Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 19:13:06 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2174) 2174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 6808 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 537/850 Matter 58/300 Energy 200/200 System Corruption 2% Temperature Warm (116) Movement Walking (127) Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Fission Core Improved Titanium Leg High-capacity Matter Pod (0) Improved Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Reaction Control System Light Armor Plating > --- WEAPON ----------- Phase Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Plasma Cannon Heavy Flak Cannon Grenade Launcher [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . 1 . . 1 . 2 Weapon 2 | . . . 1 . 1 . . . Parts Attached 71 | 6 4 . 5 6 22 2 6 20 Power 6 | 1 . . . 1 2 . 1 1 Engine 3 | 1 . . . 1 . . 1 . Core 2 | . . . . . 2 . . . Reactor 1 | . . . . . . . . 1 Propulsion 25 | 2 2 . . 2 11 1 4 3 Treads 6 | . 2 . . . 3 1 . . Leg 14 | . . . . 2 5 . 4 3 Wheel 5 | 2 . . . . 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 . 2 1 1 1 1 8 Device 6 | . 1 . . 1 . . 1 3 Storage 3 | 1 . . 1 . 1 . . . Processor 3 | . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . . . 4 Artifact . | . . . . . . . . . Weapon 24 | 2 1 . 3 2 8 . . 8 Energy Gun 5 | 1 . . 1 . 3 . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | 1 1 . 2 2 . . . 2 Ballistic Cannon 8 | . . . . . 5 . . 3 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 32 | . . . . 3 13 . 4 12 Power 4 | . . . . 1 2 . 1 . Propulsion 7 | . . . . . 4 . . 3 Utility 6 | . . . . 1 . . . 5 Weapon 15 | . . . . 1 7 . 3 4 Highest Loss Streak 6 | . . . . 1 3 . 3 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 90 99 99 100 94 91 Engine 7 | . 14 14 11 10 5 . 1 3 Core 1 | . . . . . 3 7 5 . Treads 8 | . 16 28 22 10 5 7 1 . Leg 14 | . . . . 11 16 7 26 24 Wheel 2 | . 11 . . . 4 15 1 . Device 11 | . 12 14 11 11 9 7 13 13 Storage 9 | . 14 14 11 11 9 7 7 6 Processor 7 | . . . 2 11 9 15 9 6 Protection 1 | . . . . . . . . 8 Energy Gun 3 | . 8 . . . 7 15 10 . Ballistic Gun 17 | . 19 28 32 32 13 . . 2 Ballistic Cannon 8 | . . . . . 14 15 14 13 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 11 12 11 20 27 48 44 45 72 Greatest Support 72 | 20 40 40 40 40 35 20 72 72 Greatest Overweight (x) 4 | . . . . 1 4 2 2 1 Average Overweight (x) . | . . . . . 1 2 . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 14 15 15 15 Most Carried 15 | 6 8 8 10 10 15 12 13 15 Average Carried 11 | 3 6 7 8 9 13 11 10 11 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 Final Carried 13 | 6 7 8 10 10 13 11 10 5 Class Distribution -------------------- 40% | Scavenger-Gunner 19% | Skirmisher 15% | Mutant 8% | Gunner 6% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2194 | 260 . 52 102 211 1112 . 80 377 Remotely . | . . . . . . . . . Salvage Created 2266 | 81 . . 250 364 1130 . 24 417 Parts 148 | 2 . . 15 23 81 . 1 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . 1 . 3 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 60 | . . . 5 14 30 . 1 10 Guns 30 | . . . 5 14 9 . 1 1 Cannons 28 | . . . . . 21 . . 7 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | 1 . . 3 3 4 . . 1 Worker 10 | . . . . . 5 . . 5 Builder 3 | . . . . 1 2 . . . Recycler 4 | 1 . . . . 3 . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . 2 . . . . 1 Swarmer 22 | . . . . 10 10 . 1 1 Grunt 22 | . . . 4 3 8 . . 7 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 8 | . . . 1 . 7 . . . Specialist 4 | . . . . . 4 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 9 | 1 . . 3 4 9 . 1 5 Combat Bots Only 4 | . . . 3 4 4 . 1 4 Max Kills in Single Turn 2 | 1 . . 1 2 2 . 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Damage Taken 4766 | . . . 