Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:47:09 Player: FResh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (5654) 5654 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 13090 Bonus ------- High Alert Combat Kills 698 Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 599/600 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Advanced Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Signal Interpreter Advanced Salvage Targeting Computer Heavy Insulated Plating High-powered Tractor Beam > --- WEAPON ----------- Quantum Rifle Long-range Phase Cannon Railgun Railgun > --- INVENTORY -------- Medium Armored Exoskeleton Improved Sensor Array Improved Sensor Array [Rating: 124] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Medium Armored Exoskeleton Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 6 | . . . 1 1 . 1 1 1 1 Utility 6 | . . . 1 1 . 1 1 1 1 Weapon 2 | . . 2 . . . . . . . Parts Attached 182 | . 16 6 49 2 9 36 19 2 43 Power 19 | . 2 2 2 . 1 4 1 . 7 Engine 9 | . 2 2 2 . 1 . . . 2 Core 4 | . . . . . . 2 1 . 1 Reactor 6 | . . . . . . 2 . . 4 Propulsion 38 | . 7 1 12 1 . 5 4 1 7 Treads 20 | . 2 1 9 1 . 3 2 . 2 Leg 3 | . . . . . . . . . 3 Wheel 14 | . 5 . 3 . . 2 2 1 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 63 | . 2 . 19 1 4 13 9 1 14 Device 39 | . . . 12 1 3 7 8 1 7 Storage 5 | . 1 . 1 . . 1 1 . 1 Processor 9 | . 1 . 1 . 1 1 . . 5 Hackware . | . . . . . . . . . . Protection 10 | . . . 5 . . 4 . . 1 Artifact . | . . . . . . . . . . Weapon 62 | . 5 3 16 . 4 14 5 . 15 Energy Gun 4 | . . . . . . . . . 4 Energy Cannon 12 | . . . 4 . 1 3 1 . 3 Ballistic Gun 17 | . . 1 6 . 1 5 . . 4 Ballistic Cannon 17 | . 5 2 1 . . 1 4 . 4 Launcher 10 | . . . 4 . 2 4 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 1 . . 6 Parts Lost 60 | . 2 1 6 . 1 9 6 . 35 Power 8 | . 1 . . . . 1 1 . 5 Propulsion 21 | . 1 . 3 . . 4 2 . 11 Utility 10 | . . . . . . 2 3 . 5 Weapon 21 | . . 1 3 . 1 2 . . 14 Highest Loss Streak 12 | . 1 1 2 . 1 7 2 . 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 82 | . 94 100 99 . 99 77 72 84 56 Engine 5 | . 13 11 9 . 7 . . . . Core 1 | . . . . . . 1 5 5 . Treads 12 | . 12 11 19 . 30 20 1 5 2 Wheel 9 | . 14 11 6 . . 3 15 21 7 Device 9 | . . . 7 . 8 10 14 26 14 Storage 7 | . 14 11 9 . 7 4 7 5 3 Processor 8 | . 9 11 9 . 13 10 5 5 5 Energy Cannon 4 | . . . 8 . 8 7 1 5 2 Ballistic Gun 5 | . . 8 12 . 16 6 . . 3 Ballistic Cannon 13 | . 27 35 14 . . 1 15 10 4 Naked Turns 150 | . . . . . . 45 . . 105 Heaviest Build 141 | 12 53 61 72 66 72 76 125 128 141 Greatest Support 100 | 20 26 20 60 80 80 100 84 82 100 Greatest Overweight (x) 22 | . 5 3 22 . . 1 2 1 3 Average Overweight (x) 1 | . 1 2 3 . . . . 1 . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 25 Average Capacity 16 | . 13 20 20 20 20 14 20 25 12 Most Carried 20 | . 16 20 20 19 20 20 11 10 15 Average Carried 12 | . 9 18 19 18 18 14 4 9 7 Final Capacity 25 | 8 20 20 20 20 20 8 25 25 5 Final Carried 20 | 6 16 20 20 18 20 6 11 10 2 Class Distribution -------------------- 42% | Gunner 26% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Matter Collected 4758 | 200 392 611 1085 . 453 262 1024 . 731 Remotely 1192 | . . . 395 . 184 18 302 . 293 Salvage Created 4840 | . 321 647 1336 . 334 595 662 . 945 Parts 259 | . 24 46 75 . 18 22 23 . 51 Haulers Intercepted 6 | . 1 2 2 . 1 . . . . Recyclers Shooed 4 | . 1 . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 105 | . 9 13 28 . 11 14 13 . 17 Guns 15 | . . 1 4 . . 