 . 92 . . . 70 . 33 . . 25 87 278 4 29 35 39 283 103 169 827 28 538 Projectiles 1194 | . . . . . . 18 . . . 18 . . . . . 15 278 4 29 35 39 205 26 156 371 . . Explosions 328 | . . . . 10 . . . . . . . . . . 25 53 . . . . . . . 13 127 . 100 Melee 1128 | . . . . . . 74 . . . 52 . 33 . . . 19 . . . . . 78 77 . 329 28 438 Knockbacks 107 | . . . . . . 5 15 . . . 2 7 . 4 . 15 6 . 2 6 8 16 . 10 10 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . 5 14 . . . 2 7 . 4 . 15 6 . 2 6 8 15 . 8 10 1 . Secondary 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . Self-Inflicted Damage 852 | . 91 . . 50 . . . . . . . . . . 4 . . . . . . . . . 524 . 183 Shots 38 | . 3 . . 1 . . . . . . . . . . 1 . . . . . . . . . 27 . 6 Rammed 6 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 . 4 2 2 1 . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | 70 83 . 352 18 111 244 293 56 . 160 303 408 192 227 77 368 168 4 . 354 63 181 107 69 565 204 216 Average Temperature 80 | 28 31 . 91 15 22 91 78 33 . 48 148 225 83 108 38 120 74 2 . 167 15 53 41 37 127 83 27 Received Heat Transfer 4182 | . 18 . 729 108 45 216 87 24 . . 72 189 . . 27 42 386 . . 24 63 293 12 . 1503 . 344 Effects 18 | . . . 4 . . . . . . . . 2 . . . 3 . . . 1 . . . . 8 . . Shutdowns 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . Energy Bleed 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Interference 9 | . . . 2 . . . . . . . . 1 . . . 2 . . . 1 . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 14 Combat Hostiles 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 14 Parts Fried 102 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . 3 63 . 33 Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Melted 20 | 2 . . 3 2 2 . . . . 8 . . . . . 1 1 . . . 1 . . . . . . Heat Transferred 6436 | 777 274 . 937 37 . . . . . 1550 . . . . . 50 259 . . . 111 790 74 . 1577 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 6 . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . 2 3 1 2 . . . . 1 . . . . . 3 2 1 1 1 1 . . 5 4 4 Low Security (%) 53 | 100 100 . 38 29 93 1 . . . . 49 . . . . 100 54 . 9 59 43 59 100 100 30 . . Level 1 15 | . . . 20 17 6 45 . . . . 50 . . . . . 19 2 90 40 56 40 . . 5 . . Level 2 18 | . . . 41 51 . 52 . . . . . . . . . . 17 97 . . . . . . 19 . . Level 3 4 | . . . . 1 . . . . . . . . . . . . 8 . . . . . . . 18 32 34 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 67 65 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1916 | 10 113 . 501 705 256 491 . . . . 325 . . . . 181 781 534 354 317 245 264 143 198 1916 1144 1440 Initial 1144 | . . . . 200 256 200 . . . . 325 . . . . . 76 400 173 113 160 110 140 16 97 1144 724 Average 320 | 1 49 . 274 453 43 388 . . . . 207 . . . . 33 250 465 315 200 191 180 40 102 803 1107 1225 Influence Increases 12800 | 30 323 . 1123 987 168 713 165 85 . 160 402 70 . 75 110 488 1515 352 261 494 310 590 158 429 2570 108 1114 Destroy 0b10 Robot/C 6020 | . 200 . 760 380 20 120 140 60 . 120 40 60 . 60 100 260 700 160 80 140 100 240 20 140 1460 40 620 Destroy 0b10 Robot/NC 580 | 30 5 . 75 80 35 35 . . . 20 5 . . . . 55 30 10 20 5 15 25 10 25 65 . 35 Destroy Leader 940 | . 42 . 192 92 . 32 10 10 . 20 2 10 . . 10 62 46 . . 40 24 30 14 30 172 10 92 Allied During Kill 1358 | . . . . 268 4 3 . . . . . . . . . . 674 170 100 139 . . . . . . . Successful Hack 292 | . 16 . 34 35 15 14 . . . . 35 . . . . 26 . . . 17 33 12 . 15 36 . 4 Select Force Hacks 140 | . . . . . 90 . . . . . . . . . . . . . . 50 . . . . . . . Disable Machine 750 | . 30 . . 75 . 195 . . . . . . . . . 15 15 . 45 15 45 45 15 60 105 . 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1155 | . 15 . 32 57 4 39 . . . . 20 . . . . 70 50 12 16 88 48 88 54 84 417 28 33 Advance Influence 500 | . . . . . . 200 . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . . 45 . 30 . 15 15 15 Lose Combat Pursuer 795 | . 15 . 30 . . 75 15 15 . . . . . 15 . . . . . . . 150 15 75 150 15 225 Influence Decreases 11438 | 30 317 6 649 804 825 382 322 244 15 119 296 206 11 75 110 331 955 635 371 511 421 536 378 285 836 884 884 Entered New Map 3403 | . . 4 . 274 401 . 124 34 15 . 16 56 3 . . . 81 317 261 211 147 86 110 14 77 764 408 Time Decay 6616 | 30 317 2 579 470 384 362 198 210 . 119 270 140 8 65 100 244 522 238 90 140 254 270 268 271 589 120 356 Lost Part 439 | . . . 