Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 18:50:16 Player: Quartz Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (2745) 2745 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 8110 Bonus ------- Follower Combat Kills 187 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 160/160 System Corruption 1% Temperature Critical (1437) Movement Walking (126) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Lightpack 2.0 Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (40) --- Advanced Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Humpback Humpback Large Battery (200) Large Matter Pod (150) Large Matter Pod (150) Core Analyzer Core Analyzer Core Analyzer Recoil Stabilizer Improved Weapon Shielding Improved Shield Generator Improved Shield Generator Improved Shield Generator High-powered Tractor Beam Spread Laser Spread Laser Precision Beam Rifle Ion Cannon Minigun Minigun Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Advanced Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Humpback Humpback Large Battery Large Matter Pod Large Matter Pod Core Analyzer Core Analyzer Core Analyzer Recoil Stabilizer Improved Weapon Shielding Improved Weapon Shielding Improved Shield Generator Improved Shield Generator Improved Shield Generator Improved Shield Generator High-powered Tractor Beam Spread Laser Spread Laser Precision Beam Rifle Ion Cannon Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Grenade Launcher Hammer [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 76 | 6 16 8 11 4 1 4 22 2 2 Power 9 | 1 3 1 . 1 . . 2 . 1 Engine 7 | 1 3 1 . 1 . . 1 . . Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 2 2 1 1 . . 3 2 . Treads . | . . . . . . . . . . Leg 13 | 2 2 2 1 1 . . 3 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 2 1 4 1 1 . 6 . 1 Device 3 | . . . 1 . . . 2 . . Storage 4 | 1 1 . 1 . 1 . . . . Processor 4 | . 1 1 1 1 . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 1 . . . 4 . 1 Artifact . | . . . . . . . . . . Weapon 37 | 2 9 4 6 1 . 4 11 . . Energy Gun 17 | 1 5 1 3 . . 4 3 . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 14 | 1 2 1 2 1 . . 7 . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 2 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . Parts Lost 22 | . 4 1 . 4 . . 10 . 3 Power 7 | . 3 . . 1 . . 2 . 1 Propulsion 7 | . 1 1 . 1 . . 3 . 1 Utility 5 | . . . . 1 . . 3 . 1 Weapon 3 | . . . . 1 . . 2 . . Highest Loss Streak 5 | . 2 1 . 3 . . 5 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 86 | . 96 93 99 82 72 72 71 84 78 Engine 9 | . 11 13 11 2 11 11 5 7 4 Leg 20 | . 27 21 22 13 22 22 11 30 25 Device 5 | . . . 11 11 8 . 8 7 7 Storage 11 | . 14 14 11 11 10 11 9 7 7 Processor 15 | . 13 14 21 21 19 11 9 7 7 Protection 1 | . . . . . . . 8 7 7 Energy Gun 11 | . 13 13 21 16 . 17 6 . . Ballistic Gun 9 | . 13 13 . 5 . . 11 15 15 Peak Build Rating 70 | 6 11 11 19 20 41 45 64 70 70 Average Rating 21 | 2 8 10 17 17 20 43 54 69 68 On Entrance 28 | . 6 9 11 19 20 41 45 64 70 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 11 49 47 90 92 92 16 22 22 22 Greatest Support 66 | 20 20 20 25 25 25 25 32 66 66 Greatest Overweight (x) 7 | . 2 4 3 5 3 . 7 . . Average Overweight (x) 1 | . 1 2 1 4 1 . 1 . . Largest Inventory Capacity 40 | 8 20 20 25 25 40 40 40 40 40 Average Capacity 25 | 5 19 20 20 25 27 40 40 40 40 Most Carried 39 | 5 17 20 23 23 25 25 38 36 39 Average Carried 20 | 2 13 19 19 21 22 23 31 35 36 Final Capacity 40 | 8 20 20 25 25 40 40 40 40 40 Final Carried 37 | 1 17 19 23 19 25 24 37 35 37 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 2674 | 176 728 131 93 138 137 14 951 . 306 Remotely . | . . . . . . . . . . Salvage Created 2961 | . 800 96 425 160 . 14 1086 . 380 Parts 174 | . 57 7 17 9 . 3 52 . 29 Haulers Intercepted 6 | . 2 . 2 . . . 1 . 1 Recyclers Shooed 6 | . 2 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 72 | . 18 7 8 9 . 2 18 . 10 Guns 63 | . 16 4 8 9 . 2 14 . 10 AOE 8 | . 2 3 . . . . 3 . . Classes Destroyed 16 | . 7 . 2 . . . 4 . 3 Worker 9 | . 7 . . . . . 2 . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . Hauler 6 | . 2 . 2 . . . 1 . 1 Recycler 3 | . . . 2 . . . 1 . . Mechanic 2 | . . . . . . . 2 . . Operator 2 | . 