Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 19:51:23 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (460) 460 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1695 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 329/400 Matter 300/300 Energy 10/100 System Corruption 0% Temperature Hot (239) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Light EM Pulse Cannon Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Improved Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | . 2 11 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads 1 | . . 1 Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | . . 4 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 96 84 Engine 11 | . 14 11 Treads 7 | . . 9 Leg 12 | . 28 6 Wheel 5 | . . 7 Storage 11 | . 14 11 Processor 4 | . . 5 Protection 13 | . 10 14 Energy Gun 8 | . 28 2 Energy Cannon 10 | . . 14 Naked Turns . | . . . Heaviest Build 29 | 14 22 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 7 10 Average Carried 8 | . 6 8 Final Capacity 10 | 8 10 10 Final Carried 8 | 6 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 330 | 200 . 130 Remotely . | . . . Salvage Created 640 | . . 640 Parts 32 | . . 32 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 13 | . . 13 Cannons 9 | . . 9 AOE 1 | . . 1 Classes Destroyed 5 | . . 5 Hauler 1 | . . 1 Operator 1 | . . 1 Swarmer 2 | . . 2 Grunt 9 | . . 9 Sentry 2 | . . 2 Best Kill Streak 5 | . . 5 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 464 | . . 464 Core 71 | . . 71 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 43 | . . 43 Largest 2 | . . 2 Hottest 112 | . . 112 Shots Fired 59 | . . 59 Gun . | . . . Cannon 59 | . . 59 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 59 | . . 59 Robot Hit Streak 15 | . . 15 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . . 40 Core Hits 14 | . . 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Corrupt 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1232 | . . 1232 Guns . | . . . Cannons 959 | . . 959 Explosions 273 | . . 273 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 273 | . . 273 Explosive . | . . . Electromagnetic 959 | . . 959 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles . | . . . Explosions 17 | . . 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 244 | . . 244 Average Temperature 112 | . . 112 Received Heat Transfer 147 | . . 147 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . . 5 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 321 | . 21 321 Initial 8 | . . 8 Average 100 | . 7 134 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | . 100 80 Level 1 14 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 1 21 Peak Tracking Total 5 | . 1 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 2 5 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 3 17 Successful 9 | . 2 7 Failed 11 | . 1 10 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 15 | . 3 12 Terminals 20 | . 3 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Robot Analysis 3 | . 1 2 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 1 4 Terminals 5 | . 1 4 Botnet 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 3 | . 1 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 808 | . 218 590 Spaces Moved 455 | 1 128 326 Core . | . . . Treads 1 | . . 1 Legs 199 | 1 128 70 Wheels 255 | . . 255 Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 120 105 Average Speed 144 | 120 168 134 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 28 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 552 | . 130 422 Wait 18 | . . 18 Move 453 | . 127 326 Hop . | . . . Pick Up 5 | . . 5 Fast Attach 11 | . 2 9 Attach 1 | . . 1 Detach 7 | . 1 6 Swap 1 | . . 1 Drop 13 | . . 13 Fire 43 | . . 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 734 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Self-destructed Last Messages --------------- Terminal linked with 3 systems. Awaiting botnet instructions. 00734_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 00734_ EXIT=FOUND 00777_ S-10 Pest destroyed. 00781_ G-34 Mercenary destroyed. 00785_ Chain reaction triggered in Ion Engine. 00785_ G-34 Mercenary destroyed. 00793_ R-06 Scavenger collects Aluminum Leg. 00797_ R-06 Scavenger collects Sml. Laser. 00798_ G-34 Mercenary system terminally corrupted. 00798_ R-06 Scavenger collects Corrupted Aluminum Leg. 00802_ R-06 Scavenger collects Corrupted Sml. Laser. 00805_ Chain reaction triggered in Lgt. Ion Engine. 00805_ Destroyed Flight Unit. 00806_ Ion Engine destroyed. 00807_ S-10 Pest destroyed. 00808_ Overheating: Energy bleed (-1). 00808_ Lgt. Treads destroyed. 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