70 . . . . . . . . 10 . 10 10 9 10 . . . . 30 . . 170 . 120 Lost Ally 798 | . . . . 60 40 20 . . . . 10 . . . . 46 342 80 20 160 20 . . . . . . Purge Threat 182 | . . . . . . . . . . . . . . . . 32 . . . . . 150 . . . . . Squads Dispatched 71 | . 2 . 6 4 . 3 . . . . 2 . . . . 5 2 . . 1 7 3 2 5 18 2 9 Investigation 7 | . . . 3 . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Extermination 18 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . 2 . 2 5 1 3 Reinforcement 31 | . 2 . 3 3 . 1 . . . . 1 . . . . 3 1 . . . 5 1 2 3 2 1 3 Assault 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . 3 Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Construction Impeded 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Distress Signals 50 | . 1 . 9 3 2 1 . . . . . . . 2 . 2 1 2 . . 11 1 7 . 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 15 . 59 23 6 13 8 4 . 9 4 3 . 54 5 16 41 8 15 6 23 15 23 12 95 4 68 Peak Tracking Total 11 | . 5 . 7 3 2 6 3 3 . 3 2 3 . 11 4 7 6 5 1 5 5 8 10 4 9 4 10 Tactical Retreats 28 | . 1 . 2 . . 3 1 1 . . . . . 1 . . . . . . . 2 1 3 6 1 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Traps Triggered 46 | . . . 2 3 . 2 . . . . 1 . . . . . . . . . . . . . 9 1 28 Indirectly 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 28 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Machines Disabled 62 | . 2 . . 5 . 13 . . . . . . . . . 1 3 . 3 1 3 5 1 4 15 . 6 Max in Single Turn 3 | . 1 . . 1 . 3 . . . . . . . . . 1 1 . 1 1 1 1 1 1 2 . 2 Garrison Access 8 | . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . 2 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Machines Accessed 97 | . 1 . 11 14 12 6 . . 4 . 6 . 1 1 1 5 . . . 6 4 4 2 4 4 6 5 Terminals 61 | . 1 . 8 11 6 5 . . . . 2 . . . 1 4 . . . 5 2 2 1 1 3 4 5 Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 1 5 . . . . . . . . . . . . . . . 1 . 1 . . 2 . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Garrison Access 7 | . . . 1 1 . . . . . . 1 . . . . . . . . 1 1 . . 1 1 . . Total Hacks 224 | . 1 . 33 20 36 11 . . 29 . 13 . 1 1 1 11 . . . 15 6 10 2 8 8 9 9 Successful 125 | . 1 . 20 14 18 3 . . 29 . 8 . 1 1 1 4 . . . 8 2 3 . 5 3 1 3 Failed 99 | . . . 13 6 18 8 . . . . 5 . . . . 7 . . . 7 4 7 2 3 5 8 6 Catastrophic 24 | . . . 1 2 1 3 . . . . 1 . . . . 2 . . . 1 3 . 2 . 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 1 . 17 9 20 6 . . . . 4 . . 1 . 7 . 1 . 9 1 3 1 4 1 3 7 Terminals 130 | . 1 . 20 15 20 9 . . . . 5 . . . 1 10 . . . 14 3 7 1 4 5 6 9 Fabricators 9 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . 2 . . . . . Repair Stations 12 | . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . 2 2 14 . . . . . . . . . . . . . . . 1 . 1 . . 3 . Scanalyzers 7 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 3 . . . Garrison Access 10 | . . . 1 1 . . . . . . 1 . . . . . . . . 1 2 . . 1 3 . . Terminal Hacks 64 | . . . 6 5 4 2 . . 29 . . . 1 1 1 2 . . . 4 1 1 . 2 3 . 2 Record 12 | . . . . . . . . . 11 . . . . . 1 . . . . . . . . . . . . Part Schematic 10 | . . . 1 . 1 . . . 8 . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 5 . . . . . . . . 1 1 . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Locate Traps 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . Insert Component 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Seal Access 5 | . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 36 | . 1 . 6 6 11 1 . . . . 2 . . . . 2 . . . 3 1 1 . 1 . . 1 Terminals 28 | . 1 . 5 6 7 . . . . . 2 . . . . 1 . . . 3 1 1 . . . . 1 Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 4 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 1 2 . . . . . . . . . . . . . . 2 1 1 . . . . 1 Skim 12 | . . . 3 4 5 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Used 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 66 | . 1 . 10 6 7 4 . . . . 5 . . . . 4 . 1 . 5 4 3 2 1 4 6 3 Full Trace Events 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . 1 . . . 8 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Time 161 | . . . 129 32 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Total Allies 54 | . . . . 10 . . . . . . 1 . . . . 3 35 5 . . . . . . . . . Largest Group 18 | . . . . 10 4 2 . . . . 1 . . . . 3 18 17 13 11 1 . . . . . . Highest-Rated Group 1078 | . . . . 173 64 32 . . . . 26 . . . . 