97 438 1739 . 554 1938 Core 673 | . . . 15 92 205 . 48 313 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 102 | . . . . . 102 . . . Core Remaining (%) 85 | 100 . 100 . 73 62 . 93 . Volleys Fired 156 | 6 2 1 13 23 72 . 3 36 Largest 4 | 2 2 2 3 3 4 . 3 4 Hottest 207 | 70 40 40 60 66 207 . 157 204 Shots Fired 490 | 12 4 2 39 65 273 . 5 90 Gun 292 | 12 4 2 39 65 152 . 1 17 Cannon 191 | . . . . . 121 . 4 66 Launcher 7 | . . . . . . . . 7 Special . | . . . . . . . . . Kinetic 405 | 6 4 2 39 65 215 . 4 70 Thermal 78 | 6 . . . . 58 . 1 13 Explosive 7 | . . . . . . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 9 1 3 14 11 12 . 2 11 Robot Miss Streak 11 | 1 3 . 2 2 11 . 8 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 312 | 11 1 2 27 40 170 . 3 58 Core Hits 221 | 2 . . 15 24 119 . 4 57 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 7 | . . . . . 3 . . 4 Burn 3 | . . . . . 3 . . . Destroy 4 | . . . . . . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4955 | 122 7 14 292 455 2320 . 68 1677 Guns 1902 | 122 7 14 292 448 933 . 20 66 Cannons 2688 | . . . . . 1361 . 44 1283 Explosions 309 | . . . . . . . . 309 Melee . | . . . . . . . . . Ramming 56 | . . . . 7 26 . 4 19 Kinetic 3880 | 47 7 14 292 448 1960 . 44 1068 Thermal 710 | 75 . . . . 334 . 20 281 Explosive 309 | . . . . . . . . 309 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2 | . . . . . . . . 2 Knockbacks 57 | . . . . . 31 . 2 24 Impact 2 | . . . . . . . . 2 Kinetic 54 | . . . . . 30 . 2 22 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 140 | . . . . . 13 . . 127 Shots 5 | . . . . . . . . 5 Rammed 1 | . . . . . 1 . . . Targets Rammed 8 | . . . . 2 1 . 2 3 Kicked 7 | . . . . 2 . . 2 3 Crushed . | . . . . . . . . . Highest Temperature 605 | 90 . . 20 8 306 . 34 605 Average Temperature 90 | 49 . . 10 3 81 . 25 147 Received Heat Transfer 1200 | . . . 39 54 297 . . 810 Effects 10 | . . . . . . . . 10 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1743 | 222 . . . . 1125 . 37 359 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Peak Influence 549 | 5 18 6 219 354 549 249 204 281 Initial 249 | . 3 6 1 85 87 249 174 96 Average 185 | 1 5 6 100 245 235 249 174 191 Maximum Alert Level 2 | . . . 1 1 2 1 1 1 Low Security (%) 53 | 100 100 100 85 24 43 . 99 44 Level 1 42 | . . . 14 75 44 100 . 55 Level 2 4 | . . . . . 11 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 2 1 6 . 1 2 Investigation 4 | . . . 1 . 1 . . 2 Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . 1 . 5 . 1 . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Distress Signals 4 | . . . 1 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 3 2 15 18 45 . 7 21 Peak Tracking Total 6 | . 2 2 5 5 6 . 5 5 Tactical Retreats 11 | . . . 1 3 3 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 5 | . . . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 3 | . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 12 | . . . 1 2 4 1 . 4 Terminals 7 | . . . 1 2 3 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 25 | . . . 2 3 11 1 . 8 Successful 14 | . . . 1 2 5 1 . 5 Failed 11 | . . . 1 1 6 . . 3 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 14 | . . . 2 3 8 1 . . Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 1 2 3 1 . . Record 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 Insert Component 2 | . . . . . . . . 2 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 1 1 4 . . 3 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total Allies 4 | . . 3 . 1 . . . . Largest Group 3 | . . 3 3 1 . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . 11 8 . . . . Total Damage 247 | . . . 120 127 . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3463 | 110 105 197 353 589 1371 5 122 611 Spaces Moved 1718 | 89 69 115 153 273 576 3 78 362 Core 2 | 2 . . . . . . . . Treads 573 | . 