Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.17 @ 14:32:05 Player: Decinym Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (7323) 7323 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 11962 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 107 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads (fused) Armored Treads > --- UTILITY (5) ------ Advanced Cooling System Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Heat Sink Structural Scanner Improved Signal Interpreter Advanced Salvage Targeting Computer Reflective Plating Improved Shield Generator Advanced Shield Generator Advanced Drone Bay (2/2) Light EM Pulse Cannon EM Pulse Cannon Gauss Rifle Gauss Rifle Mass Driver Advanced EMP Blaster Improved Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Targeting Computer Reflective Plating Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Structural Scanner Improved Signal Interpreter Advanced Salvage Targeting Computer Reflective Plating Advanced Shield Generator Advanced Drone Bay Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon EM Pulse Cannon Autogun Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Flail [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 113 | . 13 2 11 20 14 12 15 11 15 Power 9 | . 1 1 . 2 1 2 1 1 . Engine 8 | . 1 . . 2 1 2 1 1 . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 41 | . 3 1 3 9 5 2 8 6 4 Treads 40 | . 3 1 3 9 5 2 8 5 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 34 | . 4 . 4 5 6 5 4 1 5 Device 10 | . 2 . 1 2 2 2 . . 1 Storage 6 | . 1 . 2 1 . . 1 . 1 Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . . 1 . . 1 Protection 15 | . 1 . 1 2 4 1 3 1 2 Artifact . | . . . . . . . . . . Weapon 29 | . 5 . 4 4 2 3 2 3 6 Energy Gun 11 | . 3 . 1 2 1 . . 2 2 Energy Cannon 2 | . . . . . . 1 1 . . Ballistic Gun 8 | . 2 . 2 . . 2 . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 7 | . . . 1 2 1 . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 22 | . 6 2 . 3 1 5 3 1 1 Power 3 | . 1 1 . . . 1 . . . Propulsion 8 | . 3 1 . 1 . 1 2 . . Utility 5 | . . . . 1 1 2 1 . . Weapon 6 | . 2 . . 1 . 1 . 1 1 Highest Loss Streak 4 | . 4 2 . 1 1 2 1 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | . 6 9 9 19 24 23 23 23 23 Power 1 | . . . . . 2 1 1 2 2 Propulsion 5 | . 2 1 1 4 4 6 5 5 6 Utility 6 | . . 2 2 4 6 5 7 8 8 Weapon 8 | . 2 5 6 9 11 10 8 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 47 | . 8 1 1 5 9 2 2 1 18 Power 5 | . 1 . . . 1 . 1 . 2 Propulsion 9 | . 3 1 . . 1 . . . 4 Utility 12 | . 1 . . . 3 . . 1 7 Weapon 21 | . 3 . 1 5 4 2 1 . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 95 97 99 99 94 98 99 99 99 Engine 8 | . 13 1 . 8 9 9 9 9 8 Core 1 | . . 11 11 2 . . . . . Treads 28 | . 21 26 33 33 27 27 26 26 27 Device 10 | . 6 14 11 11 17 9 9 9 9 Storage 9 | . 14 14 11 11 9 9 9 9 9 Processor 4 | . . . . . . 7 9 9 5 Hackware 6 | . . . . . . 8 9 9 16 Protection 9 | . 4 . 10 10 13 9 8 9 4 Energy Gun 12 | . 21 28 13 20 17 4 . 13 11 Energy Cannon 1 | . . . . . . 3 9 1 . Ballistic Gun 3 | . 6 . 8 . . 10 . . 6 Ballistic Cannon 1 | . . . . . . . 8 2 . Peak Build Rating 42 | . 11 13 15 20 29 32 42 41 41 Average Rating 27 | . 8 12 14 18 26 27 40 35 36 On Entrance 20 | 6 6 11 13 15 20 28 32 41 33 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 14 22 22 95 103 112 111 115 113 103 Greatest Support 63 | 20 40 40 60 60 60 60 63 63 60 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 25 25 Average Capacity 23 | . 8 10 13 22 25 25 25 25 25 Most Carried 25 | . 9 10 10 25 25 25 25 25 25 Average Carried 22 | . 6 9 9 19 24 23 24 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 Final Carried 25 | 6 9 10 10 25 25 25 25 25 25 Class Distribution -------------------- 58% | Scavenger-Mutant 31% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Matter Collected 2829 | 200 108 64 257 318 259 370 533 351 369 Remotely . | . . . . . . . . . . Salvage Created 6731 | . 