141 867 1078 728 641 96 . . . . . . Highest-Rated Ally 159 | . . . . 29 16 16 . . . . 26 . . . . 47 159 159 96 96 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 503 | . . . . 87 43 5 . . . . . . . . . 13 235 37 21 61 1 . . . . . . Total Damage 13225 | . . . . 1114 587 478 . . . . . . . . . 343 6588 1009 696 2410 . . . . . . . Kills 64 | . . . . 11 4 5 . . . . . . . . . 1 28 4 3 8 . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . 1 3 . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Active Infowar (turns) 10161 | 12 773 78 342 . . 813 304 595 121 403 565 263 606 618 217 830 . . . 1 377 395 682 481 563 249 873 Optics 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Sensors 7454 | . . . . . . 436 302 595 121 399 563 261 606 616 216 830 . . . 1 372 391 676 423 400 246 . Terrain 473 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 Structural 6799 | . . . . . . 811 295 592 121 396 564 262 606 613 128 . . . . . 369 370 654 417 140 249 212 Seismic 1205 | 12 773 78 342 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Jamming 465 | . . . . . . . . . . . . . . . . . . . . . . . . 67 398 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 2 . 1 . 2 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Turns Passed 22221 | 230 794 78 2728 1181 2475 825 417 616 121 452 593 296 606 1276 260 1042 1703 507 198 299 555 586 730 660 1859 249 885 Spaces Moved 15573 | 113 357 66 1233 553 1071 706 262 512 85 308 465 308 537 1256 255 517 689 170 74 155 385 443 1153 673 1584 420 1223 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9059 | . . . 1233 553 1069 706 262 512 85 308 465 308 537 1256 255 408 526 . 65 155 94 . . . . . 262 Legs 2429 | 94 357 66 . . 2 . . . . . . . . . . 109 163 140 9 . 201 . 201 . 477 420 190 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3295 | . . . . . . . . . . . . . . . . . . 30 . . 90 443 952 673 1107 . . Flight 771 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 771 Fastest Speed 31 | 50 120 120 160 165 81 81 81 81 81 81 81 81 81 81 81 81 111 143 143 143 63 53 53 53 46 46 31 Average Speed 94 | 127 120 120 163 168 149 81 81 81 81 81 94 81 81 81 81 141 152 159 143 143 104 58 53 53 59 46 35 Slowest Speed 201 | 200 120 120 166 170 170 118 118 81 81 81 118 81 81 81 81 201 195 180 143 143 162 63 53 53 167 46 46 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 43 | . . . . . . . . . . . . . . . . . . . . . . . . 2 41 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 48 | 7 50 4 84 89 98 26 42 82 70 56 11 58 67 88 47 19 78 57 74 16 17 52 39 57 29 12 33 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 9 | . . . . 1 5 . . . 1 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . . . . . . 2 3 . 2 . 2 2 . 1 . . . . . . . . . . . . Spaces Dug 286 | . . . 3 25 1 13 4 4 . 6 9 2 7 5 . 30 . . . 3 16 18 16 20 97 7 . Terrain Destroyed 683 | . 22 . 28 62 1 19 9 19 . 6 11 3 7 5 31 46 18 4 7 13 29 44 18 30 220 7 24 Melee 94 | . . . 3 . 1 10 1 . . 1 9 . 2 5 . 17 . . . . . 7 16 11 7 4 . Projectile 395 | . . . 7 . . 9 3 4 . 5 . 2 5 . . 18 18 4 7 13 29 37 2 19 210 3 . AOE 185 | . 22 . 18 62 . . 5 15 . . . . . . 30 9 . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Total 21259 | 155 665 65 1675 707 1932 895 432 698 136 465 597 334 697 1486 298 676 1235 377 139 195 469 662 1225 879 2173 464 1528 Wait 3296 | 9 255 . 218 54 800 107 125 165 52 106 77 . 151 179 24 3 150 168 39 9 13 96 22 121 203 15 135 Move 15544 | 112 356 65 1232 552 1070 705 261 511 84 307 464 307 536 1255 254 516 688 169 73 154 384 442 1152 672 1581 419 1223 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 3 6 . 29 4 9 8 2 2 . 1 15 3 1 6 1 6 6 5 3 1 2 2 4 4 20 . 2 Fast Attach 96 | 8 2 . 20 10 1 6 . . . . 2 . . 3 1 . 2 2 . 1 2 5 2 . 7 2 20 Attach 86 | . 1 . 10 . 1 4 . . . . 3 2 . 2 3 3 2 . 1 . 2 4 2 1 32 4 9 Detach 61 | . 1 . 3 . 5 3 . . . . 3 . . 1 2 1 1 . 1 . 1 4 3 . 10 5 17 Swap 304 | . 6 . 13 19 3 8 20 12 . 24 5 7 2 7 4 21 5 6 1 7 18 23 9 25 54 1 4 Drop 146 | 1 5 . 26 10 19 7 2 . . 1 11 . . 11 1 5 3 7 1 1 3 6 2 2 17 2 3 Fire 971 | 22 32 . 117 47 21 31 21 8 . 19 8 14 5 14 7 98 84 18 20 22 44 66 10 29 176 4 34 Melee 294 | . . . 3 . 1 15 1 . . 7 9 1 2 8 1 23 3 2 . . . 14 19 25 67 12 81 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 4 2 2 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Rewire 284 | . . . . 