1 . . . . . 1 . . Watcher 5 | . 2 . . . . . 3 . . Swarmer 20 | . 3 4 3 4 . 2 . . 4 Grunt 41 | . 15 3 4 5 . . 14 . . Brawler 2 | . . . 1 . . . 1 . . Sentry 2 | . . . . . . . 2 . . Specialist 3 | . . . . . . . . . 3 Hunter 2 | . . . . . . . 1 . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 5 3 3 4 . 2 5 . 6 Combat Bots Only 6 | . 5 3 3 4 . 2 3 . 6 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 . 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 2 1 . . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 371 | . 81 23 21 35 . 6 150 . 55 Missed 109 | . 21 3 9 8 . 2 44 . 22 Damage Taken 4439 | . 731 240 128 308 . 33 1695 . 1304 Core 1467 | . 161 30 20 84 . . 380 . 792 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 216 | . . . . . . . 206 . 10 Core Remaining (%) 56 | 100 . 23 . . . 74 30 . . Volleys Fired 272 | . 87 11 20 18 . 3 111 . 22 Largest 2 | . 2 2 2 2 . 2 2 . 2 Hottest 133 | . 85 85 133 130 . 130 130 . 56 Shots Fired 531 | . 168 22 40 34 1 6 216 . 44 Gun 514 | . 164 16 39 34 1 6 210 . 44 Cannon 1 | . . . 1 . . . . . . Launcher 16 | . 4 6 . . . . 6 . . Special . | . . . . . . . . . . Kinetic 279 | . 84 8 . . . . 143 . 44 Thermal 236 | . 80 8 40 34 1 6 67 . . Explosive 16 | . 4 6 . . . . 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 17 4 9 12 . 7 31 . 8 Robot Miss Streak 13 | . 5 6 6 6 . 5 13 . 11 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 . 2 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . Shots Hit Robots 416 | . 121 15 35 30 . 5 169 . 41 Core Hits 346 | . 83 19 55 42 . 5 83 . 59 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . . . 5 . . Burn 5 | . . . . . . . 5 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7030 | . 1628 438 570 436 . 41 3190 . 727 Guns 6028 | . 1406 134 565 436 . 41 2719 . 727 Cannons . | . . . . . . . . . . Explosions 881 | . 164 290 . . . . 427 . . Melee . | . . . . . . . . . . Ramming 121 | . 58 14 5 . . . 44 . . Kinetic 3072 | . 650 34 . . . . 1661 . 727 Thermal 2956 | . 756 100 565 436 . 41 1058 . . Explosive 881 | . 164 290 . . . . 427 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 3 . 1 Average Corruption 3 | . . . 2 4 4 4 3 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 112 | . . . 1 49 37 2 20 . 3 Message Errors 23 | . . . . 13 6 . 4 . . Matter Fused 32 | . . . . 13 13 . 4 . 2 Heat Flow Errors 11 | . . . . 4 5 . 2 . . Energy Discharges 10 | . . . 1 5 . 2 2 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 23 | . . . . 8 10 . 4 . 1 Data Loss (major) 5 | . . . . 3 1 . 1 . . Misfires 4 | . . . . 1 1 . 2 . . Alerts 2 | . . . . 1 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . 1 . . . . 41 . . Projectiles . | . . . . . . . . . . Explosions 42 | . . 1 . . . . 41 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . 20 23 . . . . . . . Shots 4 | . 2 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 32 | . 12 4 3 . . . 13 . . Kicked 32 | . 12 4 3 . . . 13 . . Crushed . | . . . . . . . . . . Highest Temperature 1437 | . 220 178 60 254 169 159 111 . 1437 Average Temperature 96 | . 42 77 22 56 68 84 31 . 453 Received Heat Transfer 1416 | . 360 84 39 132 . . 801 . . Effects 19 | . . . . 2 . . . . 17 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . 2 . . . . 2 Matter Decay 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 6 | . . 1 . 1 . . 4 . . Heat Transferred 5276 | . 1365 125 705 565 . 55 2461 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 288 | . 268 133 256 143 . 50 250 41 288 Initial 48 | . . 48 15 18 . . 19 41 28 Average 81 | . 94 58 112 17 . 47 131 41 180 Maximum Alert Level 1 | . 1 . 1 . . . 1 . 1 Low Security (%) 94 | 100 92 100 92 100 . 100 92 100 51 Level 1 5 | . 7 . 7 . . . 7 . 48 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 12 | . 4 . 2 . . . 4 . 2 Investigation 8 | . 3 . 2 . . . 3 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 7 | . . 1 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 37 9 14 11 . 3 34 . 13 Peak Tracking Total 6 | . 6 3 3 3 . 3 5 . 5 Tactical Retreats 9 | . 2 . 1 3 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 6 | . 4 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 22 | . 8 . 4 . 3 . 6 1 . Terminals 16 | . 6 . 4 . . . 