Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 08:50:08 Player: Szantharis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2441) 2441 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5480 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 52 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Heavy EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Targeting Computer Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Heavy EM Shotgun Beam Rifle Gatling Laser Heavy Assault Rifle Heavy Assault Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 111 | 6 23 16 11 39 16 Power 12 | 1 2 1 2 4 2 Engine 11 | 1 2 1 2 4 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 38 | 2 5 8 2 17 4 Treads 23 | 2 3 2 2 10 4 Leg 15 | . 2 6 . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 4 2 1 9 6 Device 11 | . 1 1 1 4 4 Storage 2 | 1 1 . . . . Processor 4 | . 2 1 . 1 . Hackware . | . . . . . . Protection 6 | . . . . 4 2 Artifact . | . . . . . . Weapon 38 | 2 12 5 6 9 4 Energy Gun 7 | 1 2 . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 22 | 1 6 4 3 7 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 2 | . . . 2 . . Impact Weapon 4 | . 2 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . . 1 5 8 Power 1 | . . . . . 1 Propulsion 5 | . . . . 3 2 Utility 4 | . . . . 1 3 Weapon 4 | . . . 1 1 2 Highest Loss Streak 6 | . . . 1 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 100 99 97 83 Engine 9 | . 13 11 11 9 3 Treads 19 | . 18 1 27 20 24 Leg 11 | . 9 31 5 14 . Device 4 | . 1 5 5 2 8 Storage 10 | . 14 11 11 9 5 Processor 14 | . 10 16 16 17 9 Protection 2 | . . . . 6 5 Energy Gun 2 | . 6 . . . 5 Ballistic Gun 16 | . 18 21 18 14 13 Peak Build Rating 38 | 6 10 13 14 26 38 Average Rating 16 | 4 8 10 13 19 27 On Entrance 11 | . 6 9 13 14 24 Naked Turns 110 | . . . . . 110 Heaviest Build 41 | 14 21 21 27 31 41 Greatest Support 89 | 40 40 43 63 83 89 Greatest Overweight (x) 4 | 2 4 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 9 | 2 8 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 5 Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 6% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2485 | 260 427 287 193 1081 237 Remotely 56 | . 56 . . . . Salvage Created 3373 | 65 579 483 203 1589 454 Parts 175 | 2 45 19 9 77 23 Haulers Intercepted 6 | . 1 2 . 3 . Recyclers Shooed 8 | . 2 . 4 2 . Parts Field Recycled 14 | . . . . . 14 Retrieved Matter 148 | . . . . . 148 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 57 | . 10 7 3 28 9 Melee 4 | . . 4 . . . Guns 47 | . 9 1 2 26 9 Cannons 2 | . . . . 2 . AOE 1 | . 1 . . . . Classes Destroyed 13 | 1 8 1 . 2 1 Worker 3 | . 1 . 1 . 1 Builder 2 | . 1 . . 1 . Hauler 6 | . 1 2 . 3 . Recycler 8 | 1 2 1 1 2 1 Mechanic 1 | . 1 . . . . Operator 2 | . 1 . . 1 . Watcher 6 | . 3 . . 3 . Swarmer 12 | . 5 . . 3 4 Grunt 31 | . 5 5 3 16 2 Brawler 1 | . . . . 1 . Sentry 9 | . . 2 . 6 1 Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 4 7 1 5 4 Combat Bots Only 6 | . 3 6 1 4 4 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 503 | . 49 41 23 206 184 Missed 148 | . 15 14 5 66 48 Damage Taken 4869 | . 298 366 276 1894 2035 Core 1118 | . 21 70 . 322 705 Absorbed by Shields . | . . . . . . Ignored by Resistances 32 | . . . . 32 . Regen/Repaired (Parts) 108 | . 22 . . 86 . Core Remaining (%) 78 | 100 91 . 82 41 . Volleys Fired 273 | 9 45 18 21 134 46 Largest 3 | 1 2 2 2 2 3 Hottest 161 | 40 63 46 123 100 161 Shots Fired 536 | 9 88 36 30 253 120 Gun 488 | 9 88 36 17 218 120 Cannon 35 | . . . . 35 . Launcher . | . . . . . . Special 13 | . . . 13 . . Kinetic 442 | . 64 36 17 241 84 Thermal 61 | . . . 13 12 36 Explosive . | . . . . . . Electromagnetic 33 | 9 24 . . . . Robot Hit Streak 16 | 2 8 7 10 16 16 Robot Miss Streak 7 | 3 7 4 2 5 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . . 4 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 365 | 4 48 32 27 182 72 Core Hits 143 | 2 27 11 9 68 26 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 2 1 1 . Critical Strikes 12 | . . 2 1 3 6 Burn 6 | . . . . . 6 Destroy 1 | . . . . 1 . Blast 2 | . . . . 2 . Smash 3 | . . 2 1 . . Melee Attacks 26 | . 3 14 9 . . Impact 23 | . . 14 9 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6288 | 55 748 665 531 2982 1307 Guns 4912 | 55 650 305 207 2426 1269 Cannons 541 | . . . . 541 . Explosions 85 | . 85 . . . . Melee 554 | . . 360 194 . . Ramming 76 | . 13 . 10 15 38 Kinetic 4674 | . 452 305 207 2880 830 Thermal 731 | . 85 . 120 87 439 Explosive . | . . . . . . Electromagnetic 253 | 55 198 . . . . Impact 554 | . . 360 194 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 112 | . . 62 30 20 . Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee 92 | . . 62 30 . . Knockbacks 5 | . 1 1 . 2 1 Impact 3 | . 1 1 . . 1 Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . . 12 Shots . | . . . . . . Rammed 10 | . 3 . 2 1 4 Targets Rammed 12 | . 3 . 2 3 4 Kicked 1 | . . . . 1 . Crushed 1 | . . . . 1 . Highest Temperature 645 | 20 56 . 95 465 645 Average Temperature 101 | 20 16 . 21 61 212 Received Heat Transfer 1326 | . 66 123 159 765 213 Effects 32 | . . . . 10 22 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . . 1 Interference 11 | . . . . 3 8 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . . 2 . Damage (major) 6 | . . . . 3 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Fried 5 | 1 . 4 . . . Impact Corruptions 6 | . . 4 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2068 | . 100 . 250 222 1496 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 469 | 5 139 198 120 445 469 Initial 202 | . 3 36 19 . 202 Average 138 | . 72 56 38 242 233 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 67 | 100 100 100 100 31 25 Level 1 29 | . . . . 61 71 Level 2 2 | . . . . 7 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 2 . 3 2 Investigation 4 | . 1 2 . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 19 8 6 37 32 Peak Tracking Total 6 | . 3 4 3 5 6 Tactical Retreats 7 | . . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 6 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 5 2 . 3 3 Terminals 7 | . 4 1 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 38 | . 15 8 . 11 4 Successful 25 | . 9 7 . 6 3 Failed 13 | . 6 1 . 5 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 12 3 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations 7 | . 3 . . 4 . Recycling Units 8 | . . . . 6 2 Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 3 . . 1 Record 4 | . 2 1 . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . 2 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 7 | . 3 . . 4 . Scan Component 4 | . 2 . . 2 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks 3 | . . . . 2 1 Process 1 | . . . . 1 . Retrieve Matter 2 | . . . . 1 1 Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 8 | . 4 2 . 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 3 | . 1 . . 2 . Time 78 | . 26 . . 52 . Parts Recycled . | . . . . . . Recycled Matter 183 | . . . . 183 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 6 | . . . 6 . . Total Damage 84 | . . . 84 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5134 | 85 1084 602 1025 1506 832 Spaces Moved 2678 | 35 614 247 544 683 555 Core 237 | 8 3 . . . 226 Treads 1604 | 27 348 16 544 349 320 Legs 837 | . 263 231 . 334 9 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 120 50 Average Speed 139 | 146 143 122 160 140 118 Slowest Speed 250 | 160 250 160 160 163 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 75 27 78 51 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 16 | . 