1 . . . . . . . . . . . . 283 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 8 . . . . . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 13) 231 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 936 | -10/Materials | Discovered new exit (range 10) 1015 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Entered Subcaves 1026 | -10/Subcaves | Approached by a straggling Scientist 1039 | -10/Subcaves | Learned 4 Materials zone layouts 1096 | -10/Subcaves | Discovered new exit (range 7) 1103 | -10/Subcaves | Entered Materials 1103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1104 | -8/Materials | Identified exit to Storage 1399 | -8/Materials | Build established: Gunner 1492 | -8/Materials | Lost 4 parts (1p1u2w) 1632 | -8/Materials | Discovered new exit (range 13) 2117 | -8/Materials | Destroyed 8 combat bots 2737 | -8/Materials | Build established: Scavenger-Tank 2783 | -8/Materials | Discovered new exit (range 5) 3271 | -8/Materials | Repaired Arm. Treads 3311 | -8/Materials | Repaired Arm. Treads 3365 | -8/Materials | Repaired Broken Hpw. Shotgun 3455 | -8/Materials | Discovered new exit (range 16) 3831 | -8/Materials | Entered Storage 3872 | -8/Storage | Repaired Imp. Ion Engine 4072 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4378 | -8/Storage | Build established: Commander-Tank 4415 | -8/Storage | Learned location of Armory (-3) 4545 | -8/Storage | Discovered new exit (range 8) 4684 | -8/Storage | Garrison activated, responded to threat 4993 | -8/Storage | Used back door to open Recycling access 4993 | -8/Storage | Discovered new exit (range 4) 5012 | -8/Storage | Entered Recycling 5012 | -8/Recycling | Accompanied by 4 allies 5013 | -8/Recycling | Met a Zionite searching for Scraptown 5564 | -8/Recycling | Build established: Tank 5659 | -8/Recycling | Learned location of Storage (-8) 5692 | -8/Recycling | Learned Storage trap positions 5714 | -8/Recycling | Learned 2 Storage zone layouts 5724 | -8/Recycling | Learned location of 2 exits from Factory 5725 | -8/Recycling | Learned 8 Factory zone layouts 5726 | -8/Recycling | Learned 12 Factory zone layouts 5840 | -8/Recycling | Discovered new exit (range 16) 5985 | -8/Recycling | Entered Scraplab 5998 | -8/Recycling | Found Prototype Device 5998 | -8/Recycling | Identified Scrap Engine 6247 | -8/Recycling | Build established: Gunner 6921 | -8/Recycling | Build established: Construct 7487 | -8/Recycling | Entered Factory 7487 | -6/Factory | Accompanied by 2 allies 7487 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7488 | -6/Factory | Identified exit to Lower Caves 7488 | -6/Factory | Identified exit to Factory 7731 | -6/Factory | Spotted B-75 Beast 7988 | -6/Factory | Discovered exit to Factory (range 16) 8312 | -6/Factory | Entered Lower Caves 8373 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8426 | -6/Lower Caves | Identified exit to Lower Caves 8729 | -6/Lower Caves | Entered another Lower Caves area 8840 | -6/Lower Caves | Encountered a Warlord checkpoint 9015 | -6/Lower Caves | Discovered exit to Factory (range 10) 9198 | -6/Lower Caves | Spotted B-75 Beast 9214 | -6/Lower Caves | Learned 4 Factory zone layouts 9337 | -6/Lower Caves | Discovered new exit (range 8) 9341 | -6/Lower Caves | Identified exit to Data Miner 9345 | -6/Lower Caves | Entered Data Miner 9345 | -6/Data Miner | Discovered new exit (range 6) 9361 | -6/Data Miner | Met Data Miner 9379 | -6/Data Miner | Learned location of Section 7 (-2) 9379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9393 | -6/Data Miner | Received God Mode back door access code from Data Miner 9413 | -6/Data Miner | Identified exit to Proximity Caves 9466 | -6/Data Miner | Entered Proximity Caves 9563 | -5/Proximity Caves | Spotter reported a threat 9572 | -5/Proximity Caves | Spotter reported a threat 9877 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9918 | -5/Proximity Caves | Entered Factory 9918 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10216 | -5/Factory | Discovered new exit (range 7) 10223 | -5/Factory | Identified exit to Upper Caves 10390 | -5/Factory | Fabricated Hyp. Railgun (x2) 10511 | -5/Factory | Entered Upper Caves 10554 | -5/Upper Caves | Learned Factory emergency access door positions 10659 | -5/Upper Caves | Learned 12 Factory zone layouts 