5 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 25 . 9 . 9 . 26 3 . Successful 38 | . 14 . 3 . 9 . 11 1 . Failed 33 | . 10 . 6 . . . 15 2 . Catastrophic 6 | . 1 . 1 . . . 4 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 55 | . 25 . 7 . 1 . 22 . . Terminals 54 | . 22 . 9 . . . 20 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 3 . . . . . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 7 . 1 . 9 . 4 1 . Record 8 | . . . . . 8 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 6 . 2 . . . 7 . . Terminals 13 | . 6 . 2 . . . 5 . . Botnet 12 | . 5 . 2 . . . 5 . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Reject 1 | . . . . . . . 1 . . Mask 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 17 | . 7 . 4 . . . 5 1 . Full Trace Events 7 | . 2 . 2 . . . 3 . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 4 . . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders 2 | . . 1 1 . . . . . . ROAM 1 | . . . 1 . . . . . . GUARD 1 | . . 1 . . . . . . . Ally Attacks 48 | . . 12 36 . . . . . . Total Damage 520 | . . 117 403 . . . . . . Kills 11 | . . 3 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 11979 | 55 3067 2025 894 2018 1767 144 1661 15 333 Spaces Moved 4304 | 51 1120 640 337 453 716 107 727 11 142 Core 162 | 25 . . . . . . 137 . . Treads . | . . . . . . . . . . Legs 4142 | 26 1120 640 337 453 716 107 590 11 142 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 330 120 120 120 127 126 Average Speed 248 | 85 242 306 229 429 242 120 163 127 126 Slowest Speed 470 | 120 260 400 330 470 330 120 400 127 127 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 96 93 25 64 73 31 38 . 70 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . 1 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . . Scrap Searched 5 | . . 2 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 104 | . 30 40 . . . . 34 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 104 | . 30 40 . . . . 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 5058 | 61 1294 677 416 494 753 116 983 12 252 Wait 206 | . 26 . 28 18 . . 57 . 77 Move 4295 | 50 1119 639 336 452 715 106 726 10 142 Hop . | . . . . . . . . . . Pick Up 129 | 5 28 8 11 1 24 2 45 . 5 Fast Attach 4 | 2 . . 1 . 1 . . . . Attach 39 | 4 7 2 2 4 . 3 13 2 2 Detach . | . . . . . . . . . . Swap 34 | . 9 6 8 . . 1 10 . . Drop 33 | . 6 3 7 1 7 1 8 . . Fire 272 | . 87 11 20 18 . 3 111 . 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 32 | . 12 4 3 . . . 13 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . 4 . . 6 . . . 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 939 | -10/Materials | Discovered new exit (range 14) 1747 | -10/Materials | Core integrity fell below 50% 1910 | -10/Materials | Discovered new exit (range 16) 2055 | -10/Materials | Build established: Scavenger-Mutant 2088 | -10/Materials | Central database locked down 2385 | -10/Materials | Discovered new exit (range 8) 2796 | -10/Materials | Build established: Mutant 2827 | -10/Materials | Discovered new exit (range 12) 3123 | -10/Materials | Entered Mines 3251 | -10/Mines | Learned 4 Materials zone layouts 3442 | -10/Mines | Build established: Scavenger-Mutant 3750 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3757 | -10/Mines | Found Prototype Device 4004 | -10/Mines | Escorted by a lone wolf Derelict 4257 | -10/Mines | Build established: Mutant 4323 | -10/Mines | Discovered new exit (range 10) 4415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5080 | -10/Mines | Identified exit to Materials 5101 | -10/Mines | Discovered exit to Materials (range 10) 5114 | -10/Mines | Build established: Scavenger-Mutant 5148 | -10/Mines | Entered Materials 5148 | -9/Materials | Accompanied by 4 allies 5148 | -9/Materials | Evolved 2 slots: Utility x2 5149 | -9/Materials | Identified exit to Mines 5149 | -9/Materials | Identified exit to Materials 6042 | -9/Materials | Entered Mines 6470 | -9/Mines | Lost 3 parts (1p1n1u) 6707 | -9/Mines | Build established: Mutant 7125 | -9/Mines | Learned location of Zion (-7) 7273 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7417 | -9/Mines | Identified exit to Zion 7723 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7728 | -9/Mines | Discovered