3 . . 7 Cannons 68 | . 9 12 19 . 3 2 13 . 10 AOE 21 | . . . 5 . 8 8 . . . Classes Destroyed 14 | . 3 4 4 . 1 . 2 . . Worker 4 | . . 1 1 . . . . . 2 Builder 5 | . . . 4 . . . 1 . . Tunneler 2 | . . . . . . . 1 . 1 Hauler 6 | . 1 2 2 . 1 . . . . Recycler 5 | . . 2 2 . . . 1 . . Operator 2 | . . . 1 . . 1 . . . Watcher 5 | . 2 1 1 . . . . . 1 Swarmer 17 | . . 1 . . 4 3 . . 9 Grunt 56 | . 9 6 17 . 5 8 7 . 4 Duelist 4 | . . . 2 . 1 1 . . . Sentry 21 | . . 6 8 . . 2 2 . 3 Hunter 4 | . . . 1 . . . 2 . 1 Programmer 2 | . . . . . . . 2 . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 13 | . 2 5 5 . 4 13 4 . 5 Combat Bots Only 13 | . 2 4 5 . 4 13 3 . 5 Max Kills in Single Turn 3 | . 1 2 2 . 3 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . 3 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Hostile Shots Fired 1183 | . 34 36 112 . 32 323 104 . 542 Missed 387 | . 8 10 30 . 12 131 20 . 176 Damage Taken 14014 | . 391 366 1315 . 498 2484 1568 . 7392 Core 2246 | . 77 67 133 . 13 502 152 . 1302 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 126 | . . . . . . . . . 126 Core Remaining (%) 81 | 100 69 83 75 . 98 40 84 100 . Volleys Fired 253 | . 30 25 63 . 17 20 40 . 58 Largest 4 | . 2 4 4 . 4 4 3 . 4 Hottest 269 | . 78 156 182 . 171 201 207 . 269 Shots Fired 738 | . 60 99 196 . 46 49 119 . 169 Gun 175 | . . 21 55 . 22 15 . . 62 Cannon 529 | . 60 78 126 . 16 23 119 . 107 Launcher 34 | . . . 15 . 8 11 . . . Special . | . . . . . . . . . . Kinetic 549 | . 60 99 147 . 22 18 104 . 99 Thermal 155 | . . . 34 . 16 20 15 . 70 Explosive 34 | . . . 15 . 8 11 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 6 21 18 . 17 16 12 . 18 Robot Miss Streak 6 | . 3 2 3 . 2 2 6 . 5 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 429 | . 33 55 114 . 32 25 65 . 105 Core Hits 253 | . 15 22 76 . 24 47 25 . 44 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 13 | . 2 1 1 . . 1 2 . 6 Burn 1 | . . . . . . . . . 1 Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . . . . . . . . 1 Blast 10 | . 2 1 1 . . . 2 . 4 Melee Attacks 3 | . . . 2 . . 1 . . . Impact 3 | . . . 2 . . 1 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14099 | . 743 1101 3231 . 1592 1795 2110 . 3527 Guns 2272 | . . 170 479 . 241 180 . . 1202 Cannons 8322 | . 743 931 1612 . 298 369 2110 . 2259 Explosions 3287 | . . . 1018 . 1053 1216 . . . Melee 109 | . . . 109 . . . . . . Ramming 109 | . . . 13 . . 30 . . 66 Kinetic 7617 | . 743 1101 1566 . 241 251 1923 . 1792 Thermal 2977 | . . . 525 . 298 298 187 . 1669 Explosive 3048 | . . . 1018 . 1053 977 . . . Electromagnetic 239 | . . . . . . 239 . . . Impact 109 | . . . 109 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 2 . . . . 1 . 11 Average Corruption 2 | . . 2 . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . 1 . . . . 4 . 2 Message Errors 1 | . . . . . . . 1 . . Matter Fused 2 | . . 1 . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 235 | . . 1 92 . 7 9 72 . 54 Projectiles 144 | . . 1 8 . . 9 72 . 54 Explosions 9 | . . . 2 . 7 . . . . Melee 82 | . . . 82 . . . . . . Knockbacks 44 | . 11 2 13 . . . 10 . 8 Impact 2 | . . . 1 . . . . . 1 Kinetic 38 | . 10 2 10 . . . 10 . 6 Secondary 4 | . 1 . 2 . . . . . 1 Self-Inflicted Damage 112 | . . . 52 . . 28 . . 32 Shots 3 | . . . 2 . . 1 . . . Rammed 25 | . . . 2 . . 8 . . 15 Targets Rammed 26 | . . . 3 . . 8 . . 15 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 480 | . 240 480 390 . 3 71 345 . 477 Average Temperature 126 | . 87 148 135 . 