10789 | -5/Upper Caves | Discovered new exit (range 13) 10806 | -5/Upper Caves | Identified exit to Upper Caves 10807 | -5/Upper Caves | Entered another Upper Caves area 11246 | -5/Upper Caves | Spotted B-75 Beast 11352 | -5/Upper Caves | Learned Factory stockpile data 11405 | -5/Upper Caves | Discovered new exit (range 7) 11412 | -5/Upper Caves | Identified exit to Warlord 11413 | -5/Upper Caves | Entered Warlord 11700 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11788 | -5/Warlord | Opened Warlord's prototype stash 11792 | -5/Warlord | Found Prototype Reactor 11797 | -5/Warlord | Found Prototype Hackware 11803 | -5/Warlord | Found Prototype Device 11803 | -5/Warlord | Identified Exp. Phase Shifter 11817 | -5/Warlord | Warlord's base attacked by MAIN.C 11874 | -5/Warlord | Met Warlord 12108 | -5/Warlord | Warlord forces counterattacked 12124 | -5/Warlord | Lost 3 allies 12205 | -5/Warlord | Lost 7 allies 12215 | -5/Warlord | Spotted Striker 12246 | -5/Warlord | Spotted B-86 Titan 12274 | -5/Warlord | Spotted Executioner 12358 | -5/Warlord | Lost 25 allies 12472 | -5/Warlord | Spotted Striker 12473 | -5/Warlord | Spotted Striker 12483 | -5/Warlord | Destroyed Striker 12492 | -5/Warlord | Warlord base infiltrated, sounded retreat 12596 | -5/Warlord | Spotted Striker 12632 | -5/Warlord | Spotted Executioner 12650 | -5/Warlord | Spotted Striker 12657 | -5/Warlord | Spotted Executioner 12676 | -5/Warlord | Discovered new exit (range 14) 12685 | -5/Warlord | Identified exit to Proximity Caves 12689 | -5/Warlord | Entered Proximity Caves 12693 | -4/Proximity Caves | Lost 6 allies 12810 | -4/Proximity Caves | Learned 4 Research zone layouts 12853 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12884 | -4/Proximity Caves | Learned location of 1 exit from Research 12945 | -4/Proximity Caves | Discovered new exit (range 6) 12948 | -4/Proximity Caves | Identified exit to Factory 12949 | -4/Proximity Caves | Entered Factory 12949 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12950 | -4/Factory | Identified exit to Extension 12951 | -4/Factory | Identified exit to Research 13991 | -4/Factory | Entered Extension 14168 | -4/Extension | Rescued a captive Derelict 14168 | -4/Extension | Rescued a captive Derelict 14229 | -4/Extension | Rescued a captive Derelict 14230 | -4/Extension | Rescued a captive Derelict 14249 | -4/Extension | Rescued A7 14264 | -4/Extension | Rescued a captive Derelict 14272 | -4/Extension | Rescued a captive Derelict 14272 | -4/Extension | Rescued a captive Derelict 14643 | -4/Extension | Build established: Commander-Construct 14823 | -4/Extension | Spotted B-86 Titan 14854 | -4/Extension | Spotted B-86 Titan 14880 | -4/Extension | Allies destroyed B-86 Titan 14894 | -4/Extension | Lost 6 allies 15024 | -4/Extension | Lost 4 allies 15479 | -4/Extension | Lost 3 allies 15491 | -4/Extension | First assault squad dispatched 15589 | -4/Extension | Rescued a captive Derelict 15591 | -4/Extension | Lost 6 allies 15628 | -4/Extension | Discovered exit to Research (range 10) 15630 | -4/Extension | Discovered new exit (range 6) 15664 | -4/Extension | Identified exit to Cetus 15694 | -4/Extension | Entered Cetus 15694 | -4/Cetus | Accompanied by 13 allies (A7) 15699 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15711 | -4/Cetus | Spotted Cetus Guard 15711 | -4/Cetus | Destroyed Cetus Guard 15711 | -4/Cetus | Spotted Cetus Guard 15715 | -4/Cetus | Spotted Cetus Guard 15716 | -4/Cetus | Destroyed Cetus Guard 15718 | -4/Cetus | Spotted Cetus Guard 15719 | -4/Cetus | Allies destroyed Cetus Guard 15723 | -4/Cetus | Destroyed Cetus Guard 15810 | -4/Cetus | Started Cetus Manufacturing Module 15835 | -4/Cetus | Manufactured an Enhanced Grunt 15860 | -4/Cetus | Manufactured an Enhanced Grunt 15885 | -4/Cetus | Manufactured an Enhanced Grunt 15910 | -4/Cetus | Manufactured an Enhanced Grunt 15935 | -4/Cetus | Manufactured an Enhanced Grunt 15976 | -4/Cetus | Discovered new exit (range 16) 16009 | -4/Cetus | Spotted Cetus Guard 16009 | -4/Cetus | Spotted Cetus Guard 16011 | -4/Cetus | Spotted Cetus Guard 16012 | -4/Cetus | Spotted Cetus Guard 16015 | -4/Cetus | Destroyed Cetus Guard 16028 | -4/Cetus | Allies destroyed Cetus Guard 16032 | -4/Cetus | Destroyed Cetus Guard 16037 | -4/Cetus | Allies destroyed Cetus