new exit (range 5) 8060 | -9/Mines | Entered Exiles 8172 | -9/Exiles | Met 8R-AWN 8242 | -9/Exiles | Met EX-HEX 8262 | -9/Exiles | Build established: Scavenger-Mutant 8426 | -9/Exiles | Met EX-DEC 8811 | -9/Exiles | Discovered new exit (range 10) 8844 | -9/Exiles | Identified exit to Mines 9085 | -9/Exiles | Met EX-BIN 9124 | -9/Exiles | Aligned with FarCom system 9127 | -9/Exiles | Given EX-Vault access code 9220 | -9/Exiles | Opened EX-Vault 9458 | -9/Exiles | Found Lightpack 2.0 9521 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9745 | -9/Exiles | Build established: Hauler-Mutant 9803 | -9/Exiles | Discovered exit to Mines (range 15) 9827 | -9/Exiles | Left Exiles lab with Lightpack 2.0 9827 | -9/Exiles | Entered Mines 9946 | -8/Mines | Discovered exit to Materials (range 13) 9971 | -8/Mines | Entered Materials 9971 | -8/Materials | Evolved 2 slots: Utility x2 11004 | -8/Materials | Core integrity fell below 50% 11046 | -8/Materials | Lost 5 parts (1p2n2u) 11597 | -8/Materials | Discovered new exit (range 16) 11632 | -8/Materials | Entered Factory 11632 | -7/Factory | Evolved 2 slots: Propulsion x2 11643 | -7/Factory | Identified exit to DSF 11647 | -7/Factory | Entered DSF 11672 | -7/DSF | Additional patrols routed to DSF 11832 | -7/DSF | Sterilization system engaged 11852 | -7/DSF | Ambient heat levels rising (+10) 11860 | -7/DSF | Discovered new exit (range 15) 11867 | -7/DSF | Ambient heat levels rising (+10) 11882 | -7/DSF | Ambient heat levels rising (+10) 11897 | -7/DSF | Ambient heat levels rising (+10) 11912 | -7/DSF | Ambient heat levels rising (+10) 11927 | -7/DSF | Ambient heat levels rising (+10) 11942 | -7/DSF | Ambient heat levels rising (+10) 11957 | -7/DSF | Ambient heat levels rising (+10) 11964 | -7/DSF | Core integrity fell below 50% 11972 | -7/DSF | Ambient heat levels rising (+10) 11975 | -7/DSF | Core integrity fell below 20% 11981 | -7/DSF | Core destroyed Last Messages --------------- 11958_ Overheating: Energy bleed (-28). 11959_ Overheating: Core damaged (-105). 11962_ Overheating: Carbon-fiber Leg damaged (-42). 11964_ Overheating: Core damaged (-140). 11966_ Overheating: System interference. 11966_ Imp. Heat Sink temporarily disabled. 11966_ Targeting Computer temporarily disabled. 11967_ Power failure, Lgt. Nuclear Core shutdown. 11969_ Overheating: Matter decay (-36). 11972_ ALERT: Ambient heat levels +10. 11975_ Overheating: Core damaged (-133). 11976_ Overheating: Core damaged (-70). 11977_ Power failure, Lgt. Nuclear Core shutdown. 11978_ Overheating: Matter decay (-52). 11979_ Overheating: Lgt. Nuclear Core damaged (-25). 11981_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ?????????? ??##########=!##???????? | | ?????????# ?????????#*!!*!#???????? | | ?????????# ?????????#!! !#???????? | | ?????????### ?????????###!=##???????? | | ???????????! ?????????#!! = #???????? | | ??????????!! ?????????#!! #???????? | | ??????????!! ?????????#!! #???????? | | ?????###?### #?????###### ###??????? | | ?????#!!!?## ###!??#!!!?# **#??????? | | ?????#!!!## ##!!!#!!!## **#??????? | | ?????? [!%! !!##?????? | | ??????? !% ! % !!"#?????? | | ????????? !!"#?????? | | ??????????#% ##!!!# ## [[##?????? | | ???????????# #?#!!?# ?# [[#??????? | | ?????????### ###???###### ###??????? | | ?????????#!! [[#??????#// [ #???????? | | ?????????#!! [[#??????#//! #???????? | | ?????????#!! [[#??????#// #???????? | | ?????????### ###??????###["##???????? | | ?????????#!! !!#??????#//%% #???????? | | ?????????#!! !!#??????#// #???????? | | ?????????#!! !!########## ##???????? | | ?????????### ### # ### ###??????? | | ?????????### ### # ## ""###????? | | ?????????# @ """""????? | | ?????????# <""##"????? | | ?????????# !!!]]# #//##"""""#??????? | | ?????????# !!!]]#########"""""#??????? | | ?????????#########???????##"####??????? | | ??????????????????????????#"#?????????? | | ??????????????????????????#""?????????? | | ???????????????????????????##?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonHardcellRailgun Manual? 0 Play Time 00:50:08 Cumulative 26.3 hours Start 2025.05.05 @ 17:50:59 End 2025.05.05 @ 18:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 008fd3bd-f2bc-4e12-832e-af2fcfa7bea4