20 115 153 146 139 . . . Legs 768 | . . . . 127 206 . 73 362 Wheels 375 | 87 49 . . . 231 3 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 120 95 110 110 120 Average Speed 150 | 79 103 160 160 173 170 110 123 125 Slowest Speed 260 | 80 160 160 160 190 240 110 260 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 15 31 13 54 65 . 65 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 63 | . . . . . 1 . . 62 Melee . | . . . . . . . . . Projectile 10 | . . . . . 1 . . 9 AOE 53 | . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total 2278 | 114 98 128 237 340 798 4 102 457 Wait 258 | 8 22 10 60 32 109 . . 17 Move 1710 | 88 68 114 152 272 575 2 77 362 Hop . | . . . . . . . . . Pick Up 49 | 6 2 2 4 5 17 . 4 9 Fast Attach 17 | 6 . . 2 . 1 . 3 5 Attach 39 | . 1 . 1 5 14 2 2 14 Detach 1 | . . . . . . . . 1 Swap 15 | . 3 . 2 1 7 . 1 1 Drop 18 | . . 1 3 . 2 . 8 4 Fire 156 | 6 2 1 13 23 72 . 3 36 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick 7 | . . . . 2 . . 2 3 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 5) 216 | -10/Materials | Entered Mines 309 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 312 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 4) 365 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 413 | -10/Mines | Entered Materials 413 | -9/Materials | Accompanied by 3 allies 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 658 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Build established: Skirmisher 745 | -9/Materials | Discovered new exit (range 13) 747 | -9/Materials | Identified exit to Storage 764 | -9/Materials | Identified exit to Mines 766 | -9/Materials | Entered Mines 773 | -9/Mines | Met a Derelict bent on vengeance 989 | -9/Mines | Met a Derelict testing a Signal Generator 1195 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1260 | -9/Mines | Discovered new exit (range 9) 1353 | -9/Mines | Identified exit to Materials 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1356 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Build established: Scavenger-Gunner 2178 | -8/Materials | Lost 3 parts (1p1n1w) 2627 | -8/Materials | Discovered exit to Factory (range 16) 2713 | -8/Materials | Repaired Carbon-fiber Leg 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -7/Factory | Identified exit to DSF 2731 | -7/Factory | Entered DSF 2750 | -7/DSF | Additional patrols routed to DSF 2831 | -7/DSF | Discovered new exit (range 16) 2853 | -7/DSF | Entered Factory 2853 | -6/Factory | Evolved 2 slots: Utility x2 2872 | -6/Factory | Lost 3 parts (1p2w) 3418 | -6/Factory | Lost 6 parts (2n3u1w) 3464 | -6/Factory | Self-destructed Last Messages --------------- 03438_ Adv. Heat Sink temporarily disabled. 03438_ Weapon Cycler temporarily disabled. 03438_ Adv. Targeting Computer temporarily disabled. 03440_ K-01 Serf collects debris. 03443_ Critical hit (Burn: +37). 03443_ K-01 Serf collects debris. 03444_ Hrd. Medium Armor Plating destroyed. 03444_ Critical hit (Burn: +37). 03445_ K-01 Serf collects debris. 03445_ Acquired 1 matter. 03447_ Magnetic Acceleration Cannon destroyed. 03449_ K-01 Serf collects debris. 03449_ Adv. Heat Sink destroyed. 03449_ Acquired 41 matter. 03450_ K-01 Serf collects debris. 03451_ Acquired 55 matter. 03452_ K-01 Serf collects debris. 03460_ Hvy. Flak Cannon destroyed. 03460_ Critical hit (Burn: +37). 03462_ K-01 Serf collects debris. 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Targeting Computer | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedAntigravGun Manual? 0 Play Time 00:37:57 Cumulative 39.4 hours Start 2022.03.19 @ 17:49:46 End 2022.03.19 @ 19:13:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 952f34c8-b339-460b-bf33-1cac2c3d8767