Guard 16048 | -4/Cetus | Discovered exit to Research (range 16) 16059 | -4/Cetus | Met Revision 17 16061 | -4/Cetus | Lost 3 allies 16161 | -4/Cetus | Identified exit to Archives 16173 | -4/Cetus | Murdered A7 16179 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16201 | -4/Cetus | Entered Archives 16201 | -4/Archives | Accompanied by 13 allies 16264 | -4/Archives | Discovered exit to Research (range 13) 16335 | -4/Archives | Discovered new exit (range 15) 16366 | -4/Archives | Identified exit to Hub_04(d) 16399 | -4/Archives | Entered Hub_04(d) 16399 | -4/Hub_04(d) | Accompanied by 11 allies 16605 | -4/Hub_04(d) | Network Hub disabled 16609 | -4/Hub_04(d) | Spotted Lightning 16609 | -4/Hub_04(d) | Spotted Lightning 16609 | -4/Hub_04(d) | Spotted Lightning 16636 | -4/Hub_04(d) | Destroyed Lightning 16638 | -4/Hub_04(d) | Allies destroyed Lightning 16662 | -4/Hub_04(d) | Destroyed Lightning 16674 | -4/Hub_04(d) | Lost 10 allies 16679 | -4/Hub_04(d) | Found Prototype Device 16692 | -4/Hub_04(d) | Identified Exp. EM Shield 16698 | -4/Hub_04(d) | Entered Research 16698 | -3/Research | Accompanied by 1 ally 16698 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16699 | -3/Research | Identified exit to Testing 16700 | -3/Research | Identified exit to Armory 16898 | -3/Research | Revision forces began assault on 0b10 16936 | -3/Research | Build established: Construct 16979 | -3/Research | Met up with Revision 17++ 17140 | -3/Research | Discovered exit to Testing (range 10) 17183 | -3/Research | Found Prototype Launcher 17183 | -3/Research | Identified Tactical Quantum Warhead 17208 | -3/Research | Spotted B-86 Titan 17253 | -3/Research | Entered Testing 17287 | -3/Testing | Identified System Mapper 17452 | -3/Testing | Found Prototype Energy Cannon 17452 | -3/Testing | Identified Null Cannon 17505 | -3/Testing | Spotted Striker 17506 | -3/Testing | Spotted Striker 17524 | -3/Testing | Destroyed Striker 17524 | -3/Testing | Spotted Alpha 7 17550 | -3/Testing | Destroyed Striker 17577 | -3/Testing | Destroyed Alpha 7 17796 | -3/Testing | Discovered new exit (range 14) 17815 | -3/Testing | Found Prototype Protection 17823 | -3/Testing | Identified exit to Research 17839 | -3/Testing | Entered Research 17839 | -2/Research | Warlord forces began assault on 0b10 17839 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17840 | -2/Research | Identified Hvy. Regenerative Plating 17890 | -2/Research | Met up with Warlord 17918 | -2/Research | Build established: Hacker-Construct 17949 | -2/Research | Research machine network offline 18119 | -2/Research | Found Gamma Bomb Array 18356 | -2/Research | Spotted Executioner 18364 | -2/Research | Found Prototype Processor 18368 | -2/Research | Identified Vortex Chain Reactor 18370 | -2/Research | Identified Exp. Targeting Computer 18396 | -2/Research | Lost 4 allies 18510 | -2/Research | Spotted Striker 18546 | -2/Research | Discovered new exit (range 13) 18552 | -2/Research | Identified exit to Quarantine 18564 | -2/Research | Borebot progress halted 18569 | -2/Research | Entered Quarantine 18580 | -2/Quarantine | Found Alien Artifact 18651 | -2/Quarantine | Found Alien Artifact 18659 | -2/Quarantine | Discovered new exit (range 5) 18662 | -2/Quarantine | Identified exit to Access 18967 | -2/Quarantine | Identified Core Reset Matrix 18967 | -2/Quarantine | Identified Terrabomb 18967 | -2/Quarantine | Used Core Reset Matrix 18971 | -2/Quarantine | Detected hypermatrix surge 18971 | -2/Quarantine | Sensed 8 artifacts in vicinity 19158 | -2/Quarantine | Found Core Cannon 19187 | -2/Quarantine | Spotted Fortress 19223 | -2/Quarantine | Discovered new exit (range 6) 19223 | -2/Quarantine | Discovered new exit (range 7) 19225 | -2/Quarantine | Identified exit to Protoforge 19229 | -2/Quarantine | Entered Protoforge 19230 | -2/Protoforge | Sensed 2 artifacts in vicinity 19396 | -2/Protoforge | Spotted Hotshot 19396 | -2/Protoforge | Spotted Hotshot 19396 | -2/Protoforge | Spotted Hotshot 19396 | -2/Protoforge | Spotted Hotshot 19416 | -2/Protoforge | Destroyed Hotshot 19660 | -2/Protoforge | Discovered exit to Access (range 6) 19687 | -2/Protoforge | Superfortress began startup sequence 19691 | -2/Protoforge | Spotted Hotshot 19691 | -2/Protoforge | Spotted Hotshot 19691 | -2/Protoforge | Spotted