3 29 123 . 148 Received Heat Transfer 2533 | . 231 165 621 . 108 552 369 . 487 Effects 22 | . 4 6 5 . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 3 | . 1 2 . . . . . . . Interference 8 | . 3 1 3 . . . . . 1 Matter Decay 2 | . . 2 . . . . . . . Short Circuit 2 | . . 1 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 6 | . . . 1 . . 1 2 . 2 Heat Transferred 3861 | . . . 851 . 481 444 185 . 1900 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Peak Influence 1012 | . 135 408 863 392 558 1012 702 343 406 Initial 427 | . . 56 150 392 274 292 427 343 180 Average 385 | . 60 237 518 392 383 592 530 343 268 Maximum Alert Level 3 | . . 2 3 1 2 3 3 1 2 Low Security (%) 24 | . 100 35 7 . . 4 . . 28 Level 1 36 | . . 54 18 100 53 51 3 100 71 Level 2 27 | . . 9 55 . 46 1 90 . . Level 3 11 | . . . 18 . . 43 5 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 25 | . 2 2 2 . 1 7 6 . 5 Investigation 7 | . 1 1 . . . 1 3 . 1 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 9 | . 1 1 2 . 1 1 1 . 2 Assault 5 | . . . . . . 4 . . 1 Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Distress Signals 6 | . 1 1 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 12 16 37 . 11 41 17 . 41 Peak Tracking Total 16 | . 3 3 5 . 4 16 4 . 11 Tactical Retreats 12 | . . . 2 . . 5 . . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Traps Triggered 8 | . 4 1 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Disabled 35 | . . . 5 . 1 23 4 . 2 Max in Single Turn 6 | . . . 2 . 1 6 2 . 1 Garrison Access 4 | . . . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Accessed 24 | . 3 2 6 1 . 4 5 . 3 Terminals 16 | . 3 1 4 1 . 2 3 . 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 58 | . 10 2 18 1 . 9 13 . 5 Successful 32 | . 5 2 12 1 . 3 5 . 4 Failed 26 | . 5 . 6 . . 6 8 . 1 Catastrophic 7 | . . . 2 . . 3 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 37 | . 10 2 11 . . 5 7 . 2 Terminals 40 | . 10 1 12 1 . 5 7 . 4 Fabricators 6 | . . . . . . . 6 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 7 | . . . 4 . . 3 . . . Garrison Access 3 | . . . 2 . . . . . 1 Terminal Hacks 7 | . 2 . 3 1 . . . . 1 Record 1 | . . . . . . . . . 1 Part Schematic 3 | . 2 . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 4 . . 2 . . . Insert Component 3 | . . . 2 . . 1 . . . Analyze 3 | . . . 2 . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 Seal Access 2 | . . . 1 . . . . . 1 Unauthorized Hacks 13 | . 3 2 4 . . 1 1 . 2 Terminals 12 | . 3 1 4 . . 1 1 . 2 Botnet 12 | . 3 1 4 . . 1 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . 6 . . 4 5 . 2 Full Trace Events 5 | . 1 . . . . 1 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 3 . . 1 . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 124 | . . . . . . . 124 . . Total Part Build Rating 4 | . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . 2 Machine Destruction 3 | . . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 3 . . Highest-Rated Group 93 | . . . . . . 93 93 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . . . 4 25 . . Total Damage 525 | . . . . . . 62 463 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Turns Passed 5448 | . 681 538 1190 6 229 830 751 102 1121 Spaces Moved 3099 | 1 401 286 475 3 94 542 442 91 764 Core 358 | . 1 . 1 . . 93 . . 263 Treads 416 | . . 1 78 3 94 236 . . 4 Legs 267 | 1 16 . . . . . . . 250 Wheels 2052 | . 384 285 396 . . 