312 65 372 1642 1022 948 1011 503 856 Parts 353 | . 31 6 19 76 53 36 57 34 41 Haulers Intercepted 12 | . 1 . 1 6 2 . 1 . 1 Recyclers Shooed 3 | . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Combat Hostiles Destroyed 148 | . 11 2 8 26 25 18 25 14 19 Guns 94 | . 8 2 8 24 17 16 . 4 15 Cannons 32 | . . . . . . . 25 7 . AOE 15 | . 3 . . 1 7 . . 2 2 Classes Destroyed 14 | . 5 1 2 3 2 . . 1 . Worker 6 | . . . . 1 1 . 2 . 2 Builder 5 | . 1 . . . 4 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 12 | . 1 . 1 6 2 . 1 . 1 Recycler 6 | . . . 1 4 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . Swarmer 28 | . 6 . 3 2 7 . 6 . 4 Cutter 2 | . . . . . . . . 2 . Grunt 68 | . 5 . 2 12 12 12 9 5 11 Brawler 3 | . . . 1 . 1 . 1 . . Duelist 6 | . . . . 1 . 4 1 . . Sentry 38 | . . 2 2 11 4 2 8 6 3 Hunter 3 | . . . . . 1 . . 1 1 Best Kill Streak 14 | . 6 2 7 6 14 6 6 5 7 Combat Bots Only 10 | . 3 2 6 4 10 6 6 5 5 Max Kills in Single Turn 5 | . 5 1 2 2 3 1 2 1 2 Gunslinging 1 | . . . 1 1 . . . . . Exploded 2 | . 2 . . 1 2 . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Hostile Shots Fired 774 | . 102 20 45 94 123 109 136 55 90 Missed 202 | . 31 2 11 29 31 30 27 19 22 Damage Taken 7792 | . 927 267 437 971 961 1335 1372 515 1007 Core 969 | . 172 75 38 129 63 119 118 76 179 Absorbed by Shields 382 | . . . . . 273 72 . 37 . Redirected to Shielding 12 | . 12 . . . . . . . . Ignored by Resistances 132 | . . . . . . . 100 32 . Regen/Repaired (Parts) 470 | . . . . 204 . . . . 266 Core Remaining (%) 53 | 100 . 1 . 58 . . . . . Volleys Fired 443 | . 25 7 23 94 68 68 57 48 53 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 137 | . 130 130 88 130 112 112 137 137 119 Shots Fired 828 | . 50 14 45 180 125 128 114 71 101 Gun 647 | . 50 14 44 173 115 125 . 31 95 Cannon 154 | . . . . . . 3 114 36 1 Launcher 27 | . . . 1 7 10 . . 4 5 Special . | . . . . . . . . . . Kinetic 250 | . 26 . 39 . . 61 57 27 40 Thermal 477 | . 10 14 5 173 115 64 57 9 30 Explosive 27 | . . . 1 7 10 . . 4 5 Electromagnetic 74 | . 14 . . . . 3 . 31 26 Robot Hit Streak 21 | . 9 7 7 18 20 21 9 17 16 Robot Miss Streak 5 | . 4 5 3 5 2 3 4 3 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 17 | . 4 . 1 2 5 3 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 1 Shots Hit Robots 590 | . 34 12 36 125 98 95 68 45 77 Core Hits 342 | . 22 12 17 106 55 35 28 24 43 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 30 | . . . . 10 6 8 3 1 2 Burn 26 | . . . . 10 6 8 . . 2 Blast 4 | . . . . . . . 3 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14330 | . 937 158 598 2060 2826 1549 2545 1523 2134 Guns 7891 | . 367 158 572 1966 1585 1549 . 284 1410 Cannons 3348 | . . . . . . . 2515 811 22 Explosions 2946 | . 570 . 26 64 1168 . . 428 690 Melee . | . . . . . . . . . . Ramming 145 | . . . . 30 73 . 30 . 12 Kinetic 3784 | . 166 . 490 . . 713 1149 598 668 Thermal 7240 | . 651 158 82 1966 1585 836 1366 213 383 Explosive 2341 | . . . 26 64 1168 . . 428 655 Electromagnetic 820 | . 120 . . . . . . 284 416 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 3 Average Corruption 1 | . . . . . 1 1 1 1 2 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . . . 13 10 5 12 18 Message Errors 17 | . . . . . 7 2 . 4 4 Matter Fused 8 | . . . . . 1 1 . . 6 Heat Flow Errors 8 | . . . . . 1 3 . 3 1 Energy Discharges 10 | . . . . . 1 2 3 3 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 1 1 . 4 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 349 | . 103 . 1 1 72 . 106 40 26 Projectiles 142 | . . . . . . . 106 36 . Explosions 200 | . 103 . 1 1 65 . . 4 26 Melee 7 | . . . . . 7 . . . . Knockbacks 11 | . . . . . . . 9 2 . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . 8 2 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 395 | . 306 . . 43 . . . . 46 Shots 7 | . 4 . . 2 . . . . 1 Rammed 11 | . . . . 3 3 . 3 . 