Hotshot 19692 | -2/Protoforge | Spotted Hotshot 19692 | -2/Protoforge | Spotted Hotshot 19766 | -2/Protoforge | Destroyed Hotshot 19771 | -2/Protoforge | Destroyed Hotshot 19788 | -2/Protoforge | Destroyed Hotshot 19803 | -2/Protoforge | Destroyed Hotshot 19824 | -2/Protoforge | Destroyed 9 combat bots 19832 | -2/Protoforge | Destroyed Hotshot 19891 | -2/Protoforge | Additional patrols dispatched to research labs 19911 | -2/Protoforge | Crushed by falling debris 19931 | -2/Protoforge | Found Prototype Device 19937 | -2/Protoforge | Spotted Immortal 19938 | -2/Protoforge | Spotted Immortal 19979 | -2/Protoforge | Destroyed Immortal 19981 | -2/Protoforge | Destroyed Immortal 19990 | -2/Protoforge | Found Corrupted Exp. Jetlance 20007 | -2/Protoforge | Spotted Decapitator 20007 | -2/Protoforge | Spotted Decapitator 20007 | -2/Protoforge | Spotted Decapitator 20014 | -2/Protoforge | Destroyed Decapitator 20017 | -2/Protoforge | Destroyed Decapitator 20041 | -2/Protoforge | System corruption reached 10% 20057 | -2/Protoforge | Found Exp. Jetlance 20067 | -2/Protoforge | Found Prototype Energy Gun 20070 | -2/Protoforge | Identified Cep. Variable Chargecaster 20074 | -2/Protoforge | Found Exp. Jetlance 20077 | -2/Protoforge | Identified Crosscalibrator 20282 | -2/Protoforge | Found Prototype Flight Unit 20286 | -2/Protoforge | Identified Cep. Fieldthrust Drive 20399 | -2/Protoforge | Found Prototype Launcher 20407 | -2/Protoforge | Identified Cep. Smart ZDS 20420 | -2/Protoforge | Spotted V029-l 20420 | -2/Protoforge | Spotted V295-p 20420 | -2/Protoforge | Spotted V939-m 20420 | -2/Protoforge | Spotted V412-w 20425 | -2/Protoforge | Scanned by Researcher 20465 | -2/Protoforge | Core integrity fell below 50% 20472 | -2/Protoforge | Destroyed V412-w 20479 | -2/Protoforge | First assault squad dispatched 20480 | -2/Protoforge | Destroyed V295-p 20480 | -2/Protoforge | Destroyed V029-l 20495 | -2/Protoforge | Incoming assault squad redirected 20506 | -2/Protoforge | Lost 8 parts (1n4u3w) 20548 | -2/Protoforge | Found Prototype Launcher 20551 | -2/Protoforge | Found Faulty Cep. Rapid Grenade Launcher 20555 | -2/Protoforge | Found Prototype Launcher 20556 | -2/Protoforge | Identified Cep. EMP Blanket Launcher (x2) 20618 | -2/Protoforge | Spotted Hotshot 20618 | -2/Protoforge | Spotted Hotshot 20621 | -2/Protoforge | Spotted Hotshot 20621 | -2/Protoforge | Spotted Hotshot 20622 | -2/Protoforge | Destroyed Hotshot 20622 | -2/Protoforge | Destroyed Hotshot 20623 | -2/Protoforge | Destroyed Hotshot 20624 | -2/Protoforge | Destroyed Hotshot 20650 | -2/Protoforge | Destroyed 30 combat bots 20662 | -2/Protoforge | Found Faulty Cep. Plasma Driver 20664 | -2/Protoforge | Found Cep. Plasma Driver 20667 | -2/Protoforge | Found Faulty Cep. Plasma Driver 20675 | -2/Protoforge | Found Faulty Exp. Jetlance 20701 | -2/Protoforge | Spotted Hotshot 20702 | -2/Protoforge | Spotted Hotshot 20704 | -2/Protoforge | Spotted Hotshot 20706 | -2/Protoforge | Destroyed Hotshot 20707 | -2/Protoforge | Destroyed Hotshot 20707 | -2/Protoforge | Spotted Hotshot 20710 | -2/Protoforge | Destroyed Hotshot 20711 | -2/Protoforge | Destroyed Hotshot 20722 | -2/Protoforge | Build established: Construct 20751 | -2/Protoforge | Incoming assault squad redirected 20822 | -2/Protoforge | Spotted Decapitator 20824 | -2/Protoforge | Spotted Decapitator 20891 | -2/Protoforge | System corruption reached 30% 20894 | -2/Protoforge | Spotted V808-d 20900 | -2/Protoforge | Spotted V984-v 20913 | -2/Protoforge | Spotted Decapitator 20933 | -2/Protoforge | Spotted Immortal 20933 | -2/Protoforge | Spotted Immortal 20934 | -2/Protoforge | Spotted V158-w 20939 | -2/Protoforge | Spotted V231-a 20941 | -2/Protoforge | Found Cep. Core Shell 20995 | -2/Protoforge | Incoming assault squad redirected 20999 | -2/Protoforge | Incoming assault squad redirected 21060 | -2/Protoforge | Used Terrabomb 21066 | -2/Protoforge | Crushed by falling debris 21088 | -2/Protoforge | Spotted B-90 Cyclops 21088 | -2/Protoforge | Entered Access 21088 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21208 | -1/Access | Found Unknown Device 21208 | -1/Access | Identified Quantum Capacitor 21232 | -1/Access | Spotted B-99 Colossus 21332 | -1/Access | Discovered new exit (range 7) 21337 | -1/Access | Entered Command 