213 442 91 241 Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 40 | 120 90 145 145 167 167 50 100 110 40 Average Speed 125 | 120 116 145 172 167 167 120 112 110 102 Slowest Speed 1150 | 120 300 320 1150 167 167 166 130 110 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 1 63 40 54 . 92 22 10 4 32 Regions Visited 9 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . . . 1 1 . 6 Terrain Destroyed 213 | . 2 3 107 . 28 13 29 . 31 Melee 1 | . . . . . . 1 . . . Projectile 79 | . 2 3 14 . . . 29 . 31 AOE 133 | . . . 93 . 28 12 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Total 4054 | . 549 346 696 4 133 673 591 93 969 Wait 366 | . 86 19 65 . 2 44 79 . 71 Move 3090 | . 400 285 474 2 93 541 441 90 764 Hop . | . . . . . . . . . . Pick Up 90 | . 13 8 22 . 7 16 10 1 13 Fast Attach 43 | . 8 . 2 . . 5 7 . 21 Attach 55 | . 2 4 8 2 2 14 6 2 15 Detach 3 | . . . . . . . 2 . 1 Swap 84 | . 6 2 39 . 7 17 6 . 7 Drop 41 | . 4 3 18 . 5 7 . . 4 Fire 253 | . 30 25 63 . 17 20 40 . 58 Melee 3 | . . . 2 . . 1 . . . Ram 18 | . . . . . . 8 . . 10 Kick . | . . . . . . . . . . Crush 8 | . . . 3 . . . . . 5 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Weapon x2 886 | -9/Materials | Discovered new exit (range 7) 907 | -9/Materials | Discovered new exit (range 12) 972 | -9/Materials | Build established: Gunner 1146 | -9/Materials | Discovered new exit (range 14) 1220 | -9/Materials | Entered another Materials area 1220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -8/Materials | Discovered new exit (range 5) 2410 | -8/Materials | Entered Factory 2410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2416 | -7/Factory | Identified exit to DSF 2416 | -7/Factory | Entered DSF 2463 | -7/DSF | Additional patrols routed to DSF 2534 | -7/DSF | Discovered new exit (range 15) 2642 | -7/DSF | Sterilization system engaged 2645 | -7/DSF | Entered Factory 2645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2906 | -6/Factory | Build established: Scavenger-Gunner 3100 | -6/Factory | Garrison activated, responded to threat 3153 | -6/Factory | Released all parts (9) 3153 | -6/Factory | Spotted B-75 Beast 3166 | -6/Factory | Destroyed 13 combat bots 3178 | -6/Factory | Lost 7 parts (4n1u2w) 3332 | -6/Factory | Core integrity fell below 50% 3345 | -6/Factory | First assault squad dispatched 3384 | -6/Factory | Build established: Mutant 3461 | -6/Factory | Discovered new exit (range 15) 3472 | -6/Factory | Allied Derelicts emerged from ambush trap array 3475 | -6/Factory | Entered another Factory area 3475 | -5/Factory | Accompanied by 3 allies 3475 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -5/Factory | Fabricated Huge Storage Unit? 3647 | -5/Factory | Lost 3 allies 3749 | -5/Factory | Build established: Gunner 3795 | -5/Factory | Discovered new exit (range 4) 3844 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 4226 | -5/Factory | Entered another Factory area 4226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4311 | -4/Factory | Discovered new exit (range 14) 4328 | -4/Factory | Entered Research 4328 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4340 | -3/Research | Found Prototype Device 4341 | -3/Research | Identified Exp. Thermal Shield 4736 | -3/Research | Released all parts (11) 4767 | -3/Research | Lost 12 parts (1p5n1u5w) 4881 | -3/Research | Lost 3 parts (1n2w) 5087 | -3/Research | Found Hvy. Insulated Plating 5096 | -3/Research | Found Prototype Processor 5097 | -3/Research | Identified Exp. Signal Interpreter 5249 | -3/Research | Spotted B-86 Titan 5292 | -3/Research | Core integrity fell below 50% 5325 | -3/Research | Lost 7 parts (1p1n3u2w) 5418 | -3/Research | Core integrity fell below 20% 5445 | -3/Research | Lost 9 parts (3p2n4w) 5447 | -3/Research | System corruption reached 10% 5449 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05387_ Slug penetrates Wall. 05388_ Door malfunctions. 