2 Targets Rammed 13 | . . . . 4 4 . 3 . 2 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 330 | . 185 199 183 246 312 330 28 226 130 Average Temperature 95 | . 77 123 49 88 108 128 10 95 54 Received Heat Transfer 3010 | . 114 117 129 351 408 649 603 144 495 Effects 3 | . . . . . 1 2 . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . 1 2 Parts Fried 7 | . 1 . . . 1 . . 1 4 Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 4 | . . . . 1 1 2 . . . Combat Hostiles 4 | . . . . 1 1 2 . . . Parts Melted 26 | . 3 . . 9 8 4 . . 2 Heat Transferred 13980 | . 505 200 105 4203 3885 2405 1443 222 1012 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Maximum Alert Level 4 | . 1 . . 1 2 3 2 4 2 Low Security (%) 40 | . 25 100 100 93 64 18 34 . . Level 1 30 | . 74 . . 6 27 6 57 4 91 Level 2 15 | . . . . . 8 45 7 35 8 Level 3 10 | . . . . . . 30 . 42 . Level 4 2 | . . . . . . . . 17 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1103 | . 379 127 161 302 458 809 491 1103 537 Initial 537 | . . 117 22 31 44 78 393 315 537 Average 325 | . 254 94 80 104 146 554 226 752 312 Influence Increases 5658 | . 534 40 235 955 751 821 868 838 616 Destroy 0b10 Robot/C 3020 | . 220 40 160 520 500 420 500 280 380 Destroy 0b10 Robot/NC 160 | . 15 . 10 60 45 . 15 . 15 Destroy Leader 644 | . 42 . 42 162 114 20 142 30 92 Allied During Kill 31 | . . . . . . 14 . 17 . Successful Hack 109 | . 5 . 12 36 12 12 4 24 4 Disable Machine 345 | . 90 . . 90 15 . 75 15 60 Anti-Garrison Action 650 | . . . . . . 250 . 400 . Destroy Structure 339 | . 72 . 11 57 50 15 42 72 20 Lose Combat Pursuer 360 | . 90 . . 30 15 90 90 . 45 Influence Decreases 3700 | . 233 100 182 879 674 90 776 50 716 Time Decay 2357 | . 173 80 182 556 364 . 446 . 556 Lost Part 220 | . 60 20 . 30 10 50 30 10 10 Lost Ally 80 | . . . . . . 40 . 40 . Purge Threat 1043 | . . . . 293 300 . 300 . 150 Squads Dispatched 21 | . 3 . . 1 5 . 7 . 5 Investigation 5 | . 1 . . . . . 1 . 3 Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 . . . 2 . 3 . 2 Assault . | . . . . . . . . . . Garrison 7 | . . . . 1 3 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Distress Signals 16 | . 4 . . 1 2 . 2 . 7 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 220 | . 21 2 10 35 45 26 35 15 31 Peak Tracking Total 10 | . 10 2 7 4 8 10 7 3 5 Tactical Retreats 17 | . 2 . . 2 1 6 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Traps Triggered 18 | . . . . 3 1 6 1 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Machines Disabled 31 | . 6 . . 6 1 3 5 6 4 Max in Single Turn 4 | . 4 . . 1 1 1 1 2 1 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 6 | . . . . . . 3 . 3 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Machines Accessed 40 | . 3 . 2 14 8 4 3 4 2 Terminals 33 | . 3 . 2 11 6 4 2 4 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 2 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 121 | . 7 . 9 35 25 11 8 15 11 Successful 52 | . 1 . 3 21 7 4 6 2 8 Failed 68 | . 6 . 5 14 18 7 2 13 3 Catastrophic 10 | . . . 1 3 3 1 . 2 . Database Lockouts 1 | . . . 1 . . . . . . Manual 69 | . 5 . 5 22 17 6 7 3 4 Terminals 104 | . 7 . 9 29 22 11 7 15 4 Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . . 4 2 . . . 7 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 1 . 1 . . Terminal Hacks 29 | . . . 2 14 4 3 3 2 1 Part Schematic 2 | . . . . 2 . . . . . Robot Analysis 3 | . . . 1 1 1 . . . . Open Door 4 | . . . . 3 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . 1 . . Unreport Threat 8 | . . . . 3 2 . 2 . 1 Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . 3 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 . . . . 6 Scan Component 4 | . . . . 1 . . . . 3 Repair 4 | . . . . 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . 1 4 2 1 2 . 1 Terminals 12 | . 1 . 1 4 2 1 2 . 1 Botnet 11 | . 1 . 1 3 2 1 2 . 1 Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 36 | . 