21550 | -1/Command | Found Unknown Device 21550 | -1/Command | Identified Launcher Loader 21587 | -1/Command | Disengaged cave seal 21587 | -1/Command | Derelicts emerged from the dark tunnel 21587 | -1/Command | First assault squad dispatched 21587 | -1/Command | Welcomed Warlord to Command 21678 | -1/Command | Destroyed 7 combat bots 21712 | -1/Command | Spotted Striker 21726 | -1/Command | Destroyed Striker 21729 | -1/Command | Spotted Alpha 7 21729 | -1/Command | Spotted Executioner 21729 | -1/Command | Spotted Alpha 7 21730 | -1/Command | Spotted Striker 21730 | -1/Command | Spotted Executioner 21749 | -1/Command | Destroyed Alpha 7 21798 | -1/Command | Spotted Executioner 21799 | -1/Command | Spotted Executioner 21803 | -1/Command | Destroyed Executioner 21805 | -1/Command | Spotted B-99 Colossus 21805 | -1/Command | Spotted B-99 Colossus 21828 | -1/Command | Spotted M Guard 21828 | -1/Command | Spotted M Guard 21828 | -1/Command | Spotted Combat Programmer 21841 | -1/Command | Spotted Combat Programmer 21845 | -1/Command | Lost 7 allies 21853 | -1/Command | Destroyed Combat Programmer 21858 | -1/Command | Incoming assault squad redirected 21867 | -1/Command | System corruption reached 10% 21897 | -1/Command | Incoming assault squad redirected 21902 | -1/Command | Destroyed M Guard 21911 | -1/Command | Destroyed M Guard 21911 | -1/Command | All MAIN.C guards destroyed 21926 | -1/Command | Lost 3 parts (1p2u) 21959 | -1/Command | Warlord commented on Warlord statues 22008 | -1/Command | Found Prototype Processor 22008 | -1/Command | Identified Exp. Target Analyzer 22030 | -1/Command | Found Exp. Targeting Computer 22123 | -1/Command | Met MAIN.C 22131 | -1/Command | 0b10 Conduit disabled 22149 | -1/Command | MAIN.C activated Command garrisons 22162 | -1/Command | Lost 3 parts (2u1w) 22164 | -1/Command | Found Prototype Protection 22164 | -1/Command | Identified Centrium Heavy Armor Plating 22220 | -1/Command | Destroyed MAIN.C 22222 | *** | Heading to fleet! Last Messages --------------- 22215_ MAIN.C knocked back. 22215_ Blast Slug penetrates MAIN.C. 22216_ 0b10 Conduit collapses. 22217_ MAIN.C suffers critical hit (Impale). 22218_ 0b10 Conduit collapses. 22219_ MAIN.C suffers critical hit (Burn). 22220_ 0b10 Conduit collapses. 22220_ MAIN.C suffers critical hit (Blast). 22220_ MAIN.C knocked back. 22220_ Blast Slug penetrates MAIN.C. 22220_ Exp. Jetlance follow-up attack on MAIN.C. 22220_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 22220_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####################?????????? | | ?????????????????#""""""" """" #?????????? | | ?????????????????#"" "" #?????????? | | ?????????????????#""""" "" ########### | | ?????????????????#"""""""""" % + | | ?????????????????#" " """ + | | ?????????????????#"" " + | | ?????????????????# " % ########### | | ?????????????????# =|i i% #?????????? | | ?????????????????# " %$ %! #?????????? | | ?????????????????# " @ %=[%W% ""#?????????? | | ?????????????????#"""" % ]% % """"""#?????????? | | ?????????????????#"" [! % %"""""#?????????? | | ?????????????????# """"""#?????????? | | ?????????????????# % " #?????????? | | ?????????????????# " " " #?????????? | | ???????????????? " " """ " #?????????? | | ??????????????? " " """" #?????????? | | ????????????? " " " " #?????????? | | ????????????###### """ """"" " #?????????? | | ?????????????????# " """ " """"""""#?????????? | | ?????????????????# """ " " " #?????????? | | ?????????????????#######################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 96 Energy Capacity 3998 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 75 Core Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -5/Factory | Preloaded Repaired ---------- Arm. Treads | 28% | -8/Materials Arm. Treads | 56% | -8/Materials Hpw. Shotgun | 49% | -8/Materials | Broken Imp. Ion Engine | 54% | -8/Storage Alien Tech Used ----------------- Core Reset Matrix Core Cannon Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionBoreScreen Manual? 0 Play Time 06:01:08 Cumulative 188.0 hours Start 2025.06.05 @ 22:04:44 End 2025.06.07 @ 23:19:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 1/0/5/0/0/1/2/0/0/1 Lore% 63 Gallery% 63 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3326a7b9-c83e-4f6b-8991-40b7056717b3