6 . 4 6 . Melee . | . . . . . . Projectile 10 | . . . 4 6 . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3563 | 57 728 486 627 1003 662 Wait 367 | 4 24 181 31 102 25 Move 2673 | 34 613 246 543 682 555 Hop . | . . . . . . Pick Up 52 | 4 10 5 4 20 9 Fast Attach 26 | 6 11 2 . 6 1 Attach 15 | . 1 2 2 6 4 Detach 1 | . . . . 1 . Swap 70 | . 11 12 9 27 11 Drop 48 | . 7 6 6 22 7 Fire 273 | 9 45 18 21 134 46 Melee 26 | . 3 14 9 . . Ram 3 | . . . . . 3 Kick 1 | . . . . 1 . Crush 8 | . 3 . 2 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Repaired EM Pulse Gun 462 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Discovered new exit (range 18) 808 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Identified exit to Materials 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1637 | -9/Materials | Discovered new exit (range 3) 1681 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Identified exit to Mines 1772 | -9/Materials | Entered Mines 1775 | -9/Mines | Received a Mining Laser from a helpful Derelict 1785 | -9/Mines | Met a Derelict bent on vengeance 2196 | -9/Mines | Discovered new exit (range 5) 2199 | -9/Mines | Identified exit to Materials 2242 | -9/Mines | Discovered exit to Materials (range 7) 2254 | -9/Mines | Learned Materials stockpile data 2265 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2294 | -9/Mines | Found DCF Scrap (6 items) 2335 | -9/Mines | Build established: Scavenger-Mutant 2797 | -9/Mines | Entered Materials 2797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -8/Materials | Repaired Sensor Array 2870 | -8/Materials | Repaired Lgt. Treads 3403 | -8/Materials | Lost 4 parts (2n1u1w) 3595 | -8/Materials | Discovered new exit (range 10) 4148 | -8/Materials | Discovered new exit (range 4) 4205 | -8/Materials | Core integrity fell below 50% 4301 | -8/Materials | Identified exit to Factory 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4304 | -7/Factory | Identified exit to Storage 4398 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 4585 | -7/Factory | Build established: Skirmisher 4941 | -7/Factory | Build established: Gunner 4959 | -7/Factory | Discovered exit to Storage (range 15) 5000 | -7/Factory | Core integrity fell below 50% 5001 | -7/Factory | Released all parts (7) 5030 | -7/Factory | Core integrity fell below 20% 5031 | -7/Factory | Lost 6 parts (1p2n2u1w) 5135 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Core damaged (-126). Imp. Treads destroyed. Released Imp. Field Recycling Unit. Released Arm. Treads. Released Med. Storage Unit. Released Imp. Targeting Computer. Released Imp. Treads. Released Enh. Autogun. Released Gatling Laser. Slammed into S-27 Virus. System corrupted: Heat flow error (+165). K-01 Serf cleans the Power Conduit. Slammed into T-07 Excavator. K-01 Serf cleans the Subcomponent Replicator. ODVBN0W#2EEPP>WQOE:PVL34QBD< Acquired Imp. Deuterium Engine. Dropped Imp. Deuterium Engine. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????# ???????????????? | | ??????????????????# ?????????????? | | ??????????????????# ?????????????? | | ??????????????????# ??????????????? | | ??????????????????# ???????????????? | | ??????????????????# ????????????????? | | ??????????????????# #????#????????????? | | ####????????####### #?? ?????????????? | | ########? 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Nuclear Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Just What I Needed Novice Programmer One Hack Too Far Risk Taker Challenges ------------ None Game ------ Seed ReactionNavigationTerrabomb Manual? 0 Play Time 01:55:06 Cumulative 6.8 hours Start 2025.04.07 @ 21:42:44 End 2025.04.08 @ 08:50:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e088b4bc-864b-4396-ac8a-922165404f5a