3 . 2 12 7 3 3 4 2 Full Trace Events 3 | . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . . 3 Time 189 | . . . . 26 . . . . 163 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 14 . 9 . Machine Destruction 23 | . . . . . . 14 . 9 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Total Allies 4 | . . . . . . 2 . 2 . Largest Group 2 | . . . . . . 2 . 2 . Highest-Rated Group 62 | . . . . . . 62 . 51 . Highest-Rated Ally 31 | . . . . . . 31 . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 60 | . . . . . . 37 . 23 . Total Damage 818 | . . . . . . 527 . 291 . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Active Infowar (turns) 777 | . . . . . 777 . . . . Structural 777 | . . . . . 777 . . . . Robot Analysis Total 3 | . . . 1 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Turns Passed 10533 | . 407 178 380 2078 1543 1733 1118 1474 1622 Spaces Moved 3730 | 1 200 90 152 752 528 616 371 538 482 Core . | . . . . . . . . . . Treads 3680 | . 151 90 152 752 528 616 371 538 482 Legs 50 | 1 49 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 243 240 240 240 Average Speed 228 | 120 150 166 180 220 241 243 242 240 241 Slowest Speed 320 | 120 160 240 240 240 243 243 243 320 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 45 22 13 97 40 61 43 54 44 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 40 | . . . . 40 . . . . . Terrain Destroyed 376 | . 79 . 11 72 58 . 40 99 17 Melee . | . . . . . . . . . . Projectile 47 | . . . . . . . 40 6 1 AOE 329 | . 79 . 11 72 58 . . 93 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Total 4955 | . 260 105 217 993 672 737 479 650 842 Wait 428 | . 5 3 14 70 25 15 8 29 259 Move 3722 | . 199 89 151 751 528 615 371 536 482 Hop . | . . . . . . . . . . Pick Up 78 | . 10 3 6 25 13 7 8 1 5 Fast Attach 36 | . 6 1 2 6 2 1 2 6 10 Attach 27 | . 4 1 4 2 3 5 3 1 4 Detach 3 | . . . . . . . . . 3 Swap 74 | . 3 . 7 17 10 7 11 11 8 Drop 110 | . 8 1 10 24 19 7 16 9 16 Fire 443 | . 25 7 23 94 68 68 57 48 53 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . . . . 4 4 . 3 . 2 Escape Stasis 21 | . . . . . . 12 . 9 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Lost 4 parts (1p2n1w) 163 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 408 | -10/Materials | Entered Mines 427 | -10/Mines | Core integrity fell below 20% 572 | -10/Mines | Discovered new exit (range 10) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 14) 918 | -9/Materials | Identified exit to Materials 918 | -9/Materials | Central database locked down 966 | -9/Materials | Entered Storage 1010 | -9/Storage | Garrison activated, responded to threat 1517 | -9/Storage | Build established: Scavenger-Mutant 1624 | -9/Storage | Discovered exit to Materials (range 5) 1779 | -9/Storage | Discovered new exit (range 14) 2257 | -9/Storage | Repaired Huge Storage Unit 3044 | -9/Storage | Entered Materials 3044 | -8/Materials | Evolved 2 slots: Utility x2 3648 | -8/Materials | Discovered new exit (range 4) 3855 | -8/Materials | Garrison activated, responded to threat 3999 | -8/Materials | Destroyed 10 combat bots 4587 | -8/Materials | Identified exit to Garrison 4587 | -8/Materials | Entered Garrison 4657 | -8/Garrison | Triggered checkpoint 4754 | -8/Garrison | Garrison Relay disabled 4772 | -8/Garrison | Rescued a captive Derelict 4782 | -8/Garrison | Rescued a captive Derelict 4885 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Triggered checkpoint 5173 | -8/Garrison | Garrison Relay disabled 5278 | -8/Garrison | Discovered new exit (range 12) 5505 | -8/Garrison | Triggered checkpoint 5548 | -8/Garrison | Garrison Relay disabled 5565 | -8/Garrison | Learned Materials security intel 6320 | -8/Garrison | Entered Materials 6343 | -8/Materials | Build established: Mutant 6977 | -8/Materials | Discovered new exit (range 10) 7122 | -8/Materials | Garrison activated, responded to threat 7199 | -8/Materials | Core integrity fell below 50% 7438 | -8/Materials | Identified exit to Garrison 7438 | -8/Materials | Entered Garrison 7464 | -8/Garrison | Triggered checkpoint 7505 | -8/Garrison | Garrison Relay disabled 7648 | -8/Garrison | Rescued a captive Derelict 7651 | -8/Garrison | Rescued a captive Derelict 8000 | -8/Garrison | Triggered checkpoint 8028 | -8/Garrison | Garrison Relay disabled 8173 | -8/Garrison | Discovered new exit (range 13) 8199 | -8/Garrison | Build established: Scavenger-Mutant 8391 | -8/Garrison | Discovered new exit (range 9) 8406 | -8/Garrison | Triggered checkpoint 8455 | -8/Garrison | Garrison Relay disabled 8629 | -8/Garrison | Phase Generator disabled 8711 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8912 | -8/Garrison | Entered Materials 9250 | -8/Materials | Repaired Adv. Cooling System 9302 | -8/Materials | Repaired Imp. EM Shotgun 9360 | -8/Materials | Repaired Mass Driver 9456 | -8/Materials | Build established: Hacker-Mutant 9481 | -8/Materials | Core integrity fell below 20% 9548 | -8/Materials | Discovered new exit (range 16) 9824 | -8/Materials | Build established: Scavenger-Mutant 10150 | -8/Materials | Build established: Hacker-Mutant 10534 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10516_ Slug penetrates G-47 Trooper. 10519_ R-06 Scavenger collects Prototype Energy Gun. 10519_ Slug penetrates Electrolysis Chamber. 10519_ Electrolysis Chamber disabled. 10519_ Slug penetrates G-47 Trooper. 10519_ G-47 Trooper destroyed. 10522_ Slug penetrates G-47 Trooper. 10522_ G-47 Trooper destroyed. 10522_ K-01 Serf destroyed. 10522_ Slug penetrates Wall. 10523_ R-06 Scavenger collects Prototype Energy Gun. 10527_ K-01 Serf collects debris. 10527_ Slug penetrates G-47 Trooper. 10529_ R-06 Scavenger collects Prototype Energy Gun. 10530_ K-01 Serf collects debris. 10530_ Slug penetrates G-47 Trooper. 10531_ U-05 Engineer lays Concrete. 10532_ R-06 Scavenger collects Lgt. Treads. 10533_ U-05 Engineer lays Concrete. 10533_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????? ???????????????????????????? | | ?????# ?"? ??????????????????????? | | ?????# """ ##???????????????????? | | ?????# " " Y ?????????????????? | | ?????+ k ?????????????????? | | ?????# #?????????????????? | | ???### % ??????????????????? | | ???# % ???????????????????? | | ???# t ????????????????????? | | ???# % ?????????????????????? | | ???# = r k??????????????????????? | | ???# u #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #?????????????????????## | | ???# #?????????????????????# | | ???# #?????????????????????# | | ???# r =#?????????????????????# | | ???# =@#?????????????????????# | | ???# #g#########???########### | | ???#### #%*== #???# """ """ # | | ??????# #% "" #???# """ """ # | | ??????# #%="" #???# """ """ # | | ??????# #*""" #???# # | | ??????# #%! "" #???# ! # | | ??????# #= Y" #???# # | | ??????# # "" #???# # | | ??????# # #???# # | | ??????# #####+#############+###### | | ??????# ## | | ??????# ## < | | ???#### ## | | ???# #####+###############+#### | | ???# #?? ???????????# """ | | ???# # ?????????# """ | | ???# # """ """ #????????# """ | | ???# # """ """ #????????# | | ???# # """ """ #????????# | | | ???# ###### """ """ #????????# | | ???# #????#??"" ""??#????????####### | | ???# #???????? ????#############?? | | ???# #?##########????# / = #?? | | ???# #?# ###### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Storage | Hacked Hcp. Storage Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 66% | -9/Storage Adv. Cooling System | 30% | -8/Materials Imp. EM Shotgun | 30% | -8/Materials Mass Driver | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakHypervelocityAnalyzer Manual? 0 Play Time 01:00:55 Cumulative 445.4 hours Start 2025.02.17 @ 13:35:54 End 2025.02.17 @ 14:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02a89d24-3a39-48ba-a59a-88803b8ad433