05390_ Slug penetrates Wall. 05391_ Hpw. Shotgun destroyed. 05392_ Critical hit (Burn: +50). 05393_ Slug penetrates Wall. 05399_ Critical hit (Destroy). 05399_ Med. Armored Exoskeleton destroyed. 05419_ System corrupted: Med. Armored Exoskeleton rejected. 05429_ Slammed into K-01 Serf. 05433_ Slammed into W-44 Eye. 05433_ Destabilizing: System interference. 05433_ Imp. Targeting Computer temporarily disabled. 05437_ System corrupted: Matter fused (-8). 05441_ Acquired Imp. Linear Gravjet. 05445_ Slammed into P-80 Master. 05446_ Imp. Linear Gravjet destroyed. 05446_ Exp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????###+##### #??""S""??? | | ??????????????????????????????????# #????""???? | | ??????????????????????????????????### ##?????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ??????????????????????????????###???# #??????????? | | ?????????????????????????????? #???# #??????????? | | ??????????????????????????????# #???# #??????????? | | ??????????????????????????????# #???# #??????????? | | ????????????????????######????# #???# #??????????? | | ????????????????????# ??# #???# #??????????? | | ????????????????????# # ##### #??????????? | | ????????????????????# + #??????????? | | ????????????????????# # #######??????????? | | ????????????????############### #????????????????? | | ????????????????# + pp #????????????????? | | ????????????????# ####p ####????????????????? | | ????????????????# #??# p #???????????????????? | | ????????????????# #??# #???????????????????? | | ????????????????# #??# g #???????????????????? | | ????????????????# #??# g #???????????????????? | | ????????????????# #??#@ #???????????????????? | | ????????????????# #??# #???????????????????? | | ????????????????# #??# #???????????????????? | | ????????????????######??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????#???????????? | | ????????????????????????R ??????? ???????????? | | ????????????????????????# #####?????? ???????????? | | ????????????????????????# #?????????# #??????????? | | ????????????????????????? ???##+##### #??????????? | | ????????????????????????? ???# # #??????????? | | ????????????????????????? ???# # ############ | | ????????????????????????? ???# + | | ????????????????????????? ???# # ### | | ????????????????????????? ???# # ### | | ????????????????????????? ???# + | | ?????????????????????????????########+##### | | ??????????????????????????????????# # | | ??????????????????????????????????# ] + | | ??????????????????????????????????# [ ######## | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | | ??????????????????????????????????#########???# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 23 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Resistance: EM 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 5 Salvage Targeting 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Hvy. Assault Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCorruptionReplicator Manual? 0 Play Time 01:25:29 Cumulative 59.2 hours Start 2024.04.27 @ 19:21:38 End 2024.04.27 @ 20:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a505a806-1264-4018-8a70-3ba868fa4683